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mission log: an alias spoof story (kinda)

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jace dunn

PostPosted: Thu Dec 18, 2008 8:00 am
ok, this is what i do for my journal entries. i used my friends' names, and pretended we're spies, and we have magic powers. later on in the entries, they started to remind me of alias more and more, so i am posting the beginning entry, and the one that started the ones that sound like alias. to explain the initials JRW and the Collectors, there are these 12 little stones (like the kind you put in the bottom of a fish tank), and they all have magic powers. if you have all 12 stones, you can control time. they are called the TimeStones. this is the 'rambaldi' element. JRW stands for Joy Rock Worshippers. at my high school, there was this big rock randomly sitting in the back, near the door, and no one knows why it's there. and there was one gym class that would always come out and sit in a circle around the rock. we dont know why. the JRW's are supposed to be like- i dont know, the Covenant, i guess-and are an agency that are trying to find the twelve stones. i think i say somewhere in the journal entries that the boss of the JRW's is the Wiz, kinda supposed to be like The Man. the Collectors are kinda like sd-6, and they're trying to find all 12 TimeStones, too. oh, and by the way, the entries start in season 2 of alias and go from there. "and so it begins"... wink

Mission log
agent dunn

if you are reading this right now, you may be a little confused, so i'll start at the beginning. there may be stuff i cant tell you but its for your own protection. so here goes...
we are spies. our ops team is made of 3 people. i am agent dunn, the other girl is agent blackrose, and the guy is agent pyro. yeah, pyro like the guy from the X-men movie. we cant tell you our first names, it'd be too dangerous. we are on our very first long term mission, which is very complicated. at our spy academy in clarence, where we trained, there is a mysterious, large rock in the back of the building. no one knows where it came from, but its cover story is that its a present from the senior class of some year. with its mystery came a lot of guesses about it. the most liked guess was made by our agency; that it was a secret lair for evil magic users. they call themselves the joy rock worshippers. every day, rain, snow, hail, or raining fireballs they come out and stand around the above said rock in a circle. from one of our informants, we found out that there is also a secret entrance inside the rock. what they do in there, nobody knows. thats what our mission is. well, that and stop them from wreaking havoc on the world with their evil magics. so, that's our story. i hope you keep reading our story, because the world deserves to know the truth.
signing off,
agent dunn



mission log
agent blackrose

i HATE it when ppl are right. especially stupid know it all ppl. i guess i should explain: you know pyro and i like each other? well, on a mission to las vegas, he PURPOSED to me. like MARRIAGE. i agreed. our trainers weren't very happy. they said it never lasts between two spies. we were like, talk2hand . but it went downhill. he started being very distant. and moody. then he told me he wanted a DIVORCE. not too long after that, we found out the truth...
agent pyro isn't really an agent. well, he's an agent, but not one of ours. eek the Joy Rock Worshippers sent him to spy on us. they told him to pretend to like me and marry me so he could steal our agency's secrets. then when he got enough information, they were going to fake his death, but really he was going back to the jrw's. it worked. right now, we dont know how much information he got away with, but we do know that he got away with one of our biggest secrets. we have a special training program, we were going to use it to train kids how be agents for the good guys, before THEY got to them. now that they have the program, they can train kids for THEIR side. which is obviously bad. luckily, no one is mad at me for letting him get it. and its lucky that no one thinks i was working with him. the reason why it took us so long to start logging in the journal again is that when he left the agency, he sent a virus to all the agency computers. everything was shut down for days. now, if we go on a mission, and we see him, we have permission to arrest him, or kill him if he fights us. serves him right, traitor. scream


mission log
agent Dunn

today blackrose and i are going to japan. The Wiz is there, trying to find the timestones. but let me back up.
the Time Stones were created by an ancient inventor. they are 12 stones, by themselves they do their own special things. together, though, their owner has the power to control Time itself. that means whoever owns the timestones can take us back to the Ice Age, or fast forward us to global warming's fiery destruction. either sucks. anyway, around year 1500, the stones were separated and hidden at secert locations all over the world. there are people all over the world, solo and in groups, that want all twelve timestones. one group is called The Collectors. they are run by a jrw who is supposed to be one tof the most powerful there is. he is only known as The Wiz. our job is to get to the timestones before the evil groups do, bring them back to the Agency, find out what they do separately AND together, then destroy them. easier said than done.


mission log
agent dunn

no training in the WORLD could have prepared us for Japan. stressed what happened? well, first of all, we came across this huge ball thing floating. we think the Wiz is using it to find the Stones. exclaim turns out, it's filled with some kind of freaky liquid. how do we know? because after we set off an alarm, it busted. wahmbulance we ran down the hall and saw that the big metal door was sliding shut. i made it, blackrose was on the other side. meanwhile, i ran into a guard and got knocked out. when i woke up, i was tied to a chair with a jump rope, and there was some girl sitting there in front of me. and of all the things to say to a person you caught, she says, "you should eat something." confused wow. i told her no way. then, it hit me- she was the Wiz! idea but the girl says no, she only works for the Wiz. i demanded to see this boss of hers. she says ok, fine. and just like that, she walks out. then, i wait for another liek , 2 minutes, then, i hear: "i was waiting for this to happen." OMG. the person steps into the room and i was SPEECHLESS. it was PYRO!!!!! eek of course, we started arguing, then i guess he got tired of fighting and zapped me. ow. then he says, "i'll be back. hope you're ready to talk then." then he leaves. with him gone, i was able to find a way to escape. then, i found blackrose who was being hypnotised with a giant Tim Hortons ice cap. i tried to drag her out but she wouldnt budge. then, i told her that the band Hawk Nelson was playing at a Tim Hortons back here at home, and she ran fast enough to beat me back to the plane. then, i told her who i saw. she was flabbergasted. lol then, we were told by the head of our department at the Agency that we could take a vacation for 2 weeks as soon as we put in our mission logs. i never wrote so fast in my life. now, we're getting ready to pack up and go to the airport. we're going to Florida.

so, how do ya like it so far? i'll try to post two entries together usually, so, enjoy!  
PostPosted: Fri Dec 26, 2008 5:34 am
It's great! biggrin It's like a fanfic kinda. I've really enjoyed what you've posted so far. I love how you can connect just about everything with Alias.  

me_is_kelly
Crew


jace dunn

PostPosted: Mon Dec 29, 2008 6:37 pm
Mission Log
Agent Dunn

sooo much has happened since our last log in. since 'pyro' is in jail here for being a traitor, he doesnt go on missions with us anymore. if you have read our other logs, then you know that we've been put on the Timestone Investigation. we have a new partner, he's from the texas Agency, his name is agent Nox. he's cool. cool meanwhile, the junk we go through with 'pyro' ( burning_eyes ) is interesting. last week, the Agency found out that pyro made a flash drive with information about 12 of our agents on it. the information was stuff he could use as blackmail against them if they didnt go work for him. it worked, they all went rouge. sad blackrose finally gave in, and went to see pyro about it. he said it was in spain. he also said that it was important that when she went to get it, before she opened the safe that it was in, that she NEEDED to pull the fire alarm next to the safe first. wahmbulance that was last week. the mission went well. she, however, did NOT pull the alarm. but things went well anyway. she went back and told pyro about the mission. he's like, 'you didnt pull the alarm, did you?' blackrose didnt say anything, she just gave him a 'duh' face. then, he's like 'i wouldnt have done it either.' THEN WHY TELL HER TO? scream or is he just being a jerk. this is going to be one interesting year. i can smell it.
ninja  
PostPosted: Thu Jan 22, 2009 5:24 am
mission log
agent blackrose

mmm. i dont know how to explain this one. but i'll try. i COULDNT let pyro burning_eyes hurt agent nox, could i? NO. so i did something about it: i met with someone from the florida Agency, as soon as i knew where our next mission was. they set up a trap there, rigged tons of slime to explode. oh, the mission: ninja remember pyro's burning_eyes blackmail disk? well, he backed up the information in a hollow book, the people from his group call it 'the Key'. i went to pyro, and he says it's hidden in a house in the woods in madagascar("we like to move it move it"). so nox and dunn went to get it. i was on the computer with our tech guy, agent j-san, and i told him to switch the camera following them to laser. the director saw the slime rigs and told our team to GET OUT OF THERE. scream then, i watched on the camera as they exploded!!! wahmbulance but a minute later, nox came over the radio and said that he and dunn were fine, but Mckew was there. (mckew is on pyro's burning_eyes side, he works with The Collectors. we only know her last name.) she and dunn fought. dunn won, of course. 3nodding anyway, now, the director believes that pyro burning_eyes set up the exploding slime, and he went down to his jail cell and had him taken to 'Upstate Farm' for 'questioning'. (u.f. is really a place where we take the most dangerous people, we do the whole spy questioning thing- with the bright light in their face, and ask 50 million questions, and the whole 'we have ways of making you talk' thing and the sitting cups of tim hortons just within reach but they can't get to it. stressed sweatdrop ) i dont know what will happen next. but dunn and nox dont know it was me, but if i told them, i think they would understand. i'm going to tell them. wish me luck!  

jace dunn


jace dunn

PostPosted: Thu Jan 29, 2009 12:56 pm
ML
Agent Nox

while we were at my best friend's restaraunt, (it just opened today and its AWSOME) the Director met up with us. he said that they were going to go on and strip pyro ( burning_eyes ) of his magic because of what happened in madagascar. where we come from, this is a SERIOUS punishment. but after the opening party, blackrose told us what she did. i don't blame her one bit. but dunn and i convinced her to help us reverse the sentence, since we need him for information on missions. now, they put him back in the jail where he was before. but now, there's another problem. dunn went to spain to meet with these guys who had secret codes, the Agency thought it was codes for the jrw's. they weren't. they were codes for ice-coffee missiles! wahmbulance pyro burning_eyes told us that the missiles are buried in india, so that's our next mission. the bad news is pyro burning_eyes is going with them (blackrose and dunn are going, i'm staying behind to give them instructions over the radios). i hope the missiles go off and pyro burning_eyes gets pyro-ed burning_eyes .
Nox Out!

A/N: i love how if the entries are short, you can see all the little exploding heads go off at the same time whenever i mention pyro's burning_eyes name. lol  
PostPosted: Thu Jan 29, 2009 1:02 pm
mission log
agent blackrose

this is a crazy week for the Agency. first, we got pyro burning_eyes off punishment. then, 2 days later, at c-6, dunn heard that the collectors had a way to break into the Agency's computer system. so back at headquarters, we told the director, and he went down to see pyro burning_eyes . pyro burning_eyes said that to help us he needed to be let on a Agency computer so he could block them out. the director was like 'what do you think i am, stupid?!' pyro burning_eyes said 'then, i guess it'll be like building a perfect sandcastle'. still, there was no way we were letting him on a computer. so the director left. then, like 3 hours later, there was a mini black out, the lights flashed off then back on. the tech guys tried to figure out what happened. they said we had a virus on all of our computers, called Sandcastle. pyro burning_eyes . the director went back and told him he had 6 hours to kill the bug, and kick the collectors out our system. but if he tried to contact any of his people, we'd know, and he'd be in DEEP trouble. so 3 hours later, it's the middle of the night, but we're still all there because of the computer problems, and pyro's burning_eyes like 'i'd like a coffee.' like he still works there, like he's on our side. nox asks if he wants cream or sugar or anything, pyro burning_eyes just gives him a Look. so nox gave him a plain coffee, nothing in it. 2 hours later, pyro's burning_eyes done. the next morning we find out that dunn went on a mission to get secret codes from some guy, but they were codes for a coffee missile. the director asked pyro burning_eyes if he knew anything about them, and he says yeah, and he knows exactly where they are. of course. so now the director is making him me and dunn go to india to get the codes and to keep the people there from making the missiles go off. 3 whole days with pyro. burning_eyes i'm totally pumped, cant you tell?  

jace dunn

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