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Eloquent Conversationalist
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Posted: Sun Dec 03, 2017 5:05 pm
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Posted: Mon Dec 04, 2017 8:10 am
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Eloquent Conversationalist
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Eloquent Conversationalist
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Posted: Mon Dec 04, 2017 5:27 pm
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Posted: Mon Dec 04, 2017 7:13 pm
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Eloquent Conversationalist
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Posted: Tue Dec 05, 2017 3:59 pm
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Posted: Thu Dec 07, 2017 4:01 pm
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Eloquent Conversationalist
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Posted: Fri Dec 08, 2017 6:58 am
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Posted: Fri Dec 08, 2017 12:03 pm
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I appreciate the sentiment, Wellie. I truly do. I don't know why I am always so hard on myself- perhaps it is 'comfortable.' Just what I have always done. That said, I will abuse myself and let a lot of things slide on me. However, the moment somebody I care about is slighted, I'm a goddamn roaring ball of fury.
I wish you luck, good sir. Stick to something you are passionate about and can work with. DMing is a lot of work, but playing with everybody can be a great bit of fun. I was winging it pretty bad when I ran my Riders campaign, and honestly that made it a lot more fun. Also, my players did not get health points. twisted They would be given damage to tally and keep track of- but no idea how close to death they were. In truth, the damage was meaningless. I was taking into account just how they were hurt instead. A slice can do as many points of damage as an arrow through the leg- but one will pierce and hurt like hell to walk on. The other will disconnect muscles and require a lot more healing before even trying to walk. That kept the players on-edge, and made them acutely aware of what they were doing.
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Eloquent Conversationalist
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Posted: Mon Dec 11, 2017 11:54 am
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Posted: Mon Dec 11, 2017 7:46 pm
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Eloquent Conversationalist
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Posted: Tue Dec 12, 2017 4:13 pm
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Posted: Thu Dec 14, 2017 11:00 am
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Posted: Thu Dec 14, 2017 1:02 pm
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Posted: Fri Dec 15, 2017 4:37 pm
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Eloquent Conversationalist
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Posted: Fri Dec 15, 2017 5:28 pm
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