|
|
|
|
|
Eloquent Conversationalist
|
Posted: Tue Dec 18, 2018 3:21 pm
|
|
|
|
|
|
|
Posted: Thu Dec 20, 2018 12:46 pm
|
Eloquent Conversationalist
|
|
|
|
|
|
|
|
Posted: Fri Dec 21, 2018 8:11 pm
|
|
|
|
|
|
|
Posted: Sat Dec 22, 2018 9:58 am
|
Eloquent Conversationalist
|
|
|
|
|
|
|
|
Posted: Sun Dec 23, 2018 4:50 pm
|
|
|
|
|
|
|
Posted: Mon Dec 24, 2018 10:41 am
|
|
|
|
Yes, Wellie . . . A real situation of throwing out the baby with the bath water. Instead of tackling the very real and significant problems on their platforms, they chose a nuclear approach. It ruins as much as it saves, and the problems only multiply.
As for Gaia, with my hermit nature, I've stayed to the guilds for years. Not once venturing out into the site proper, and that results in a cynical view. Shocker, I know. But Gaia has been a dumpster fire for a long time. Only now they are begging for money to put out the flames. I have no hope of seeing any demonstrable changes, but can't seem to quit this place. Come hell or high water, I will be here to the end. *shades of Ains Ool Gown*
Honestly, I've eyed up the SNES Classic for a long time. The resurgence of their stock means I might have a chance. The C-Note price tag is a problem, but we shall see.
Yoder: No, I did not start it quite yet- though I am eager to. It was a Christmas present, so I didn't want to open it until time. Soon, and thank you again!
|
|
|
|
|
|
|
|
|
|
Eloquent Conversationalist
|
|
|
|
|
|
|
|
Posted: Fri Dec 28, 2018 9:01 am
|
|
|
|
|
|
|
Posted: Wed Jan 02, 2019 7:01 am
|
Eloquent Conversationalist
|
|
|
|
|
|
|
|
Posted: Sun Jan 06, 2019 9:33 pm
|
|
|
|
|
|
|
Posted: Mon Jan 07, 2019 4:18 am
|
|
|
|
I've been watching slime, and frankly enjoying that. It takes the isekai genre and does it justice. Yes, the protagonist is way OP, but they give good reasons for it to be. I find it funny and frankly entertaining. As for shield hero . . . I've heard of it. And the idea of the hero losing everything and then becoming the greatest just out of spite appeals to me.
I've heard so many things about the PS classic . . . like poor frame rate, inferior versions of games, and frankly the lineup really doesn't do much for me. It's a hard pass for me. Not a hated one, just a disappointment. Sony needed to do better than to just throw anything out there. (says the guy holding onto a copy of a truly terrible game just because it was the first one he ever played on a PS)
I finished my first playthrough of Detroit. Had a mostly good ending- but in the exodus from Jericho I lost Kara and Alice. That hit me so hard that I quickly quit to the menu, and replayed the entire section over again. I was torn on what choice to make in that moment, and chose the wrong one. After having spent so much time controlling and caring for those characters, I could not accept their deaths. Just . . . no. Hell, I even went and posted on facebook about it.
Quote: One of the great Joys about video games is that you can really immerse yourself in the story. The characters matter more to you than most, because you identified with them. You made those choices, they are an extension of your will in that world. Then comes the point where something happens. Something unfortunate, something hideous. Something you absolutely cannot accept. In my case, it happened in a game that's designed to allow you the freedom of choice in many situations that lead up to those consequences. You know what? I would rather restart this entire section over then let those characters die. No regrets. I won't let them go. I didn't play this game for specific goals, only as myself. I played the game in a way I want to see it Go. In accordance with my morals, and my decisions. I choose to not let a woman and her child die. Not from my choices, not on my watch.
|
|
|
|
|
|
|
|
|
|
Eloquent Conversationalist
|
|
|
|
|
|
|
|
Posted: Thu Jan 10, 2019 6:11 pm
|
|
|
|
|
|
|
Posted: Sat Jan 12, 2019 7:29 am
|
|
|
|
More than anything else, I admit to wanting an SNES classic for the Seven Stars Mario RPG (a classic), and the turtles beatemup. That was a hell of a fun game back in the day. Others are decent on there, but those are my frontrunners. Of course, that means I might have to save up a bit, and with the influx of new transformers (as well as higher price points ugh), that might not be doable.
On my initial runthrough, I still lost Kara and her large friend, but little Alice made it. A sad ending, but one I can respect. The sheer mass of different options makes the game a completionist nightmare . . . I want to find out more, but will give it a bit. The real downside is that I played it how I wanted to, no goals, no guides. Just played it how I wanted the story to progress. That means to play it again would be to do something other than I want to do. It will be awkward.
|
|
|
|
|
|
|
|
|
|
Eloquent Conversationalist
|
|
|
|
|
|
|
|
Posted: Mon Jan 14, 2019 9:34 pm
|
|
|
|
|
|
|
Posted: Fri Jan 18, 2019 3:53 pm
|
Eloquent Conversationalist
|
|
|
|
|
|
|
|
Posted: Thu Jan 24, 2019 7:47 pm
|
|
|
|
|
|
|
|
|
|
|