|
|
|
|
|
|
Posted: Fri Feb 09, 2007 9:14 am
|
|
|
|
|
|
|
Posted: Sat Feb 10, 2007 10:54 am
|
|
|
|
|
|
|
|
|
Posted: Wed Feb 14, 2007 7:39 am
|
|
|
|
Techniques
Silver Star This magical style focuses on motion. It requires bells and specific bodily postures. arrow need 4 posts Silver Storm- Sends out 7 ribbons , they shake and the silver blades begin to fall from it
Sand Demon This magical style focuses on sand, specifically using it to create mass destruction and conceal oneself or others. It requires names of power. arrow last 1 page arrow need 5 posts to use Fire Dance This magical style focuses on lava, specifically using it to create armor and torture others. It requires total concentration. This style of magic requires the caster to store and release magical energy. arrow armor- last 2 pages arrow torture- takes 4 post to use Alter Weapons-able to change your weapon to any other weapon or alter into armor steel fire demon-able 2 create a monster of steel that is ingulfed in flames shards of torture-it breaks your weapon into small bit and ingulfs the broken weapon with flames then its ready 2 fire at the enemy then they pull out of their body reforming the weapon that was broken. Earth Mother This magical style focuses on both infernal power and nature. It requires a magic stone and total concentration. This style of magic requires one to make bargains with supernatural creatures. arrow takes 6 post to use
Chains of Chaos This magical style focuses on mind-control. It requires incence. This style of magic relies on binding and controlling supernatural creatures. arrow Last 3 pages.
Halos This magical style focuses on healing. It requires chants, specific bodily postures, and clearing the mind. arrow takes one page to take effect.
Neromancer This magical style focuses on necromancy. It requires invocations, highly specific hand-signs, and your body to bearing special symbols. This style of magic draws its power from archetypical forces. arrow Raises one undead for 3 pages
Wind Rider This magical style focuses on air, specifically using it to float*not fly* arrow float last 2 pages, arrow summons barriors last 5 posts
Entrapment This magical style focuses on air, specifically using it to create traps. It requires special poems, gestures,or crystals, and clearing the mind. arrow takes 1 post to cast
Sea Goddess This magical style focuses on water, specifically using it to ensnare enemies and create storms. lighting storm-a storm that has a chance of dealing fire damage arrow takes 5 post to cast arrow last as long as the caster is alive or unsummoned gale storm-a not stop storm arrow takes 3posts to cast arrow last as long as the caster is alive or unsummoned frozen chains-binds oppent with frozen chains chance of ice damage arrow last 2 post arrow takes 2 posts to cast
Horrid Curse This magical style focuses on the soul, specifically using it to curse others and create insanity. It requires holding a specific pose for the duration of a spell. Ancestral spirits provide the power for this form of magic. arrow takes 3 post to cast
Savage Whirlwind This magical style focuses on air to summon a barrior around yourself. It requires specially knotted cords, and careful visualization to cast, arrow lasts 4 post arrow takes 2post to cast
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Nov 15, 2007 11:22 am
|
|
|
|
Races and traits
Here are the choices you have for your race, sometimes you will be able to cross to different races but it will have to be approved by myself or another guild mod..
Ellis-The race of elves. They are silver-skinned, green-haired, and have light-colored eyes. They have an affinity for mountain ranges. They worship a pantheon of gods and goddesses. They believe the powers that be are intimately involved in their lives. Most religious observation is personal and intimate. Their government is a dictatorship that is entirely dysfunctional. arrow no bloodline traits Fawns-The race of Satyrs. They are exceptionally good at wind magic. They control an impoverished empire that has been devastated by war. arrow able to resist wind magic
Foxlin-The massive race. They are dusky-skinned, dark-haired, and have gold eyes. They have six tails. They are very long-lived. They are naturally good at military tactics. They are exceptionally good at death magic. A great destiny awaits them, yet they know it not. arrow no bloodline traits
Groths-The hulking race. They have feathers instead of hair. They have no eyes. They have powerful psychic abilities. They are exceptionally good at demonology. They worship a single hermaphroditic deity who works with a host of created sub-deities that are also worshiped - this deity in turn has a nemesis responsible for evil in the world. They believe the powers that be are intimately involved in their lives. Their government is a confederacy. They are the reincarnation of another species. arrow Bloodline trait-able to push back an oppent once every 2 posts
Dark dwarves-The race of dwarves. They are dark-haired and have light-colored eyes. They are precognitive. Their magical practices focus exclusively on weather magic. They keep their promises - even if it means death. They worship a single hermaphroditic deity who works via assorted servants and messengers. Most religious observation is ritualized and distant. Their government is ethical in its own way. arrow Bloodline traits-takes one less post to cast weather magic
Nyrad-The race of Nymphs. They have four elegant wings on their backs. They reproduce quickly. They are famous for their temples. Their magical practices tend to focus on summoning magic. They turned their back on their old gods to follow newer ones. The goddesses that created them in turn abandoned them. arrow no bloodline traits
Grivers-They are purple-skinned, dark-haired, and have light-colored eyes.They have two horns on their heads. They are well-known for their great cities and ships. They avoid all kinds of magic except air and metal magic. They turned their back on their old gods to follow darker ones. arrow no bloodline traits
Moon Children-They have silver eyes,silver-haired.they avoid all kinds of magic.They interbreed easily with other species They manage to control a small empire that bears a terrible curse. arrow Demon seal- The savage 2 headed wolf of the abyss. -can become a werewolf for 4 posts after life is half gone
SirensThey are dark-skinned, fair-haired and have eyes that change color constantly. They are extremely agile.the also have tattoos/marks they integument in various ways for cultural and magical purposes.They exist as scattered, disunified tribes.They return insults with violence,They worship a single god. The god of strength is especially important to them. They barely control a rich continent whose recorded history goes back to the dawn of time. Their history conceals a great secret. arrow bloodline traits -When hit with more than one elemental spell you are able to revive yourself if killed
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Nov 17, 2007 10:05 am
|
|
|
|
|
|
|
|
|
|
|