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Posted: Tue Jan 19, 2010 7:15 pm
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So, I was thinking about Haiti (of course) and a sudden thought popped into my head..... What if every month or so, we assign random (or permanent, who cares?) people to roll a die in order to determine the following:
Village of disaster (1=Grass, 2=Cloud, etc.) Type of disaster (1=earthquake, 2=Tsunami, etc....Obviously, Tsunamis will not occur in the Sand Village, so make special exceptions for certain villages.
Magnitude of Disaster (1=low, small damage, 10=Immense, Incredible damage, riots, etc...)
Feel free to add whatever else you would like.
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Posted: Tue Jan 19, 2010 7:16 pm
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Posted: Tue Jan 19, 2010 7:23 pm
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Posted: Tue Jan 19, 2010 7:31 pm
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Posted: Tue Jan 19, 2010 7:45 pm
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Posted: Tue Jan 19, 2010 7:55 pm
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Posted: Tue Jan 19, 2010 8:06 pm
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Posted: Tue Jan 19, 2010 8:09 pm
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Posted: Wed Jan 20, 2010 7:01 pm
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Posted: Wed Jan 20, 2010 7:17 pm
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Posted: Sun Apr 18, 2010 9:02 pm
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lenon01 So, I was thinking about Haiti (of course) and a sudden thought popped into my head..... What if every month or so, we assign random (or permanent, who cares?) people to roll a die in order to determine the following: Village of disaster (1=Grass, 2=Cloud, etc.) Type of disaster (1=earthquake, 2=Tsunami, etc....Obviously, Tsunamis will not occur in the Sand Village, so make special exceptions for certain villages. Magnitude of Disaster (1=low, small damage, 10=Immense, Incredible damage, riots, etc...) Feel free to add whatever else you would like. I'm going to laugh when the first 10 natural disaster sparks an attack and the village is completely taken over.
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Posted: Sun Apr 18, 2010 9:20 pm
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Posted: Sun Apr 18, 2010 9:28 pm
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Posted: Tue Apr 20, 2010 1:44 pm
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Posted: Fri Dec 31, 2010 3:15 am
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