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A literate roleplay
by Kisume Yue

Story

It isn't uncommon for children who are lonely or bored to create an imaginary friend. These imaginary friends keep the children company while they are alone and usually disappear once the children have made friends of their own, and this is seen as a perfectly normal part of life. These imaginary friends are often everything that the child wants in a friend and everything that the child themselves isn't but admires about others, but no matter how close the child is to their imaginary friend, they will stop seeing them in time or after meeting others or after reaching a certain age. How the imaginary friend feels about being called into existence and then basically forgotten about is not known.

Another almost universal part of childhood are the monsters that lived in the closet, under the bed, the the dark of the basement, and under the stairs. They are considered to be a manifestation of the fears that children have of the unknown. Even adults will sometimes feel a kind of superstitious fear in the dark or turn on the lights quickly in a darkened room. It's only natural. As with imaginary friends, monsters disappear as children age, and move on from their superstitious understanding of the world. Little do most adults know that they were being protected by their imaginary friends while they were children. After all, only something that is basically an idea given a soul can fight something that has no real body.

What would happen if the imaginary friend refused to disappear? What if they remained, unable to be seen but still present? What if, little to most adults' knowledge, the monsters that terrified them in their childhood were also present, unable to touch them, but watching them with much darker intent then their old friends?

In San Francisco, a man named Hawkins decided to hold an experiment. He had been researching the world of the child's imagination long enough to realize that there was something...strange happening. In order to better understand the phemomena, he contacted a friend, who was a high school principal, and told him that he wanted to speak to the students. The principal, not really understanding what was happening, decided to allow him to. Hawkins brought with him a machine that he believed would temporarily allow adults to see and interact with the world they had envisioned as children.

What happened was much worse. At the assembly, something went wrong and the machine went haywire. The sudden pulse of energy changed the world, enabling those things known as 'imaginary friends' and 'monsters' to gain their own bodies. What was worse, Hawkins, along with all adults, is gone. Everyone under the age of eighteen is subject to the laws of childhood. Some things just don't make sense anymore. Cars move around on their own, food magically reappears in the stores, and the darkness of the buildings, monsters lurk.

Now six teenagers, three girls and three boys, are about to find out just how much the line between imagination and reality had been smudged, and how their old friends feel about being forgotten for all this time. The adults are missing, there are monsters after them, and they've been thrown into a situation that they only barely remember. Now they have to recall all the rules of childhood: keep the closet door shut, don't get out of bed until morning, turn on lights as fast as you can, don't go in the dark alone, and your friend can do anything you believe they can do.

Welcome back to the darker side of childhood.



We need three guys and one girl. PLEASEPLEASEPLEASE join.