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Koneko Kuromira

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PostPosted: Thu Jan 12, 2012 5:05 pm
Out of boredom, we shall duel . . .  
PostPosted: Thu Jan 12, 2012 5:58 pm
WE FIGHT HERE!!! scream

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R0bot0

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R0bot0

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PostPosted: Thu Jan 12, 2012 6:00 pm
Adam Nagareboshi


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Personal Data


xxxxxxRPC Full Name|| Adam Nagareboshi Makyo
xxxxxxNicknames|| Red X
xxxxxxAge|| 20
xxxxxxBirth Date|| July 19
xxxxxxHeight|| 5'7"
xxxxxxWeight|| 160
xxxxxxPersonality|| Happy, curious, heroic.
xxxxxxBehaviour|| Calm, smooth, and exhilirated
xxxxxxEthinicy|| Latino

xxxxxxPersonal Skill|| Art
xxxxxxFavorite Food|| Lasagna
xxxxxxFavorite Drink|| Pina Colada
xxxxxxLeast Favorite Food|| Seafood

xxxxxxLikes Drawing, partying, dancing, and being a hero
xxxxxxDislikes|| Any seafood, people who act all evil, doesn't like reading, or waiting
xxxxxxHates|| SEAFOOD

xxxxxx Strengths||
xxxxxxxxxxxx• Wind jutsu take two less posts to learn.
xxxxxxxxxxxx• The persons body become quicker using wind as a boost in their body parts.
xxxxxxWeaknesses||
xxxxxxxxxxxx• Must take time to paint
xxxxxxxxxxxx• Lightning
Weak- Fire
xxxxxx Fears||
xxxxxxxxxxxx• Losing his mind on battle
xxxxxxxxxxxx• Not knowing the difference between genjutsu and reality

xxxxxx Relationships|| Many
xxxxxx Family|| The Nagareboshi Family

Shinobi Data

xxxxxx Village|| Rain
xxxxxx Rank||Special Jounin

xxxxxx Ninja Class|| Ninjutsu
xxxxxx Nindo|| "X marks the spot, dude"

xxxxxx Bloodline|| Katon Blood Artistry
xxxxxx Clan|| Fuuton Masters

xxxxxx Implants|| N/A

xxxxxx Curse Mark|| Clan Curse Mark

xxxxxx Summoning Type|| (Chuunin rank only)
xxxxxx Summon Sage?|| None

Shinobi Technique Data

xxxxxx Chakra Color|| Red
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Fuuton
xxxxxxxxxxxx2. Doton
xxxxxxxxxxxx3. (Jonin and up obtain 3)

xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]

- Nawanuke No Jutsu (Rope Untying Technique)
Description: A basic skill that lets the user invest chakra into a rope or chain to push the knot in it in the right way, so it loosens. This is used to escape from a rope binding.

- Anrokku no Jutsu (Unlocking Technique)
Description: A relatively easy-to-perform jutsu used mostly on stealth missions and when stealing. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.

- Name of Jutsu: Arial dodge
Description: This is a very basic in air manuver. after focusing chakra into their feet in mid air the user will suddenly release it and spin off to one side 5ft (10 for genin, 15 for Chuunin, 20 for Jounin) which allows them to dodge an attack in mid air. this technique can be extremely useful when up against straight forward techniques such as the Great Fire Ball and Water Dragon jutsu's.

- Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.

- Kyou Masukingu No Jutsu (Sound Masking Technique)
Description: This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user sends some chakra to the target’s ears and performs the needed hand seals. Any natural sounds in the area (running water, crickets, wind, ect…) are magnified slightly to mask any soft sounds that the user may make.

- Name of Jutsu: Shadow vision fist
Description: The user of the Taijutus first throws an extremly fast punch at an opponent but brings the punch back and then throws another punch at the opponent the purpose of this is that when the user does this fast enough they may give the illusion of two punches and when the opponent guards from the first punch the user may aim their second punch past the targets defences

- Name of Jutsu: Camo no Jutsu
Description: A sly ninjutsu used mainly by ninja trained to be spies. It adapts the body to change color depending on its surroundings, so no one can see you. To use this ninjutsu effectively you must at least have sly feet, not able to be heard, otherwise it is useless. This jutsu uses up a small amount of chakra depending on your surroundings, and how much the body has to concentrate to adapt to its surroundings. Once another income of chakra to attack is used, this jutsu is broken, so it only works on one sneak attack. It's not very effective in the sand, snow, water, or any place where your feet can be marked on the floor. Not effective either against Byakugan. It's slightly visible when in movement, since the body takes at least one second to adapt to its surroundings.

- Suimen Hokou no Gyou (The Art of Water Walking)
Prerequisites: Kinobori no Jutsu
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.

xxxxxx {Your first element's name} Fuuton
xxxxxxxxxxxx (Academy level) Kaze Bunshin (Wind Clone)
Description: Basically your typical clone, formed from wind. It is easily bested by any sort of skill, but this clone is still better than the average bunshin as it is able to attack and be attacked.

- (Academy level) Kaze Fuuchuufuyuu (Wind Levitation)
Description: Utilising and controlling the wind, the user is able to force the wind beneath an object in order to force it to rise up from the ground. The effectiveness of this jutsu is very much dependant upon the weight of the object in question, so large objects will take longer to lift, while lighter objects can be quickly lifted. Additionally, as the jutsu works by forcing wind beneath the targeted object, the higher the object gets, the harder it is to raise it any higher. The users control affects the speed at which they may raise an object, so while a person with only 5 control would be slow to raise a rock the size of a persons head, someone with a control of 40 could lift enormous boulders without showing significant sign of slowing. Only inanimate objects can be levitated.

- (Academy level) Yadama Furooseigyo (Projectile Control Skill)
Description: A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon. Someone with a 5 in control would only be able to give it a slight boost in power, while someone with a control of 40 could make them fly twice as fast.

- (Academy level) Hanpatsu Kaze no Jutsu (Retrieving Wind Technique)
Description: Creating a small gust of wind, the user utilizes it to push towards them instead of away, specifically to push nearby objects towards them. Those with a 5 or so in Power will only be able to push small objects about the size of a kunai or shuriken towards them, while someone with a 40 in Power can push large animals and even people.

- (Genin level) Boufuu Kyouzuu no Jutsu (Gale Surge)
Description: A defensive jutsu at best. The user distils the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however, and a cool down period of three posts is required before it can be used again.

- (Genin level) Kaze Bakuhatsu (Wind Explosion)
Requirements: Kaze Bunshin
Description: Wind is gathered with chakra into a swirling ball that is hurled towards the opponent. The blast explodes on impact, causing cuts on the target's body if a direct hit. The actual force of the explosion of the Kaze Bakuhatsu feels as if a Gouken Stage 2 Punch is hitting you. A cool down period of two posts is required before this jutsu can be used again.

- (Genin level) Yadama Henshin Bakuha (Projectile Deflection Blast)
Description: Building up a great amount of air in their chest, the user distils chakra to expel a great gust of wind directly from their mouth. The wind is not strong enough to push back something as solid as a human body but can deflect light projectiles such as kunai and shuriken.

- (Genin level) Okuridashi Kaze (Propelling Winds)
Description: Loosing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favour avoidance of attacks rather than powerful defences, and can be used to either move very quickly to the side, or even propel themselves quite high into the air.

- (Genin level) Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts)
Description: Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty metre radius of the user and only at spots they are able to see.

- (Genin level) Bouseki Tate no Kaze (Spinning Shield of Winds)
Description: Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at.The degree of reflection depends on the user’s control stat; a 5 would only reflect small projectiles and stage one ninjutsu, while a 40 could repel fairly large thrown weapons and level 4 ninjutsu techniques.

- (Genin level) Kaze no Yoroi (Armor of Wind)
Description: The user utilizes his chakra and the wind around him to create a whirlwind around himself. The wind forms a circle around the user, five feet in radius, so ten feet in diameter. The wind picks up debris and acts as armour for the user. The wind armour lasts for five posts. Debris on the ground strengthens the armour and projectiles thrown towards the wind also become part of the armour. A taijutsu user is useless against the armour. A genin who gets caught in the wind will become part of the armour, Chuunin will be knocked back five feet, and a Jounin will be knocked back two feet. An elemental jutsu is useless against the armour, but if one is used against the armour it weakens it greatly. Two posts after an elemental jutsu is used against the Kaze no Yoroi the armour is dispelled.

- (Chuunin level) Fuuton: Tatsumaki Wana (Wind Release: Tornado Trap)
Description: The user creates a large tornado about ten feet high directly around their enemy wide enough so that they have little room to move. The opponent will find themselves trapped inside the eye of this tornado, unharmed by the winds but unable to move without touching the tornado. If they attempt to escape they will find the swirling winds will push them back inside the center, with several cuts and scratches due to the ferocity of the winds. However just as what’s inside cannot leave what is outside cannot enter; any attacks or projectiles will simply be deflected back out. The tornado lasts for two posts and has a three post cool down time.

- (Chuunin level) Kaze no Yaiba (Wind Sword)
Description: The user summons a violent gust of wind, moving so fast that if caught within the blast an enemy will suffer blade like wounds from the wind slashing them so strongly. Due to it’s nature it’s difficult to block but can be avoided. The injuries look very much like that of a sword wound, which is where the name originated.

- (Chuunin level) Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another in a gust of wind. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended.

- (Chuunin level) Daikamaitachi no Jutsu (Grand Slashing Wind Skill)
Description: A much stronger form of Kamaitachi No Jutsu that creates a much larger gust of wind. This jutsu, because of its severity, has the power to be both an offensive and defensive move all at once. A much larger tornado is shot forth horizontally and instead of cutting mere branches down it has the capability of ripping the greatest of trees to shreds. As seen by Temari using this technique, the Daikamaitachi has the ability to blow chakra waves away.

- (Chuunin level) Fuuton: Tei Hakusha (Wind Release: Air Riding)
Description: As wind ninjutsu is typically more focused on ranged combat rather than close combat such as what taijutsu specialists favour, it was necessary to create jutsu’s that made them as hard to hit as possible, as a result, the wind riding technique was created. The technique in essence has the user form a ball of rapidly swirling air beneath their feet, upon which they typically sit (some with exceptional balance may choose to stand). As a result the user is left hovering several feet above the ground, and is able to control the ball to move quickly in any direction, essentially allowing the user a high degree of speed and agility while they remain on the ball, and due to the hovering nature of the ball combined with its speed, it is quite natural for users of this technique to move across walls and ceilings. All of this makes this an excellent jutsu for wind ninjutsu users when forced into a corner, or even can be used when scouting is necessary. Additionally the user can use a platform of sorts to help keep their balance, such as a large fan.

- (Chuunin level) Kaze Gyorai no Jutsu (Wind Torpedo)
Description: The user gathers a large amount of wind into his lungs and expels it in a single blow, similar to the projectile deflection blast. This version however is significantly more devastating as the wind forms a torpedo that is near invisible that launches towards the opponent. Upon contact it explodes with the force of two exploding tags.

- (Chuunin level) Fuuton Reppu-Ookami ((Wind Style: Gale Wolf))

Description: Gathering the wind in one hands from the surrounding area as well as ones own wind chakra, they make a ball of wind in ones hand, that would look like a Rasegan. Then using wind manipulation a wolf made of wind comes out and is control by the user. The wolf once it attacks it causes many slashes from the fang and claws attacking greatly, or a tackle that causes a small condense tornado that can knock back a person with incredible force.
Rank: B can create up to four wolves
Sannin can create up to six wolves
Kage can create up to eight

- (Chuunin level) Name of jutsu/ability: Fuuton: Seijitsu Kaze-ken ((Wind Style: Faithful Wind Blade)

Description: Using a blade like Kunai, Katana, sword, or anything with a blade sticking it is used as base and from the blade a giant 10 foot condense blade of wind formed, since it's made out of wind it is light as a feather and it is able to cut easily through hard dense materials also it is able to add another element to the mix to make it more destruction from it.

Rank: C-S
Duration: 4 Posts as Chunnin
7 Posts as Jounin
10 Posts as kage or Sannin
Element: Wind and other
Type: Ninjutsu and Taijutsu

- (Chuunin level) Name of Jutsu:Shinku (Vacuum)
Rank of Jutsu: Chuunin+
Range of Jutsu: Covers area about two feet in diameter, in a sphere. Can be used within 200 yards.
Jutsu's Element: Wind
Jutsu's Type: Ninjutsu
Description:
This is a nasty jutsu. The user focuses on an area a few feet in diameter, and creates a near invisible skin of hardened wind around that area. From within this area, the jutsu's user removes the oxygen, causing asphyxiation as the vital air component is taken. There are three stages to this jutsu, and each stage can be used by progressively higher ranks of shinobi.
At Chuunin: Jutsu is immobile, easily escaped.
At Jounin: This Jutsu can be fixed to a body part or object, so is harder to escape.
At Sannin/Kage: Jutsu is truly deadly, moving in to A or S rank. Jutsu now covers an area several yards in diameter, and can move, although slowly.
To escape: Pop the bubble; not as easy as it sounds.
Wind jutsu do not pop bubble, but rather enhance its toughness, making subsequent attempts to pop it harder.
Fire jutsu cannot originate within the bubble, as there is no oxygen to fuel fire. Techniques that create fire outside the sphere can burn away bubble, but if the bubble is around someone's head when burned away, they will receive burning on the head, and quite probably lose a good deal of hair.
Lightning jutsu of equal or lesser rank cannot pierce the wind jutsu, but higher rank can.
Water jutsu: See Fire jutsu, minus risk of burn damage.
Earth Jutsu: All earth jutsu above D rank can pop the skin of the vacuum bubble.
Metal (ie kunai, senbon, shuriken) Can pop the bubble, but care must be taken not to accidentally pierce the victim.



- (Chuunin level) Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
Description: Creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The colour is not distinct because the wind manipulates it from its colour to transparency. The dragon can shoot Kaze Bakuhatsu from its mouth.



xxxxxx Second Element: Doton
xxxxxxxxxxxxDoton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.

- (Academy level) Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. Two hits will destroy the bunshin.

- (Academy level) Koujin Bunshin no Jutsu (Dust Clone Technique)
Description: A simple bunshin jutsu, using dust and small particles of dirt found everywhere but the cleanest of places, the user is able to form a clone. The clone itself cannot attack, but can pose as a good distraction, since once it is hit, the dust and dirt particles burst open, entering the enemy's eyes, mouth and nose. Also, the clone can be dismissed at will.

- (Academy level) Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique)
Description: A small rock, the size of a fist, can be lifted and thrown using chakra.

- (Academy level) Doton: Doroku Gaeshi (Earth Release: Rock Shield)
Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches.

- (Academy level) Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers)
Description: By taking dirt and rubbing it on his/her arms or legs, after performing the necessary hand seals, the shinobi is able to create very durable defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks.

- (Academy level) Doton: Gou no Doro (Earth Release: Mud Moat)
Description: This jutsu converts the area immediately surrounding the performer of it into a a deep murky moat full of mud. The moat is at least 6 ft deep and four feet in radius (6 feet radius for genin, 8 feet for chuunin, 10 feet for Jounin, 15 feet for Sennin). Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on.

- (Academy level) Tsuchi Tou Tou (Swift Earth)
Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.

- (Academy level) Mizu Sousetsu no Jutsu (Water Founding Skill)
Description: Using the users earth Doton skills they will shift the earth slightly and a small hole will appear and then water will fill the hole in place of the earth. When it is filled there is no mud, or dirt in the water.

- (Academy level) Doton Henge (Earth Release Transformation)
Description: By using this skill the user will be able to use their Doton ninjutsu to camoflauge their being. They are able to change shape into any human being in a respected being. With the transformation the earth will change color.

- (Academy level) Torappingu no Jutsu (Trapping Skill)
Description: The user is able to make a 15 foot hole in the ground and cover the top of the hole lightly with earth, in a very small speed of time. With every rank the hole becomes bigger, and around Jonin level the user will be able to cover the hole with grass.

- (Genin level) Name of Jutsu: Iwa Toge Fushido no Jutsu (Rock thorn bed jutsu)
Range of Jutsu: 25 feet from center
Description: After the user performs the necessary hand seals, they put both palms onto the ground. They force chakra into the ground and push down hard. 6 inch spikes raise out of the ground sticking straight up. This extends around the user 25 feet in each direction. The only spot not affected is a small 5 foot wide circle where the user is. These spikes are very sharp and can puncture skin very easily.

- (Genin level) Doton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill)
Description: Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.

- (Genin level) Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.

- (Genin level) Doton: Tamaishi Danmaku (Earth Release: Pebble barrage)
Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.

- (Genin level) Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)
Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. Usually used for distraction as well.

- (Genin level) Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique)
Description: By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile.

- (Genin level) Ohitsuji Kashira (Ram head)
Description: A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by water jutsu. For every rank, the wall grows 5 feet by 5 feet.

- (Genin level) Doton: Tsuka no Tsuchi Souzou (Earth Release: Earth Mound Creation)
Description: The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi.

- (Genin level) Geigeki No Doro (Mud Inteceptor)
Description: The performer of this jutsu causes small mud balls to shoot out of the ground, deflecting and countering any projectiles. This has no effect on a person other than soiling their clothes. Though it has been used by many a boy who wished to get into a mud fight.

- (Genin leve) Doton: Sekkai Koutetsuban (Earth Release: Stone Breast Plate)
Description: By taking earth and rubbing it on his/her chest and stomach, the earth is hardened into a stone breast plate that adds extra protection to the user. The breastplate is held intact through the chakra molded into it.

- (Genin level) Kajuu No Doro (Mud Weights)
Description: Mud shoots at a target’s limbs and then gets stuck, through chakra the mud is made to weigh a quarter ton(1/2 ton if chuunin and 1 ton if a Jounin). This helps to slow down opponents a great deal.

- (Genin level) Doton Tamuro (Earth Release Camp)
Description: The user is able to carve out a small cave into the side of a mountain or hill. Then using that skill he is able to create living spaces, and stone furniture. With more skill the more with less detail the place will be. For the whole purpose of this ninjutsu is to make a hidden camp, while on a mission, so that enemy shinobi will be unable to find you.

- (Genin level) Doton Bunsho (Earth Release Note)
Description: The user will create a note, then performing a hand seal he will dip the note into the earth where then the note will travel to the person to receive the note. This has its downfall though. An extremely skilled earth user will be able to sense the note and grab it out of the earth.

- (Genin level) Doton Tsuna (Earth Release Rope)
Description: Using this skill requires the user to carry around a small piece of earth in his clothing, or must be around the ground not in a house. The user will perform the provided hand seals and a slender piece of earth will form and tie around an object or person(s).

- (Chuunin level)Name of Jutsu: Iwa Toge Chakushu no Jutsu (Rock Thorn Launch Jutsu)
Range of Jutsu: 25 feet from center
Description: The user must know Iwa Toge Fushido no Jutsu(Rock thorn bed jutsu). The user performs Iwa Toge Fushido no Jutsu(Rock thorn bed jutsu) as usual, but sometimes the opponent jumps right toward the center. Then the user makes a single hand seal and presses their hands onto the ground again. They force chakra into the ground, causing all the spikes to fly out of the ground. These can travel about 100 mph for about 500 yards. They then rain down in about the same circle.

- (Chuunin level) Name of Jutsu: Hell Zone Rock Shard
Range of Jutsu: 5x5 Yards
Description: This jutsu is a deadly one and may be difficult to dodge the user will focus his chakra into the ground shaking it violently then raising small rock shards from the ground then surrounds an Area of 5 yards by 5 yards then after a few seconds the user will clap his hands together the rock shards will then will gather into the center of the area destroying a target.

- (Chuunin level) Doton: Doryu Taiga (Earth Release: Mud River)
Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take him/her.

- (Chuunin level) Maruishi Tounyuu (Boulder throw)
Description: This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time. However if the user is good at chakra control, (those with tree and water walking mastered) this can be done in quick rapid succession (a few rocks sent consecutively, about 5). Can also be used on variations such as concrete rubble.

- (Chuunin level) Tsuchi Shouaku no jutsu (Earth holding technique)
Description: This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted.


xxxxxx (Your third element's name) {Katon, Suiton, Raiton, Doton, Fuuton} (Jounin/sannin/kage only!)
xxxxxxxxxxxx

xxxxxx {Other Jutsu type's name} Katon Blood Artistry Jutsu
xxxxxxxxxxxx - (Genin level) Choujuu Giga (Great Beast Paintings)
Description: Brings paintings to life and increases the size of the painting itself.

- (Genin level) Peinto Bunshin no Jutsu (Paint Clone jutsu)
Description: This technique is much like the Suiton: Oil Clone technique. You need blood from yourself to make these types of clones. They are almost invincible when it comes to cutting at them or tackling them, but they are extremely weak to Katon and Raiton jutsu just like Oil clones. The user drops blood to the ground, and creates these paint clones. They are very slow, but can easily hide shuriken, and attack the enemy.

- (Genin level) Chakushoku (Coloring)
Description: This Genjutsu is only to self, and the painting just looks like it has color, but it actually has no other colors. By controlling the painting that you just drew, you can use this sort of Genjutsu to make it look like it has color with just extra Genin level chakra. The painting will look more vivid. This only works for paintings that have been used with the "Choujuu Giga", "Kyukyaku Giga", or "Peinto Bunshin" jutsu.

- (Jonin level) Kyūkyoku Giga (Ultimate Painting)
Description: This is a very rare type of ninjutsu. You need to paint the human drawing with detail. This type of jutsu revives the figure that you channel your chakra into whatever you want enough as the size of a human.

This type of painting is defeated in 5 solid hits, which means hit by any ninjutsu, taijutsu, or even genjutsu other than Katon type, but it has a good power that makes this type of painting 1 rank lower than your own strength and speed. These paintings can use taijutsu and can use ninjutsu just like the owner, but consume the user's chakra, since they don't have their own. They are extremely weak to Katon ninjutsu. If even touched by a Katon type ninjutsu of Genin level, the "living" figure will automatically be destroyed. Of course, these figures are only limited to being used only two at a time, and just once per battle.

The movement of the "living" painting can be manipulated by the user's chakra. They can carry the user's clan powers. It is also just as solid as any human, but just prone to Katon ninjutsu. You can control these paintings, even in another part of the village, but only 1 in that case. It takes a separate post for each painting. They talk, but are unable to learn. They see in sync with the user as well.

- (Jounin level) Doragontato~ū (Dragon Tattoo)
Description: This technique can only be used outside of battle. This specific type of technique is carving directly into the skin of the user, and making a Dragon Tattoo out of his/her own very blood. This type of jutsu allows for a protecting dragon made of blood paint to be summoned when the user has fallen under any genjutsu. This dragon is available to protect for 5 posts, and can take a good pounding before turning back into blood. It cannot be used to release the user from his/her own genjutsu, but it allows protection, and the dragon is 12 feet big, and 5 feet wide. It is not able to breath fire, but it is resistant to fire.

- (S-rank) Bodiāto (Body Art)
Description: The technique actually takes up Chuunin level chakra points. This technique allows for the user to use a normal painting of a weapon, and turn it into reality. Not only can it do that, but it can also add augmentations to the body itself, like extra arms, blades connected to the arms, and so on.

This technique is also usable when the user has lost a limb. The user can paint himself up an arm with his own blood, and the painting attaches right to where the limb was lost. The limb takes 30 posts to become a normal human limb. Until then it's a painting, and it can get smudged by rain, and weak to fire.

- (Forbidden S-rank) Shujinkō no saigo no ishi (Hero's last will)
Description: This technique can only be done outside of battle, and it takes 3 complete posts before it can be completed due to a large amount of handsigns, carving, and painting. This technique can only be done once for a user. The "hero" has to carve his insignia at a large scale on any part of his body, and then seal it with the handsigns. Once the body of the user takes his/her last breath, their body is completely auto-destroyed by it turning into blood, and out of the blood comes out all of the user's past Ultimate Paintings. (Up to 15) with the same speed and strength as the user, but more vunerable, and easily burned by fire. These bodies only last for 5 posts, and cannot escape a subforum/nation/village.

xxxxxx (Genjutsu, taijustu, weapon, puppet) Genjutsu
xxxxxxxxxxxx

xxxxxx Taijutsu
xxxxxx The Hidden Rain's Mirror Image Taijutsu
xxxxxx Mastery Level: Stage 5||
xxxxxx Techniques Learned:
xxxxxxxxxxxx • Side step - Dodging an attack but making your opponent think they hit you but really they hit the after image making a counter easy.

- Delayed Punch- Attempting to punch opponent at close range and missing on purpurse and then the delayed image will attack.

- Triple kick - Kick the opponent whilst sliding around the opponent the opponent if hit will be hit three times in different postions.

- Block and Double Kick- attempting to block an opponents move with a kick witch intrun allows the after images to kick the opponent twice.

xxxxxx Custom Taijutsu Techniques Learned:
xxxxxxxxxxxx


Equipment Data

xxxxxx Headband Location|| Right Thigh
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| Black
xxxxxx Flak Jacket Style|| N/A
xxxxxx Flak Jacket Color|| N/A
xxxxxx Kunai Holster Location|| Left Leg
xxxxxx Kunai Holster Color|| Black
xxxxxx Shuriken and Bomb Holster Location|| His Belt Is His Holster
xxxxxx Shuriken and Bomb Holster Color|| Silver
xxxxxx Backpack Color|| Black
xxxxxx Backpack Style|| One strap, and has a Red X in the middle

xxxxxx Red X Hero Gloves
xxxxxx Weapon Type|| Silver Metallic Gloves
xxxxxx Weapon Length/Range || Depending on skill of the weapon used
xxxxxx Weapon Weight|| 1/2 pound each
xxxxxx Weapon Location|| On His Hands
xxxxxx Weapon Properties||

Weaknesses: 1: The X's run out after being shot. He has 30 shots with the X's, so make sure to evade them.

2: Energy also runs out on the saw-like motion of the X blades after 20 posts.

3: Even though the stickiness of the sticky X's is great, it may break with the slash of a sharp sword or with Fire ninjutsu.

4: Does not count as a proper weapon, so he cannot learn a weapon style.


Description: These babies have various techniques. 3 to be exact.

The X on the top can expand and take the form of an X-shaped blade that may also start in a saw-like motion to cut it requires a Genin chakra to activate. Though it runs out of energy, it is very useful in battle for cutting through rock. The gloves themselves are made of a metallic object, almost making normal swords go at shame with these gloves if he uses them to block. It expands exactly 6 inches more of his reach with normal fists.

The X on the bottom can do 2 things on itself. It can be used to shoot X's that grab the opponent like a net, and trap them behind the red x when it touches a solid spot, and can also send a shock, but it consumes 5 posts of the energy for his saw if he uses the shock at his opponent. Requires Academy level chakra to shoot the X's from his palms.

The other technique the bottom X can do is that he can put his hand over something, and by controlling his own chakra outward from his hand, he makes some goo slip out of the glove, and it sticks greatly. He uses this to stick a rock to another, or an opponent to another and they stick together greatly, but the stickiness can be broken with a sharp sword, or fire ninjutsu. Requires Academy level chakra to slip the glue out, and Genin level chakra to revert it back to the glove.

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won|| 1
xxxxxx Fights Lost|| 1
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| Adam was always quite the lucky kid to have a family that loves him and appreciates him. He always loved painting and bringing his paintings to life. Somehow this ability did not run in the family, but from himself and his great grandfather. He grew up with no pain, nor blood on his slate, and he enjoys life to the fullest till this very day. He loves to be a hero, or dress up as one, and that's why he always wears a mask, and his suit.

Proving his worth after reaching Genin, and making the best he can out of himself, he was quickly promoted to Chuunin, and he now depends on this new power to protect the ones he has come to love with his own life. He is ready to lay down his life for them, and his squad.
xxxxxx Theme Song|| Hero
xxxxxx Extra Stuff on Character||



 
PostPosted: Thu Jan 12, 2012 6:05 pm
((Of course the dead man would want to fight in his wonderland.))  

Sindenky


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PostPosted: Thu Jan 12, 2012 6:05 pm
Sindenky
((Of course the dead man would want to fight in his wonderland.))

crying I want one in Ame  
PostPosted: Fri Jan 13, 2012 7:09 am
Rini Chikongou


User Image

Personal Data


xxxxxxRPC Full Name|| Rini Chikongou
xxxxxxNicknames|| Book Worm The High Priestess
xxxxxxAge|| appears ~18
xxxxxxBirth Date|| January 31
xxxxxxHeight|| 5'8"
xxxxxxWeight|| 127 lb
xxxxxxPersonality|| Unstable and constantly shifting
xxxxxxBehaviour|| Unpredictable; there is no telling what will set her off
xxxxxxEthinicy|| Japanese

xxxxxxPersonal Skill|| Cooking
xxxxxxFavorite Food|| Dango
xxxxxxFavorite Drink|| Jasmine Tea
xxxxxxLeast Favorite Food|| Anything with seafood

xxxxxxLikes|| Jashin, training, watching/studying people and their actions/reactions
xxxxxxDislikes|| Seafood, useless questions, being considered weak
xxxxxxHates|| Disrespect, arrogance, heathens, Kaimu Konosei

xxxxxx Strengths||
xxxxxxxxxxxx• Near-perfect chakra control
xxxxxxxxxxxx• Speed
xxxxxxxxxxxx• Agility
xxxxxxxxxxxx• Strength
xxxxxxWeaknesses||
xxxxxxxxxxxx• Temper
xxxxxxxxxxxx• Mental instability
xxxxxxxxxxxx• Neo and Sindenky
xxxxxx Fears||
xxxxxxxxxxxx• Being totally alone/abandoned
xxxxxxxxxxxx• Death

xxxxxx Relationships||
xxxxxxxxxxxx• Saotome -- sensei friend
xxxxxxxxxxxx• Yun -- sensei Mizukage, adopted father
xxxxxxxxxxxx• Luna -- sensei Adopted mother
xxxxxxxxxxxx• Neo -- love interest? unknown dead
xxxxxxxxxxxx• Katsuro -- Tsuchikage, mentor, friend? dead
xxxxxxxxxxxx• Yuji -- friend?, brother figure?
xxxxxxxxxxxx• Else -- student
xxxxxxxxxxxx• Atlas -- student
xxxxxxxxxxxx• Sindenky -- lover, fiance, dead, unknown
xxxxxx Family||
xxxxxxxxxxxx• Touza Chikongou -- Father (deceased)
xxxxxxxxxxxx• Kirin Chikongou -- Mother (deceased)
xxxxxxxxxxxx• Kohaku Chikongou -- Older Brother (deceased)


Shinobi Data


xxxxxx Village|| -Kirigakure no Sato- -Unknown-
xxxxxx Rank|| -Academy Student- -Genin- -Chuunin- -Jounin-

xxxxxx Ninja Class|| Medical
xxxxxx Nindo|| -"In the end, what leaves you broken makes you better."-

xxxxxx Bloodline|| Jashinist
xxxxxx Bloodline Stage|| Head (i.e. "High Priestess")
xxxxxxxxxxxx • Time Thief
xxxxxxxxxxxx • Ritual Form
xxxxxxxxxxxx • Blood Whips
xxxxxxxxxxxx • Blood Bullets
xxxxxxxxxxxx • Death Controlling Possessed Blood Jutsu
xxxxxxxxxxxx • Blood Bond


Shinobi Technique Data

xxxxxx Chakra Color|| Sickly, muddled, corrupted mix of blood red, pale green, blue, and orange
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Suiton
xxxxxxxxxxxx2. Medical

xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]
xxxxxxxxxxxx • Kinobori no Jutsu [Tree Walking Technique]/Kabenobori no Jutsu [Wall Walking Technique]
xxxxxxxxxxxx • Suimen Hokou no Gyou [The Art of Water Walking]

xxxxxx Suiton
xxxxxxxxxxxx • Mizu Soujuu no Jutsu [Water Manipulation]
xxxxxxxxxxxx • Mizu Bunshin no Jutsu [Water Clone Technique]
xxxxxxxxxxxx • Uo Tsuba no Jutsu [Fish Spit]
xxxxxxxxxxxx • Mizutamari no Jutsu [Water Puddle Technique]
xxxxxxxxxxxx • Mizutamari Yusuo no Jutsu [Water Puddle Transportation]
xxxxxxxxxxxx • Suimenka no Kisoku [Breathing Underwater Technique]

xxxxxx Medical
xxxxxxxxxxxx • Shindan no Jutsu [Diagnosis]
xxxxxxxxxxxx • Kiyomaru no Jutsu [Cleanse]
xxxxxxxxxxxx • Shiatsu no Jutsu [Massage]
xxxxxxxxxxxx • Tekishutsu no Jutsu [Extraction]
xxxxxxxxxxxx • Teikouryoku [Power of Resistance)]
xxxxxxxxxxxx • Gantai no Jutsu [Bandage Skill]
xxxxxxxxxxxx • Sansokyoukyuu no Jutsu [Oxygen supply]
xxxxxxxxxxxx • Ketsuki Gyouko no Jutsu [Blood Coagulation Jutsu]
xxxxxxxxxxxx • Dokunuki no Jutsu [Poison Removal]
xxxxxxxxxxxx • Ondochousetsu no Jutsu [Temperature Control]
xxxxxxxxxxxx • Chiyute No Jutsu: Karui [Healing Hands Technique: Minor]
xxxxxxxxxxxx • Chiyute no Jutsu [Healing Hands Technique]
xxxxxxxxxxxx • Chakra no Mesu [Chakra Scalpel]

xxxxxx Genjutsu
xxxxxxxxxxxx • Kai [Genjutsu Release]
xxxxxxxxxxxx • Suirou no Jutsu [Water Prison Technique]

xxxxxx Taijutsu
xxxxxx Shuurai Tekken Do [Way of the Lightning Strike Fist]
xxxxxx Mastery Level|| Second Stage -- An'unteimei [The Gathering Storm Clouds]

xxxxxx Weapon
xxxxxx Sword Dancer
xxxxxx Mastery Level|| Stage 6


Equipment Data


xxxxxx Headband Location|| Waist None
xxxxxx Headband Style|| Crooked N/A
xxxxxx Headband Color|| Black N/A
xxxxxx Flak Jacket Style|| Jounin, though she does not wear it None
xxxxxx Flak Jacket Color|| Cream N/A
xxxxxx Kunai Holster Location|| Thighs
xxxxxx Kunai Holster Color|| Black
xxxxxx Shuriken and Bomb Holster Location|| Small of her back
xxxxxx Shuriken and Bomb Holster Color|| Black
xxxxxx Backpack Color|| Black
xxxxxx Backpack Style|| One strap

xxxxxx Weapon Name|| Jashin's Fangs
xxxxxx Weapon Type|| Dual scimitars
xxxxxx Weapon Length/Range|| Short to Medium
xxxxxx Weapon Weight|| Approximately 2 lbs each, though they'll feel heavier to a non-Jashinist
xxxxxx Weapon Location|| Hips
xxxxxx Weapon Properties|| The blades are made of made of chakra-soaked obsidian. The natural properties of the obsidian make them many times sharper than high quality steel, the cutting edges being only 3 nanometers thick. Thus, cuts will be cleaner, deeper, and be more likely to draw blood -- and lots of it. The concentrated chakra in the blade increases the hardness of the pure black glass, making it nearly unbreakable (see weakness for exceptions). Should one of the blades be broken, application of blood to the broken edges acts like super-glue, fusing the sword back together as if the break had never happened. Depending on how bad the break is, this could take up to three posts to complete. The inherent chakra in the blades, also (though it cannot be drained, is permanent) makes it easier for other chakra to flow through them -- primarily for the life-stealing jutsu of a Jashinist. In the hands of a Jashinist, the Fangs will feel almost alive -- warm and with a slight pulse. In the hands of any other, however, the blades will feel cold and dead, and if used for a prolonged length of time, will eventually drive the user to turn the Fangs upon themselves, ending their own life. They are Jashin's Fangs, after all, and none but his own are worthy to wield them.


Shinobi Combat Statistics


xxxxxx Missions Completed
xxxxxx S Rank|| 0
xxxxxx A Rank|| 1
xxxxxx B Rank|| 1
xxxxxx C Rank|| 0
xxxxxx D Rank|| 0
xxxxxx E Rank|| 0

xxxxxx Battles Fought
xxxxxx Fights Won|| 3
xxxxxx Fights Lost|| 0
xxxxxx Fights Tied|| 1
xxxxxx Opponents Killed|| 3


Other Data


xxxxxx Background History||
xxxxxx Around the time Rini entered the Academy, her father and brother (a jounin and chuunin respectfully) lost their lives in the line of duty. Her father was killed by an enemy shinobi and her older brother was badly injured. Their team managed to return to the village, but the medic nin were unable to save Kohaku. He died shortly thereafter, leaving Rini and her mother behind. Against her mother’s wishes, Rini continued to study at the Academy, aiming to become a medical ninja in order to help prevent other families from experiencing such losses in the future.
xxxxxx Upon graduating, Rini was taken in by Luna Bravenheart to begin her medical training. Together, they tried to cure Rini of her insecurities, but it was not until Luna and Yun became engaged that Rini came to a realization that she could be strong and stand tall. That did not last long, however, as -- shortly after the wedding -- Rini's nightmares began. A "shadow-thing" started haunting her thoughts, voicing and taunting her for those fears she thought she had put behind her. Rini became jumpy and was starting to lose her grip on things, but her new friendship with her teammate, Neo, kept her from going insane. With the assistance of the new Tsuchikage, the "shadow-thing" was sealed in a box of her mind's making, allowing her to focus again on her training.
xxxxxx During the preparations for the Chuunin Exams, Rini's relationship with Neo blossomed. The events of the exams, however, quickly broke down their growing romance and almost ruined her newly-made friendship with a fellow test-taker, Yuji. During the free-for-all, when Yuji was injured and exhausted, Rini treated his wounds and then betrayed him -- taking his scroll before he could awake so that she could pass on to the next level. Both he and Neo forgave the slight, but their brief respite was interrupted by the announcement that Rini's final fight would be against Neo. Neither wanted to hurt the other, so the battle started as a spar. It fell apart, however, when -- in an instinctive move to protect her eyes from the claws of Neo's pet iguana, Sammy, Rini twisted the third blade in her mouth and accidentally sliced the reptile in half. Enraged over his companion's death, Neo's inner demon took control and ruthlessly attacked Rini. It would have killed her had Shane, the host of the Exams, not intervened. Regardless, both genin passed and then went their separate ways
xxxxxx Rini returned to Kiri and 'exiled' herself to the Academy, hoping to hide -- in a way -- from recent events by keeping herself too busy to think about them. The "shadow-thing" -- as a result of her fight with Neo -- has escaped it's prison in her mind, though now she does not seem to mind its company and occasional commentary. That fact should be worrisome but, strangely, she cannot bring herself to care.
xxxxxx After Kaisen Uchiha used his Sharingan to barge into her mind and greatly offend and upset the "shadow-thing", Rini snapped. Pure terror swept through her, twisting her view of reality and throwing off any sense of stability she might have had. While Yun Sung, the Mizukage, attempted to bring her back to reality, assuring her that she would not be locked away for her loss of sanity, her fear and confusion drove her to stab him in the back -- literally. Leaving him to be healed by his Angel, she fled to Fire Country and there discovered -- due to the "shadow-thing's" guidance -- an ancient, underground temple. It was here that she learned the truth. The "shadow-thing" was really an ancient and evil "god" known as Jashin and now she has taken her place as his High Priestess.
xxxxxx As soon as she exited the hidden Jashinist Temple, Rini was accosted by Neo -- lead to the spot by a concerned Aki. Rini assumed that Neo had been sent by Yun to kill her, and upon stating this fact, Neo became enraged by the news that Rini had stabbed Yun and a fight broke out. After a long struggle, Neo's weapon pierced through Rini's chest. Thinking her dead, he began to mourn, only to have her rise and stab him right back. With Neo dead and her life as a Jashinist truly begun through his sacrifice, Rini cleaned up and returned to Kiri to have a word or two with Yun . . .
xxxxxx Theme Songs||
xxxxxxxxxxxx• Genin: What Scares You Most -- Manic Bloom
xxxxxxxxxxxx• Late Genin: At The Same Time -- i am jen
xxxxxxxxxxxx• Early Chuunin: Iridescent -- Linkin Park
xxxxxxxxxxxx• Chuunin: Better -- Plumb
xxxxxxxxxxxx• Mid Chuunin/Conversion: Coming Undone -- Korn
xxxxxxxxxxxx• Late Chuunin: Afterlife -- Avenged Sevenfold
xxxxxxxxxxxx• High Priestess: Again -- Flyleaf
xxxxxxxxxxxx• Early Jounin: Stand in the Rain -- Superchick
xxxxxxxxxxxx• Late Jounin: Unbreakable -- Fireflight


xxxxxx Extra Stuff on Character||
xxxxxxxxxxxxAki is Rini's pet golden eagle that always seems to be nearby and who carries messages for her from time to time.

 

Koneko Kuromira

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PostPosted: Fri Jan 13, 2012 1:22 pm
--------Fuuton Masters Clan Curse Mark ll Head of the Katon Blood Artistry--------
Special Jounin

User ImageRed X
The Deadman of the Rain

(A fight with The Deadman)

Red X was wandering around the Deadman Wonderland, when he sighted Rini. He remembered her from the Chuunin exams. She was kinda sorta kinky hot though, or so he thought. He jumped up in an angle to get right beside her, and then started whistling right next to her, as he bashed his shoulder to her on purpose, and said "Oh, sorry there hotty." but with a kunai facing her gut, that she would surely notice. Then he asked her "Remember me?"

Look into the eyes of justice
"Greater love hath no man than this, that a man lay down his life for his friends." - John 15:13
"I can do everything through Christ which strengthneth me" - Philippians 4:13
How do you kill a man without fear?
I am the home of the homeless, the strength of the weak, and the money of the poor!




 
PostPosted: Mon Jan 16, 2012 8:40 am
User ImageUser Image

Rini had been slowly circling the carousel, humming softly to herself with her hands folded behind her back as she tried to settle on which of the shining animals she wanted to ride, when the stranger appeared at her side. She cocked her head at him, a smile slowly spreading across her face. "Afraid we don't, sexy. So sorry."

She casually moved her hands -- her left to tuck her hair behind one ear and her right to rest lightly on the wrist that held the kunai to her gut. "But you know, it's not very gentlemanly to threaten a lady without introducing yourself first." Rini paused, tilted her head to one side, and allowed her smile to drop into a slight smirk, her eyes lidded. "Unless you were going for something else. In that case . . . kinky."

-o-o-o-

Points Remaining: 454

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Koneko Kuromira

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PostPosted: Mon Jan 16, 2012 8:50 am
--------Fuuton Masters Clan Curse Mark ll Head of the Katon Blood Artistry--------
Special Jounin

User ImageRed X
The Deadman of the Rain

(A fight between Deadmen)

Red X lay a crooked smirk across his face as well, as he answered back "Kinky, huh? This is the Deadman Wonderland, my wonderland. And yeah maybe I was aiming for something kinky, but first's first." he then put his hand over her wrist as well that was on his kunai, and tightened his grip on her "I am Red X, Deadman of the Rain. Who might you be cutie pie? Other than Neo's murderer." he said reminding her of Neo. He knew that that certain name always messed her mind up, or at least activated some sort of anger. It was almost time for the Deadmen to fight.... The true entertainment of Deadman Wonderland!

Look into the eyes of justice
"Greater love hath no man than this, that a man lay down his life for his friends." - John 15:13
"I can do everything through Christ which strengthneth me" - Philippians 4:13
How do you kill a man without fear?
I am the home of the homeless, the strength of the weak, and the money of the poor!




 
PostPosted: Mon Jan 16, 2012 9:08 am
User ImageUser Image

Rini grinned and giggled. "Don't look very dead to us. We are --" Her words fell short as a familiar name reached her ears. ". . . Neo?" An expression of confusion flickered across her face as memories likewise flickered behind her eyes. A scarred face. A smile. A laugh. A hug. A ki-- Pain lanced from the back of her mind to her eyes, tearing those memories away and leaving her feeling empty and lost.

A single tear slipped down her cheek, and she blinked, gaze clearing. Rini straightened slightly, eyebrows furrowing at Red X as if she had never seen him before. "Where did you --?" She felt the pressure on her wrist and looked down to see the kunai pointed at her gut -- her hand holding it firmly in place, away from her skin -- and his other hand gripping her wrist. Her lips twitched downward. "Tried to stab us, did you? How rude!" Her free hand snapped up with the last word, using all her speed and strength in an attempt to slug him in the face and get him away from her!

-o-o-o-

Points Remaining: 454

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PostPosted: Mon Jan 16, 2012 9:23 am
--------Fuuton Masters Clan Curse Mark ll Head of the Katon Blood Artistry--------
Special Jounin

User ImageRed X
The Deadman of the Rain

(A fight between Deadmen)

Red X's crooked smirk now turned into a smile, as he knew he hit her right in the face when he said that certain name. Suddenly Red saw the fist coming right at his face, and took the grip out from her hand, receiving the fist on his hand. It looked at first though that he had actually been hit on the face because he was sent flying backwards, and she probably wouldn't have even felt the hand blocking his face from such pure strength. When he was sent flying back, he crashed into a small candy cart, and his body seemed to be hidden right behind it. Soon some red blades would be coming out of the cart slashin everything, as Red X said "Bodiato: Crow Claws" and he had painted himself two 3-foot long blades on his arms coming outward. They looked like they came right out of his very own body. He stood up very pumped up because he knew things were gonna get good now.

Chakra points: 340/350

Look into the eyes of justice
"Greater love hath no man than this, that a man lay down his life for his friends." - John 15:13
"I can do everything through Christ which strengthneth me" - Philippians 4:13
How do you kill a man without fear?
I am the home of the homeless, the strength of the weak, and the money of the poor!




 
PostPosted: Wed Jan 18, 2012 4:34 pm
User ImageUser Image

Rini remained mostly in place, only shifting slightly to one side in order to dodge one of the red blades flying from the cart. A slight frown touched her lips as she watched him, her gaze somewhere between bored and annoyed. "We do not take kindly to [censored]."

-o-o-o-

Points Remaining: 454

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PostPosted: Wed Jan 18, 2012 4:50 pm
--------Fuuton Masters Clan Curse Mark ll Head of the Katon Blood Artistry--------
Special Jounin

User ImageRed X
The Deadman of the Rain

(A fight between Deadmen)

(The blades weren't going at Rini, they're stuck to his body as augmentations. It says it on the skill description)

Red X cracked his neck, while he took a striking pose, and said "I don't take kindly to psycho hotties like your either. Let's dance!" and then he quickly went straight up to her slashing upward first and then sending random slices everywhere from the blades stuck to his elbows. They were made of blood, so they were crimson color, but every bit as sharp as a sword or knife.

Chakra points: 340/350

Look into the eyes of justice
"Greater love hath no man than this, that a man lay down his life for his friends." - John 15:13
"I can do everything through Christ which strengthneth me" - Philippians 4:13
How do you kill a man without fear?
I am the home of the homeless, the strength of the weak, and the money of the poor!




 
PostPosted: Wed Jan 18, 2012 5:14 pm
User ImageUser Image

Rini 'danced' with him, remaining barely one step ahead of him, a smile slowly returning. She snapped out one hand to grab his elbow, not caring when either one of the blades there pierced straight through her palm or his other arm, slashed across her stomach. A grin spread across her face as she gripped his elbow and pulled it toward her, not phased by either wound. "Blood in ink. A foolish thing."

She could smell it -- the metallic tinge of fresh blood in the air -- and she reached up with her free left hand to grab the blade that had impaled her right. "Silly little hero. You're already dead," she said, tainted medical chakra surrounding her hands. Between strength and chakra, she snapped the blade, causing it to melt back into blood, which covered her hands. That done, she shoved him away from her once more.

-o-o-o-

Points Remaining: 454

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((I went over this move with Shane and others and he ruled it legit . . . ))
 

Koneko Kuromira

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PostPosted: Wed Jan 18, 2012 5:32 pm
--------Fuuton Masters Clan Curse Mark ll Head of the Katon Blood Artistry--------
Special Jounin

User ImageRed X
The Deadman of the Rain

(A fight between Deadmen)

Red X smiled, and said "Why do you think my nickname is Deadman of the Rain?" suddenlythe speedy figure just dashed straight up at Rini again, but this time he used his Mirrir image taijutsu to confuse her. Since he wasn't using his curse mark yet, they would remain the same speed, though not the same strength. He wasn't very surprised that a woman as sadistic as her could receive a cut through the stomach area like that without much pain, but he also didn't know about her other abilities. Then again, neither did she

(1 Taijutsu Chuunin level used, and 1 Jounin jutsu used)

Chakra points: 315/350

(I forgot that Red doesn't know that Rini can hurt people through blood >.>)

Look into the eyes of justice
"Greater love hath no man than this, that a man lay down his life for his friends." - John 15:13
"I can do everything through Christ which strengthneth me" - Philippians 4:13
How do you kill a man without fear?
I am the home of the homeless, the strength of the weak, and the money of the poor!




 
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