|
|
|
|
|
|
Posted: Wed Mar 15, 2006 2:02 am
|
|
|
|
|
|
|
Posted: Wed Mar 15, 2006 7:37 am
Definatly some potential there. That's the style of armor I wish i could do, but can't. Anyway, there are a lot of mistakes on the character itself, but I get the sense that the character really isn't the focus, rather than that arm and the assorted pieces of armor. I suggest toning the arm so that individual pieces stand out more and it doesn't look so fractured. You get what I'm saying si?
But yeah, I'll definatly be going to you when I want some good, segmentedish armor. mmmm, chitinous.
Keene.
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Mar 15, 2006 9:29 am
Yeah, the fous is more design. Thanks K33n, that will probably help alot; I was annoyed that it got a little hard to distinguish layers in some spots. I could put up a little tutorial or something; it's really very easy, you just have to know it.
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Mar 15, 2006 2:45 pm
I've got this little thing when it comes to actually LEARNING. If I don't do it myself, it won't stick in that swirling whirlwind I like to call a brain.
A toturial on fantasy armour would be preetty damn spiffy actually. A lot of people would find it useful. I can do more realistic armors, but those don't catch my fancies. crying
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|