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PepperNutts

PostPosted: Tue Jul 14, 2015 4:41 pm


(So I've had this idea for a LONG time and slowly pieced it together. I'm not saying i wanna do this now but i thought i would start throwing it out there see if anyone has thoughts on it, improvements or what ever. )


"Enter Title Name here"
User Image

Its a sci-fi RP, that can be extremely big. (I usually only do one on ones with the general idea. )

But id like to look into a group thing. If it is a group we would need some serious organization put into it.

Contents:
Opening- main post here hi
Story Pitch- Second post
Extra- 3rd post
PostPosted: Tue Jul 14, 2015 4:42 pm


The universe started to feel small. Civilizations built as much as they could and space travel was no longer a gift, but time consuming act of public transportation. The only private vessels were ether pirates or military. Over the last few decades monsters of space became athing of a past, and to venture out become pointless, and suddenly politics spiked. One government for all space, one set of rules for all the races, and one army, all under one leader.

Way before this could happen there were monsters. 10 APEX monsters, 3 that could destroy any form of leadership that grew to much. They had names, and some of them could talk. The main ones were Sho of the North, and Gila of the west, and strange fog named Infectious.

Sho could roughly speak any language he came upon, his fur was thick, he was huge bear, dog, like beast. He understood politics and hated them, he would destroy any form of government that seemed suppressive, or started any wars that hurt the civilians or innocent. Shos greatest talent was his ability to fight, and learn.

Gila was the biggest monster, scaly, and slow looking. A giant thick poisonous reptile who destroyed governments and leaders out of greed. Taking away anything powerful or high value. Gilas greatest poison was putting some of his soul into the things he took, incase anyone got it back- it would be cursed and alive. The two monsters would never come to face each other however, for Gila couldn’t stand the cold, and Sho couldn’t stand the heat.

The third monster that showed up couldn’t be seen, First a fog would appear, all forms of commutation to the outside would shut down. Next it would become so dark you couldn’t see your hand in front of your face. Next everyone would start snapping, transforming into hideous mutations, some became completely inside out, of broke their necks and back contorting. They start eating each other, then they catch an infection that covers them with black boils, and eventually will take over their body and melt them from the outside in.

For 40 years neither have been seen and the government that calls itself “ONE” has taking credit. They fed the people lies of hope, peace, and independents. And they gave the people rules, a army against the people, and no privacy.

There are cameras all over the streets, there are the governments army standing guard all over government buildings, and they have disband the army or any union for the people. You live by their rules, or you are out casted onto a pledged planet.

The RULES:
Do not leave your house at Night
Do not speak ill of your government
Do not show aggressive acts
Keep your IDs on you at all times

Underground
The rebels and disbanded military took it upon themselves in their last stand to make tunnels, communications, and transportation buildings that ONE cannot see, under the streets and homes. They could only be used at night or in case of a emergency. Maybe rebels now spend most of their time in space, looking for an habitable planet away form ONE.

There are 3 planets ONE gathered moth of the people to. The biggest being completely city, form the core of the planet to the air- it is the biggest, holds the most population and no space is wasted space. It is called Central. The second biggest is were the rebel tunnels are, a normal planet close to earth were most of the up to date surveillance is. The third planet was earth, full of rich history of the humanoids, but polluted and wasted now. Its were the poorest of family lives, and it mostly desert.

Any planets out side of that that are habitable have work camps at them or are almost completely military, prison, or very strict watched farms mostly run by robots. Or newly colonized planet the wealthiest can live at.

Pirates have come to surface, most of them former military, or born and raised. They steal from the government ships and hide the lot on their private hidden planets. They have strict division in their ranks of gatherers and hunters. The hunters going out on the trips to steal, the gatherers staying on their planet, keeping it safe and growing what they can or raising the cattle. Though it might seem like the better life choice, they are picky at who they let in, scared of over crowding, or spies. They also have no code, no government, and you may keep what you kill.

PepperNutts


PepperNutts

PostPosted: Tue Jul 14, 2015 4:44 pm


SOCIAL STATUS:
Civilians
~ Living under ONE
~In a ONE work camp/ relearning camp
~Rebel

Pirates
~Captain
~Crew
~Gatherer
~Captive

ONE
~Politician
~Military

RACES:
(Anything not a APEX Monster but if you cant think of any heres the majorities?)
Humanoid
Elf
Dragon
Beast (no human traits)

HYBRID: (choose 1 if any)
Animal
Elemental (Earth, Metal, Fire, Electric, Air, Water, Dark, Light)
Cyborg (May contain weapons OR element in body part that is machine)
Higher Breed (non aging- can only die if killed)
Ink (can create from a tattoo or drawing)

Most Known For:
(Pick 1)
Hunting
Killing
Agility
Obedience
First Aid
Silver Tongue

STRONGEST VIRTUE:
( Pick 1)
Chastity
Diligence
Patience
Kindness
Humility
Temperance
Charity
Pride
Greed
Envy
Wrath
Sloth
Gluttony
Lust



Profile:

Name:
Nicknames:
Gender:
Social Status:
Rank: (go ahead and go into more what they do in their social status here)

Race:
Hybrid:

Looks:
Personality:
Most Known For:
Virtue:

Picture:
PostPosted: Tue Jul 14, 2015 4:51 pm


Now my initial thought process is the monsters wouldn't really come in (they are there as limits- or reminders of no ones on top).

That being said monitors of the rp or the leaders of the rp could have special roles, to help keep things moving and things in line.

We could have one person play a very high ranking military officer for ONE and a main known and feared pirate king/captain.

Maybe color code depending on where your post takes place- in central could be red, pirate ships/island could be red. Idk THOUGHTS.

PepperNutts


Novama
Crew

Dangerous Phantom

PostPosted: Tue Jul 14, 2015 5:04 pm


PepperNutts
Now my initial thought process is the monsters wouldn't really come in (they are there as limits- or reminders of no ones on top).

That being said monitors of the rp or the leaders of the rp could have special roles, to help keep things moving and things in line.

We could have one person play a very high ranking military officer for ONE and a main known and feared pirate king/captain.

Maybe color code depending on where your post takes place- in central could be red, pirate ships/island could be red. Idk THOUGHTS.


I would encourage you to isolate the story to one planet that's easily traversable. If the characters are too far apart to conveniently run into each, you will get folks coming in and then leaving the rp because no one else is on their planet or remote location.

I'm not seeing the storyline. I get the feeling it's a government vs pirate story where players pick a side and the story events will revolve around the two sides trying to out do the other. The way you stated the monsters, it kinda sounds like the future description can't happen unless the apex monsters are removed so perhaps the story is about the 2 sides eventually working together to remove the biggest threats to them?
PostPosted: Tue Jul 14, 2015 5:13 pm


Novama
PepperNutts
Now my initial thought process is the monsters wouldn't really come in (they are there as limits- or reminders of no ones on top).

That being said monitors of the rp or the leaders of the rp could have special roles, to help keep things moving and things in line.

We could have one person play a very high ranking military officer for ONE and a main known and feared pirate king/captain.

Maybe color code depending on where your post takes place- in central could be red, pirate ships/island could be red. Idk THOUGHTS.


I would encourage you to isolate the story to one planet that's easily traversable. If the characters are too far apart to conveniently run into each, you will get folks coming in and then leaving the rp because no one else is on their planet or remote location.

I'm not seeing the storyline. I get the feeling it's a government vs pirate story where players pick a side and the story events will revolve around the two sides trying to out do the other. The way you stated the monsters, it kinda sounds like the future description can't happen unless the apex monsters are removed so perhaps the story is about the 2 sides eventually working together to remove the biggest threats to them?


Well that up there is the setting, plot wise it would depend on what people are more interested in. And then plot come in once every ones interest would have been said.

Example we have 3 people interested in ONE army and a bunch of pirates- we could do a pirates take a ship and leave three survivors- the three people who want to make the army guys. OR other way around.

Tons of civilians- maybe have them start a riot and get sent to a prison camp.

But yes that is why this is more of a not any time soon pitch. Cause there are obvious things we need to work out.

PepperNutts


Novama
Crew

Dangerous Phantom

PostPosted: Tue Jul 14, 2015 7:23 pm


PepperNutts
Novama
PepperNutts
Now my initial thought process is the monsters wouldn't really come in (they are there as limits- or reminders of no ones on top).

That being said monitors of the rp or the leaders of the rp could have special roles, to help keep things moving and things in line.

We could have one person play a very high ranking military officer for ONE and a main known and feared pirate king/captain.

Maybe color code depending on where your post takes place- in central could be red, pirate ships/island could be red. Idk THOUGHTS.


I would encourage you to isolate the story to one planet that's easily traversable. If the characters are too far apart to conveniently run into each, you will get folks coming in and then leaving the rp because no one else is on their planet or remote location.

I'm not seeing the storyline. I get the feeling it's a government vs pirate story where players pick a side and the story events will revolve around the two sides trying to out do the other. The way you stated the monsters, it kinda sounds like the future description can't happen unless the apex monsters are removed so perhaps the story is about the 2 sides eventually working together to remove the biggest threats to them?


Well that up there is the setting, plot wise it would depend on what people are more interested in. And then plot come in once every ones interest would have been said.

Example we have 3 people interested in ONE army and a bunch of pirates- we could do a pirates take a ship and leave three survivors- the three people who want to make the army guys. OR other way around.

Tons of civilians- maybe have them start a riot and get sent to a prison camp.

But yes that is why this is more of a not any time soon pitch. Cause there are obvious things we need to work out.


With your penchant for open rp's, is this meant to be something that comes together on the spot rather than planned ahead? So the storyline won't be thought until you create the thread and see who joins? Even then you may play it by ear more than get something coordinated?
PostPosted: Wed Jul 15, 2015 9:48 am


Novama


With your penchant for open rp's, is this meant to be something that comes together on the spot rather than planned ahead? So the storyline won't be thought until you create the thread and see who joins? Even then you may play it by ear more than get something coordinated?


No this one would be more of a plan ahead- that's why i posted here to see what other think and where they would wanna go with it.

Changes, add ons what ever. Depending on the people who like the idea i have so far- we would come up (in this topic) where, who and why.

Like if people want to do more of a cyber punk feel- we could make it at central under lock down and have various characters stuck on central. Perhaps a pirate was awaiting trial but escaped and needs to find shelter- or rebels are working on how to get back at ONE. or a bunch of brain washed whistle blowers civilians are involved.

Examples of coarse. Like if it was heavier on the pirate liking side we would figure out that side more.

PepperNutts


Novama
Crew

Dangerous Phantom

PostPosted: Wed Jul 15, 2015 11:41 am


PepperNutts
Novama


With your penchant for open rp's, is this meant to be something that comes together on the spot rather than planned ahead? So the storyline won't be thought until you create the thread and see who joins? Even then you may play it by ear more than get something coordinated?


No this one would be more of a plan ahead- that's why i posted here to see what other think and where they would wanna go with it.

Changes, add ons what ever. Depending on the people who like the idea i have so far- we would come up (in this topic) where, who and why.

Like if people want to do more of a cyber punk feel- we could make it at central under lock down and have various characters stuck on central. Perhaps a pirate was awaiting trial but escaped and needs to find shelter- or rebels are working on how to get back at ONE. or a bunch of brain washed whistle blowers civilians are involved.

Examples of coarse. Like if it was heavier on the pirate liking side we would figure out that side more.


From personal experience, I find that rp'ers enjoy rp's that have more shades of gray morality to them. No one side should clearly be a 'bad guy' side. Both sides should feel they have justice or god or whatever on their side to justify their actions. It's not till the end should one side clearly be made bad or not....and that's usually based on who won more than what was actually done or not. Real life tends to be stranger than fiction like that.
PostPosted: Wed Jul 15, 2015 12:11 pm


Novama


From personal experience, I find that rp'ers enjoy rp's that have more shades of gray morality to them. No one side should clearly be a 'bad guy' side. Both sides should feel they have justice or god or whatever on their side to justify their actions. It's not till the end should one side clearly be made bad or not....and that's usually based on who won more than what was actually done or not. Real life tends to be stranger than fiction like that.


This is more of a both sides are kind shitty if you ask me? Caus ei mena pirates kill civilians, the government is a government (haha whoa that was totally opinionated on me.)

ANYWHO haha

yeah i prefer gray a lot too- like you can have government people there to try and make it better- just like you can have prates be anti heros.

So yeah we are all on board with that- i guess i don't know what point your trying to make? unless you actually just wanna have a philosophical conversation- which i love- almost majored in that subject.

Rp wise he cant get to that unless people start the ball rolling on the like the basic idea- go form there?

That being said it YOU are interested in rping moral and grays i would always be up for a one on one.

"absolute power corrupts absolutely" Would be the gray theme of this rp if that's what you wanna hear?

Cause anyway you look at it there will be scum and there will be good. its all about who people wanna play and their own views on whats going on.

i like you.

PepperNutts


Novama
Crew

Dangerous Phantom

PostPosted: Wed Jul 15, 2015 12:46 pm


PepperNutts
Novama


From personal experience, I find that rp'ers enjoy rp's that have more shades of gray morality to them. No one side should clearly be a 'bad guy' side. Both sides should feel they have justice or god or whatever on their side to justify their actions. It's not till the end should one side clearly be made bad or not....and that's usually based on who won more than what was actually done or not. Real life tends to be stranger than fiction like that.


This is more of a both sides are kind shitty if you ask me? Caus ei mena pirates kill civilians, the government is a government (haha whoa that was totally opinionated on me.)

ANYWHO haha

yeah i prefer gray a lot too- like you can have government people there to try and make it better- just like you can have prates be anti heros.

So yeah we are all on board with that- i guess i don't know what point your trying to make? unless you actually just wanna have a philosophical conversation- which i love- almost majored in that subject.

Rp wise he cant get to that unless people start the ball rolling on the like the basic idea- go form there?

That being said it YOU are interested in rping moral and grays i would always be up for a one on one.

"absolute power corrupts absolutely" Would be the gray theme of this rp if that's what you wanna hear?

Cause anyway you look at it there will be scum and there will be good. its all about who people wanna play and their own views on whats going on.

i like you.


I like you too.

I came from a lunch break where we discussed modern morals vs. the morals of various times past. I personally enjoy the stories where there is a clearly good side and a clearly bad side and the sides differentiate from each other in their words, deeds, and thoughts. The good wins in the end and the bad is overthrown. An enjoyable, predictable romp.

I commented on the morality of the sides because I was getting the sense that you intended to pain the pirates as robin hood'esque figures and the government as something corrupt. If the rp was to be popular, the both sides being the gray you mentioned would be the more popular approach. in a lot of modern media, both sides fight, kill, curse, and indulge in various vices. The difference being one usually has law or something...avengers for example.

Back to this though. What if this was an opportunity to bring things back around to being predictable. 1 side is clearly good and one side is clearly bad. However, rather than good winning, bad wins, and the story has reason for a continuation into what comes next?
PostPosted: Wed Jul 15, 2015 1:06 pm


Novama


I like you too.

I came from a lunch break where we discussed modern morals vs. the morals of various times past. I personally enjoy the stories where there is a clearly good side and a clearly bad side and the sides differentiate from each other in their words, deeds, and thoughts. The good wins in the end and the bad is overthrown. An enjoyable, predictable romp.

I commented on the morality of the sides because I was getting the sense that you intended to pain the pirates as robin hood'esque figures and the government as something corrupt. If the rp was to be popular, the both sides being the gray you mentioned would be the more popular approach. in a lot of modern media, both sides fight, kill, curse, and indulge in various vices. The difference being one usually has law or something...avengers for example.

Back to this though. What if this was an opportunity to bring things back around to being predictable. 1 side is clearly good and one side is clearly bad. However, rather than good winning, bad wins, and the story has reason for a continuation into what comes next?


Yeah but who would be the good guys? i guess the rebels? Or do you think it would be better to have the pirates actually robin hooding all over the place?

That being said i wouldn't wanna cut anyone off form making a character in the government that is good.

But i do see your point of a mass rp having a black and white- baddies vs goodies. May be able to organize it a lot better.

(Typing pirates makes me think of that HBO show "Black Sails")

PepperNutts


Novama
Crew

Dangerous Phantom

PostPosted: Wed Jul 15, 2015 1:24 pm


PepperNutts
Novama


I like you too.

I came from a lunch break where we discussed modern morals vs. the morals of various times past. I personally enjoy the stories where there is a clearly good side and a clearly bad side and the sides differentiate from each other in their words, deeds, and thoughts. The good wins in the end and the bad is overthrown. An enjoyable, predictable romp.

I commented on the morality of the sides because I was getting the sense that you intended to pain the pirates as robin hood'esque figures and the government as something corrupt. If the rp was to be popular, the both sides being the gray you mentioned would be the more popular approach. in a lot of modern media, both sides fight, kill, curse, and indulge in various vices. The difference being one usually has law or something...avengers for example.

Back to this though. What if this was an opportunity to bring things back around to being predictable. 1 side is clearly good and one side is clearly bad. However, rather than good winning, bad wins, and the story has reason for a continuation into what comes next?


Yeah but who would be the good guys? i guess the rebels? Or do you think it would be better to have the pirates actually robin hooding all over the place?

That being said i wouldn't wanna cut anyone off form making a character in the government that is good.

But i do see your point of a mass rp having a black and white- baddies vs goodies. May be able to organize it a lot better.

(Typing pirates makes me think of that HBO show "Black Sails")


That and the assassins creed 4 black flag title 3nodding

Comes down to the story you want to tell and the desire you have for the rp. When I create an rp, I generally think of a story I want. I then incorporate rules and elements that would aid in making the rp very popular. For example, the idea that you can make just about any character for this rp is a good selling point and similar to what I would put in mind.

Having a clearly good and clearly bad side make be a popular idea, however, it makes recruiting for the bad side trickier because folks relate the bad side with the losing side. It's also not easy being a bad guy when you don't necessarily know the great plan for the story.....if you or one of the thread mods you run it with take up the head positions for all factions as I think you suggested, that will make it easier to run. However, you will be responsible for directing the rp'er efforts for each chapter or section of the story.
PostPosted: Wed Jul 15, 2015 1:37 pm


Novama


That and the assassins creed 4 black flag title 3nodding

Comes down to the story you want to tell and the desire you have for the rp. When I create an rp, I generally think of a story I want. I then incorporate rules and elements that would aid in making the rp very popular. For example, the idea that you can make just about any character for this rp is a good selling point and similar to what I would put in mind.

Having a clearly good and clearly bad side make be a popular idea, however, it makes recruiting for the bad side trickier because folks relate the bad side with the losing side. It's also not easy being a bad guy when you don't necessarily know the great plan for the story.....if you or one of the thread mods you run it with take up the head positions for all factions as I think you suggested, that will make it easier to run. However, you will be responsible for directing the rp'er efforts for each chapter or section of the story.


I never played that- my current ps4 obsession is destiny and far cry 4.

I would love to play the bad side- which ever side that is. Personally i feel like there are always less character rules to the bad side (possibly cause their are always less).

I also might add again I'm not looking for this rp to happen anytime soon. I'm mostly interested in the maid one for time the time being. Seeing as how i do prefer rps that can run them selves especially with my unplanned life style.


Another angle to take in this would be the monsters themselves or the politics.
creatively i wold have more enthusiasm for the monsters. Maybe instead of disappearing they all became "humanoids" in a way and the story could revolve around them starting their own army to try and teach people to fix things themselves?

PepperNutts


Novama
Crew

Dangerous Phantom

PostPosted: Wed Jul 15, 2015 1:53 pm


PepperNutts
Novama


That and the assassins creed 4 black flag title 3nodding

Comes down to the story you want to tell and the desire you have for the rp. When I create an rp, I generally think of a story I want. I then incorporate rules and elements that would aid in making the rp very popular. For example, the idea that you can make just about any character for this rp is a good selling point and similar to what I would put in mind.

Having a clearly good and clearly bad side make be a popular idea, however, it makes recruiting for the bad side trickier because folks relate the bad side with the losing side. It's also not easy being a bad guy when you don't necessarily know the great plan for the story.....if you or one of the thread mods you run it with take up the head positions for all factions as I think you suggested, that will make it easier to run. However, you will be responsible for directing the rp'er efforts for each chapter or section of the story.


I never played that- my current ps4 obsession is destiny and far cry 4.

I would love to play the bad side- which ever side that is. Personally i feel like there are always less character rules to the bad side (possibly cause their are always less).

I also might add again I'm not looking for this rp to happen anytime soon. I'm mostly interested in the maid one for time the time being. Seeing as how i do prefer rps that can run them selves especially with my unplanned life style.


Another angle to take in this would be the monsters themselves or the politics.
creatively i wold have more enthusiasm for the monsters. Maybe instead of disappearing they all became "humanoids" in a way and the story could revolve around them starting their own army to try and teach people to fix things themselves?


I have destiny. I'm missing the latest dlc's though.

3 way faction conflict for fate of world/galaxy could work if you have enough people. I find that the easiest way to ensure there are people is to reduce the 'official' sides characters know about. then later introduce the 3rd faction and allow the players to gravitate to it as they feel. However, the 3rd faction is met to play more of a supporting role in encouraging or instigating one of the other factions into the lead or into a trap/failure.
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~Roleplay Planning and OOC~

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