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[open class] thunder road (wrex & piper)

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medigel

Anxious Spirit

PostPosted: Fri Sep 04, 2015 7:33 pm


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NAME OF CLASS: n/a
PROFESSOR NAME ToT'er Name: Break

General Information: Break believes that both agility and endurance is the best asset for a to trick or treater to have, so with the interest of looking for potential among the students he invites you all to try his course.

The Course: Thunder Road
A rocky, uneven road built to test the students and see how they handle themselves across rough terrain. Your student must run through the entire course, up hill, and keep running without stopping. If they slow their pace or come to a complete stop, they'll be struck by lightning and it will be the end of the line for them!

Course can be ran solo or in groups.

Win - You've survived five rounds of dice rolls and crossed the finish line!
Lose - If your HP has reached zero, there is a narrow path on each side of the course. Hop off onto it and exit the room. If insta-killed, you dissipate and wake-up in Nurse Cricket's Office.

Mechanics: Roll a one 8-sided die to determine the results your student will get and make sure to adjust your HP accordingly
Each time you survive a round, repeat the above until you complete the course.

1 Insta-kill!
2 Live
3 - 10 HP
4 - 20 HP
5 Live
6 Live
7 - 20 HP
8 - 10 HP

Bonus Mechanics:
If you get a lousy roll, a Y2 or Y3 student may roll a one 6-sided die ( ONE TIME ONLY ) and attempt to evade the hit.

Y2 students must roll a 5 or 6 to evade the lightning.
Y3 students must roll an even number to evade the lightning.



YOU LOSE/FINISH THIS CLASS WHEN...

- You hit 0 HP!That means you have to START OVER to try again! You may do so in the same thread or a new one if you decide to attempt again at a later date.
medigel rolled 2 8-sided dice: 6, 6 Total: 12 (2-16)
PostPosted: Fri Sep 11, 2015 8:30 pm


Wrex gave the ghoul who accompanied him a small look, decided her hair was not, in fact cotton candy (thought maybe he should give that a second opinion chomp) and promptly ignored her as they headed out on the course.

Piper scoffed right back because wow rude.

round 1
wrex: 30
piper: 50

medigel

Anxious Spirit

medigel rolled 2 8-sided dice: 2, 1 Total: 3 (2-16)

medigel

Anxious Spirit

PostPosted: Fri Sep 11, 2015 8:32 pm


Wrex continued to dodge and weave on the course. Piper, however...

round 2
wrex: 30
piper: 50
medigel rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Fri Sep 11, 2015 8:33 pm


...managed to roll out of the way as a lightning bolt struck where she had just been. Her hair poofed out of sheer adrenaline.

medigel

Anxious Spirit

medigel rolled 2 8-sided dice: 6, 1 Total: 7 (2-16)

medigel

Anxious Spirit

PostPosted: Fri Sep 11, 2015 8:34 pm


Only to get struck immediately out by a second lightning bolt. Wrex looked over his shoulder and cackled wildly as his senior partner scooted off the track with a growl.

round 3
wrex: 30
piper: 50
medigel rolled 1 8-sided dice: 5 Total: 5 (1-8)
PostPosted: Fri Sep 11, 2015 8:35 pm


All that training back home must have really prepped him! This course was nothing! Wrex was way used to hazardous territory, even if the weather was slightly new. He grew a little bit nostalgic the more he thought about it.

round 4
wrex: 30

medigel

Anxious Spirit

medigel rolled 1 8-sided dice: 5 Total: 5 (1-8)

medigel

Anxious Spirit

PostPosted: Fri Sep 11, 2015 8:37 pm


Wrex stood victorious at the end of the course, not a wild hair out of place or singed, and roared smugly. He then proceeded to dance about with a cackling laugh, pleased with himself.

Piper side eyed him so hard.

round 5
wrex: 30 - victory!
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