DISTORTED WORLD OF TRANCE: Haunted Town
Prompt: You wake up in a town full of nothing and no one. Fog surrounds you on all sides, and snow is gently falling. You have a radio, but all there is on every frequency is static and white noise.
How are you going to get out of this place...? It seems like some sort of Haunted Town...
All players: You will need to navigate through the Haunted Town, but that may be more difficult than it first seems. Please follow the steps below.
- All players may notice something odd: You look perfectly Human (if you are Human, then you just look civilian). You can't summon your weapon, you can't use Fear attacks, and you are wearing drab clothing that looks a bit run down.
- If you DIE IN THE TRANCE you immediately are ejected from the Distorted Portal but suffer side effects of hallucinations for 24 hours where you continuously see everything covered in fog, and hear a buzzing in your ears that sounds a lot like white noise. You also occasionally hear an air raid siren...
- It is recommended that players go through the rooms at the same pace (ie: I am player 1, in room 1, I roll 3 times and wait for the others before ICly proceeding to room 2 together, though they can skip players that become inactive after 24 hours).
gaia_crown Step 1: Building 1
You are in the abandoned hospital, looking for anyone or anything, when an air raid siren begins to play. Paint flies off the walls, blood coats the floor,
The lights go out, and you're forced to rely on a flashlight to get you by-- and rustling can be heard all around you.
Something is coming.
- Roll 1d10. You must do this three times.
- If in ANY of your dice rolls you roll 1, you hear a loud crack, your flashlight turns onto a frozen figure, with the outline of a nurse, headband and all. But the light sets them into motion, and faster than you can move, they turn and crack a pipe against your skull. YOU ARE DEAD, and wake up from trance.
- For each time you roll even you lose 20% of your total HP. You feel wearier...
- If you pass, proceed to STEP 2.
gaia_crown STEP 2: Building 2
You find yourself in an old elementary school, missing its roof and most of its walls. The snow is falling harder than ever, and you can hear crying somewhere further on. Every classroom is torn asunder, the blackboards all have scribbled out drawings, and deep gouges in them, as if run through by claws.
- Roll 1d6. You must do this three times.
- For each time you roll even you lose 20% of your total HP. You feel wearier...
-If any of your dice rolls to a 1 you find a little girl, curled up in a corner, openly weeping. She is thin, small, and absolutely filthy. But when she turns to you, her eyes are black from lid to lid, and her teeth are razor sharp. air raid siren begins to play. The darkness closes in, suffocating you to a slow, painful death. You are DEAD, and wake up from trance.
- If you manage to make it through, you are on Step 3.
gaia_crown Step 3: Building 3
You're stuck in a labyrinth, with dead ends at every turn.
Roll 1d6. You need to do this four times.
- Whenever you roll even, you hear a strange scraping noise behind you, as if someone is carrying something very heavy, walking right behind you. You see nothing.
- If you roll three evens, a huge, hulking figure with peeled back skin openly bleeding starts to track you. No matter where you go, it follows, and eventually it closes in, tearing its teeth into your flesh, for it is starving. You are DEAD, and wake up from trance.
- If you manage to pass through this phase you are at the end.
gaia_crown Step 4: THE END.
- You finally see it, the end ahead of you. Cautiously, you run towards it one step at a time. As you open it up -
- You're back at the start with the surviving team members. What is going on? Suddenly, you see the fog curling around your feet, growing thicker now. The snow has turned to ash, so hot that it burns your skin. The earth opens up beneath your feet, revealing an eternally burning coal fire. You tumble, down and down, hitting metal structures that shatter your bones, until you hit the bottom, and -
YOU ARE DEAD.
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_ p a o cx