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and be blue rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Sat Nov 04, 2017 6:25 pm
Quote: This boss looks like a giant centipede - DO NOT WANT. If your character was originally a horseman, they can actually tame this mob when it is at low health, pokemon style. Basically if this mob reaches 5 HP, and your horseman character is around, have them quote the mob. They can now use this mob in other battles. Only one character can do it per centipede boss. The mob, when allied with your horseman, will give add an additional +5 points of damage to every attack. After 5 turns with it, it disappears. MOB HP: 30/30 AUTO-DAMAGE: 5 per action
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and be blue rolled 4 12-sided dice:
12, 5, 4, 12
Total: 33 (4-48)
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Posted: Sat Nov 04, 2017 6:33 pm
In the fog in front of him was a beast -- a monster -- a centipede that, for some reason, turned his blood cold and made him shudder. He didn't know who he was, and he didn't know what it was, but apparently some part of him knew what to do.
He reached for his side, like he expected something to be there, muscle memory that came up empty. And then, with his skin still prickling and panic that had to be swallowed, he stepped in to attack the monster with fists and feet, tearing at its legs and trying to bring it down.
HP: 50/60 Charge: N/A DMG: 21
Boss HP: 9/30
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and be blue rolled 4 12-sided dice:
7, 8, 9, 2
Total: 26 (4-48)
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Posted: Sat Nov 04, 2017 6:38 pm
Apparently he was good at this, and that taught him something about himself, anyway. The monster clawed at him and he wanted to run, but instead he clawed back, shouting something unintelligible back --
and then it was done. It stopped moving. It shuddered at his feet, once, and then it was gone.
Breathing heavily, he stared down at his own empty hands.
HP: 40/60 Charge: N/A DMG: 14
Boss HP: -3/30
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