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Posted: Fri May 26, 2006 12:26 pm
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Posted: Fri May 26, 2006 1:46 pm
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Posted: Sun Jun 25, 2006 3:57 pm
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Posted: Sun Jun 25, 2006 6:09 pm
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Posted: Sun Jun 25, 2006 9:33 pm
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Posted: Fri Dec 15, 2006 7:32 am
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Posted: Sat Dec 16, 2006 8:20 am
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Posted: Sun Dec 17, 2006 1:55 pm
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Posted: Mon Dec 18, 2006 2:31 am
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Sakuya-Redheart You'll laugh at mine >_> My Navi is AlphaGirlEXE. She has blue eyes and a magenta "costume" Her helmet has 2 white lines going down in the shape of a V, and inside the V it is black. The emblem is the same, and so are the "gloves" and "boots" Her hair is light grown and the shape of a *Swirl* and she has a brown "Ponytail" Like rolls. I'm not sure if I wnated to do a soul corss with that, but if so, The charhe shot would unleash 3 AlphaBugs and latch onto the Boss/enemy, sucking 20 HP 3 times each. The only way MegaMan could use the soul, is use the GigaChip AlphaArm Omega. Sepcial Ability(s) Shadow shoes, and turn battlechips on screen you don't neeed into a "transerfer chute" (Like the Trash Chute ability) and convert it into HP. Only use is chips under 40 damage, 3 chips everytime go in the chute per turn. Hehe, more prime-info for writing theF F next year... 4laugh
I have two navis of my own for the blue bomber:
MedicineMan.EXE
A Wood-type navi known as a Virus-researcher in a white labcoat, tall as few and chivalric.
His Soul Unison (wood-type obviously)would look like something like this:
MegaMan recieves a white labcoat along the custom glasses. For in-game, the glasses reveals the virus' weakness along with strenghts, IE the Nerd-virus(Shield with a face) and Apples(Enemy in BN5) are left vurnable like disabling Mettaur EX's shield.
The charged shot is a sheet with random element attached to it, doing basic 15 in damage, straight piercing attack. The shot is barely below the average speed and might cause status effect based on element. (15% chance of happening)
Specialty: Poison Protection, nullifies poison-effect. (Even Poison Pharaoh won't work. whee ) Chips not uploaded on the next turn are merged to the MedicineSheet for one shot, base damage only like Gaia Blade. Mega and Giga chips are left. (Healing chips doesn't count either.)
FlakMan.EXE
A savage-like navi fighting to to deletion, a flaw in his core-program denies him to recover. This has given him the reputation of a ripper, as he mends his wounds with fallen virus, aswell as navis' limbs.
A quick look at him is utter disgust(one eye even pops out occasionally xd ), as he is full of stitches and marks from past netbattles.
His overall battle changes because of having parts from other organisms have made FlakMan's performance unstable, making his attacks go up and down.
Flak Unison Soul:
MegaMan's charged shot makes him to throw his arms in a scissors like pattern, dealing damage at random strength. Standard Damage per arm is 20 damage.
"M", stands for MegaMan, "X" for attack and "S" for Spikey:
[ ] [ ] [X] [ ] [X] [ ] [M] [X] [ ] [X] [ ] [ ] [ ] [X] [ ] [X] [ ]
Specialty: Might raise the power of chips as well as lower them, higher walking and running speed is activated. Healing is treated as damage, the more MegaMan suffers the higher the dispersion rate.
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Posted: Thu Dec 21, 2006 9:41 pm
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Posted: Fri Dec 22, 2006 5:11 am
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Posted: Mon Dec 25, 2006 2:27 pm
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Posted: Thu Dec 28, 2006 3:49 am
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Tsurubara Fiyun Tsurubara Haha, we do this all the time over at EXEHQ's forums. Unfortunately, I have too many fancharacters, and I will post some up later. 3nodding I have my reasons for not posting them there until I iron out most bugs and flaws in my navis, and operators of course. talk2hand What's that supposed to mean? o_O With tons of navis around at EXEHQ, some of them are bound to look like or act similar to already established navis in Battle Network and its branches. Making a navis with pros and cons takes time and making original names that doesn't derive from already existing Robot Masters(not navi-vized ones), Mavericks and the like isn't making it easier. ^-^'
That is something I wanted to avoid after experimenting some with "Marino-EXE", I have used for some time. neutral
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Posted: Sun Oct 07, 2007 1:12 am
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My Navi is MunitionsMan.exe, hes covered in a camo pattern that is normally white, grey, and black, but it changes to suit his surroundings (he turns black and purple in the undernet, different shades of green in a forest area, etc.) Also he is covered from head to toe with different types of guns, everything from a shotgun to a lightning rifle, to a gattling cannon, to a flame thrower. No 2 guns are the same. He has multiple attacks of each of the 4 elements.
his double soul make megamans buster go full auto and charge only when he is firing (he can move while shooting) the charge attack blows out the entire row in front of mega then the back row gets hit again from the shock wave (but inst destroyed like the row was)
you get his soul from sacrificing any strait forward gun attack (like heat shot, cannon, vulcan, zap ring, etc.)but only if you have beaten his second form.
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