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ChainsawDooM Vice Captain
Dangerous Conversationalist
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Posted: Mon Dec 22, 2008 4:58 am
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Posted: Mon Dec 22, 2008 5:01 am
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ChainsawDooM Vice Captain
Dangerous Conversationalist
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Posted: Mon Dec 22, 2008 5:05 am
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I hope it has more variation than Elder Scrolls 4: Oblivion... It was made by the same guys. It probably had less than 10 different monsters... um... Rats, goblins, bears, wolves, alligator dudes, spider chicks, fire/ice/lightning elementals, minotaurs, trolls... and humanoids... that's it. Oh, yeah... I forgot the skeletons, zombies, and wraiths... but they're only in crypts. Oh yeah, and cougars... but still... only 14 different monsters in the entire game... And there was absolutely no variation on how they looked... except for some of the humanoids. ... That's not enough for an RPG in my opinion... It got very boring after awhile, because most of the areas only included the spider chicks, one of the elementals, the alligator dudes and some humanoids... It was very repetitive.
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Posted: Mon Dec 22, 2008 5:07 am
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ChainsawDooM Vice Captain
Dangerous Conversationalist
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Posted: Mon Dec 22, 2008 5:13 am
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Posted: Mon Dec 22, 2008 5:19 am
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ChainsawDooM Vice Captain
Dangerous Conversationalist
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Posted: Mon Dec 22, 2008 5:26 am
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Posted: Mon Dec 22, 2008 5:43 am
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ChainsawDooM Vice Captain
Dangerous Conversationalist
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Posted: Mon Dec 22, 2008 5:47 am
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Posted: Tue Dec 23, 2008 4:12 am
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Posted: Fri Mar 20, 2009 7:49 am
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Posted: Fri Mar 20, 2009 2:42 pm
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Posted: Fri Mar 20, 2009 4:59 pm
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Posted: Fri Mar 20, 2009 6:08 pm
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ChainsawDooM Vice Captain
Dangerous Conversationalist
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Posted: Sun Mar 22, 2009 12:41 am
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