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Grand_Master7

PostPosted: Mon Aug 13, 2007 6:45 pm
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.25
Hp:66/66
Attacks:
Pound, 35 dmg
Leer, 35 dmg
Quick Attack, 35 dmg {This attack always goes first.}
Fury Cutter, 32 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 37 dmg.}

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Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.22
Hp:65/65
Attacks
Absorb 28 dmg (user gains half the HP the foe lost)
Sweet Sent 27 dmg

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Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.22
Hp 64/64
Attacks:
Leer, 28 dmg
Wrap, 25 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [7 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 19
hp.60/60
Attacks
Leer, 25 dmg.
Bite, 26 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 28 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


11/12  
PostPosted: Mon Aug 13, 2007 6:48 pm
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)

LEVEL UP
12/12  

Grand_Master7


Grand_Master7

PostPosted: Tue Aug 14, 2007 9:25 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


1/12  
PostPosted: Tue Aug 14, 2007 9:36 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


2/12  

Grand_Master7


Grand_Master7

PostPosted: Tue Aug 14, 2007 9:38 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

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Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


3/12  
PostPosted: Tue Aug 14, 2007 9:39 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

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Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


4/12  

Grand_Master7


Grand_Master7

PostPosted: Tue Aug 14, 2007 9:41 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

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Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


5/12  
PostPosted: Tue Aug 14, 2007 9:43 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


6/12  

Grand_Master7


Grand_Master7

PostPosted: Tue Aug 14, 2007 9:46 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


7/12  
PostPosted: Tue Aug 14, 2007 9:48 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


8/12  

Grand_Master7


Grand_Master7

PostPosted: Tue Aug 14, 2007 9:49 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


9/12  
PostPosted: Tue Aug 14, 2007 9:51 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)

10/12  

Grand_Master7


Grand_Master7

PostPosted: Tue Aug 14, 2007 9:52 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.26
Hp:67/67
Attacks:
Pound, 36 dmg
Leer, 36 dmg
Quick Attack, 36 dmg {This attack always goes first.}
Fury Cutter, 33 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 38 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.23
Hp:66/66
Attacks
Absorb 29 dmg (user gains half the HP the foe lost)
Sweet Sent 28 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.23
Hp 65/65
Attacks:
Leer, 29 dmg
Wrap, 26 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 20
hp.61/61
Attacks
Leer, 26 dmg.
Bite, 27 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 29 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)


11/12  
PostPosted: Tue Aug 14, 2007 9:55 am
Trainer Name- David
Age- 15


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Grovyle (M)
Ability: Overgrow
When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg.
Lv.27
Hp:69/69
Attacks:
Pound, 37 dmg
Leer, 37 dmg
Quick Attack, 37 dmg {This attack always goes first.}
Fury Cutter, 34 dmg {Does 1 more dmg each time it is used in succession. Stops increasing dmg at 39 dmg.}

User Image


Oddish
Ability: Chlorophyll
This Pkmn goes first when Sunny Day is in effect.
Lv.24
Hp:68/68
Attacks
Absorb 30 dmg (user gains half the HP the foe lost)
Sweet Sent 29 dmg

User Image
Dratini (M)
Ability: Shed skin
If the Pkmn has a status condition roll a 6 sided die. If you get 1 or 6 then the status condition goes away.
Lv.24
Hp 67/67
Attacks:
Leer, 30 dmg
Wrap, 27 dmg (Prevents the foe from escaping. Generate a random number 2-5. For that number of turns, the foe will take a third of the original dmg. [8 dmg])
Thunderwave. (Paralizes the foe.)

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Larvitar (M)
Ability: Guts
If this Pkmn has a status problem then it's atk increases by 10%
lv. 21
hp.63/63
Attacks
Leer, 27 dmg.
Bite, 28 dmg. (Generate a random number, 1-10. If 7-10, foe flinches.
Rock slide, 30 dmg.(Generate a random number, 1-10. If 7-10, foe flinches.)

LEVEL UP
12/12  

Grand_Master7


Agent Crazy Loop

PostPosted: Sat Sep 01, 2007 7:55 pm
Trainer: Vladamere
Age: 18


Blastoise
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abilite: Torrent
When this Pkmn's hp is 1/3 of it's max it's water moves do 30% more dmg.
Lv.66 (10/12)
Hp. 130/130
Attacks
Rapid spin, 76 dmg. (Frees the user from binding moves, removes Leech Seed, and blows away Spikes.)
Water pulse 80 dmg. (Generate a random number 1-10. If 8-10, foe is confused.)
Aqua tail 83 dmg
Hydro pump, 86 dmg

[M]Poliwag
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Abilite: Water absorb
When attacked with a water move, it heals that much dmg instead of doing dmg.
Lv.18 (10/12)
Hp.59/59
Attacks
Water sport. (All damage from fire moves is halved.)
water gun, 24 dmg.
double slap, 15 dmg. (Generate a random number 2-5. This is how many times double slap will strike.)
Hypnosis. (Foe falls asleep. Generate a random number 2-5. For that many turns foe will sleep.)

[M]Skitty
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abilite: cute charm
Whenever the foe attacks, it has a 30% chance of being attracted, if opposite gender.
Lv.28 (1/12)
Hp.73/73
Attacks
Tackle, 36
Sing. (Foe falls asleep. Generate a random number 2-5. For that many turns foe will sleep.)
Doubleslap, 19 dmg. (Generate a random number 2-5. This is how many times double slap will strike.)
attract. (Causes the foe to fall in love with the user, if the opposite gender. The foe must generate a random number 1-10. If 6-10, the foe is infatuated and cannot attack.)
copycat. (User uses the foe's last used move.)

b]Items
Pokeballs: 0/5
Greatballs: 4/12
Ultraballs: 0 0/25
Masterballs: 0 0/50
Potions: 0/5
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