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Posted: Sat Nov 15, 2008 6:21 pm
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Matt - 16
[F]Lily Lv.19 Hp.58/58 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 26 dmg Growl, 26 dmg Razor Leaf, 31 Has an increased chance for a critical hit.
Eevee (f) lv. 14 Hp. 50/50 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 22 dmg [User recoils 5 dmg] Bite, 18 dmg
Ean (m) Lv. 14 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 22 dmg at full health. At half health, 24 dmg. At 7 hp and lower, 26 dmg Ace, 20 dmg
[F]Iara Lv.7 Hp.44 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 6 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 4 or 6? more damage, and does 4 or 6? damage less
Bubbles(f) (Gets the attack confusion, I think? Replace Focus Energy with Confusion, please) lv. 16 Hp.55/55 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 12 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 29
Enna (f) Lv. 20 Hp. 60/60 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 points Quick Attack, 24 dmg Tail Whip, Icy Wind, 26 dmg
Items Pokeballs: 21 (2/12) Greatballs: 9 (21/25) Ultraballs: 4 (17/50) Masterballs: 2 Potions: 23 (4/5)
(4/6)
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Posted: Sat Nov 15, 2008 6:22 pm
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Matt - 16
[F]Lily Lv.19 Hp.58/58 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 26 dmg Growl, 26 dmg Razor Leaf, 31 Has an increased chance for a critical hit.
Eevee (f) lv. 14 Hp. 50/50 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 22 dmg [User recoils 5 dmg] Bite, 18 dmg
Ean (m) Lv. 14 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 22 dmg at full health. At half health, 24 dmg. At 7 hp and lower, 26 dmg Ace, 20 dmg
[F]Iara Lv.7 Hp.44 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 6 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 4 or 6? more damage, and does 4 or 6? damage less
Bubbles(f) (Gets the attack confusion, I think? Replace Focus Energy with Confusion, please) lv. 16 Hp.55/55 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 12 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 29
Enna (f) Lv. 20 Hp. 60/60 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 points Quick Attack, 24 dmg Tail Whip, Icy Wind, 26 dmg
Items Pokeballs: 21 (2/12) Greatballs: 9 (21/25) Ultraballs: 4 (17/50) Masterballs: 2 Potions: 23 (4/5)
(5/6)
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Posted: Sat Nov 15, 2008 6:24 pm
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Perrian Matt - 16 [F]Lily Lv.19 Hp.58/58 Leaf GuardThis Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 27 dmg Growl, 27 dmg Razor Leaf, 32 Has an increased chance for a critical hit. Eevee (f)lv. 14 Hp. 50/50 Run AwayThis Pokémon can always run from wild battles. AttacksCovet - Take the targets item Take Down, 23 dmg [User recoils 5 dmg] Bite, 19 dmg Ean (m)Lv. 14 Hp. 48/48 AdaptabilityMoves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] AttacksFlail - 23 dmg at full health. At half health, 25 dmg. At 7 hp and lower, 27 dmg Ace, 20 dmg [F]IaraLv.7 Hp.44 Run AwayThis Pokémon can always run from wild battles. AttacksTackle, 13 Tail Whip, Lowers the target's Defense. [takes 8 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 5? more damage, and does 5? damage lessBubbles(f) (Gets the attack confusion, I think? Replace Focus Energy with Confusion, please) lv. 16 Hp.55/55 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep]Tail Whip, Lowers the target's Defense. [takes 14 more damage]Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 30 Enna (f)Lv. 21 Hp. 60/60 Snow Cloak This Pokémon's Evasion rises one level during Hail. AttacksCharm - Reduces opponent pokemons offensive damage by 3 points Quick Attack, 25 dmg Tail Whip, Icy Wind, 27 dmg Items Pokeballs: 21 (2/12) Greatballs: 9 (21/25) Ultraballs: 4 (17/50) Masterballs: 2 Potions: 23 (4/5) (6/6)
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Posted: Sat Nov 15, 2008 6:31 pm
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Perrian Matt - 16 [F]Lily Lv.19 Hp.58/58 Leaf GuardThis Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 27 dmg Growl, 27 dmg Razor Leaf, 32 Has an increased chance for a critical hit. Eevee (f)lv. 14 Hp. 50/50 Run AwayThis Pokémon can always run from wild battles. AttacksCovet - Take the targets item Take Down, 23 dmg [User recoils 5 dmg] Bite, 19 dmg Ean (m)Lv. 14 Hp. 48/48 AdaptabilityMoves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] AttacksFlail - 23 dmg at full health. At half health, 25 dmg. At 7 hp and lower, 27 dmg Ace, 20 dmg [F]IaraLv.7 Hp.44 Run AwayThis Pokémon can always run from wild battles. AttacksTackle, 13 Tail Whip, Lowers the target's Defense. [takes 8 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 5? more damage, and does 5? damage lessBubbles(f) (Gets the attack confusion, I think? Replace Focus Energy with Confusion, please) lv. 16 Hp.55/55 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep]Tail Whip, Lowers the target's Defense. [takes 14 more damage]Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 30 Enna (f)Lv. 21 Hp. 60/60 Snow Cloak This Pokémon's Evasion rises one level during Hail. AttacksCharm - Reduces opponent pokemons offensive damage by 3 or 6? points Quick Attack, 25 dmg Tail Whip, Icy Wind, 27 dmg Items Pokeballs: 21 (2/12) Greatballs: 9 (21/25) Ultraballs: 4 (17/50) Masterballs: 2 Potions: 23 (4/5) (1/6)
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Posted: Sat Nov 15, 2008 6:32 pm
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Matt - 16
[F]Lily Lv.19 Hp.58/58 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 27 dmg Growl, 27 dmg Razor Leaf, 32 Has an increased chance for a critical hit.
Eevee (f) lv. 14 Hp. 50/50 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 23 dmg [User recoils 5 dmg] Bite, 19 dmg
Ean (m) Lv. 14 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 23 dmg at full health. At half health, 25 dmg. At 7 hp and lower, 27 dmg Ace, 20 dmg
[F]Iara Lv.7 Hp.44 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 8 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 5? more damage, and does 5? damage less
Bubbles(f) (Gets the attack confusion, I think? Replace Focus Energy with Confusion, please) lv. 16 Hp.55/55 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 14 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 30
Enna (f) Lv. 21 Hp. 60/60 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 or 6? points Quick Attack, 25 dmg Tail Whip, Icy Wind, 27 dmg
Items Pokeballs: 21 (3/12) Greatballs: 9 (22/25) Ultraballs: 4 (18/50) Masterballs: 2 Potions: 23 (5/5)
(2/6)
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Posted: Sat Nov 15, 2008 6:34 pm
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Matt - 16
[F]Lily Lv.19 Hp.58/58 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 27 dmg Growl, 27 dmg Razor Leaf, 32 Has an increased chance for a critical hit.
Eevee (f) lv. 14 Hp. 50/50 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 23 dmg [User recoils 5 dmg] Bite, 19 dmg
Ean (m) Lv. 14 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 23 dmg at full health. At half health, 25 dmg. At 7 hp and lower, 27 dmg Ace, 20 dmg
[F]Iara Lv.7 Hp.44 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 8 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 5? more damage, and does 5? damage less
Bubbles(f) (Gets the attack confusion, I think, at level 16? Replace Focus Energy with Confusion, please) lv. 16 Hp.55/55 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 14 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 30
Enna (f) Lv. 21 Hp. 60/60 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 or 6? points Quick Attack, 25 dmg Tail Whip, Icy Wind, 27 dmg
Items Pokeballs: 21 (3/12) Greatballs: 9 (22/25) Ultraballs: 4 (18/50) Masterballs: 2 Potions: 23 (5/5)
(3/6)
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Posted: Sat Nov 15, 2008 6:36 pm
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Matt - 16
[F]Lily Lv.19 Hp.58/58 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 27 dmg Growl, 27 dmg Razor Leaf, 32 Has an increased chance for a critical hit.
Eevee (f) lv. 14 Hp. 50/50 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 23 dmg [User recoils 5 dmg] Bite, 19 dmg
Ean (m) Lv. 14 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 23 dmg at full health. At half health, 25 dmg. At 7 hp and lower, 27 dmg Ace, 20 dmg
[F]Iara Lv.7 Hp.44 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 8 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 5? more damage, and does 5? damage less
Bubbles(f) (Gets the attack confusion, I think, at level 16? Replace Focus Energy with Confusion, please) lv. 16 Hp.55/55 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 14 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 30
Enna (f) Lv. 21 Hp. 60/60 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 or 6? points Quick Attack, 25 dmg Tail Whip, Icy Wind, 27 dmg
Items Pokeballs: 21 (4/12) Greatballs: 9 (23/25) Ultraballs: 4 (19/50) Masterballs: 2 Potions: 23 (1/5)
(4/6)
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Posted: Sat Nov 15, 2008 6:38 pm
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Matt - 16
[F]Lily Lv.19 Hp.58/58 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 27 dmg Growl, 27 dmg Razor Leaf, 32 Has an increased chance for a critical hit.
Eevee (f) lv. 14 Hp. 50/50 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 23 dmg [User recoils 5 dmg] Bite, 19 dmg
Ean (m) Lv. 14 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 23 dmg at full health. At half health, 25 dmg. At 7 hp and lower, 27 dmg Ace, 20 dmg
[F]Iara Lv.7 Hp.44 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 8 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 5? more damage, and does 5? damage less
Bubbles(f) (Gets the attack confusion, I think, at level 16? Replace Focus Energy with Confusion, please) lv. 16 Hp.55/55 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 14 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 30
Enna (f) Lv. 21 Hp. 60/60 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 or 6? points Quick Attack, 25 dmg Tail Whip, Icy Wind, 27 dmg
Items Pokeballs: 21 (4/12) Greatballs: 9 (23/25) Ultraballs: 4 (19/50) Masterballs: 2 Potions: 23 (1/5)
(5/6)
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Posted: Sat Nov 15, 2008 6:40 pm
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Matt - 16
[F]Lily Lv.20 Hp.60/60 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 28 dmg Growl, 28 dmg Razor Leaf, 33 Has an increased chance for a critical hit.
Eevee (f) lv. 15 Hp. 52/52 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 24 dmg [User recoils 6 dmg] Bite, 20 dmg
Ean (m) Lv. 15 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 24 dmg at full health. At half health, 26 dmg. At 7 hp and lower, 28 dmg Ace, 21 dmg
[F]Iara Lv.8 Hp.46 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 10 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 6? more damage, and does 6? damage less
Bubbles(f) (Gets the attack confusion, I think, at level 16? Replace Focus Energy with Confusion, please) lv. 17 Hp.57/57 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 16 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 31
Enna (f) Lv. 22 Hp. 62/62 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 or 7? points Quick Attack, 27 dmg Tail Whip (Needs to be updated) Icy Wind, 28 dmg
Items Pokeballs: 21 (4/12) Greatballs: 9 (23/25) Ultraballs: 4 (19/50) Masterballs: 2 Potions: 23 (1/5)
(6/6)
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Posted: Sat Nov 15, 2008 6:41 pm
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Matt - 16
[F]Lily Lv.20 Hp.60/60 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 28 dmg Growl, 28 dmg Razor Leaf, 33 Has an increased chance for a critical hit.
Eevee (f) lv. 15 Hp. 52/52 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 24 dmg [User recoils 6 dmg] Bite, 20 dmg
Ean (m) Lv. 15 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 24 dmg at full health. At half health, 26 dmg. At 7 hp and lower, 28 dmg Ace, 21 dmg
[F]Iara Lv.8 Hp.46 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 10 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 6? more damage, and does 6? damage less
Bubbles(f) (Gets the attack confusion, I think, at level 16? Replace Focus Energy with Confusion, please) lv. 17 Hp.57/57 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 16 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 31
Enna (f) Lv. 22 Hp. 62/62 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 or 7? points Quick Attack, 27 dmg Tail Whip (Needs to be updated) Icy Wind, 28 dmg
Items Pokeballs: 21 (4/12) Greatballs: 9 (23/25) Ultraballs: 4 (19/50) Masterballs: 2 Potions: 23 (1/5)
(1/6)
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Posted: Sat Nov 15, 2008 6:52 pm
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Matt - 16
[F]Lily Lv.20 Hp.60/60 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 28 dmg Growl, 28 dmg Razor Leaf, 33 Has an increased chance for a critical hit.
Eevee (f) lv. 15 Hp. 52/52 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 24 dmg [User recoils 6 dmg] Bite, 20 dmg
Ean (m) Lv. 15 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 24 dmg at full health. At half health, 26 dmg. At 7 hp and lower, 28 dmg Ace, 21 dmg
[F]Iara Lv.8 Hp.46 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 10 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 6? more damage, and does 6? damage less
Bubbles(f) (Gets the attack confusion, I think, at level 16? Replace Focus Energy with Confusion, please) lv. 17 Hp.57/57 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 16 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 31
Enna (f) Lv. 22 Hp. 62/62 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 or 7? points Quick Attack, 27 dmg Tail Whip (Needs to be updated) Icy Wind, 28 dmg
Items Pokeballs: 21 (4/12) Greatballs: 9 (23/25) Ultraballs: 4 (19/50) Masterballs: 2 Potions: 23 (1/5)
(2/6)
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Posted: Sat Nov 15, 2008 7:53 pm
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Matt - 16
[F]Lily Lv.20 Hp.60/60 Leaf Guard This Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 28 dmg Growl, 28 dmg Razor Leaf, 33 Has an increased chance for a critical hit.
Eevee (f) lv. 15 Hp. 52/52 Run Away This Pokémon can always run from wild battles. Attacks Covet - Take the targets item Take Down, 24 dmg [User recoils 6 dmg] Bite, 20 dmg
Ean (m) Lv. 15 Hp. 48/48 Adaptability Moves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] Attacks Flail - 24 dmg at full health. At half health, 26 dmg. At 7 hp and lower, 28 dmg Ace, 21 dmg
[F]Iara Lv.8 Hp.46 Run Away This Pokémon can always run from wild battles. Attacks Tackle, 13 Tail Whip, Lowers the target's Defense. [takes 10 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 6? more damage, and does 6? damage less
Bubbles(f) (Gets the attack confusion, I think, at level 16? Replace Focus Energy with Confusion, please) lv. 17 Hp.57/57 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep] Tail Whip, Lowers the target's Defense. [takes 16 more damage] Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 31
Enna (f) Lv. 22 Hp. 62/62 Snow Cloak This Pokémon's Evasion rises one level during Hail. Attacks Charm - Reduces opponent pokemons offensive damage by 3 or 7? points Quick Attack, 27 dmg Tail Whip (Needs to be updated) Icy Wind, 28 dmg
Items Pokeballs: 21 (4/12) Greatballs: 9 (23/25) Ultraballs: 4 (19/50) Masterballs: 2 Potions: 23 (1/5)
(3/6)
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Posted: Sat Nov 15, 2008 7:59 pm
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Perrian Matt - 16 [F]Lily Lv.20 Hp.60/60 Leaf GuardThis Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 28 dmg Growl, 28 dmg Razor Leaf, 33 Has an increased chance for a critical hit. Eevee (f)lv. 15 Hp. 52/52 Run AwayThis Pokémon can always run from wild battles. AttacksCovet - Take the targets item Take Down, 24 dmg [User recoils 6 dmg] Bite, 20 dmg Ean (m)Lv. 15 Hp. 48/48 AdaptabilityMoves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] AttacksFlail - 24 dmg at full health. At half health, 26 dmg. At 7 hp and lower, 28 dmg Ace, 21 dmg [F]IaraLv.8 Hp.46 Run AwayThis Pokémon can always run from wild battles. AttacksTackle, 13 Tail Whip, Lowers the target's Defense. [takes 3 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 6? more damage, and does 6? damage lessBubbles(f) (Gets the attack confusion, I think, at level 16? Replace Focus Energy with Confusion, please) lv. 17 Hp.57/57 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep]Tail Whip, Lowers the target's Defense. [takes 7 more damage]Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 31 Enna (f)Lv. 22 Hp. 62/62 Snow Cloak This Pokémon's Evasion rises one level during Hail. AttacksCharm - Reduces opponent pokemons offensive damage by 3 or 7? points Quick Attack, 27 dmg Tail Whip (Needs to be updated) Icy Wind, 28 dmg Items Pokeballs: 21 (4/12) Greatballs: 9 (23/25) Ultraballs: 4 (19/50) Masterballs: 2 Potions: 23 (1/5) (4/6)
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Posted: Tue Nov 18, 2008 8:59 am
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Perrian Perrian Matt - 16 [F]Lily Lv.20 Hp.60/60 Leaf GuardThis Pokémon is immune to major status effects during Sunny Day. Attacks Tackle, 28 dmg Growl, 28 dmg Razor Leaf, 33 Has an increased chance for a critical hit. Eevee (f)lv. 15 Hp. 52/52 Run AwayThis Pokémon can always run from wild battles. AttacksCovet - Take the targets item Take Down, 24 dmg [User recoils 6 dmg] Bite, 20 dmg Ean (m)Lv. 15 Hp. 48/48 AdaptabilityMoves with the same type as this Pokémon become more powerful. [+2 dmg to normal attacks] AttacksFlail - 24 dmg at full health. At half health, 26 dmg. At 7 hp and lower, 28 dmg Ace, 21 dmg [F]IaraLv.8 Hp.46 Run AwayThis Pokémon can always run from wild battles. AttacksTackle, 13 Tail Whip, Lowers the target's Defense. [takes 3 more damage] Helping Hand User's ally's next move inflicts 50% more damage. Tickle, Lowers the target's Attack and Defense. target takes 6? more damage, and does 6? damage lessBubbles(f) (Gets the attack confusion, I think, at level 16? Replace Focus Energy with Confusion, please) lv. 17 Hp.57/57 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks Yawn - Target Sleeps at the end of the next turn. [random# 1-6, how many turns target is asleep]Tail Whip, Lowers the target's Defense. [takes 7 more damage]Focus Energy, Increases the critical hit counter by 1 until the user leaves battle. Tackle, 31 Enna (f)Lv. 22 Hp. 62/62 Snow Cloak This Pokémon's Evasion rises one level during Hail. AttacksCharm - Reduces opponent pokemons offensive damage by 4 points Quick Attack, 27 dmg Tail Whip (Needs to be updated) Icy Wind, 28 dmg Items Pokeballs: 21 (5/12) Greatballs: 9 (24/25) Ultraballs: 4 (20/50) Masterballs: 2 Potions: 23 (2/5) (5/12)
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