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Posted: Fri Dec 19, 2008 4:50 pm
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Yeah, well, I grew up with Battle Toads and Double Dragon, but if either of those characters were in Super Smash Bros., I wouldn't say they're relevant. I still play the games and still love them, but a dead franchise is a dead franchise. And if Microsoft were to make a similar game to Super Smash Bros and included Master Chief, Marcus Fenix, as well as the characters from Rare which they now own, such as Joanna Dark, Konker, Banjo... If they were to include one of the Battle Toads into the game, it wouldn't make them any more relevant.
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Posted: Fri Dec 19, 2008 8:00 pm
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Posted: Fri Dec 19, 2008 9:30 pm
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I just think there's way too many generic looking characters in Brawl. It's got like, the meat of the game, Kirby, Mario, Solid Snake, Samus, Sonic, Pikachu, the characters that everone's gonna pick most of the time. And then you got like, some new pokemon from the latest versions, Pit, ROB, and a bunch of, let's face it, filler characters. Although I think the biggest problem is with the clones. I mean, you got Ness, you got Marth, okay. But then they have to bring in some side characters like Roy and Lucas from those same series, and that's completely unnecessary, I think. That's the thing, they're pulling from the same series, just to fill in the character screen. Either way, I think Brawl, and Super Smash Bros as a franchise is way overrated. I definitely don't see it as a killer app for the Wii.
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Posted: Fri Dec 19, 2008 9:36 pm
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Posted: Fri Dec 19, 2008 9:59 pm
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Posted: Sat Dec 20, 2008 12:09 am
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Posted: Sat Dec 20, 2008 1:44 am
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Posted: Sat Dec 20, 2008 6:12 pm
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Biohazard EXTREME It's not very balanced from what I've seen, too. Like, Samus can kick pretty much anyone's a**, whereas characters like Mr. Game and Watch, are severely underpowered. *Ack-hem* As an exceptional player at that game, the unbalance within it, to me, depends upon the person playing and which characters they have. I present some situations that appear constantly when me and my friends play: -When friend "Jay" gets the fan, no matter what, he can possibly kill me 2+ times with it, just by rapidly hitting the standard attack button and keeping me in the swing area. -When friend "Arc" chooses Zelda, all his attacks take precedence over mine and everyone else playing. -When I play, normally my attacks take precedence over everyone else's, sans "Arc" with Zelda, and when I'm two lives down, I can come back from that and get victory. -When friends other than "Jay" pick Sonic while he is there, a vendetta occurs where he targets the Sonic player in order to prove who the best Sonic user is. -When friend "Jay" and I are on our last life, the Smash Ball has a habit of materializing and floating wherever "Jay" moves, most noticeably when he has Sonic. As for Samus being able to beat anyone, that is debatable because of characters like Fox, Pit and Rob that have reflector attacks. I'm a player who abuses reflector attacks. And as for Game&Watch, he is unorthodox do to his movement and attack animations not having any frames other than two or three. Against Samus, his oil attack (down+B) can catch up to three projectile attacks (excluding missiles) and then unleashes with power equal to the three attacks totaled.
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Posted: Sat Dec 20, 2008 6:27 pm
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Vinessa_Valentine Biohazard EXTREME It's not very balanced from what I've seen, too. Like, Samus can kick pretty much anyone's a**, whereas characters like Mr. Game and Watch, are severely underpowered. *Ack-hem* As an exceptional player at that game, the unbalance within it, to me, depends upon the person playing and which characters they have. I present some situations that appear constantly when me and my friends play: -When friend "Jay" gets the fan, no matter what, he can possibly kill me 2+ times with it, just by rapidly hitting the standard attack button and keeping me in the swing area. -When friend "Arc" chooses Zelda, all his attacks take precedence over mine and everyone else playing. -When I play, normally my attacks take precedence over everyone else's, sans "Arc" with Zelda, and when I'm two lives down, I can come back from that and get victory. -When friends other than "Jay" pick Sonic while he is there, a vendetta occurs where he targets the Sonic player in order to prove who the best Sonic user is. -When friend "Jay" and I are on our last life, the Smash Ball has a habit of materializing and floating wherever "Jay" moves, most noticeably when he has Sonic. As for Samus being able to beat anyone, that is debatable because of characters like Fox, Pit and Rob that have reflector attacks. I'm a player who abuses reflector attacks. And as for Game&Watch, he is unorthodox do to his movement and attack animations not having any frames other than two or three. Against Samus, his oil attack (down+B) can catch up to three projectile attacks (excluding missiles) and then unleashes with power equal to the three attacks totaled. Yeah well this is way off topic, but yeah, I'm talking about moves in general, not using items, and the game and watch buet collecting is hard to use since you have to time it perfectly. People who use Pit that are casual gamers are the ones who piss other people off by using the rapid spin dagger move all the time I really ******** ahted it sincfe I was marth. Once you get touchedit's almost impossible mfor me to get away unless I'm on the edge. I say Nintendo ******** up big time. This is why I don't like playing brawl. So yeha end of discussion.
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Posted: Sat Dec 20, 2008 9:58 pm
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Posted: Sat Dec 20, 2008 10:03 pm
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Posted: Sat Dec 20, 2008 11:08 pm
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Posted: Fri Dec 26, 2008 5:40 pm
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The fact that there is no way to access the true canon ending of the first Resident Evil; that being the ending were Chris, Jill, Barry, and Rebecca all escape. Now, the first one, I can forgive. They didn't really have a sequel in mind when they made the first game. However, with REmake, they knew what the true canon ending was, but that ending was still not included. I was really looking forward to seeing that in REmake, but they ripped us off.
Seriously, there's no way to see the true, canon ending to the mansion incident story in any reincarnation of RE1? What kind of bullshit is that?!?
I only saw the true ending on Youtube when someone spliced the best endings for Chris and Jill together in the PSX version.
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Posted: Mon Dec 29, 2008 11:57 am
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Posted: Mon Dec 29, 2008 1:56 pm
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