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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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BlackJack1995

PostPosted: Sun Sep 18, 2022 11:27 am
Redoing Hitoshi completely now that I'm back. He has a lot of extra chakra/stamina and some extra slots for jutsu and styles but those are from the Halloween and Christmas rewards last year. I guess this is probably using up his respec, which is fine.

User Image - Blocked by "Display Image" Settings. Click to show.
                        ▰ PERSONAL DATA

                        Full Name: Hitoshi Hoshigaki
                        Nickname: None, currently
                        Age: 19
                        Birthdate: 03/18
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Black
                        Eye Color: Grey
                        Height: 6'03''
                        Weight: 185 lbs
                        Bloodline: Hoshigaki Clan


                        Non-Combat Outfit: Baggy, navy blue pants, a tied teal waist sash, and a dark blue open vest. Over all of this he wears a plain black haori, covering up the shark scales on his ribs and arms. He also has several accessories that he likes to switch out, though his favorites are his red and gold necklaces.
                        Combat Outfit: The same as his non-combat outfit.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Never let another person force you to fall in line."
                        Personality: Hitoshi isn't exactly used to anyone wanting to talk to him, so he tends to remain quiet when given the option. Despite that, he actually doesn't like to be alone, so he usually ends up just kind of... standing there. Existing. Just know, that if he's bothering to stay by your side it's because he enjoys your company. If he didn't, then he'd just leave without a word. He tends to put off an aloof persona as if he doesn't really care about what's going on around him. He is entirely unaware of this. In truth, he really just doesn't know how to have a normal conversation with people. Especially those of the opposite sex. The quick temper of a Hoshigaki doesn't help matters at all, making him easily agitated by others who are rude or annoying. He has a soft spot for children though. And cute girls.

                        Hitoshi doesn't have a very high opinion of himself, despising his bloodline and quick temper especially.

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: The major shinobi villages don't tend to pay much attention to what happens outside of their walls. It's hard for them to, what with constantly being wrapped up in their own conflicts, and for the smaller villages that can't afford to request their aid... well, sometimes those villages just don't last. Hitoshi often wonders if it's evil for him to be secretly pleased with the fate of the place he once called "home".

                        Born of Hoshigaki blood into a village full of superstitious individuals who feared those like him with Bloodlines that changed their bodies in ways others would call inhuman, it didn't take long for Hitoshi to internalize such disgust for his own body. Others might have rebelled against such unfair discrimination, but it's easy for others to say that when they weren't taught from a young age that they were monsters. After watching a young member of the Kemono Shinzō clan get beaten half to death after being caught taking on his animal form he quickly learned that it would be safer for both himself and his mother if he just fell in line. After all, they were pretty fortunate. Besides their sharp teeth, all they had to show they were different were scales on their arms and torso, features that were easily covered up by clothing.

                        Of course, things rarely go to plan where children are involved. Sometimes, an excuse isn't needed. There will always be those who choose to bully others for no particular reason besides that they can, and Hitoshi was an easy target. It didn't take much for his temper to flare up, and despite his best attempts to keep it in line he would find himself regularly getting dragged into fights he wanted no part in. All it took was a torn sleeve, revealing his scaled arm to the world, and the village's wrath soon descended upon him and his mother. They didn't have time to act on it though, for they were all quickly killed.

                        Hitoshi doesn't know anything about the group responsible for it, or why they'd chosen that particular day to revolt. What he does remember is great clouds of insects, gallons of blood, elemental ninjutsu being thrown left and right, and dozens of... intoxicated people with horns? Eventually, he made it back home where he knew his mother would be, only to witness that his home, as well his mother in it, had been reduced to a pile of rubble. He never was able to find his mom's body, or even figure out which side of the battle to blame. Even if he could, he knew that there was nothing he could do about it. The city was basically reduced to ash at that point, himself the sole "lucky" survivor that he knew of at least. He ended up hiding in the ruins of a nearby house, unsure of what to do as he had never once left his village before, just knowing he didn't want to get found by either side of the battle that had taken place.

                        Eventually, he was discovered by a Chunin of Konohagakure passing through, on her way home from a mission. With no other options available, Hitoshi asked the woman who called herself Yukiko to take him with her. Thankfully, she took him. Yukiko was a kind, yet stern woman. When he told her that he wanted to be strong, she taught him everything she knew in the trip to Konoha. Those months of training were basically hell for him, but he surprisingly caught on quickly, especially once she put a spear in his hands. Never once did he show an interest in his bloodline, however, preferring to ignore the existence of what had caused him so much strife.

                        The Chunin could only teach Hitoshi so much without it affecting her personal life. She'd grown fond of him though, so upon arriving back to Konoha she allowed him to live with, becoming his legal guardian. From there he was enrolled into the academy, where he could complete his training and hopefully in that time figure out what he'd do after.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Blood KnightYour bloodline and implant techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Second Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Signature Style: Doki Yari


                        ▱▰▱ Cross Class:Bloodline – Bukijutsu: Bloodline abilities that effect stats are increased by [1] per rank of the technique. In addition, the user is able to combine a bloodline technique and a bukijutsu technique together for a single action, paying the resource cost of both every three posts.

                        Chakra Pool: 575
                        Stamina Pool: 600
                        Chakra Element: Suiton, Raiton
                        Chakra Color: Navy
                        Chakra Materialization:
                        Stats:
                        • Strength ► 2
                        → N/A
                        • Speed ► 3
                        → Surf or Swim
                        • Agility ► 2
                        → N/A
                        • Endurance ► 3
                        → N/A

                        Strengths:
                        • If he can cut it, he can probably kill it. Hitoshi is good at buffing his own stats and reducing his opponents, and all he needs is a single cut or wound inflicted upon the opponent to make the most of his bloodline.
                        • Great at close or long range. At long range, his bloodline makes enemy suiton jutsu all but useless against him, even when they have Overwhelming.
                        • Can easily track a wounded opponent thanks to his bloodline.
                        Weaknesses:
                        • If he can't cut it, he'll probably have some difficulty killing it, and Genjutsu specialists are mighty hard to cut.
                        • As a Hoshigaki, he tends to be easily angered and has a hot temper. He's spent his whole life trying to suppress that anger instead of dealing with, so Hitoshi still doesn't really know how to handle his temper, leading to him regularly getting into fights that could otherwise be avoided.
                        • Low self confidence.
                        Fears:
                        • Being seen as inhuman, or a monster.
                        • Boiling water.

                        Modifiers:
                        • All Hoshigaki have the water element, and techniques that form sharks made of water do not require slots to learn and require one rank less in chakra cost at a minimum of [5].
                        • Hoshigaki are quick to anger, and when they smell blood, literally or figuratively, they tend to be quick to capitalize on the weakness they perceive.
                        • Hoshigaki possesses a set of gills for the innate breathing of either air or water.
                        • Sharkskin is tough and jarring to others so any physical contact made with a Hoshigaki results in tier one paralysis on the limb that made contact with the Hoshigaki.
                        • Hoshigaki are automatically contracted with the fish, and their animal sage mode does not take a spot away from the contract's sage limit. Animal sage mode is separate from the Hoshigaki sage mode.
                        • Hoshigaki are able to inflict tiered drench with all of their techniques.
                        • All primary members of the Hoshigaki Clan are automatically contracted to the aquatic summons of the Verdant Abyss and are able to summon them once they learn the summoning technique. Must travel to the Verdant Abyss to become a sage. If you sign any other contract then you lose access to the aquatic summons.
                        • Bukijutsu costs [10] less resource to use at every body rank, maxing out at 60 less at S+, always to a minimum of 5 resource paid per technique.
                        • Bloodline techniques cost [1] rank less in resource to use.
                        • The stamina cost of defensive simple/complex techniques is reduced by [5] at a minimum of 5
                        • Suiton Ninjutsu have Overwhelming.
                        • Bloodline techniques have Overwhelming.

                        Personal Attributes:
                        ▱▰▱ Surf or Swim | Walking on or submerged in water, Hoshigaki can dodge for one rank less in resource and their speed is boosted by [1] at E-C body rank and [2] at B-S+ body rank. They are also able to use bloodline techniques with somatic gestures.
                        ▱▰▱ Sharkskin | When the Hoshigaki's blade makes contact with a target, they absorb chakra equal to the defense used. They can also start with an additional [2] bukijutsu styles.
                        ▱▰▱ Aquatic Mastery | The user's suiton techniques may be doubled in size for no additional cost. This does not effect the strength of the user's suiton techniques. In addition, should the user's water ninjutsu or clan techniques interact with another suiton technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally. Also, the clan member gains a +1 to Strength or Speed every time they increase in body rank. This culminates in a total of +4 Stats spread to Strength & Speed as desired.
                        ▱▰▱ Halloween 2021 PA | Bloodline techniques cost [1] rank in resource to use perform.
                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        Mission XP: 0
                        Passive XP: 20
                        Total XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]
                        Academy Rewards: +10 genjutsu, +1 bukijutsu, suiton techniques have Overwhelming

                        Halloween 2021 Rewards: [ x ]
                        Christmas Gifts 2021: [ x ]


                        ▰ INVENTORY

                        • Shuriken x20
                        • Senbon x 20
                        • Kunai x10
                        • Naginata
                        • Gauntlets with tekko kagi

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 18
                        • Genjutsu | 00 / 16
                        • Taijutsu Styles | 03 / 03
                        • Bukijutsu Styles | 06 / 06

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Suiton
                        • All E-rank

                        Raiton
                        • All E-rank

                        Hoshigaki
                        • All E-rank

                        Genjutsu

                        Illusory
                        • All E-rank

                        Enchantment
                        • All E-rank

                        Instance
                        • All E-rank

                        Chain
                        • All E-rank

                        Taijutsu
                        Channeling Martial Skill
                        • Stage 1-3

                        Kote Art
                        • Stage 1-3

                        Mach Fist Style
                        • Stage 1-3

                        Bukijutsu
                        Doki Yari
                        • Stage 1-3

                        Siegebreaker
                        • Stage 1-3

                        Ja Ryu
                        • Stage 1-3

                        Teikiatsu Ryu
                        • Stage 1-3

                        Edge Punisher
                        • Stage 1-3

                        Honshi Art
                        • Stage 1-3


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique





                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird
 
PostPosted: Mon Sep 19, 2022 5:28 pm
[quote"BlackJack1995"=]
Everything should be in order unless I missed something.
Approved  

Hurrak
Crew

Eternal Lop


BlackJack1995

PostPosted: Sun Sep 25, 2022 4:39 pm
Just because Kura had some PA's that I never used. Here are the three new PA's, and below is the profile if you want/need to see it.

▱▰▱ Christmas 2021 PA | Bloodline techniques are [1] rank cheaper to cast.
▱▰▱ Christmas 2021 PA | Elemental Ninjutsu may be cast with somatic gestures.
▱▰▱ Christmas 2021 PA | Gain access to the wind element.

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kura Hari
                        Nickname:
                        Age: 16
                        Birthdate: 02/21
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: C-rank

                        Hair Color: Red
                        Eye Color: Red
                        Height: 5'4''
                        Weight: 130 lbs

                        Bloodline: Hari Clan
                        Elemental Mastery: Yoton
                        Implant 1:
                        Implant 2:

                        Non-Combat Outfit: Pic. Despite being a part of the common folk, she refuses to dress in anything less than her finest clothes.
                        Combat Outfit: Pic. She doesn't like it, but she occasionally loses the black overcoat she wears over her black vest and red shirt when in a particularly tough fight. She gets really upset if it gets damaged.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Bushido is a moralistic code created for assholes who think their s**t doesn't stink."
                        Personality: Haughty and arrogant, Kura loves to hear herself talk. She believes that there is no problem she can't solve through brute force combination of her Ninjutsu, Genjutsu, and eventually the various bloodlines that help to further empower them. Some would assume she should resent those responsible for the condition of her body and the many experiments done to alter her DNA, but she in fact takes great pride in what she's been turned into. For that reason, she is obsessed with the various ninja bloodlines though even she knows better than to say as much in the presence of Zaishin royals or samurai.

                        Despite her arrogance, Kura does have compassion. It is simply reserved for those like her, commoners. Especially commoners who she views should not be. To these kindred spirits alone, she shows a softer side. One day she hopes to change the city of Zaishin for the betterment of them all and make the noble clans learn what it feels like to be on the bottom.

                        Village: Zaishin City
                        Title: Okkipiki
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Kura should have been living in the lap of luxury as a member of the prosperous Hari clan, but instead she's stuck living life as a commoner. One of the few remaining members of the clan in Zaishin village, she isn't sure how exactly it is her parents from a strong Shinobi clan came to be in Zaishin village. However it happened, they've been treated with disdain by the majority of the five noble clans due to the methods in which they choose to fight, using illusions and trickery. Such methods are viewed as dishonorable by the samurai, making it impossible for Kura's family to rise above the commonfolk despite all that they have to offer. Unfortunately, not all who claim to follow the ways of bushido are as true to those tenets as they claim, especially when it comes to those from a ninja clan.

                        All it took was one mistake. One perceived sleight, and Kura's parents were imprisoned. Their affinity for genjutsu made it easy for them to be blamed for a yokai's attack. She hasn't seen them in five years.

                        Since that time, Kura's been living on her own for the most part. Her parents had left her plenty of money, so she was lucky enough to not want for much. She never did forgive those nobles though, so when someone showed up who claimed to be sympathetic to her plight and offered to train her she said, "hell yeah. I want to get back at those assholes!" Of course, the group he was a part of never did tell her until later that the main reason she was approached was so that she could be used as a weapon against the ruling class. That they fully intend on doing things such as performing genetic experiments on her to grant her access to more bloodlines, and eventually even a curse mark if necessary. Kura didn't care though. All she wanted was the power to get back at those nobles.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class. D-rank: Katon, A-rank: Doton
                        Second Class: Genjutsu
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: Sight

                        ▱▰▱ Cross Class:Ninjutsu – Genjutsu Class: The user is able to combine their ninjutsu and genjutsu together for one action by using the ninjutsu as a trigger by effecting the target's senses. This ability has a three post cool down. Ninjutsu and Genjutsu cost five chakra less per rank of the technique.

                        Chakra Pool: 1260
                        Stamina Pool: 600
                        Chakra Element: Katon, Doton
                        Chakra Color: Royal azure
                        Chakra Materialization: Shards of glass raining down around her, vanishing into blue flames as they hit the ground.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 2
                        → N/A
                        • Agility ► 2

                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Kura has an enormous chakra pool, and is not afraid to use it. Her ability to overwhelm Ninjutsu with her own and reflect the opponent's with her mirrors also means she's rarely in danger from an opponent's attacks. Getting into a Ninjutsu duel with her is a bad idea.
                        • Despite her weakness at close range, Kura is very good at playing keep away with those who attempt to. Between her constant barrage of illusions and fire, the odds of getting close enough to her to land a punch are usually pretty low.
                        • Though her loyalty is mostly only to herself, Kura still does what she can to help others. She tries not to go out of her way to hurt others unless they decided to pick a fight.
                        Weaknesses:
                        • The Sakkakugan. Genjutsu specialists with it are just better at Genjutsu than her and the ability to turn off her bloodline and all her implants is a real pain. Not to mention she does tend to rely on using her mirrors to deflect enemy Ninjutsu.
                        • Not a very good close range fighter. She has some answers to those who try to get in close, but if they manage to then she's pretty screwed since she can't really take a hit.
                        • She doesn't get along well with anyone from the five noble clans of Zaishin, and refuses to work with them. She'll often do things just to spite them, which has gotten her into trouble.
                        • Arrogant and loves the sound of her own voice. Can't shut up.
                        Fears:
                        • The five noble clans of Zaishin, though she would never admit it.
                        • That choosing to follow Machigai will backfire, and that he might just make everything worse.
                        • Feeling helpless.

                        Modifiers:
                        • The user is able to combine their ninjutsu and genjutsu together for one action by using the ninjutsu as a trigger by affecting the target's senses. This ability has a three-post cool down.
                        • Ninjutsu fired through the two-way mirrors augmented by the Magnify technique can be increased by [2] ranks thrice per battle. Also, the Hari can double a technique with the Refract technique without the rank drop and shattering of the mirror once per battle.
                        • Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown.
                        • Genjutsu with sight as the primary sense are [1] rank cheaper to cast.
                        • Ninjutsu and Genjutsu cost [5] chakra less per rank of the technique.
                        • Bloodline techniques are [1] rank cheaper to cast.
                        Personal Attributes:
                        ▱▰▱ Smoke and Mirrors | The Hari is able to cast any and all genjutsu through eye contact with their created mirrors. This ability costs no chakra or action and allows the mirror to act as a visual trigger. Genjutsu cast in this way are acutely bewitching and have their mental stress and insanity effects extended after the genjutsu ends by [2] posts for no cost or action. Finally, due to their prowess in enchanting mirrors, the Hari can learn an additional 10 enchanting genjutsu at D-Rank, B-Rank, and S-Rank body.
                        ▱▰▱ Through the Looking Glass | Ninjutsu fired through the two-way mirrors augmented by the Magnify technique can be increased by [2] ranks thrice per battle. Also, the Hari can double a technique with the Refract technique without the rank drop and shattering of the mirror once per battle. Finally, the Hari receives 200 extra chakra to their pool.
                        ▱▰▱ Grand Reflections | The Hari's mirrors can appear to be of finer craftsmanship with ornate frames if desired. As a result, the Hari doubles the number of posts their mirrors stay active and doubles their range of control. Additionally, thrice per battle, the Hari can use the Reflect technique without paying its cost. Finally, while the mirrors are active at E-C rank body your agility stat increases by [1] and by [2] at B-S+ rank body.
                        ▱▰▱ Academy PA Master of Transmutation | Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown. The user also receives 200 additional chakra.
                        ▱▰▱ Academy PA Reflection | Kura is able to cast Ninjutsu through any reflective surface she controls. If she casts Ninjutsu in this way, her reflection will appear in the mirror or crystal she wishes for the technique to originate from. The reflection would then perform the hand signs or somatic gestures necessary, and then it would be fired using the reflective surface as an origin point rather than herself. This is only possible to do using those reflective surfaces within her range of control. The normal rules of requiring the same amount of time to mold the chakra when casting jutsu in this way as it would when using normal hand seals apply.
                        ▱▰▱ Fire Element PA Choking Flames | Kura's katon techniques burn so hot they match the azure color of her chakra. These flames burn the oxygen in the air, allowing Kura's fire-based techniques to cause the suffocation status to those within 10 feet of the flame for each rank of the technique at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.
                        ▱▰▱ Halloween 2021 PA Genetic Palette: | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.
                        ▱▰▱ Christmas 2021 PA | Bloodline techniques are [1] rank cheaper to cast.
                        ▱▰▱ Christmas 2021 PA | Elemental Ninjutsu may be cast with somatic gestures.
                        ▱▰▱ Christmas 2021 PA | Gain access to the wind element.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30,500
                        Mission XP: 470
                        Passive XP: 30
                        Total XP: 500

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]
                        Academy Rewards: +2 PA's, Hari bloodline techniques have Overwhelming

                        Halloween 2021 Rewards: [ x ]
                        Christmas Gifts 2021: [ x ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 26 / 43
                        • Katon | 12 / 15
                        • Doton | 13 / 18
                        • Maruton | 00 / 10
                        • Genjutsu | 11 / 15 (+10/10 Enchantment)
                        • Taijutsu Styles | 03 / 03
                        • Bukijutsu Styles | 01 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Collaboration [ Korabo ] | Rank X | Passive
                        • Wave Transmission Technique | Rank C-A
                        • Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        • Vibrating Sound Drill [ Kyoumeisen ] | Rank C
                        • Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
                        Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        ---Shadow Clone Explosion [ Bunshin Bakuha ] | Rank A
                        ---Shuriken Shadow Clone Technique [ Shuriken Kage Bunshin no Jutsu ] | Rank A
                        ---Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment
                        Sound Wave Technique [ Onpa no Jutsu ] | Rank A
                        Spiral Sphere [ Rasengan ] | Rank A | Variable
                        Relentless Four Headed Dragon [ Shitsuyōna Shi-tō Ryuu ] | Rank S+

                        Katon
                        • All E-rank
                        • Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
                        ---Burning Cinder: Two [ Nenshou Ha: Nii ] | Rank C
                        ---Burning Cinder: Three [ Burning Cinder: Three ] | Rank A
                        ---Burning Cinder: Four [ Nenshou Ha: Shi ] | Rank S
                        ---Burning Ash Accumulation [ Haisekishou ] | Rank Null
                        ---Fire Release: Hiding in Fire Technique [ Katon: Haijingakure no Jutsu ] | Rank S+
                        • Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        • Flash Fan Technique [ Hoteri Ougigata no Jutsu ] | Rank D
                        • Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
                        ---Grand Fireball [ Gurando Endan ] | Rank B
                        ---Oil Fireball [ Abura Endan ] | Rank X
                        ---Great Fireball Shower Technique [ Gōka Hitoame no Jutsu ] | Rank S
                        • Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
                        ---Mythical Fire Phoenix Nails Red Technique [ Housenka Tsumabeni no Jutsu ] | Rank B
                        ---Piercing Hell Strike [ Ketatamashi Makai ] | Rank A
                        ---Fire Lily Technique [ Yurika no Jutsu ] | Rank A
                        • Flame Whirlwind [ Kaen Senpuu ] | Rank C
                        • Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
                        • Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C
                        ---Great Dragon Fire Technique [ Gōryūka no Jutsu ] | Rank B
                        ---Fire Dragon Flame Projectile [ Karyuu Endan ] | Rank B
                        ---Hydra Technique [ Hidora no Jutsu ] | Rank B
                        ---Dragon Flame Release Song Technique [ Ryūen Hōka no Jutsu ] | Rank A
                        • Incendiary Technique [ Shouidan no Jutsu ] | Rank X
                        • Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
                        • Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        • Flame Sphere Technique [ Kyuuka no Jutsu ] | Rank X
                        Pulse Blast Technique [ Myaku Hitofuki no Jutsu ] | Rank B
                        ---Shatter Force Technique [ Kudakasei no Jutsu ] | Rank A
                        Incinerating Hail Technique [ Kaen Hisame no Jutsu ] | Rank B | Variable
                        Burning Clone [ Nenshou Bunshin ] | Rank B
                        Hellfire Whirlwind Skill [ Gouka Senpuu no Jutsu ] | Rank B
                        Fire Prison Technique [ Horou no Jutsu ] | Rank B
                        Head Mincing Pain [ Zukokku ] | Rank B
                        Pheasant Hunter [ Kijigari ] | Rank B
                        Running Fire [ Hibashiri ] | Rank A
                        Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
                        Flame Fist [ Kaseiken ] | Rank A
                        ---Fierce Flame Fist [ Moushou Kaseiken ] | Rank S
                        Blaze Eruption [ Kasairyuu ] | Rank A
                        Hellfire Gale [ Jigoku no Hi Kyōfū ] | Rank S
                        Extinguishing Curtain Field [ Keshimakuga Hara ] | Rank S
                        Fire Release: Demon Lantern [ Katon: Onidōrō ] | Rank S
                        True Hydra Technique [ Shinhidora no Jutsu ] | Rank S
                        Blazing Clone Technique [ Homura Bunshin no Jutsu ] | Rank S
                        Dragon of the Raging Storm [ Oorashi no Ryuu ] | Rank S

                        Doton
                        • All E-rank
                        • Earth Clone Skill [ Doton Bunshin no Jutsu ] | Rank D
                        • Mud Interceptor [ Geigeki No Doro ] | Rank D
                        • Ground Shaking Technique [ Rikujou Douyou no Jutsu ] | Rank D
                        ---Ground Shock Wave Technique [ Rikujou Shougekiha no Jutsu ] | Augment | Learned as C
                        • Double Suicide Decapitation Technique [ Shinjuu Zanshu no Jutsu ] | Rank D
                        • Pebble Barrage [ Tamaishi Danmaku ] | Rank D
                        • Ant-Lion Technique [ Arijigoku no Jutsu ] | Rank C-S+
                        • Explosive Stone Body Replacement [ Bakuyaku Iwa Kawarimi ] | Rank C
                        • Underground Fish Projection [ Dochuu Eigyo ] | Rank C | Augment
                        • Earth Flow Wave [ Doryuuha ] | Rank C
                        • Earthen Rising Spears [ Doryuusou ] | Rank C
                        • Stone Avalanche [ Iwa Nadare ] | Rank C
                        • Ram Head [ Ohitsuji Kashira ] | Rank X
                        • Revolving Split Earth Palm [ Retsudo Tenshou ] | Rank C
                        Pulsating Earth [ Chikyuu no Myakuhaku ] | Rank B
                        Doryuu Heki [ Mud Slide Barrier ] | Rank B | Variable
                        Earth Style Split [ Doryuu Katsu ] | Rank B
                        Earth Dragon Projectile [ Doryuudan ] | Rank B
                        Earth Style Rampart [ Doryuu Jouheki ] | Rank B
                        ---Earth Style Wall [ Doryuu Heki ] | Augment | Learned as B
                        ---Earth Dome [ Iwa no Doomu ] | Augment | Learned as A
                        Mudslide [ Dosekiryuu ] | Rank B
                        Rock Plate Coffin [ Ganban Kyuu ] | Rank B
                        Rock Pillar Prison Technique [ Ganchuurou no Jutsu ] | Rank B | Variable
                        Rock Pillar Spears [ Ganchuusou ] | Rank B-S
                        Volcanic Earth Clone Skill [ Karyoku Bunshin no Jutsu ] | Rank B
                        Rock Clone Technique [ Sekkai Bunshin no Jutsu ] | Rank B
                        Rock Golem [ Iwa Gōremu ] | Rank A
                        Landslide [ Dochūbaku ] | Rank A
                        Mud Wolves [ Dororou ] | Rank A
                        Earth and Stone Dragon [ Dosekiryuu ] | Rank A
                        Covering Lid [ Otoshi Buta ] | Rank A | Variable
                        Earth Shift Core [ Chidoukaku ] | Rank X|
                        Volcanic Dragon Blast [ Kazangan Doryuudan no Jutsu ] | Rank A
                        Earth Plate Barrage [ Tsuchi Zuhan Danmaku ] | Rank A
                        Swamp of the Underworld [ Yomi Numa ] | Rank A
                        Mud Rush Wave [ Deido Sattou Nami no Jutsu ] | Rank A
                        Earth Barrier Raging Wave [ Tsuchi Shouheki Gekido Nami no Jutsu ] | Rank A
                        Earth Dragon God Blast [ Shindoryuudan no Jutsu ] | Rank A
                        Clay Barrier Prison [ Kekkai Doroudomu ] | Rank A
                        Stone Pillar [ Sekkai Zanchuu ] | Rank A
                        Earth's Disembodiment [ Chikyuu no Tachikirumono ] | Rank A
                        Dragon Explosion Technique [ Bakuha no Jutsu ] | Rank S
                        Stone Castle Creation [ Sekkai Daichi Souzou ] | Rank S
                        Earth Corridor [ Tsuchi Kairou ] | Rank S | Learned as A
                        Earthen Tsunami Technique [ Dosei Tsunami Technique ] | Rank S
                        Mountain Creation [ Yama Souken ] | Rank S

                        Hari
                        • All E-B rank

                        Yoton


                        Genjutsu
                        Illusory
                        • All E-rank
                        Rank C
                        • Dust Imitation Clone Technique [ Chiri Magai Bunshin no Jutsu ]
                        • Raging Rapids of Mud [ Doro no Gekiryuu ]
                        • Echo of Autumn [ Aki no Hibiki ]
                        Rank B
                        • Hydra Clone Technique [ Hyudora Bunshin no Jutsu ]
                        • Deepest Part of the Earth Technique [ Konrinzai no Jutsu ]
                        • Nightmare Shadow [ Akumu Kage ]

                        Rank A
                        • Absolute Weather Control Technique [ Zettai Tenkou Kansei no Jutsu ]
                        • Dust Covered Sky [ Chiridaruma Kuuchuu ]
                        • Fissure Technique [ Kiretsu no Jutsu ]
                        • Demonic Illusion: Decaying Earth Technique [ Haitai Chihyou no Jutsu ]
                        • Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ]
                        • False Body Technique [ Mougo Mukuro no Jutsu ]
                        • Shroud of Darkness [ Kurayami no Oii ]


                        Enchantment
                        • All E-rank
                        Rank D
                        • Leer of the Peculiar [ Dokuji no Gyoushi ]
                        • Through the Looking Glass [ Kugurinukeru Meikyou ]
                        • Voice of the Peculiar [ Dokuji no Onsei ]
                        • Ghost Touch [ Youma Tacchi ]
                        • Demonic Illusion: Hell Viewing Technique [ Magen: Narakumi no Jutsu ]
                        • Plague of Rats [ Pesuto ]
                        • Demonic Illusion: Heated Soul
                        • Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ]
                        Rank C
                        • Voice of Compromise [ Jouho no Koe ]
                        • Journey into Black Darkness Technique [ Kokuangyou no Jutsu ]
                        • False Strike Technique [ Mougo Shibaku no Jutsu ]
                        • Taste of Locusts [ Inago no Akushumi ]
                        • Melting Flesh Technique [ Nikuyouyuu no Jutsu ]
                        • False Flame Technique [ Nise Honō no Jutsu ]
                        Rank B
                        • Breath of Dirt [ Hitoiki no Chiri ]
                        • Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ]
                        • Dark Realm of the Dragon [ Akuma no dākurerumu ]
                        • Grotesque Taste [ Iyana Aji ]

                        Rank A
                        • Illusion of Gravity [ Genkaku no Juuryoku ]
                        • Smothering Skill [ Musebu no Jutsu ]
                        • Dissolving Body [ Tokeru no Tai ]
                        • Wind Claws [ Kaze no Tsume ]
                        • Black Tornado [ Kuro Tatsumaki ]
                        • Desert Suffocation [ Sabaku Sanketsu ]
                        • Amplify [ Fuyasu ]
                        • Beat Motion [ Kodou Dousa ]
                        • Numbness [ Shibirekan ]
                        • Suffocation [ Chissoku ]


                        Instance
                        • All E-rank
                        Rank D
                        • Rotting Flesh Foul Smell Technique [ Kyuukai Nikutai Oshuu no Jutsu ]
                        Rank C
                        • Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ]
                        • Beating of the Body [ Karada no Rinchi ]
                        • Echo of Lament [ Aitou no Hibiki ]
                        Rank B
                        • Phantom Illusion: Betrayal [ Maboroshigen: Uragiri ]
                        • Disorientation Motion Illusion [ Shitsukentou Genkaku ]
                        • High Altitude Technique [ Kousho no Jutsu ]
                        • Art of Fake Death [ Niseshi no Gijutsu ]
                        • Nausea [ Hakike ]

                        Rank A
                        • Continuous Thunder Technique [ Keizokuteki Raimei no Jutsu ]


                        Chain
                        • All E-rank
                        Rank D
                        • Escape Room [ Dasshutsu Heya ]
                        Rank C
                        • Sensational [ Senjō ]
                        • Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ]
                        Rank B
                        • False Dodge Technique [ Mougo Hagurakasu no Jutsu ]

                        Rank A
                        • Flower Petal Dissolve [ Hanabira ga Tokemasu ]
                        • Lasting Consequences
                        • Exploding Death [ Kibaku Zetsumei ]


                        Taijutsu
                        Channeling Martial Arts
                        • Stage 1-4

                        Light Touch Style
                        • Stage 1-4

                        Mirror Image Art
                        • Stage 1-4

                        Bukijutsu
                        Phantom Slayer
                        • Stage 1-4




                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird

 
PostPosted: Mon Sep 26, 2022 5:25 am
BlackJack1995
Just because Kura had some PA's that I never used. Here are the three new PA's, and below is the profile if you want/need to see it.

▱▰▱ Christmas 2021 PA | Bloodline techniques are [1] rank cheaper to cast.
▱▰▱ Christmas 2021 PA | Elemental Ninjutsu may be cast with somatic gestures.
▱▰▱ Christmas 2021 PA | Gain access to the wind element.

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kura Hari
                        Nickname:
                        Age: 16
                        Birthdate: 02/21
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: C-rank

                        Hair Color: Red
                        Eye Color: Red
                        Height: 5'4''
                        Weight: 130 lbs

                        Bloodline: Hari Clan
                        Elemental Mastery: Yoton
                        Implant 1:
                        Implant 2:

                        Non-Combat Outfit: Pic. Despite being a part of the common folk, she refuses to dress in anything less than her finest clothes.
                        Combat Outfit: Pic. She doesn't like it, but she occasionally loses the black overcoat she wears over her black vest and red shirt when in a particularly tough fight. She gets really upset if it gets damaged.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Bushido is a moralistic code created for assholes who think their s**t doesn't stink."
                        Personality: Haughty and arrogant, Kura loves to hear herself talk. She believes that there is no problem she can't solve through brute force combination of her Ninjutsu, Genjutsu, and eventually the various bloodlines that help to further empower them. Some would assume she should resent those responsible for the condition of her body and the many experiments done to alter her DNA, but she in fact takes great pride in what she's been turned into. For that reason, she is obsessed with the various ninja bloodlines though even she knows better than to say as much in the presence of Zaishin royals or samurai.

                        Despite her arrogance, Kura does have compassion. It is simply reserved for those like her, commoners. Especially commoners who she views should not be. To these kindred spirits alone, she shows a softer side. One day she hopes to change the city of Zaishin for the betterment of them all and make the noble clans learn what it feels like to be on the bottom.

                        Village: Zaishin City
                        Title: Okkipiki
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Kura should have been living in the lap of luxury as a member of the prosperous Hari clan, but instead she's stuck living life as a commoner. One of the few remaining members of the clan in Zaishin village, she isn't sure how exactly it is her parents from a strong Shinobi clan came to be in Zaishin village. However it happened, they've been treated with disdain by the majority of the five noble clans due to the methods in which they choose to fight, using illusions and trickery. Such methods are viewed as dishonorable by the samurai, making it impossible for Kura's family to rise above the commonfolk despite all that they have to offer. Unfortunately, not all who claim to follow the ways of bushido are as true to those tenets as they claim, especially when it comes to those from a ninja clan.

                        All it took was one mistake. One perceived sleight, and Kura's parents were imprisoned. Their affinity for genjutsu made it easy for them to be blamed for a yokai's attack. She hasn't seen them in five years.

                        Since that time, Kura's been living on her own for the most part. Her parents had left her plenty of money, so she was lucky enough to not want for much. She never did forgive those nobles though, so when someone showed up who claimed to be sympathetic to her plight and offered to train her she said, "hell yeah. I want to get back at those assholes!" Of course, the group he was a part of never did tell her until later that the main reason she was approached was so that she could be used as a weapon against the ruling class. That they fully intend on doing things such as performing genetic experiments on her to grant her access to more bloodlines, and eventually even a curse mark if necessary. Kura didn't care though. All she wanted was the power to get back at those nobles.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline. This discipline cannot be taken with the Dual Ancestry discipline from Bloodline Class. D-rank: Katon, A-rank: Doton
                        Second Class: Genjutsu
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: Sight

                        ▱▰▱ Cross Class:Ninjutsu – Genjutsu Class: The user is able to combine their ninjutsu and genjutsu together for one action by using the ninjutsu as a trigger by effecting the target's senses. This ability has a three post cool down. Ninjutsu and Genjutsu cost five chakra less per rank of the technique.

                        Chakra Pool: 1260
                        Stamina Pool: 600
                        Chakra Element: Katon, Doton
                        Chakra Color: Royal azure
                        Chakra Materialization: Shards of glass raining down around her, vanishing into blue flames as they hit the ground.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 2
                        → N/A
                        • Agility ► 2

                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Kura has an enormous chakra pool, and is not afraid to use it. Her ability to overwhelm Ninjutsu with her own and reflect the opponent's with her mirrors also means she's rarely in danger from an opponent's attacks. Getting into a Ninjutsu duel with her is a bad idea.
                        • Despite her weakness at close range, Kura is very good at playing keep away with those who attempt to. Between her constant barrage of illusions and fire, the odds of getting close enough to her to land a punch are usually pretty low.
                        • Though her loyalty is mostly only to herself, Kura still does what she can to help others. She tries not to go out of her way to hurt others unless they decided to pick a fight.
                        Weaknesses:
                        • The Sakkakugan. Genjutsu specialists with it are just better at Genjutsu than her and the ability to turn off her bloodline and all her implants is a real pain. Not to mention she does tend to rely on using her mirrors to deflect enemy Ninjutsu.
                        • Not a very good close range fighter. She has some answers to those who try to get in close, but if they manage to then she's pretty screwed since she can't really take a hit.
                        • She doesn't get along well with anyone from the five noble clans of Zaishin, and refuses to work with them. She'll often do things just to spite them, which has gotten her into trouble.
                        • Arrogant and loves the sound of her own voice. Can't shut up.
                        Fears:
                        • The five noble clans of Zaishin, though she would never admit it.
                        • That choosing to follow Machigai will backfire, and that he might just make everything worse.
                        • Feeling helpless.

                        Modifiers:
                        • The user is able to combine their ninjutsu and genjutsu together for one action by using the ninjutsu as a trigger by affecting the target's senses. This ability has a three-post cool down.
                        • Ninjutsu fired through the two-way mirrors augmented by the Magnify technique can be increased by [2] ranks thrice per battle. Also, the Hari can double a technique with the Refract technique without the rank drop and shattering of the mirror once per battle.
                        • Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown.
                        • Genjutsu with sight as the primary sense are [1] rank cheaper to cast.
                        • Ninjutsu and Genjutsu cost [5] chakra less per rank of the technique.
                        • Bloodline techniques are [1] rank cheaper to cast.
                        Personal Attributes:
                        ▱▰▱ Smoke and Mirrors | The Hari is able to cast any and all genjutsu through eye contact with their created mirrors. This ability costs no chakra or action and allows the mirror to act as a visual trigger. Genjutsu cast in this way are acutely bewitching and have their mental stress and insanity effects extended after the genjutsu ends by [2] posts for no cost or action. Finally, due to their prowess in enchanting mirrors, the Hari can learn an additional 10 enchanting genjutsu at D-Rank, B-Rank, and S-Rank body.
                        ▱▰▱ Through the Looking Glass | Ninjutsu fired through the two-way mirrors augmented by the Magnify technique can be increased by [2] ranks thrice per battle. Also, the Hari can double a technique with the Refract technique without the rank drop and shattering of the mirror once per battle. Finally, the Hari receives 200 extra chakra to their pool.
                        ▱▰▱ Grand Reflections | The Hari's mirrors can appear to be of finer craftsmanship with ornate frames if desired. As a result, the Hari doubles the number of posts their mirrors stay active and doubles their range of control. Additionally, thrice per battle, the Hari can use the Reflect technique without paying its cost. Finally, while the mirrors are active at E-C rank body your agility stat increases by [1] and by [2] at B-S+ rank body.
                        ▱▰▱ Academy PA Master of Transmutation | Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown. The user also receives 200 additional chakra.
                        ▱▰▱ Academy PA Reflection | Kura is able to cast Ninjutsu through any reflective surface she controls. If she casts Ninjutsu in this way, her reflection will appear in the mirror or crystal she wishes for the technique to originate from. The reflection would then perform the hand signs or somatic gestures necessary, and then it would be fired using the reflective surface as an origin point rather than herself. This is only possible to do using those reflective surfaces within her range of control. The normal rules of requiring the same amount of time to mold the chakra when casting jutsu in this way as it would when using normal hand seals apply.
                        ▱▰▱ Fire Element PA Choking Flames | Kura's katon techniques burn so hot they match the azure color of her chakra. These flames burn the oxygen in the air, allowing Kura's fire-based techniques to cause the suffocation status to those within 10 feet of the flame for each rank of the technique at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.
                        ▱▰▱ Halloween 2021 PA Genetic Palette: | With intensive genetic therapy and strong blood, this character is able to possess more than one transplant. This allows the character up to two transplants total, of any of the three categories.
                        ▱▰▱ Christmas 2021 PA | Bloodline techniques are [1] rank cheaper to cast.
                        ▱▰▱ Christmas 2021 PA | Elemental Ninjutsu may be cast with somatic gestures.
                        ▱▰▱ Christmas 2021 PA | Gain access to the wind element.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30,500
                        Mission XP: 470
                        Passive XP: 30
                        Total XP: 500

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]
                        Academy Rewards: +2 PA's, Hari bloodline techniques have Overwhelming

                        Halloween 2021 Rewards: [ x ]
                        Christmas Gifts 2021: [ x ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 26 / 43
                        • Katon | 12 / 15
                        • Doton | 13 / 18
                        • Maruton | 00 / 10
                        • Genjutsu | 11 / 15 (+10/10 Enchantment)
                        • Taijutsu Styles | 03 / 03
                        • Bukijutsu Styles | 01 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Collaboration [ Korabo ] | Rank X | Passive
                        • Wave Transmission Technique | Rank C-A
                        • Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        • Vibrating Sound Drill [ Kyoumeisen ] | Rank C
                        • Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
                        Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        ---Shadow Clone Explosion [ Bunshin Bakuha ] | Rank A
                        ---Shuriken Shadow Clone Technique [ Shuriken Kage Bunshin no Jutsu ] | Rank A
                        ---Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment
                        Sound Wave Technique [ Onpa no Jutsu ] | Rank A
                        Spiral Sphere [ Rasengan ] | Rank A | Variable
                        Relentless Four Headed Dragon [ Shitsuyōna Shi-tō Ryuu ] | Rank S+

                        Katon
                        • All E-rank
                        • Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
                        ---Burning Cinder: Two [ Nenshou Ha: Nii ] | Rank C
                        ---Burning Cinder: Three [ Burning Cinder: Three ] | Rank A
                        ---Burning Cinder: Four [ Nenshou Ha: Shi ] | Rank S
                        ---Burning Ash Accumulation [ Haisekishou ] | Rank Null
                        ---Fire Release: Hiding in Fire Technique [ Katon: Haijingakure no Jutsu ] | Rank S+
                        • Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        • Flash Fan Technique [ Hoteri Ougigata no Jutsu ] | Rank D
                        • Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
                        ---Grand Fireball [ Gurando Endan ] | Rank B
                        ---Oil Fireball [ Abura Endan ] | Rank X
                        ---Great Fireball Shower Technique [ Gōka Hitoame no Jutsu ] | Rank S
                        • Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
                        ---Mythical Fire Phoenix Nails Red Technique [ Housenka Tsumabeni no Jutsu ] | Rank B
                        ---Piercing Hell Strike [ Ketatamashi Makai ] | Rank A
                        ---Fire Lily Technique [ Yurika no Jutsu ] | Rank A
                        • Flame Whirlwind [ Kaen Senpuu ] | Rank C
                        • Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
                        • Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C
                        ---Great Dragon Fire Technique [ Gōryūka no Jutsu ] | Rank B
                        ---Fire Dragon Flame Projectile [ Karyuu Endan ] | Rank B
                        ---Hydra Technique [ Hidora no Jutsu ] | Rank B
                        ---Dragon Flame Release Song Technique [ Ryūen Hōka no Jutsu ] | Rank A
                        • Incendiary Technique [ Shouidan no Jutsu ] | Rank X
                        • Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
                        • Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        • Flame Sphere Technique [ Kyuuka no Jutsu ] | Rank X
                        Pulse Blast Technique [ Myaku Hitofuki no Jutsu ] | Rank B
                        ---Shatter Force Technique [ Kudakasei no Jutsu ] | Rank A
                        Incinerating Hail Technique [ Kaen Hisame no Jutsu ] | Rank B | Variable
                        Burning Clone [ Nenshou Bunshin ] | Rank B
                        Hellfire Whirlwind Skill [ Gouka Senpuu no Jutsu ] | Rank B
                        Fire Prison Technique [ Horou no Jutsu ] | Rank B
                        Head Mincing Pain [ Zukokku ] | Rank B
                        Pheasant Hunter [ Kijigari ] | Rank B
                        Running Fire [ Hibashiri ] | Rank A
                        Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
                        Flame Fist [ Kaseiken ] | Rank A
                        ---Fierce Flame Fist [ Moushou Kaseiken ] | Rank S
                        Blaze Eruption [ Kasairyuu ] | Rank A
                        Hellfire Gale [ Jigoku no Hi Kyōfū ] | Rank S
                        Extinguishing Curtain Field [ Keshimakuga Hara ] | Rank S
                        Fire Release: Demon Lantern [ Katon: Onidōrō ] | Rank S
                        True Hydra Technique [ Shinhidora no Jutsu ] | Rank S
                        Blazing Clone Technique [ Homura Bunshin no Jutsu ] | Rank S
                        Dragon of the Raging Storm [ Oorashi no Ryuu ] | Rank S

                        Doton
                        • All E-rank
                        • Earth Clone Skill [ Doton Bunshin no Jutsu ] | Rank D
                        • Mud Interceptor [ Geigeki No Doro ] | Rank D
                        • Ground Shaking Technique [ Rikujou Douyou no Jutsu ] | Rank D
                        ---Ground Shock Wave Technique [ Rikujou Shougekiha no Jutsu ] | Augment | Learned as C
                        • Double Suicide Decapitation Technique [ Shinjuu Zanshu no Jutsu ] | Rank D
                        • Pebble Barrage [ Tamaishi Danmaku ] | Rank D
                        • Ant-Lion Technique [ Arijigoku no Jutsu ] | Rank C-S+
                        • Explosive Stone Body Replacement [ Bakuyaku Iwa Kawarimi ] | Rank C
                        • Underground Fish Projection [ Dochuu Eigyo ] | Rank C | Augment
                        • Earth Flow Wave [ Doryuuha ] | Rank C
                        • Earthen Rising Spears [ Doryuusou ] | Rank C
                        • Stone Avalanche [ Iwa Nadare ] | Rank C
                        • Ram Head [ Ohitsuji Kashira ] | Rank X
                        • Revolving Split Earth Palm [ Retsudo Tenshou ] | Rank C
                        Pulsating Earth [ Chikyuu no Myakuhaku ] | Rank B
                        Doryuu Heki [ Mud Slide Barrier ] | Rank B | Variable
                        Earth Style Split [ Doryuu Katsu ] | Rank B
                        Earth Dragon Projectile [ Doryuudan ] | Rank B
                        Earth Style Rampart [ Doryuu Jouheki ] | Rank B
                        ---Earth Style Wall [ Doryuu Heki ] | Augment | Learned as B
                        ---Earth Dome [ Iwa no Doomu ] | Augment | Learned as A
                        Mudslide [ Dosekiryuu ] | Rank B
                        Rock Plate Coffin [ Ganban Kyuu ] | Rank B
                        Rock Pillar Prison Technique [ Ganchuurou no Jutsu ] | Rank B | Variable
                        Rock Pillar Spears [ Ganchuusou ] | Rank B-S
                        Volcanic Earth Clone Skill [ Karyoku Bunshin no Jutsu ] | Rank B
                        Rock Clone Technique [ Sekkai Bunshin no Jutsu ] | Rank B
                        Rock Golem [ Iwa Gōremu ] | Rank A
                        Landslide [ Dochūbaku ] | Rank A
                        Mud Wolves [ Dororou ] | Rank A
                        Earth and Stone Dragon [ Dosekiryuu ] | Rank A
                        Covering Lid [ Otoshi Buta ] | Rank A | Variable
                        Earth Shift Core [ Chidoukaku ] | Rank X|
                        Volcanic Dragon Blast [ Kazangan Doryuudan no Jutsu ] | Rank A
                        Earth Plate Barrage [ Tsuchi Zuhan Danmaku ] | Rank A
                        Swamp of the Underworld [ Yomi Numa ] | Rank A
                        Mud Rush Wave [ Deido Sattou Nami no Jutsu ] | Rank A
                        Earth Barrier Raging Wave [ Tsuchi Shouheki Gekido Nami no Jutsu ] | Rank A
                        Earth Dragon God Blast [ Shindoryuudan no Jutsu ] | Rank A
                        Clay Barrier Prison [ Kekkai Doroudomu ] | Rank A
                        Stone Pillar [ Sekkai Zanchuu ] | Rank A
                        Earth's Disembodiment [ Chikyuu no Tachikirumono ] | Rank A
                        Dragon Explosion Technique [ Bakuha no Jutsu ] | Rank S
                        Stone Castle Creation [ Sekkai Daichi Souzou ] | Rank S
                        Earth Corridor [ Tsuchi Kairou ] | Rank S | Learned as A
                        Earthen Tsunami Technique [ Dosei Tsunami Technique ] | Rank S
                        Mountain Creation [ Yama Souken ] | Rank S

                        Hari
                        • All E-B rank

                        Yoton


                        Genjutsu
                        Illusory
                        • All E-rank
                        Rank C
                        • Dust Imitation Clone Technique [ Chiri Magai Bunshin no Jutsu ]
                        • Raging Rapids of Mud [ Doro no Gekiryuu ]
                        • Echo of Autumn [ Aki no Hibiki ]
                        Rank B
                        • Hydra Clone Technique [ Hyudora Bunshin no Jutsu ]
                        • Deepest Part of the Earth Technique [ Konrinzai no Jutsu ]
                        • Nightmare Shadow [ Akumu Kage ]

                        Rank A
                        • Absolute Weather Control Technique [ Zettai Tenkou Kansei no Jutsu ]
                        • Dust Covered Sky [ Chiridaruma Kuuchuu ]
                        • Fissure Technique [ Kiretsu no Jutsu ]
                        • Demonic Illusion: Decaying Earth Technique [ Haitai Chihyou no Jutsu ]
                        • Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ]
                        • False Body Technique [ Mougo Mukuro no Jutsu ]
                        • Shroud of Darkness [ Kurayami no Oii ]


                        Enchantment
                        • All E-rank
                        Rank D
                        • Leer of the Peculiar [ Dokuji no Gyoushi ]
                        • Through the Looking Glass [ Kugurinukeru Meikyou ]
                        • Voice of the Peculiar [ Dokuji no Onsei ]
                        • Ghost Touch [ Youma Tacchi ]
                        • Demonic Illusion: Hell Viewing Technique [ Magen: Narakumi no Jutsu ]
                        • Plague of Rats [ Pesuto ]
                        • Demonic Illusion: Heated Soul
                        • Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ]
                        Rank C
                        • Voice of Compromise [ Jouho no Koe ]
                        • Journey into Black Darkness Technique [ Kokuangyou no Jutsu ]
                        • False Strike Technique [ Mougo Shibaku no Jutsu ]
                        • Taste of Locusts [ Inago no Akushumi ]
                        • Melting Flesh Technique [ Nikuyouyuu no Jutsu ]
                        • False Flame Technique [ Nise Honō no Jutsu ]
                        Rank B
                        • Breath of Dirt [ Hitoiki no Chiri ]
                        • Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ]
                        • Dark Realm of the Dragon [ Akuma no dākurerumu ]
                        • Grotesque Taste [ Iyana Aji ]

                        Rank A
                        • Illusion of Gravity [ Genkaku no Juuryoku ]
                        • Smothering Skill [ Musebu no Jutsu ]
                        • Dissolving Body [ Tokeru no Tai ]
                        • Wind Claws [ Kaze no Tsume ]
                        • Black Tornado [ Kuro Tatsumaki ]
                        • Desert Suffocation [ Sabaku Sanketsu ]
                        • Amplify [ Fuyasu ]
                        • Beat Motion [ Kodou Dousa ]
                        • Numbness [ Shibirekan ]
                        • Suffocation [ Chissoku ]


                        Instance
                        • All E-rank
                        Rank D
                        • Rotting Flesh Foul Smell Technique [ Kyuukai Nikutai Oshuu no Jutsu ]
                        Rank C
                        • Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ]
                        • Beating of the Body [ Karada no Rinchi ]
                        • Echo of Lament [ Aitou no Hibiki ]
                        Rank B
                        • Phantom Illusion: Betrayal [ Maboroshigen: Uragiri ]
                        • Disorientation Motion Illusion [ Shitsukentou Genkaku ]
                        • High Altitude Technique [ Kousho no Jutsu ]
                        • Art of Fake Death [ Niseshi no Gijutsu ]
                        • Nausea [ Hakike ]

                        Rank A
                        • Continuous Thunder Technique [ Keizokuteki Raimei no Jutsu ]


                        Chain
                        • All E-rank
                        Rank D
                        • Escape Room [ Dasshutsu Heya ]
                        Rank C
                        • Sensational [ Senjō ]
                        • Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ]
                        Rank B
                        • False Dodge Technique [ Mougo Hagurakasu no Jutsu ]

                        Rank A
                        • Flower Petal Dissolve [ Hanabira ga Tokemasu ]
                        • Lasting Consequences
                        • Exploding Death [ Kibaku Zetsumei ]


                        Taijutsu
                        Channeling Martial Arts
                        • Stage 1-4

                        Light Touch Style
                        • Stage 1-4

                        Mirror Image Art
                        • Stage 1-4

                        Bukijutsu
                        Phantom Slayer
                        • Stage 1-4




                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird



Approved  

DarkMockingbird
Crew

8,400 Points
  • Brandisher 100
  • Flatterer 200
  • Wall Street 200

BlackJack1995

PostPosted: Sun Oct 02, 2022 2:33 pm
Yay new bloodline!

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Salem Arakune
                        Nickname:
                        Age: 10
                        Birthdate: 2/5
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: White
                        Eye Color: Grey
                        Height: 4'5''
                        Weight: 70 lbs
                        Bloodline: Arakune

                        Non-Combat Outfit: Pic
                        Combat Outfit: Over her normal clothes she wears full body armor, though it doesn't look like much. It consists of a simple white cloak to protect her body, as well as gloves painted white and blue. Finally, in battle, her blue sandals are replaced with matching steel leg guards.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: None yet (though, honestly, it's just because I can't think of one)
                        Personality: Salem has a surprisingly innocent and sweet personality most of the time. She is a girl full of curiosity for the wide world around her, the humans that dominate it especially. The combination of these traits, unfortunately, makes it rather easy for her to be taken advantage of, and the black and white way in which she views the world means that it's nearly impossible to win back her trust once it has been broken. Much of her free time is spent attempting to learn ways to lessen the naturally creepy vibe she gives off towards others, such as dabbling in hobbies such as dance and puppetry in order to entertain children.

                        Village: Kumoito
                        Title: Academy Student
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Normally life for a spider would be exceptionally difficult and full of strife. Salem, however, was lucky enough to be born with intelligence that even most humans would be envious of. With her enhanced intelligence, she thrived within the human home in which she grew up. There she took on the role of protector, guarding the mother and her children from all things that creep and crawl. She even protected the family from other humans, which quickly became a common thing since they lived within a dangerous, crime-filled neighborhood. Eventually, however, Salem grew to a size too large to hide, forcing her to leave the house. On her way out, all the young spider could think of was the family she was leaving behind. After being forced to kill and eat her own brothers and sisters to survive, watching the humans be a happy and loving family in spite of their poverty actually made her feel jealous. That was something that she wanted for herself. These feelings allowed Salem to discover the ability to transform into a human herself, granting her the body of a very young girl. Gleefully, she went back to the house she'd left, eager to introduce herself to the family she'd nearly left behind.

                        The meeting did not go well. At the time Salem's human transformation was imperfect. All eight of her eyes and her numerous limbs were on display. Those things as well as her deathly pale skin terrified the human family, the mother attacking her in an attempt to "protect" her daughters. Salem defended herself, and added four more corpses to the already large list that she had created, though these would be the first four human corpses. Terrified by herself and what she had done, Salem attempted to return to her normal spider body to escape suspicion. She soon discovered, however, that as quickly as the ability to transform into a human had come, the ability to turn back had left just as quickly. She was left, stuck as a human and forced to run and hide.

                        Thankfully, Salem's human transformation eventually self-corrected, to a degree. The eyes slowly faded away until she was left with just a single pair, like a normal human girl, and her features became softer, more human-like, until she was left with just two additional pairs of arms. Having three pairs of arms made it difficult to fit in with other humans, but she was able to find happiness with a new adoptive family after befriending a child of the Aburame clan. Eventually, she asked to be like them, and though they attempted to make her into a host for the kikaichu, her body painfully rejected the process.

                        After some analysis, it was discovered that Salem was of cursed blood. She was told that one day, when she was strong enough, she might be able to activate her curse mark! The little girl didn't know what that meant. She was just sad that she couldn't be like the rest of her family, that she was once again different. Her spirits were lifted, however, when she was told that once she activates that curse mark it was always possible that the process could be attempted once again, officially making her a member of the Aburame clan. These events are those that led her to signing up as a student in the academy of her village.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses.
                        Second Class: Bukijutsu
                        ▱▰▱ ExpertThe user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
                        Focus Weapon: Wire
                        Signature Style: Reiken no Michi

                        ▱▰▱ Cross Class:Bukijutsu – Bukijutsu: If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional bukijutsu style. These masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. In addition, they gain one of the following Specialization options. Only 1 can be chosen.

                        Master of Many: The user sets out to learn all of their class's style available to them in their studies. The user gains access to an additional style every rank for a total of six.


                        Chakra Pool: 100 350
                        Stamina Pool: 100 750
                        Chakra Element: Doton, Fuuton
                        Chakra Color: Light blue
                        Chakra Materialization: A spiderweb that spreads across the ground from where she stands.

                        Stats:
                        • Strength ► 1
                        → N/A
                        • Speed ► 1
                        → N/A
                        • Agility ► 1
                        → N/A
                        • Endurance ► 1
                        → N/A

                        Strengths:
                        • Her focus on weaponry allows Salem multiple options in both close and long-range combat, with a preference for the mid-range.
                        • Despite not being of the Genjutsu class, her bloodline still provides enough bonuses to make good use of it in short bursts.
                        Weaknesses:
                        • Easily taken advantage of due to her naivety. Her natural curiosity tends to get Salem into trouble.
                        • Opponents that are very perceptive, especially those with doujutsu, ESPECIALLY those with the Byakugan. Salem likes to hide her webs and various other traps around the battlefield, so if they can be seen then that means that the element of surprise is lost.
                        • Her defense against Genjutsu is relatively lackluster.
                        Fears:
                        • Fire
                        • Not being accepted by human society due to a large number of people having arachnophobia.

                        Modifiers:
                        Arakune Bloodline and Traits:
                        ▰▰▰ Bloodline Traits:
                        • Arakune are humans who are often born with arachnid features but this is not required. For instance, four additional limbs or more than two eyes.
                        • Because of the Arakune's natural physicality, they are able to stick to and climb surfaces without the use of the Art of Water or Tree Walking techniques.
                        • All Arakune begin as veteran toxicologists and require half as many crafting missions to advance in toxicology titles.
                        • Able to learn the Lattice Embrace bukijutsu style without consuming a bukijutsu style slot. Arakune also receive [2] free custom technique slots for Lattice Embrace. Webs creased by the Arakune can be used instead of metal wires for the Lattice Embrace style.
                        • If the Arakune is of the tamer class and has a spider pet, the pet gains [2] additional tamer points per rank beginning at D-Rank.
                        • If the Arakune is of the genjutsu class then they receive [3] genjutsu customs that must be spider-based.
                        • Primary Arakune clansmen (non-implanted) begin their journey with a custom spider summon that is personal to them. This spider summon is of custom name, design, etc, and must be submitted to custom techniques for approval. Use scroll crafting as a guide. At E-D rank the summon is considered basic scroll level, advanced at C-Rank, special at B-A rank, and legendary at S-S+ rank. This summon can always perform Arakune clan techniques and even has specially designated summon techniques within the clan. Arakune will always be able to summon this creature even if they have awakened the Curse of the Arachnid.
                        • All web bindings can be broken by the enemy releasing an equal amount of chakra to break out.


                        Class Traits:

                        • Suffers no restrictions of movement or drawbacks from any armor tier worn. In addition, armor she is actively wearing is increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus.
                        • Techniques using spider silk costs [5] less Chakra and/or Stamina per rank of the technique, with a minimum of 5 chakra or stamina paid.


                        Personal Attributes:
                        ▱▰▱ Arachnophobia | The Arakune can insert spiders into any genjutsu that they know for [5] additional chakra and no action cost. Using this method allows mental stress to be applied to the genjutsu and at [1] tier higher than the rank of the genjutsu. Doing this also adds [1] additional genjutsu sense (chakra) which causes the victim to feel a palpable sense of fear as long as the genjutsu is not controlling more than [5] senses when applied.
                        ▱▰▱ Caught in the Spider's Web | All spider web-based Arakune techniques are now naturally corrosive. Corrosion is applied at [1] tier above the rank of the Arakune technique.
                        ▱▰▱ Arachne's curse | Forbidden Seals, including Curse of the Arachnid, owned by this rpc have an additional 300 corrupted nature chakra stored in their seal. This increases their cap from 400 to 700.
                        ▱▰▱ Christmas 2021 PA | Gains 10 additional Genjutsu slots.
                        ▱▰▱ Christmas 2021 PA | Genjutsu costs [ 5 ] chakra less per body rank of the user, up to a decrease of [ 30 ] at S+ rank.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Worker || → Journeyman Craftsman
                        • Weaponsmithing || → {Current Title}
                        • Armorsmithing || → {Current Title}
                        • Enchantment || → {Current Title}
                        • Toxicology || → Veteran Toxicologist
                        • Scroll Crafting || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Religion || → {Current Title}
                        • Special Ops/Ninja Hunter || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]

                        Christmas Gifts 2021: [ x ]


                        ▰ INVENTORY

                        • Shuriken x100
                        • Kunai x100
                        • Smoke bomb x50
                        • Medium steel armor
                        • Infinite One Sword Case

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 13
                        • Genjutsu | 00 / 18
                        • Taijutsu Styles | 03 / 03
                        • Bukijutsu Styles | 05 / 05


                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Doton


                        Fuuton


                        Arakune


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        Kyotoryuu
                        • {Stage progression / techniques learned}

                        Freestyle Whirlwind
                        • {Stage progression / techniques learned}


                        • {Stage progression / techniques learned}

                        Bukijutsu
                        Lattice Embrace (does not take up a slot because of Arakune Clan)
                        • {Stage progression / techniques learned}

                        Reiken no Michi
                        • {Stage progression / techniques learned}

                        Kakumei No Hono Ryu
                        • {Stage progression / techniques learned}

                        Juurai Toorima
                        • {Stage progression / techniques learned}

                        Infinite One Sword Technique
                        • {Stage progression / techniques learned}

                        Honshi Art
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird
 
PostPosted: Wed Oct 05, 2022 11:00 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Ichigo Furuta
                        Nickname:
                        Age: 8
                        Birthdate: {Month/Day}
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Red
                        Eye Color: Green
                        Height: 4'2"
                        Weight: 70 lbs

                        Bloodline: Raiu

                        Combat Outfit: Ichigo wears a padded robe that is durable enough to protect her from any attacks in a fight. Other than that, her clothing will be listed in her picture.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Every new experience can be an adventure. Never stop exploring!"
                        Personality: Ichigo has been a tad timid ever since arriving in Konoha from her home in Zaishin. She can come off as quiet and standoffish on a first appearance from her uncertainty with people and a general displeasure with her current predicaments. When Kaminari is with her, Ichigo is a little bit more friendly and warm to people she knows but still has more cautious tendencies. If you can see that fire in her eyes though, Ichigo has the drive to work her way to the top. Time will tell if she will break out of her shell in Konoha. But with Kaminari by her side, nothing can come between these two.

                        Village: Konohagakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: The Furuta family is a subsidiary of the Raiu clan. These battle hardened soldiers are renowned in the clan for the handling of war canines that fight alongside their owners on the battlefield. Once a student turns 8 years of age, each member of the household is tested for their abilities and begin learning the intricate process of rearing their war dogs and preparing to select one to imprint upon them. Ichigo was one such young Raiu who had been in the middle of her training when tragedy had struck. Zaishin had come under siege by enemy forces that had attacked the capital. She was taken away with the other children far from the conflict, but cried for her parents to follow. in order to soothe her, her mother sent her own war dog, Kaminari, to go with Ichigo and soothe her while she waited for the siege to be over. The refugees were sent to the neighboring shinobi villages and the two ended up at Konoha.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        Second Class: Tamer
                        ▱▰▱ Perfect BreedingDue to your training and breeding focused on your pet's strengths your pet is stronger than most other animals of it's kind and probably even stronger than you. Your pet's custom techniques gain the overwhelming quality up to S-Rank. When your pet has been allotted 6 TA, in addition to mirroring Taijutsu and Bukijutsu of the tamer your pet may gain [2] Points to 2 of their stats, which can bypass their tamer's stat cap up to 10. When they have been allotted 12 TA their remaining 2 stats also gain this benefit. In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.)
                        ▱▰▱ Cross Class:Pets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline based PAs the user has. The user gains an additional 25 chakra per body rank.

                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Raiton, Katon
                        Chakra Color: Red
                        Chakra Materialization: Ichi's chakra appears as flowers around her

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Cooperation in combat with Kaminari
                        • Skills in raiton enhanced techniques
                        • Honest and will not lie about her feelings
                        Weaknesses:
                        • Quiet and Timid
                        • Somewhat snobbish at times
                        • A bit of a crybaby at times
                        Fears:
                        • Learning her family is gone
                        • Being separated from Kaminari
                        Modifiers:
                        • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }


                        Personal Attributes:
                        ▱▰▱ Crashing Thunder | Augments all of the users bukijutsu, even those outside of the Raiu bloodline, with a basic amount of lightning chakra. By applying this chakra collisions result in a pressure wave similar to a thunderclap. For each rank of the technique, the pressure wave throws the opponent back five feet unless the Act of surface Walking is used at equal rank and potency to the user's parent technique.
                        ▱▰▱ Ionic Blade | The user's bukijutsu and basic combat weapon strikes may be made complex to add their lightning element to the attacks. This causes tiered paralysis on contact equal to the rank of the technique it is paired with.
                        ▱▰▱ Loyalist's Devotion | Upon creation of the character, the user may select a Village, Group, Organization, Person, or other affiliation and swear fealty. This may not be changed once declared. Any missions done in service to that selected group yields an additional 50% Ryo and AC. If a person is selected, the user's defensive techniques are treated as overwhelming when defending them.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 08
                        • Genjutsu | 00 / 08
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Raiton


                        Katon


                        Raiu
                        Stage One
                        ▰ Total Concentration: Thunder Breathing [ Sō Nōdo: Rai Nodo ] | Rank E | Training
                        ▰ First Form: Thunder Clap Flash [ Ichi no kata: Hekirei ] | Rank X | Complex
                        ▰ Fist Form Modified: Thunder Clap Flash Six Fold [ Ichi no Kata Kuzure: Hekirei Muttsu ] | Rank X | Complex

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        User Image

                        Pet Name: Kaminari
                        Nickname: Kami
                        Age: 13
                        Species: Wolf
                        Height: 5'3"
                        Weight: 140 lbs
                        Physical Features: Azure fur, Yellow eyes

                        TA Invested:
                        Chakra: (Leave N/A if the pet only has 3 TA or below)
                        Stamina: (Leave N/A if the pet only has 3 TA or below)
                        Chakra Elements: {Remember to follow the rules}
                        Enhanced Sense: (Leave N/A if the pet only has 3 TA or below)
                        Mirrored Techniques: Bloodline, Raiton
                        Mirrored Stats: (Leave N/A if TA is 2 or below)
                        Total Activation: 1
                        Tamer Attribute: (Leave N/A if the pet only has 5 TA or below)

                        Personality: Kaminari tends to be a bit more emotive than Ichigo, but remains a calm and composed companion to his master's daughter. He normally will ensure that nothing can take her by surprise and tries to encourage her to expand her horizons and step out of her comfort zone. When threatened, he displays his more fierce and battle hardened side as a means to defend himself and Ichigo.
                        Background: Kaminari began as the war dog to Ichigo's mother, Eni Furuta. Unlike most other dogs, Kami was born feral and subsequently tamed when Eni had stumbled upon the wolf, wounded in the woods surrounding Zaishin. After tending to his wounds and nursing her to full health, Eni began to train the wolf in the ways of the war dog that her family was valued at. Kami acted as the pack leader of the Furuta family's war dogs before the Zaishin invasion. When Ichigo was born, he became very protective of her and has taken it on himself to keep her safe until his owner will return from Zaishin.
 

Junkohz


DarkMockingbird
Crew

8,400 Points
  • Brandisher 100
  • Flatterer 200
  • Wall Street 200
PostPosted: Thu Oct 06, 2022 1:17 pm
BlackJack1995
Yay new bloodline!

User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA

                        Full Name: Salem Arakune
                        Nickname:
                        Age: 10
                        Birthdate: 2/5
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: White
                        Eye Color: Grey
                        Height: 4'5''
                        Weight: 70 lbs
                        Bloodline: Arakune

                        Non-Combat Outfit: Pic
                        Combat Outfit: Over her normal clothes she wears full body armor, though it doesn't look like much. It consists of a simple white cloak to protect her body, as well as gloves painted white and blue. Finally, in battle, her blue sandals are replaced with matching steel leg guards.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: None yet (though, honestly, it's just because I can't think of one)
                        Personality: Salem has a surprisingly innocent and sweet personality most of the time. She is a girl full of curiosity for the wide world around her, the humans that dominate it especially. The combination of these traits, unfortunately, makes it rather easy for her to be taken advantage of, and the black and white way in which she views the world means that it's nearly impossible to win back her trust once it has been broken. Much of her free time is spent attempting to learn ways to lessen the naturally creepy vibe she gives off towards others, such as dabbling in hobbies such as dance and puppetry in order to entertain children.

                        Village: Kumoito
                        Title: Academy Student
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Normally life for a spider would be exceptionally difficult and full of strife. Salem, however, was lucky enough to be born with intelligence that even most humans would be envious of. With her enhanced intelligence, she thrived within the human home in which she grew up. There she took on the role of protector, guarding the mother and her children from all things that creep and crawl. She even protected the family from other humans, which quickly became a common thing since they lived within a dangerous, crime-filled neighborhood. Eventually, however, Salem grew to a size too large to hide, forcing her to leave the house. On her way out, all the young spider could think of was the family she was leaving behind. After being forced to kill and eat her own brothers and sisters to survive, watching the humans be a happy and loving family in spite of their poverty actually made her feel jealous. That was something that she wanted for herself. These feelings allowed Salem to discover the ability to transform into a human herself, granting her the body of a very young girl. Gleefully, she went back to the house she'd left, eager to introduce herself to the family she'd nearly left behind.

                        The meeting did not go well. At the time Salem's human transformation was imperfect. All eight of her eyes and her numerous limbs were on display. Those things as well as her deathly pale skin terrified the human family, the mother attacking her in an attempt to "protect" her daughters. Salem defended herself, and added four more corpses to the already large list that she had created, though these would be the first four human corpses. Terrified by herself and what she had done, Salem attempted to return to her normal spider body to escape suspicion. She soon discovered, however, that as quickly as the ability to transform into a human had come, the ability to turn back had left just as quickly. She was left, stuck as a human and forced to run and hide.

                        Thankfully, Salem's human transformation eventually self-corrected, to a degree. The eyes slowly faded away until she was left with just a single pair, like a normal human girl, and her features became softer, more human-like, until she was left with just two additional pairs of arms. Having three pairs of arms made it difficult to fit in with other humans, but she was able to find happiness with a new adoptive family after befriending a child of the Aburame clan. Eventually, she asked to be like them, and though they attempted to make her into a host for the kikaichu, her body painfully rejected the process.

                        After some analysis, it was discovered that Salem was of cursed blood. She was told that one day, when she was strong enough, she might be able to activate her curse mark! The little girl didn't know what that meant. She was just sad that she couldn't be like the rest of her family, that she was once again different. Her spirits were lifted, however, when she was told that once she activates that curse mark it was always possible that the process could be attempted once again, officially making her a member of the Aburame clan. These events are those that led her to signing up as a student in the academy of her village.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses.
                        Second Class: Bukijutsu
                        ▱▰▱ ExpertThe user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
                        Focus Weapon: Wire
                        Signature Style: Reiken no Michi

                        ▱▰▱ Cross Class:Bukijutsu – Bukijutsu: If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional bukijutsu style. These masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. In addition, they gain one of the following Specialization options. Only 1 can be chosen.

                        Master of Many: The user sets out to learn all of their class's style available to them in their studies. The user gains access to an additional style every rank for a total of six.


                        Chakra Pool: 100 350
                        Stamina Pool: 100 750
                        Chakra Element: Doton, Fuuton
                        Chakra Color: Light blue
                        Chakra Materialization: A spiderweb that spreads across the ground from where she stands.

                        Stats:
                        • Strength ► 1
                        → N/A
                        • Speed ► 1
                        → N/A
                        • Agility ► 1
                        → N/A
                        • Endurance ► 1
                        → N/A

                        Strengths:
                        • Her focus on weaponry allows Salem multiple options in both close and long-range combat, with a preference for the mid-range.
                        • Despite not being of the Genjutsu class, her bloodline still provides enough bonuses to make good use of it in short bursts.
                        Weaknesses:
                        • Easily taken advantage of due to her naivety. Her natural curiosity tends to get Salem into trouble.
                        • Opponents that are very perceptive, especially those with doujutsu, ESPECIALLY those with the Byakugan. Salem likes to hide her webs and various other traps around the battlefield, so if they can be seen then that means that the element of surprise is lost.
                        • Her defense against Genjutsu is relatively lackluster.
                        Fears:
                        • Fire
                        • Not being accepted by human society due to a large number of people having arachnophobia.

                        Modifiers:
                        Arakune Bloodline and Traits:
                        ▰▰▰ Bloodline Traits:
                        • Arakune are humans who are often born with arachnid features but this is not required. For instance, four additional limbs or more than two eyes.
                        • Because of the Arakune's natural physicality, they are able to stick to and climb surfaces without the use of the Art of Water or Tree Walking techniques.
                        • All Arakune begin as veteran toxicologists and require half as many crafting missions to advance in toxicology titles.
                        • Able to learn the Lattice Embrace bukijutsu style without consuming a bukijutsu style slot. Arakune also receive [2] free custom technique slots for Lattice Embrace. Webs creased by the Arakune can be used instead of metal wires for the Lattice Embrace style.
                        • If the Arakune is of the tamer class and has a spider pet, the pet gains [2] additional tamer points per rank beginning at D-Rank.
                        • If the Arakune is of the genjutsu class then they receive [3] genjutsu customs that must be spider-based.
                        • Primary Arakune clansmen (non-implanted) begin their journey with a custom spider summon that is personal to them. This spider summon is of custom name, design, etc, and must be submitted to custom techniques for approval. Use scroll crafting as a guide. At E-D rank the summon is considered basic scroll level, advanced at C-Rank, special at B-A rank, and legendary at S-S+ rank. This summon can always perform Arakune clan techniques and even has specially designated summon techniques within the clan. Arakune will always be able to summon this creature even if they have awakened the Curse of the Arachnid.
                        • All web bindings can be broken by the enemy releasing an equal amount of chakra to break out.


                        Class Traits:

                        • Suffers no restrictions of movement or drawbacks from any armor tier worn. In addition, armor she is actively wearing is increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus.
                        • Techniques using spider silk costs [5] less Chakra and/or Stamina per rank of the technique, with a minimum of 5 chakra or stamina paid.


                        Personal Attributes:
                        ▱▰▱ Arachnophobia | The Arakune can insert spiders into any genjutsu that they know for [5] additional chakra and no action cost. Using this method allows mental stress to be applied to the genjutsu and at [1] tier higher than the rank of the genjutsu. Doing this also adds [1] additional genjutsu sense (chakra) which causes the victim to feel a palpable sense of fear as long as the genjutsu is not controlling more than [5] senses when applied.
                        ▱▰▱ Caught in the Spider's Web | All spider web-based Arakune techniques are now naturally corrosive. Corrosion is applied at [1] tier above the rank of the Arakune technique.
                        ▱▰▱ Arachne's curse | Forbidden Seals, including Curse of the Arachnid, owned by this rpc have an additional 300 corrupted nature chakra stored in their seal. This increases their cap from 400 to 700.
                        ▱▰▱ Christmas 2021 PA | Gains 10 additional Genjutsu slots.
                        ▱▰▱ Christmas 2021 PA | Genjutsu costs [ 5 ] chakra less per body rank of the user, up to a decrease of [ 30 ] at S+ rank.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Worker || → Journeyman Craftsman
                        • Weaponsmithing || → {Current Title}
                        • Armorsmithing || → {Current Title}
                        • Enchantment || → {Current Title}
                        • Toxicology || → Veteran Toxicologist
                        • Scroll Crafting || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Religion || → {Current Title}
                        • Special Ops/Ninja Hunter || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]

                        Christmas Gifts 2021: [ x ]


                        ▰ INVENTORY

                        • Shuriken x100
                        • Kunai x100
                        • Smoke bomb x50
                        • Medium steel armor
                        • Infinite One Sword Case

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 13
                        • Genjutsu | 00 / 18
                        • Taijutsu Styles | 03 / 03
                        • Bukijutsu Styles | 05 / 05


                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Doton


                        Fuuton


                        Arakune


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        Kyotoryuu
                        • {Stage progression / techniques learned}

                        Freestyle Whirlwind
                        • {Stage progression / techniques learned}


                        • {Stage progression / techniques learned}

                        Bukijutsu
                        Lattice Embrace (does not take up a slot because of Arakune Clan)
                        • {Stage progression / techniques learned}

                        Reiken no Michi
                        • {Stage progression / techniques learned}

                        Kakumei No Hono Ryu
                        • {Stage progression / techniques learned}

                        Juurai Toorima
                        • {Stage progression / techniques learned}

                        Infinite One Sword Technique
                        • {Stage progression / techniques learned}

                        Honshi Art
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird


Approved  
PostPosted: Fri Oct 07, 2022 7:42 am
Junkohz
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Ichigo Furuta
                        Nickname:
                        Age: 8
                        Birthdate: {Month/Day}
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Red
                        Eye Color: Green
                        Height: 4'2"
                        Weight: 70 lbs

                        Bloodline: Raiu

                        Combat Outfit: Ichigo wears a padded robe that is durable enough to protect her from any attacks in a fight. Other than that, her clothing will be listed in her picture.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Every new experience can be an adventure. Never stop exploring!"
                        Personality: Ichigo has been a tad timid ever since arriving in Konoha from her home in Zaishin. She can come off as quiet and standoffish on a first appearance from her uncertainty with people and a general displeasure with her current predicaments. When Kaminari is with her, Ichigo is a little bit more friendly and warm to people she knows but still has more cautious tendencies. If you can see that fire in her eyes though, Ichigo has the drive to work her way to the top. Time will tell if she will break out of her shell in Konoha. But with Kaminari by her side, nothing can come between these two.

                        Village: Konohagakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: The Furuta family is a subsidiary of the Raiu clan. These battle hardened soldiers are renowned in the clan for the handling of war canines that fight alongside their owners on the battlefield. Once a student turns 8 years of age, each member of the household is tested for their abilities and begin learning the intricate process of rearing their war dogs and preparing to select one to imprint upon them. Ichigo was one such young Raiu who had been in the middle of her training when tragedy had struck. Zaishin had come under siege by enemy forces that had attacked the capital. She was taken away with the other children far from the conflict, but cried for her parents to follow. in order to soothe her, her mother sent her own war dog, Kaminari, to go with Ichigo and soothe her while she waited for the siege to be over. The refugees were sent to the neighboring shinobi villages and the two ended up at Konoha.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        Second Class: Tamer
                        ▱▰▱ Perfect BreedingDue to your training and breeding focused on your pet's strengths your pet is stronger than most other animals of it's kind and probably even stronger than you. Your pet's custom techniques gain the overwhelming quality up to S-Rank. When your pet has been allotted 6 TA, in addition to mirroring Taijutsu and Bukijutsu of the tamer your pet may gain [2] Points to 2 of their stats, which can bypass their tamer's stat cap up to 10. When they have been allotted 12 TA their remaining 2 stats also gain this benefit. In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.)
                        ▱▰▱ Cross Class:Pets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline based PAs the user has. The user gains an additional 25 chakra per body rank.

                        Chakra Pool: 100
                        Stamina Pool: 100
                        Chakra Element: Raiton, Katon
                        Chakra Color: Red
                        Chakra Materialization: Ichi's chakra appears as flowers around her

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Cooperation in combat with Kaminari
                        • Skills in raiton enhanced techniques
                        • Honest and will not lie about her feelings
                        Weaknesses:
                        • Quiet and Timid
                        • Somewhat snobbish at times
                        • A bit of a crybaby at times
                        Fears:
                        • Learning her family is gone
                        • Being separated from Kaminari
                        Modifiers:
                        • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }


                        Personal Attributes:
                        ▱▰▱ Crashing Thunder | Augments all of the users bukijutsu, even those outside of the Raiu bloodline, with a basic amount of lightning chakra. By applying this chakra collisions result in a pressure wave similar to a thunderclap. For each rank of the technique, the pressure wave throws the opponent back five feet unless the Act of surface Walking is used at equal rank and potency to the user's parent technique.
                        ▱▰▱ Ionic Blade | The user's bukijutsu and basic combat weapon strikes may be made complex to add their lightning element to the attacks. This causes tiered paralysis on contact equal to the rank of the technique it is paired with.
                        ▱▰▱ Loyalist's Devotion | Upon creation of the character, the user may select a Village, Group, Organization, Person, or other affiliation and swear fealty. This may not be changed once declared. Any missions done in service to that selected group yields an additional 50% Ryo and AC. If a person is selected, the user's defensive techniques are treated as overwhelming when defending them.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 08
                        • Genjutsu | 00 / 08
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Raiton


                        Katon


                        Raiu
                        Stage One
                        ▰ Total Concentration: Thunder Breathing [ Sō Nōdo: Rai Nodo ] | Rank E | Training
                        ▰ First Form: Thunder Clap Flash [ Ichi no kata: Hekirei ] | Rank X | Complex
                        ▰ Fist Form Modified: Thunder Clap Flash Six Fold [ Ichi no Kata Kuzure: Hekirei Muttsu ] | Rank X | Complex

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        User Image

                        Pet Name: Kaminari
                        Nickname: Kami
                        Age: 13
                        Species: Wolf
                        Height: 5'3"
                        Weight: 140 lbs
                        Physical Features: Azure fur, Yellow eyes

                        TA Invested:
                        Chakra: (Leave N/A if the pet only has 3 TA or below)
                        Stamina: (Leave N/A if the pet only has 3 TA or below)
                        Chakra Elements: {Remember to follow the rules}
                        Enhanced Sense: (Leave N/A if the pet only has 3 TA or below)
                        Mirrored Techniques: Bloodline, Raiton
                        Mirrored Stats: (Leave N/A if TA is 2 or below)
                        Total Activation: 1
                        Tamer Attribute: (Leave N/A if the pet only has 5 TA or below)

                        Personality: Kaminari tends to be a bit more emotive than Ichigo, but remains a calm and composed companion to his master's daughter. He normally will ensure that nothing can take her by surprise and tries to encourage her to expand her horizons and step out of her comfort zone. When threatened, he displays his more fierce and battle hardened side as a means to defend himself and Ichigo.
                        Background: Kaminari began as the war dog to Ichigo's mother, Eni Furuta. Unlike most other dogs, Kami was born feral and subsequently tamed when Eni had stumbled upon the wolf, wounded in the woods surrounding Zaishin. After tending to his wounds and nursing her to full health, Eni began to train the wolf in the ways of the war dog that her family was valued at. Kami acted as the pack leader of the Furuta family's war dogs before the Zaishin invasion. When Ichigo was born, he became very protective of her and has taken it on himself to keep her safe until his owner will return from Zaishin.


Approved  

DarkMockingbird
Crew

8,400 Points
  • Brandisher 100
  • Flatterer 200
  • Wall Street 200

BlackJack1995

PostPosted: Sat Oct 08, 2022 6:55 pm
Uhhhh so I'm repurposing an old character again. Once Hikaru Kenzen, she's now Hikaru Saimoto, and also my final character. That's why she has the Christmas 2021 stuff. Not a respec, since she never made it past academy student.

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                        ▰ PERSONAL DATA

                        Full Name: Hikaru Mina
                        Nickname:
                        Age: 18
                        Birthdate: 5/12
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Black
                        Eye Color: Grey
                        Height: 5'7''
                        Weight: 135 lbs

                        Bloodline: Jūryokuton

                        Non-Combat Outfit: Piccy
                        Combat Outfit: Besides what's shown in the pic, the short sword she uses for the Phantom Slayer style is sheathed horizontally on her back.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "My life is my own. I won't allow anyone to decide how I live it."
                        Personality: {Describe your character's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}

                        Village: Tanigakure
                        Title: Academy Student
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Hikaru comes from a rich, influential noble clan in the Land of Fire. They were no shinobi clan, however, and made the majority of their fortune due to good business decisions. Hikaru, especially, was meant to be one of their best. She was always a beautiful girl after all, quickly learning all the lessons she was given in order to one day become the perfect wife to a man she didn't need to love. The only wrinkle, however, was Hikaru's proclivity to violence which caused her to regularly get in fights despite her parent's wishes. She'd always admired shinobi, training herself in secret in the hopes that she could one day become one and make her own fortune that way. One day, when she awakened one of the rarest of Kekkei Genkai, she thought she would be able to convince her parents then to allow her to live her own life. She was wrong. Hikaru didn't stick around for very long after that.

                        Taking advantage of the money and influence her clan possessed, Hikaru ultimately abandoned her family, leaving her village at the age of 15. To her, it didn't matter where she went, as long as it was away from her family. Eventually, half a year later, she ended up in the shinobi village of Tanigakure. She liked the village, deciding that it was the place that would be her new home. Before long, she was enrolled in the academy and well on her way to becoming a shinobi as she always dreamed. Her tendency to turn to violence as a solution for her problems never did go away though. In a way, without parents or any others to hold her back, it got worse.


                        ▰ CLASSES AND STATS

                        FirstClass: Genjutsu
                        ▱▰▱ Lasting HypnosisThe user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming up to S Rank, requiring lingering genjutsu to use [1.5x] the resource to Kai.
                        Second Class: Bloodline
                        ▱▰▱ Blood KnightYour bloodline and implant techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Cross Class:Genjutsu – Bloodline: The user is able to combine their bloodline techniques and genjutsu together for one action by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less per rank of the technique.

                        Chakra Pool: 100 875
                        Stamina Pool: 100 500
                        Chakra Element: Fuuton, Doton
                        Chakra Color: Russian violet
                        Chakra Materialization: A dark purple, almost black, haze of chakra shrouds her body, giving off the appearance of a black hole with Hikaru's body as the center. All color within five feet of Hikaru's body appears to be sucked into the black hole. This effect is only cosmetic.

                        Stats:
                        • Strength ► 2
                        → N/A
                        • Speed ► 1
                        → N/A
                        • Agility ► 2
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Can control the battlefield masterfully through a combination of Genjutsu and her bloodline.
                        • Able to almost permanently keep her opponent from fighting at their best, especially when she has her snakes summoned to fight along side her.
                        Weaknesses:
                        • Rather immature in how she deals with other people
                        • Violent
                        • Very prideful
                        Fears:
                        • Not having control of her future
                        • Being broke

                        Modifiers:


                        Personal Attributes:
                        ▱▰▱ Singularity | Jūryokuton users have an inherent gravitational pull towards themselves. Because of this, they are able to utilize close range Taijutsu and Bukijutsu with greater effects, reducing the opponents Agility by half once every [3] posts when using an appropriate Taijutsu or Bukijutsu. Additionally, Jūryokuton are able to cast their Gravity techniques with somatic gestures. Once per [5] posts, gravity chakra can be applied to a complex Taijutsu and Bukijutsu technique which causes the technique to count as spiritual in collisions but loses the stat buff. Using this PA itself never consumes a combat action.
                        ▱▰▱ Gravity Well | Once per every [3] posts, the Jūryokuton user is able to Korabo one Earth jutsu and one Wind jutsu for just one activation. Additionally, jutsu cast in this manner apply the appropriate level of Fall Damage twice. The user can apply gravity chakra to Earth and Wind techniques allowing them to be considered bloodline techniques in collisions once per [5] posts. Using this PA itself never consumes a combat action. Grants 200 chakra to the user.
                        ▱▰▱ Event Horizon | Once every [5] posts, the Jūryokuton user can utilize an action to delay the casting of one Jūryokuton technique. Doing so allows them to delay a number of posts equal to their body rank that must be stated when this ability is used. By doing so, the Jūryokuton user is able to duplicate the Jūryokuton jutsu up to twice when released. This treats the duplicated technique as a Korabo'd technique, and doubles the inherent effects of both jutsu. Using this PA itself never consumes a combat action. Lastly, reduces the "charge time" of Gravity Release: Cosmic Descent by [1] post.

                        ▱▰▱ Blade Dancer | Starts off as a "Superstar" in the performance career.

                        ▱▰▱ Enlarged Arsenal | +10 Ninjutsu slots

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30,000
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Performance || → Superstar Dancer
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        Sword
                        • Light full body armor
                        • Smoke bombs x50

                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 18
                        • Genjutsu | 00 / 13
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02


                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Fuuton



                        Doton


                        Jūryokuton
                        • Gravity Manipulation [ Jūryoku Soujuu ] | Rank X
                        • Gravity Release: Full Force Strike [ Jūryokuton: Omoi Te ] | Rank X | Augment
                        • Gravity Release: Orb [ Jūryokuton: Kyūtai ] | Rank D
                        • Gravity Release: Ascent [ Jūryokuton: Jōshō ] | Rank D-A
                        • Gravity Release: Crush [ Jūryokuton: Uchikudaku ] | Rank C


                        Genjutsu

                        Illusory


                        Enchantment


                        Instance


                        Chain


                        Taijutsu
                        Channeling Martial Skill


                        Bukijutsu
                        Phantom Slayer


                        Kakumei No Hono Ryu



                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird
 
PostPosted: Thu Oct 13, 2022 12:08 pm
Posting for Third Class update.

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Shinji Gyukimaru Ketsueki
                        Nickname: 8-Tails Host
                        Age: 21 [Physical Age, mental age is around 17]
                        Birthdate: 11/30
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: White
                        Eye Color: Silver/Grey. There are gold flecks of color in his irises that make his eyes appear yellow depending lighting and angle.
                        Height: 6'00
                        Weight: 165 lbs

                        Bloodline: Speed Release

                        Non-Combat Outfit: White, standard male kimono. He has a leather shoulder guard and leather boots trimmed with metal that he also wears, but the craftsmanship for those pieces makes them only as durable as normal clothing. They appear to be ornate and special, but they offer no more protection than a regular shirt and shoes.
                        Combat Outfit: Depending on the type of combat, his outfit changes. If he is in combat directly related to an ANBU mission, he wears the standard ANBU attire, complete with a kitsune-themed mask. Outside of combat, he wears his standard outfit, with the exception of a few pouches that he hides in the folds of his kimono.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Moving forward is the only viable option."
                        Personality: After waking from his coma, Shinji's personality appears to be drastically different than before. He still retains his quiet and withdrawn nature at times, but for the most part he is much more social and outgoing than he used to be. Occasionally bits of his old gloomy self can be caught when he is on his own, but the majority of his paranoia and trust issues have been washed away. In that same vein, Shinji no longer views himself as weaker than his peers. Instead, he forcefully places himself on the same pedestal as them, if only for the sake of his own confidence. If he's asked, he downplays how strong he believes himself to be with false humility. His drive for power is still very much in place, but it isn't fueled by the same emotions as before. Instead of inferiority giving him a thirst for strength, he strives to be strong for the sake of Arashigakure and the Land of Floods. Joining the ANBU corps taught him, among other things, how important a sense of duty is for determining ones worth. As a means to fulfill the tenets of his job, he's begun to make it a point to keep a finger on the pulse of Arashigakure, trying to learn as much information as he can about as many people and events as he can. His newer outlook on life has given him a vested interest in the growth of new shinobi, wanting the absolute best outcomes for them to ensure they can be a valuable asset to the whole of Arashigakure.

                        Whenever Shinji is engaged in combat not relating to ANBU activities, one of two things will happen. Either he will hold back, in cases where his opponent is noticeably weaker than he is, pulling his punches just enough to keep them from being discouraged but not enough for them not to be challenged. He does this mostly as a means to train new students and younger shinobi. The other route he will take is reserved for enemies of the village or challengers of equal or greater skill than he possesses, in which he adopts the savage mentality of "take no prisoners," assaulting them with the full of his ability as soon as the fight begins. Should he be undergoing an operation while in the ANBU uniform, he thinks more methodically, planning everything he does before making a move, doing his best to minimize any risks to his identity or the village in the process.

                        Village: Arashigakure
                        Title: Chunin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: A few decades ago, after some infighting and disagreement within the Ketsueki clan, a small group of the clan's members split off from the main settlement and moved to Arashigakure, swearing allegiance to the village. After some time, the suspicions involving their ties to their previous home were dismissed when the rest of the Ketsueki clan attempted an assault on Arashigakure in order to dismantle the outliers. The assault was handled by several members of the Arashigakure forces, but the resident members of the clan helped out as well, quelling the attack before they could do any serious damage. The Ketsueki settlers developed their own set of elders and a council over time in order to preserve the Bloodline of their clan. This branch of the Ketsueki is where Shinji, and his parents before him, were born.

                        Growing up, the young Shinji was boisterous and craved adventure. His outgoing nature was, at first, nurtured by his parents. However, after he grew old enough to begin playing with others in the village, they began to stifle his energetic personality and keep him from going out. See, even if the Ketsueki in Arashigakure had left due to infighting, they didn't change their beliefs. Shinji was kept away from other kids and was instead pushed to train and study in order to gain a better control over his chakra. The other kids in the village saw Shinji occasionally when he stepped outside to practice, but his parents made sure to keep their son away from the other villagers to keep Shinji pure.

                        Once he was old enough to join the academy, the elders of the Ketsueki clan approached the boy and gave him a speech about keeping to himself. They told him that if he ever wanted to be a powerful shinobi from the Ketsueki clan, he had to stay vigilant in his training and avoid the distractions that would come from other students. In order to further encourage this behavior from the boy, a few of the clans senior members, including his mother, set out to gather materials to craft the boy a weapon. Something unique that only he would be able to master. This process took several weeks, during which time they kept it a secret from Shinji and his father. See, his father wasn’t as keen on the idea of arming such a young boy as his mother was.

                        His father didn’t believe in fighting unless it was absolutely necessary. He worked in the village as a carpenter. He would rather his son follow in his footsteps than become a ninja. His mother, on the other hand, fully supported Shinji’s desire to become a shinobi. She had a deep respect for the militant forces of Arashigakure and often wondered if she should have pursued becoming a ninja herself. She had spent many years in her younger age learning the clans Saiketsu techniques, but she felt that she was too frail to enroll in the academy. The two often argued over the path Shinji chose to take, but only because they had differing views on the matter. They loved each other very much, and at the end of the day, they both decided that it was his choice, whether his father liked it or not.

                        After the weapon was created, the clan elders once again approached Shinji, a few weeks before he was due to start classes at the academy. His mother sent his father out to gather groceries so that he couldn’t protest in front of the heads of their clan. They brought forth a scythe, setting it on the ground before him carefully along with a scroll. Shinji looked at the weapon with a bit of caution at first. He wasn’t sure what was going on, but as he looked the weapon over he felt a deep sense of admiration for the craftsmanship and the unique design that it had. His mother made sure that it was designed to fit his more gothic appreciation of things. As such, the schematics they used to create the weapon mirrored skeletal structures and had a very grim appearance.

                        They clarified that the use of the scroll was to complete the forging process. He was instructed to open the scroll and give the weapon a name, writing it on the blank pages within. Shinji thought about it for a moment. He decided on the name Yuugure. Translated into english, the word Yuugure meant dusk, which is why he felt it was such a fitting name; it furthered the horrific and grisly architecture they had put into the scythe. The elders nodded in approval, to which they then said for him to p***k his finger and wipe his blood along the scroll. He was skeptical. If all he had to do was pick a name, why was it necessary to have him use blood? Shinji didn’t think too long on this and obeyed. His mother rolled up the scroll and bound it in a red thread before handing it to the head of the elders. A man who looked older than dirt. The wrinkles on his face made it often hard to read his expression, a trait that Shinji didn’t particularly enjoy, as it made it incredibly difficult to understand what the geezer was feeling.

                        That aside, he was well respected among the clan and was the most adept among them when It came to performing sealing techniques. He took the scroll and placed it above the blade of the weapon. After a series of one handed seals, the scroll erupted in fire. It burned from both ends and met in the middle, turning it completely to ash. The fire didn’t seem to bother the elder; not even leaving so much as a slight burn on his hand. The ash leftover began to shift around before taking to the air and encircling the snaithe of the scythe. Beneath the pile of ashes, a sealing insignia could be seen, with markings stretching around the blade at first, but it followed the ashes path along the snaith until there were lines running along its entirety. They didn’t last, though. When the elder released the last seal he had performed with his hand, the marks melted into the weapon, leaving no trace of them behind.

                        The rest of the elders moved forward, all of them at once attempting to heft the blade into the air. To Shinji’s surprise, they couldn’t seem to lift it from the ground. It didn’t even budge. Irritation flooded his body. What good was a weapon if he couldn’t even pick it up?! His mother noticed his frustration, but calmly told him to give it a try. The elders backed away to give him room. Shinji rolled his eyes, but reached out with a hand to shove the weapon. His eyes went wide when it skidded along the floor. Shinji leaped to his feet and grabbed hold of the snaith, picking it up. It felt lighter than air!

                        His mother explained that the seal performed has linked Yuugure directly to Shinji, meaning that others couldn’t pick it up unless he handed the scythe directly to them. To further prove this, she held her hand out and asked Shinji to hand it to her. When it was placed in her hand, she showed no signs of struggling with the weight, but he could tell that it wasn’t as light as it was for Shinji. Immediately he ran outside to test the weapon out for himself. He found that the seal also prevented him from being cut by the blade, almost like his skin was like iron to the weapon. It interested him deeply. This would surely set him apart from the other academy students. He went to sleep that night with an irremovable smile.

                        The Academy

                        In the weeks following his pact with Yuugure, Shinji started attending the ninja academy. He wasn’t the only one there with a weapon of their own, which did make him feel a bit less special, but he noticed that none of them were particularly flashy like his was. His disappointment was easily offset by this. Taking note, specifically of Shinji, of the amount of weapons that the students had, the instructor immediately made a decree to the class that the use of weapons in the classroom was a rule for them to follow, and any use of weapons outside of the classroom had to be overseen by the instructor. Anyone who broke that rule was to be immediately expelled. Shinji grimaced at this. He wanted to show off what Yuugure was capable of, having spent the last couple of weeks training and learning his weapon in depth.

                        They dove straight into book work. They covered the history of Arashigakure, then the history of the shinobi world as a whole. A few of the things they had learned during the history lessons sent chills down his spine. War, disaster, and demons that had the potential to wipe out entire countries on their own. There seemed to be a heavy amount of chaos in the shinobi life. This didn’t shake Shinji’s determination. Instead of turning away, he looked straight forward. The stories of the powerful ninja who had overcome these events made him want to get even stronger than normal shinobi. He wanted to be revered as a hero like the legends from these stories. The first of the Ketsueki to gain that title.

                        He didn't show any outstanding potential when it came to the academics. His grades when it came to the paper assignments were nothing to take home. A modest C or a B at best. However, Shinji showed great potential when it came to the physical exams. He was able to spar with the rest of the class and remain unbeaten in the hand-to-hand classes, save for the student who was at the head of the class; a prodigy who was a few notches above the rest, but Shinji did give him a run for his money. What gave Shinji a big head was the weapon practice sessions. Regardless of whether he was given a kunai blade, shuriken, or the green light to use Yuugure; Shinji was regarded as the classes top weapon specialist. Even the one he lost to in hand-to-hand seemed completely out of his element when compared to Shinji.

                        It was because of this proficiency with weapons that, come graduation, when they were picking the top students to receive accolades for their performance over the time spent at the academy, that Shinji was one of the frontrunners chosen to be given special mention. Among them was also the resident prodigy of the class for his hand-to-hand showings, the smartest student in the class who was doubly noted for their overall testing grades and their showings when it came to the basic techniques they had been taught, and the class president. These students were the first to be given their headbands and the title of Genin. Through all of this, he didn’t bother making friends. Many of the students asked for Shinji to teach them how to use weapons, but he refused. He had a duty to uphold when it came to his clan.

                        The elders congratulated him on his promotion and promised that, when he was older, they would teach him the clan secrets. Shinji argued that he had already shown he was more than capable of learning it, but they calmed him and told him that he still had room to grow before he learned it. They explained that the requirements for learning the technique required him to be of a certain age because the complexity of the techniques meant that he needed to learn to control his chakra nature. It wasn’t something that they taught at the academy, and it would take him a fair deal of time before he had the level of proficiency he would need. Shinji still wasn’t satisfied with this, but he decided that they knew more about the secret than anyone.

                        Catastrophe Rising

                        When the sirens signalling the attack on the village began, Shinji was in the middle of training. It was the moment he was preparing for, the chance to be of greater use to the village than some lowly genin who wasn't worth their salt. However, the time he had spent casting various techniques in rapid succession had left him too low on his already minute chakra pool to be of any real help. At most he could have been a body shield for someone better, but then he'd still probably end up being in the way. In a world where was was constantly looming on the horizon, the worst thing one could do was impede the progress of a soldier's advancement.

                        In his hesitation, the only thought that broke through his mind was the Kage. The head of the village. He would be a prime target for the enemy's forces, but it looked like everyone was rushing away. That gave him a bit of clarity on where he needed to go. Once he had rushed to Toso's office, Kagami and her officers had shown up. One an Uchiha by the name of Naoki, the other a much larger woman who appeared to be some kind of... demon? The events in the office didn't seem to amount to much violence. A small altercation between Naoki and one of the other Arashi shinobi who had shown up, a bit of irritation from the larger woman, but in essence it was more of a conversation between Kagami and Toso regarding the future of the shinobi world and the course of action that should be taken.

                        At the climax of the debate, Kagami had fooled them all. She revealed that she was pregnant, and used this revelation to play the heartstrings of all in attendance like a well-tuned violin. She was a master manipulator. Once she had been given the authority to use the PA system in Toso's office, she showed her true colors. A woman of complete, chaotic evil who's idealistic worldview was corrupt in execution. She attempted to cast a village-wide genjutsu in order to strip Arashigakure of its citizens, claiming that it was a prison and they were forced into their continued loyalty to their home. As would be expected of the head of the village, Toso had a contingency plan set in motion for just an occasion. A small device hidden away sent out a wave of energy that broke the genjutsu before it had done any permanent damage.

                        And that was all Shinji could process before the blue haired woman before him was ripped into pieces. At first, he was shocked. After all, a death before your very eyes was a good way to cause lasting mental damage. And not just a murder, a complete and utter massacre. Toso gave an order to be left alone, and Shinji obliged in the fuzzy state of shock he had been forced into. Once outside, he rested on the floor and tried to gather himself as the shock wore off. From the window, he could see the Sanbi for a brief moment, further proving that the woman who had staged an invasion of the village because of mistreatment brought about by the UHV system, had passed on.

                        The Years Following the War

                        After the attack on Arashigakure was dealt with, Shinji made his way through the village, taking in the damage and compartmentalizing a list of things that he could help with during the reconstruction. Construction was something he knew fairly well, since his father was a carpenter. He could hold a small day care service to keep the younger kids busy while their parents were working. He could run around and gather needed supplies for others. He stopped making this list when he noticed the amount of wounded that were being tended to. Shinji dropped everything and rushed to help out. He didn’t have any skill in Eiseijutsu, but he had enough basic medical knowledge thanks to his clan that he could treat some of the wounds to help keep them alive long enough for the medics to get to them. Despite his willingness to help, the sight horrified him. Shinji was running on pure adrenaline. If it wasn’t for that, he would have been frozen in place.

                        There were severed limbs and pools of blood randomly scattered from the severity of the battle. Some of the wounded they brought in had already passed from their injuries. One of the shinobi Shinji took to treating was horribly hurt. There was a hole blasted straight through his abdomen, and several deep lacerations lining his body. He treated lacerations first, seeing that whatever had burst through his stomach had also cauterized the injury. Most likely a completely overpowering Katon technique, but it could have been anything for as far as he knew. As he was stitching up as much of the cuts as he could, the soldier stopped him with a hand on the wrist. His eyes were lifeless,r and his voice was hoarse.

                        ”Thanks kid, but it’s no use, I’m dying. Don’t protest it, just let me go. But do me a favor. My sword... Take it. I got it from my father, him from his father. I don’t have a son to give it to, but you seem like a good boy. Its name is..” He trailed off into a coughing fit. Once he stopped, he gasped for breath for a moment before continuing. ”Arashi no Chiheisen. It’s a good sword, I promise. Don’t let her appearance confuse that. She’s too young to be put out of commission yet. She’s yours now. You said your names Shinji? I hope you put her to good use.” With that he passed away. At first, Shinji was shocked. A few tears fell down his cheek, but he quickly wiped them away. Now wasn’t the time for tears. There was work to do. He grabbed the sword that he had inherited tentatively and continued rushing around the wounded, enlightening the nurses of the mans death. He never even got his name...

                        Once the initial cleanup of the war was over, the village wasn’t the same for Shinji. Rather, he couldn’t look at it the same. He was still loyal to his home, but the sight of the ruin caused him grief every time he saw them. He became an oddity. His withdrawn nature that the other genin had noted from him was put aside as he set to work helping with various tasks. He assisted in several reconstruction jobs, using the Mizu Bunshin no Jutsu technique to be in two places at once to speed up the process. At first his clone wasn’t able to sustain being out for so long, due to his inexperience, but he quickly mastered the technique from how often he used it, and his clones were able to stay out from the time he summoned them to the time he went home that night. He gathered resources when the sun went down before he went to bed, in order to do more work the next day.

                        During the weekends, rather than go and help build, he went to the hospital and worked around there, doing checkups on patients and working in the emergency wing dealing with the more minor cases. After his shift at the hospital was over, Shinji would go out and gather the younger kids and play with them to give their parents space to work, going as far as providing their supper for them and even tucking them into bed at night individually. He repeated this cycle for some time, yet no one noticed the changes in Shinji’s personality. See, he had learned to hide what he was really feeling. He attributed this to the way he was able to read people so easily, referring to it as a reverse-engineering of that same process. None of them even noticed he wasn’t carrying either of his weapons.

                        After seeing the casualties of the war, and the death of the person who had bequeathed Arashi no Chiheisen onto him, Shinji had been having chronic nightmares. They woke him up often enough during the night that it was almost like he wasn’t sleeping at all. It began to instill a fear in him unlike anything he had experienced before, quickly devolving into paranoia. He stopped carrying Yuugure with him, and left the sword he was given hidden away in his closet, behind his clothes. He shut everyone out, even keeping his parents at arm's length. They often wondered what was going on with him, but his response was always a curt ‘I’m fine.’ His mother eventually went to the Arashikage and asked him to have some of the village Jonin check on him periodically in order to make sure that he wasn’t going to do anything reckless. She never got a definitive answer but was sent home anyway.

                        Over time, Shinji’s paranoia had taken a series of nasty effects on him. His refusal to let anyone get close to him caused him to feel a terrible loneliness, which eventually manifested in full blown depression and a deep self-esteem problem. He felt he was too weak to be called a shinobi, and his drive to get stronger conflicted with this, causing him to often go out when he couldn’t sleep and train until he could barely move from exhaustion. He showed little progress in his eyes, not seeing that his use of the Suiton techniques he had learned was leagues above where they were when he started training them, frustrating him to no end. Over the course of this cycle, he started to feel angry. Not the kind of anger that someone gets a flash of momentarily, or the kind that goes away over time. This was the kind of anger that festered, boiling inside with no outlet, eating away at their temper and messing with their mind.

                        Shinji’s late-night training sessions became a daytime ritual as well. He started sneaking off whenever his work was done for the day and rush out to the woods on the edge of the village where he wouldn’t be seen, then push himself even more. He often got so frustrated during these sessions that he would lash out with everything he had, tearing at trees and earth alike. There were several spots in the forest where a clearing was made from trees being knocked down, and hundreds of trees have deep scars in the wood from his outbursts. Little did he know that there were times when he was followed by a Jonin, sent by the Arashikage to check on him per his mother’s request.

                        Eviction from Life

                        When the samurai of Zaishin began invading the Land of Floods, Shinji jumped at the opportunity to assist in the effort to fend them off. He felt as if the combat he would see there would either sharpen his skills, or show the other shinobi from Arashi that had joined the effort that he was equal to them. However, that isn't what happened. Instead, Shinji was struck from behind by an unseen force, mortally wounding him. As the Zaishin army was pushed back, a team of medical ninja was able to recover him. His pulse was weak, but still beating. The blood loss he suffered was immense. He had nearly been dried out, but thanks to his Ketsueki lineage, he had naturally produced enough blood to stave off death.

                        The medical team, in a last ditch effort to save him, performed a mass blood transfusion. They weren't quite sure where the blood had come from, but the theory was that his Ketsueki DNA would allow for any and all blood they had available to replenish his supply without any hiccups. The effort wasn't in vain. He did survive the event, and was able to be transferred back to Arashigakure's hospital. However, he was left in a comatose state. His vitals fluctuated, dipping down to near death some days, and other days stronger than they had ever been. But still, he did not wake. Over time, the medical staff of the hospital determined that any life sustaining measures they had been using needed to be withdrawn. If he was going to wake, he would do so on his own.

                        As time went on, he did not stir, but he could still pick up on conversations within the building. Every major event that stirred both within the confines of Arashigakure and the wider world was eventually picked up by Shinji's unconscious ears as Nurses and Doctors went over the details in the hallways. Recently, nurses would walk by his hospital room and notice a slight change in him. Atrophied muscles seemed to be restructuring themselves, building his strength back up. Then, he vanished from the hospital without a trace. The first thing he would notice when he was out of the hospital, was that his Ketsueki abilities had been lost, and replaced with something new to him. He set out to practice with these new abilities.

                        Current Events Cliffnotes, expanding later
                        - Signed Dog Contract after meeting with Unki. After Arashi Riots
                        -Indetermined timeframe event: Became Gyuki host


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ ExpertThe user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
                        Weapon: Spirit Weapon [Katana]

                        Second Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Cross Class or Specialization:Bukijutsu Specialist: If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional bukijutsu style. These masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. In addition, they gain one of the following Specialization options. Only 1 can be chosen.
                        Master of Many: The user sets out to learn all of their class's style available to them in their studies. The user gains access to an additional style every rank for a total of six.

                        Third Class: Bukijutsu
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses.

                        Signature Style: Reiken no Michi

                        Chakra Pool: 3000
                        Stamina Pool: 3505
                        Sonic Chakra: 800
                        Gyuki Chakra: 5000
                        Sage Chakra: 1500
                        Chakra Element: Suiton, Fuuton
                        Reiken Energy: Bright blue, almost cyan in color.
                        Chakra Color: White
                        Gyuki Chakra Color: Purple
                        Chakra Materialization: Viewing Shinji's chakra as a material construct actually yields no immediate information. In fact, you wouldn't see anything more than a thin white veil around his body. If he were to walk while one was viewing his chakra materialization, they would notice slight ripples beneath his feet as if he were stepping on water. However, this manifestation evolves as he enters and progresses the virtues of Reiken. From the first stage through the sixth stage, a blossoming lotus appears at his feet, opening wider with each stage. The petals of the lotus look to be made of an amalgamation of armor and weapons. Upon entering the seventh and final virtue, an ancient set of samurai armor appears behind him, sitting in the traditional pose of the Buddah, with the warriors weapons resting upon its lap.

                        Stats: [Speed Cap of 10, 9 for the rest]
                        • Strength ► 9
                        → Taijutsu [4], Bukijutsu [5]
                        • Speed ► 10
                        → Bukijutsu [10],
                        • Agility ► 9
                        → Bukijutsu [9]
                        • Endurance ► 9
                        → Bukijutsu [9]

                        Strengths:
                        • Because of his Ketsueki lineage, he has a deep understanding of Blood and its necessity for the human body.
                        • If it is for Arashigakure or the Arashikage, there is no job too big, and nothing is off the table.
                        Weaknesses:
                        • Cannot handle spicy food.
                        • Too sure of himself now.
                        Fears:
                        • Regressing back into his paranoid self
                        • Definitely afraid of death, he came too close. Near death is also a fear for him.

                        Modifiers:
                        • The user's Speed stat adds [2] points to their maximum stat cap. For example, a [4] cap is raised to [6]. [6] to [8], and [8] to [10].
                        • The user receives 100 sonic chakra per body rank (total of 600) separate from their base chakra pool to use for Sonic classified bloodline techniques. Sonic chakra is usually neon green wind-based chakra although how it appears can be unique from person to person. Sonic chakra has special vibration and speed-enhancing effects. The sonic chakra reserve cannot be increased beyond 1,000. Once every [5] posts the user may transfer a ranked amount of base chakra to the sonic chakra pool.
                        • When you select this class you may choose [1] Signature Style of Bukijutsu to be listed beneath your chosen discipline. The Signature Style is the martial art that the warrior relies on the most and thus [1] custom technique slot that is representative of the Signature Style is added per stage of the style mastered. Up to [6] Signature Style-based custom technique slots are added once all six stages have been mastered. The Signature Style can be changed at any time without a respec. Specialists can only choose [1] Signature Style. Place this code beneath the chosen Bukijutsu discipline's description:
                        • This class grants a cap of [8] per stat. Take this stat cap even if your other class's cap is lower.
                        • ANBU: May convert nin/gen to tai/buki 10:1 and vice versa. Receive 1.5x ryo on special ops missions.
                        • Tactician Branch: Ninjutsu can originate from a ten foot radius around the user, allowing for complex strategies to be enacted. Tacticians can donate an activation to a teammate by telling them what to do.
                        • Journeyman Craftsman: The worker gains an additional 50% increased Ryo and is able to gain XP from all crafting projects now, as well as being able to add [1] additional element to created items where applicable.
                        • [+2] PA's, Legendary Tier Scroll Crafted
                        • [+2] Bukijutsu Slots, Special Tier Scrolls Crafted,

                        Personal Attributes:
                        ▱▰▱ Easter | +5 Custom Slots
                        ▱▰▱ Discord | +5 Custom Slots
                        ▱▰▱ Pack Leader | Custom summon Yōta gains benefits of Inuseki Park contract so long as Shinji's name is signed to it. (Yōta is currently being made, submitting this for pre-approval)
                        ▱▰▱ In Tune With Oneself | Ninjutsu and Bloodline technique's can be performed with verbal or somatic cues in lieu of hand seals.
                        ▱▰▱ I'm Not a Mentalist | Convert [10] Genjutsu slots to [1] Bukijutsu style slot.
                        ▱▰▱ A Sense of Duty | [+2] Title Rank advancement in Special Ops career [Grants title of Regular].
                        ▱▰▱ Enhancement of Life's Source | An improved version of an old PA, Shinji is able to use Ninjutsu and Elemental Bloodline techniques as the source to cast other technique's of that same element or bloodline. He does so by "collapsing" the first technique and using it to fuel the second.
                        ▱▰▱ Tempest | For every body rank, starting at D, the user may choose three [3] fuuton jutsu. These jutsu may be added to the bloodline list and no longer consume slots. Their effects are identical to their normal counterparts and are performed by accelerating air particles as opposed to manipulating wind chakra. They are also treated as if they are bloodline jutsu for the purposes of determining cost and relative strength, rather than spiritual they are treated as Complex but are only affected by Speed techniques. Sonic chakra can be applied to all wind techniques for half the jutsu's cost to imbue it with vibration. Sonic wind vibrates at a bone-breaking frequency that shatters metal making them one rank stronger against armor.
                        ▱▰▱ Supersonic | The user receives an extra 200 to their Sonic chakra reserves. The user is able to break the sound barrier while using Sonic techniques causing a concussive chakra blast that is [2] ranks lower than the sonic technique used (minimum of D-Rank) and the deafness status is inflicted. This blast costs no combat action or resource and can only happen once per post.
                        ▱▰▱ An Extension of Oneself | Having spent so much time learning how to use various different weapons and styles, Shinji has become increasingly comfortable with nearly any type of bukijutsu, allowing him to execute bukijutsu techniques from abnormal angles and seemingly without needing to adhere to any rigid motions or forms (this does not affect any technique that specifically requires a stance technique, such as Spirit's Rising from the Phantom Slayer bukijutsu style).
                        ▱▰▱ Always on the Brink | Shinji has trained to constantly keep himself teetering just on the edge of triggering the first Reiken virtue state, allowing him to flash his eyes a cyan color momentarily, at will, without actually needing to activate the first virtue. This does nothing more than change his eye color for up to a few seconds at a time, and holds no value in a combative setting.

                        ANBU Mask Personal Attributes:
                        ▱▰▱ Two Steps Ahead | While wearing the Anbu Mask, any Bukijutsu technique which results in a projectile also gains the benefits of the Tactician branch (can originate from anywhere within 10 feet of the user)
                        ▱▰▱ Silent and Deadly | Any technique which would inflict a status tier on an opponent also applies Paralysis at Tier 1, regardless of the rank of the technique.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両00000 (両25,700 in Treasury)
                        Total XP: 30,800
                        XP: 8000
                        Narrative XP: 22,800 [20k used for 3rd class]
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • Scroll Crafting || → Grandmaster
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 18
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Special Ops || → Shadow [ANBU, Tactician]
                        • Worker || → Journeyman

                        Career Profession Missions Complete:
                        D Rank | 10
                        C Rank | 0
                        B Rank | 0
                        A Rank | 27
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ], [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Always has a lighter and a pack of menthol cigarettes on his person.
                        • Kitsune ANBU Mask
                        • Spools of Wire [x2]
                        • 8 Blank Scrolls
                        • 4 Fuuin Scrolls
                        • Inventory Scroll, for the purpose of sealing and unsealing various items
                        • Communication Scroll, paired with another scroll deep within the ANBU headquarters as a way of getting messages to and from quickly. Specially crafted to release a small, almost undetectable scent if a new message appears in its folds.
                        • A Decorative sword always mounted at his waist, the edge of which is too dull for actual use. Used as a training blade more than anything
                        • Chakra Map Device, designed and fabricated under Toso's rule. Presents Holographic map of Arashigakure when activated.

                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 30 / 100
                        • Genjutsu | 00 / 25
                        • Taijutsu Styles | 02 / 03
                        • Bukijutsu Styles | 19 / 26

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Spiral Sphere [ Rasengan ] | Rank A | Variable
                        • Pillar of Heaven [ Amenomihashira ] | Rank S+
                        • Planet Spiral Sphere [ Wakusei Rasengan ] | Rank S+
                        • Super Chakra Spiral Sphere [ Chou Chakra Rasengan ] | Rank S | Augment
                        • Spiral Turbulence Spheres [ Rasen Rangan ] | Rank S
                        • Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        • Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment
                        • Shuriken Shadow Clone Technique [ Shuriken Kage Bunshin no Jutsu ] | Rank A
                        • Shadow Clone Explosion [ Bunshin Bakuha ] | Rank A

                        Fuuin
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        • Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        • Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal
                        • Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal
                        • Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
                        • Scroll Communication Technique [ Sukurōru tsūshin no Jutsu ] | Rank C | Universal
                        • Expansion [ Kakuchō ] | Rank B | Universal
                        • Summoning: Rashōmon [ Kuchiyose: Rashōmon ] | Rank B | Universal
                        • Summoning: Iron Maiden [ Kuchiyose: Aian Meiden ] | Rank A | Universal

                        Suiton
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B
                        • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
                        • Water Release: Instant Movement Technique [ Suiton: Shunshin no Jutsu ] | Rank D
                        • Black Clouds Technique [ Kokuun no Jutsu ] | Rank D
                        • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B
                        • Beach Crab [ Isonagi no Jutsu ] | Rank D
                        • Water Shuriken Technique [ Mizu Shuriken no Jutsu ] | Rank D
                        • Evil Windmill Water Shuriken [ Fuuma Mizu Shuriken ] | Rank C
                        • Multiple Windmill Water Shuriken [ Tajuu Fuuma Mizu Shuriken ] | Rank A
                        • Bursting Water Collision Waves [ Baku Suishouha ] | Rank B
                        • Great Exploding Water Collision Waves [ Daibaku Suishouha ] | Rank S
                        • Water Collision Destruction [ Suishouha ] | Rank S
                        • Mist Rain [ Kirisame ] | Rank S+
                        • Tidal Wave Technique [ Tsunami no Jutsu ] | Rank S+

                        Fuuton


                        Bloodline
                          Speed Release
                            [12 Converted Fuuton]
                            • Sonic Technique: Sonic Boom [ Sonikku no Jutsu: Sonikkubūmu ] | Rank S+ | Simple
                            • Speed Release: Untouchable [ Jinton: Antatchaburu ] | Rank S+ | Spiritual
                            • Speed Release: 'No Techniques' Technique [ Jinton: 'Jutsu zya nai' no Jutsu ] | Rank S | Spiritual
                            • Sonic Technique: Shadowless Flight [ Sonniku no Jutsu: Mueishō ] | Rank X | Complex
                            • Speed Release: Silk Road [ Jinton: Shirukurōdo ] | Rank A | Spiritual
                            • Sonic Technique: Impact [ Sonniku no Jutsu: Eikyō ] | Rank A | Complex
                            • Speed Release: Many, Many Stars Technique [ Jinton: Takusan Hoshi no Jutsu ] | Rank B | Spiritual
                            • Speed Release: Rapid Response [ Jinton: Subayai ōtō ] | Rank B | Spiritual
                            • Speed Release: Delayed Reaction [ Jinton: Chienhan'nō ] | Rank B | Spiritual
                            • Speed Release: Gale Trap Technique [ Jinton: Garu Kansei no Jutsu ] | Rank B | Spiritual
                            • Sonic Technique: Streamline Technique [ Sonniku no Jutsu: Gōri-ka no Jutsu ] | Rank B | Spiritual
                            • Sonic Technique: Razor Wind [ Sonniku no Jutsu: Kamisori Kaze ] | Rank X | Spiritual
                            • Speed Release: Wind Rotation Technique [ Jinton: Kaze Kaiten no Jutsu ] | Rank X | Spiritual
                            • Speed Release: Speed Demon [ Jinton: Ji-akuma ] Rank C | Spiritual
                            • Speed Release: Return [ Jinton: Ritān ] Rank X | Complex
                            • Sonic Technique: Body Flicker Technique [ Sonniku no Jutsu: Shunshin no Jutsu ] | Rank D | Training
                            • Speed Release: Enlightened Person's Hand Signs [ Jinton: Senkakusha no Inzou ] | Rank D | Spiritual
                            • Speed Release: Shuriken Technique [ Jinton: Shuriken no Jutsu ] | Rank D | Simple

                            Jinton Converted Fuuton
                            [ 6 / 18 ]
                            • Spiral Shuriken [ Rasen Shuriken ] | Rank S
                            • Jade Severe Gale Wind [ Suiranreppuu ] | Rank X (learned as B)
                            • Chaos Theory: Multiple Advancing Blades [ Ranmyaku Setsu: Fukusū no zenshin burēdo ] | Rank A
                            • Chaos Theory [ Ranmyaku Setsu ] | Rank A
                            • Flowing Wind Fist [ Furyuuchou Ken ] | Rank B
                            • Violent Whirlwind [ Ressenpū ] | Rank B







                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu [+4 Total Stat Points]
                        Kyoutoryu: Stages Mastered [6]
                        Light Touch Style: Stages Mastered [6]

                        Bukijutsu [+36 Total Stat Points]
                        Reiken no Michi: Virtues Mastered [7]
                        Infinite One Sword: Stages Mastered [6]
                        Seven Sword Dance: Stages Mastered [6]
                        Kazekiri: Stages Mastered [6]
                        Tetsunami Ryu: Stages Mastered [6]
                        Sen Gekiretsu Nagareboshi: Stages Mastered [6]
                        Phantom Slayer: Stages Mastered [6]
                        Edge Punisher: Stages Mastered [6]
                        Great Destructive Blade Art: Stages Mastered [6]
                        Tetsuishi no Ryu: Stages Mastered [6]
                        Sobaga Deba Sentou: Stages Mastered [6]
                        Juurai Toorima: Stages Mastered [6]
                        Honshi Art: Stages Mastered [6]
                        Soul Slayer Art: Stages Mastered [6]
                        Tranquil Cedar Style: Stages Mastered [6]
                        Latice Embrace: Stages Mastered [6]
                        Omoi Insho: Stages Mastered [6]
                        Teikiatsu Ryu: Stages Mastered [6]
                        Meteor Crusher: Stages Mastered [6]

                        Custom Slots [ 5 / 18 ]
                        • Wind Walking [ Kaze no sanpo ] | Rank D | Fuuton | Cost [ Spiritual ]
                        • Speed Release: Bursting Slash [ Jinton: Hajikeru ] | Rank X | Speed Release, Bukijutsu Augment | Cost [ Varies ] [2 slots used]
                        • Phantom Presence [ Yurei Kehai ] | Rank B | Speed Release | Cost [ Spritual ]
                        • Attōtekina Dageki [圧倒的な打撃 A Crushing Blow] | Rank S | Bukijutsu | Spiritual




                        Signature Style Custom(s) [ 1 / 6 ]
                        • Kami no Ryōiki [神の領域 God's Realm] | Rank S+ | Bukijutsu | Spiritual






                        Keystone [ 1 / 1 ]
                        • Tamashī no Senjō [魂の戦場 Battlefield of the Soul] | Rank B | Bukijutsu Expert Keystone | Spiritual

                        Keystone Customs [ 2 / 2 ]
                        • Armiger [ Tamashī no buki-ko (Lit. Armory of the Soul) ] | Rank E | Bukijutsu Keystone Augment | Spiritual
                        • Blossoming Soul [ Kaika Suru Tamashī ] | Rank C | Bukijutsu Keystone Augment | Spiritual


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique

 

Evil Toaster Yokai

Distinct Hunter

2,350 Points
  • Dressed Up 200
  • Hygienic 200
  • Treasure Hunter 100

KibitzRajas

Fluffy Swapper

4,925 Points
  • Friend of the Goat 100
  • Gaian 50
  • Person of Interest 200
PostPosted: Tue Oct 18, 2022 5:31 pm
Turning Takanori a Noble Zaishin into a loyal women of the Hidden Rain and its Regime, going to transfer and use the extra PA on this profile for this character


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kanzuki Elsa
                        Nickname: Anzu
                        Age: 21
                        Birthdate: November 17th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Refer to image
                        Eye Color: Refer To Image
                        Height: 6ft, 5inches
                        Weight: 200lb

                        Bloodline: Chiru

                        Non-Combat Outfit: Refer to image
                        Combat Outfit: Refer to image



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Business is more important, even more then life."
                        Personality: Elsa with her being a business women, and one that believes business is way more important then a person's life, she takes no chances with disobedience within her own network or any organization she runs. She would often say that business is ran by undying loyalty to the regime of her organization and village. She is a informational collector of sorts, as she believes also, to win at business along with running one, one must know her opponents and what their movements are. Its also a great principle to her to value a ally when you see one and take advantage of their resources to boost one's own. Sometimes to her its important to buy out their ally in order to save her own organization when one is doing too well or doing too poor in the business department. Business and money is everything to her and she will cut any loss to keep it, including people.

                        Village: Amegakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: She was born in Sky Sector of the Hidden Rain, the most wealthy and prosperous section, where corrupted business women and men are that support Satoshi's rule. Her mother and father are kind and gentle to their daughter, who is a pureblooded Chiru like them. Though as she got older, they taught her something critical and that is business is more important, even more then life. As she grew up remembering that line, she even integrated it into everything she does, even as a child, she was working on business dealings with different people. At first it started with other children like herself, she would start with small items like toys, and such stolen from other children, children that died and such. You could say she was the type of seller or who would sell away items of the dead that she managed to retrieve to other children. Of course before such "product" could be sold to, they had to be clean up, shined, and properly fixed as well. Her father and mother knew what she was doing and supported the behavior, they saw a business women within her. Over the years and when she fully matured as a adult women, her body adapted and gained what is a Flower Eye, this is due to the flower release taking deeper root in her body and flowers can effortlessly grow around and on her. Elsa saw this as great power and that she can use the flowers to spot out new business dealings like normal but she wanted in on something bigger. Something that lines up with Satoshi and would support his regime quite handsomely. She heard about the night brew, something that is produced by Satoshi and is distributed around the village, in every bar, in every tavern. From that day forward, she wanted to get in on this business, and to do that, she had to get higher rank and impress him.


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ {Combat Medic}{ Shinobi of this discipline gain the ability Korabo their Taijutsu or Bukijutsu with Medical Jutsus for a single action once every [3] posts. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Seal of 100 Seal. Not only does this discipline allow the user to utilize the technique Cherry Blossom Hurricane twice, but once every [2] posts the user is able to store chakra into their Strength of 100 chakra pool without consuming an activation. The user also deals with trauma they receive at one rank less than other ninja. }
                        Second Class:Scholar
                        ▱▰▱ {Infinite Perception}{ Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts. }
                        ▱▰▱ Cross Class or Specialization:Medical – Scholar: Able to cast medical and sealing through a simple snap. The user gains an additional 25 chakra per body rank. The user is able to apply an additional status of their choosing to their seals (T1 at E-C/T2 at B-S). Seals placed on a target inflict [15] points of Tenketsu Rot until the seal is cleansed


                        Chakra Pool: 575
                        Stamina Pool: 300
                        Chakra Element: Lightning, Wind, Yang
                        Chakra Color: Neptune
                        Chakra Materialization: Petals form around her, and as they swirl, they become katanas to symbolize how sharp they are.

                        Stats:
                        • Strength ► 1
                        → Strong Fist Style S3 (1),
                        • Speed ► 1
                        → Ja Ryu S3 (1),
                        • Agility ► 1
                        → Honshi Art S3 (1),
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Medical jutsu is her offense and defense, extreme chakra control in her finger tips
                        • Can apply sealing and combo it together with her Medical, Ninjutsu, Bukijutsu, etc
                        Weaknesses:
                        • Due to her being a scholar and medical based shinobi, she doesn't have the physical prowess like heavy Taijutsu and Bukijutsu users
                        • Sensory specialty can also prove a weakness of spotting her enemies if they have higher capabilities against being sensed.
                        Fears:
                        • Losing out on business dealings
                        • Not getting stronger at all

                        Modifiers:


                        Personal Attributes:

                        ▱▰▱ Nature Gives The Best Lessons | Grants 10 ninjutsu slots

                        Chiru Traits and PA(s)
                        • Chiru clan members gain scent as a genjutsu resistance. This means that genjutsu which use scent as a sense deliver one less tier of mental stress or insanity, eliminating mental stress or insanity from techniques which only provide one tier of the status effect.
                        • Chiru clan members may heal a target while in To Begin Blooming by swirling around a target while in petal form. This counts as physical contact.
                        • Chiru clan members have yang release as a "chakra element" to make custom techniques for.

                        ▱▰▱ Green Thumb | Chiru members have a deep connection to flowering plants. This connection allows them to grow and manipulate them with simple gestures and movements, such as swiping their arm through the air or stomping their foot. Hanaton does not require hand seals and can be performed while in Sakidasu without needing to revert forms.

                        ▱▰▱ Wildbloom l Casting flower techniques now causes ambient flowers to form around or on you. These flowers start out as E rank but will grow one rank stronger for every technique cast up to S Rank. These techniques may be used at any time with the user's techniques, combining with a ranked technique for a single activation to be treated as Korabo. Creating and strengthening these flowers costs one rank less than the original light technique used.

                        ▱▰▱ The Gift of Life | Because of their connection to the yang release, the chiru's clan flowers restore their own longevity. Every increment of fifty chakra spent from flower techniques restores twenty five stamina to the user. Trauma is naturally restored at one tier per three post.




                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • 50x Shuriken
                        • 50x Kunai
                        • 50x Senbon




                        Weapon Specs

                        1x Steel Whip, 1x Infinite One Sword Case

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 30 / 30
                        • Genjutsu | 08 / 08
                        • Iryojutsu | 10 / 10
                        • Taijutsu Styles | 01 / 01
                        • Bukijutsu Styles | 02 / 02

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        ▰ Sexy Technique [ Oiroke no Jutsu ] | Rank E | Augment
                        ▰ New Sexy Technique [ Atarashi Oiroke no Jutsu ] | Rank C | Augment
                        ▰ Many Flowers in Bloom [ Hyakkaryouran ] | Rank X
                        ▰ One Hundred Blossoming Flowers [ Hyakkasaihou ] | Rank X
                        ▰ Mayfly [ Kagerou ] | Rank X
                        {Raiton}
                        • ▰ Telegram Flash [ Denpō Sekka ] | Rank E
                        ▰ Flickering Light [ Touei no Jutsu ] | Rank E
                        ▰ Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        ▰ Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        ▰ Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        ▰ Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
                        ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        ▰ Burst Technique [ Heki no Jutsu ] | Rank D
                        ▰ Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D
                        ▰ Blade Technique [ Yaiba no Jutsu ] | Rank C
                        ▰ Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C
                        ▰ Cloud Shield [ Kumo no Tate ] | Rank C


                        {Fuuton}
                        • ▰ Wind Clone [ Kaze Bunshin ] | Rank E
                        ▰ Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        ▰ Vacuum Sword [ Shinkūken ] | Rank E
                        ▰ Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        ▰ Wind Release Stream [ Kouryuu ] | Rank D
                        ▰ Wind Release: Vacuum Blade [ Fūton: Shinkūjin ] | Rank D
                        ▰ Explosion [ Bakuhatsu ] | Rank C
                        ▰ Cutting Whirlwind [ Kamaitachi ] | Rank C
                        ▰ Slashing Wind Skill [ Kamaitachi no Jutsu ] | Rank D

                        {Fuuinjutsu}
                        • ▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        ▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        ▰ Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        ▰ Time Sealing [ Tebanasu Fuuin ] | Rank E
                        ▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        ▰ Five Seal Barrier [ Gofuu Kekkai ] | Rank C
                        ▰ Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C
                        ▰ Disabling Touch | Rank X
                        ▰ Secret Technique: Mouth Seal Technique [ Hidden Jutsu: Kuchi no In no Jutsu ] | Rank C



                        {Sensory}
                        • ▰ Signal Fire [ Noroshi ] | Rank E
                        ▰ Echo [ Yamabiko ] | Rank E
                        ▰ Animal Party [ Dōbutsu tō ] | Rank E
                        ▰ Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D
                        ▰ Sensor: Trickster [ Kenchiki: Torikkusutā ] | Rank D
                        ▰ Total Sense [ Tōtarusensu ] | Rank X
                        ▰ Sensor: Loud Blade [ Kenchiki: Raudoburēdo ] | Rank C
                        ▰ Door Guard [ Monko no Keibou ] | Rank C
                        ▰ Fingerprint [ Shimon ] | Rank C
                        ▰ Emotional Sense [ Kanjō-tekina kankaku ] | Rank C
                        ▰ Sage Identity [ Sējiaidentiti ] | Rank C
                        ▰ Origins [ Kigen ] | Rank D
                        ▰ Preparedness [ Kakugo ] | Rank C
                        ▰ Whispering Walls [ Mitsugo Heki ] | Rank C

                        {Iryojutsu}
                        ▰ Thread [ Genshi ] | Rank E-C | Variable
                        ▰ Donation and Circulation [ Gien to Kairan ] | Rank E | Variable
                        ▰ Cleanse [ Kiyomaru ] | Rank E
                        ▰ Massage [ Shiatsu ] | Rank E
                        ▰ Extraction [ Tekishutsu ] | Rank E
                        ▰ Pain Intensification [ Itami Gekka ] | Rank E
                        ▰ Power of Resistance [ Teikouryoku ] | Rank E | Variable
                        ▰ Diagnosis [ Shindan ] | Rank E
                        ▰ Phantom Limb [ Gen'eishi ] | Rank D-B | Variable
                        ▰ Status: Injection Needle [ Chūshashin ] | Rank D
                        ▰ Status: Affliction Needle | Rank D
                        ▰ Bandage Skill [ Gantai no Jutsu ] | Rank D | Variable
                        ▰ Healing Hands Technique: Minor [ Chiyute No Jutsu: Karui ] | Rank C
                        ▰ Chakra Scalpel [ Chakra no Mesu ] | Rank C
                        ▰ Precise Extraction | Rank C
                        ▰ X-Ray [ Rentogen ] | Rank C | Variable
                        ▰ Chakra Syringe [ Chakra shirinji ] | Rank C | Variable
                        ▰ Deep Muscle Massage | Rank C

                        Bloodline
                        • Chiru
                        ▰ To Begin Blooming [ Sakidasu ] | Rank E | Passive
                        ▰ Flower Release: Chakra Petal [ Hanaton: Kahen no Chakra ] | Rank E l Variable
                        ▰ Petal Clones [ Hana Bunshin ] | Rank D l
                        ▰ Flower Release: Blooming Eye [ Hanaton: Kaika Manako ] | Rank C-S+ l



                        Genjutsu

                        Illusory
                        • ▰ Change of Weather [ Henka no Kumoyuki ] Rank: D
                        ▰ Echo of Autumn [ Aki no Hibiki ] Rank: C
                        ▰ Spell of the Gale [ Boufuu no Jumon ] Rank: C
                        ▰ Spell of the Leaves [ Konoha no Jumon ] Rank: C
                        ▰ Spell of the Trees [ Kyouboku no Jumon ] Rank: C

                        Enchantment
                        • ▰ Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ] Rank: X

                        Instance
                        • ▰ Flower Petal Escape [ Hanabira Esukēpu ] Rank: D
                        ▰ Thunder Trap Seal [ Raimei Wana Fuu ] Rank: E
                        ▰ Five Point Seal: Lightning Barrier Technique [ Go Kasho Fuu: Raikou Seki no Jutsu ] Rank: C
                        Chain


                        Taijutsu {Remove if none}
                        {Strong Fist Style}
                        • Stage One
                        ▰ Dynamic Entry | Rank X | Simple
                        ▰ Dynamic Action | Rank X | Simple
                        ▰ Tackle Charge | Rank X | Simple
                        Stage Two
                        ▰ Peregrine Falcon Drop | Rank X | Simple
                        ▰ Crushing Fist | Rank X | Simple
                        ▰ Leaf Spinning Wind | Rank X | Simple
                        ▰ Leaf Great Whirlwind | Rank X | Simple
                        ▰ Painful Sky Leg | Rank D | Simple
                        Stage Three
                        ▰ Leaf Shadow Dance | Rank C | Simple
                        ▰ Leaf Herculean Whirlwind | Rank X | Simple
                        ▰ Knee Strike | Rank X | Simple
                        ▰ Pressure Palm | Rank X | Simple



                        Bukijutsu {Remove if none}
                        {Ja Ryu}
                        • Stage One
                        ▰ Coiling Strike | Rank X | Simple
                        ▰ Viper Strike | Rank X | Simple
                        Stage Two
                        ▰ Fanged Attack | Rank X | Simple
                        ▰ Snapping Tail[ | Rank X | Simple
                        Stage Three
                        ▰Belly Gliding | Rank X | Simple
                        ▰ Predatory Snake | Rank X | Simple
                        ▰ Long Snake | Rank X | Spiritual

                        Bukijutsu {Remove if none}
                        {Honshi Art}
                        • Stage One
                        ▰ Straight Shot | Rank X | Simple
                        ▰ Mirror Throwing | Rank X | Simple
                        Stage Two
                        ▰ Snare Toss | Rank D | Simple
                        ▰ Shadow Sling | Rank X | Complex
                        ▰ Retrieval | Rank X | Spiritual
                        Stage Three
                        ▰ Bang Shot | Rank X | Complex
                        ▰ Orbital Projectiles | Rank C | Spiritual







                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird
 
PostPosted: Wed Oct 19, 2022 5:41 pm
▱▰▱ Tumultuous Suiton | When standing in any pools of Suiton created or manipulated by Ryuken, it costs [1] rank lower than the Suiton jutsu that has been used, minimum of D-Rank to maintain the Art of Water Walking each post.

A new PA for Ryuken Hoshigaki of Amegakure.


gucci-shinigami

Brooy

Hurrak

DarkMockingbird
 

Choom Ron-Ron


Hurrak
Crew

Eternal Lop

PostPosted: Wed Oct 19, 2022 8:59 pm
BlackJack1995

Evil Toaster Yokai

KibitzRajas


Approved  
PostPosted: Thu Oct 27, 2022 7:47 am
Halloween PA's for Shinji:

Using 1 for the Conductive Destruction ranton PA

Second for Custom:

Trichiliochasm: Shinji's mastery over bladed weapons allows him to use similar weapon types for styles typically meant for larger or smaller blades, with a single size difference. TL;DR for size differences: Small blade for medium blade style, large blade for medium blade style. Medium blade for large OR small blade style.  

Evil Toaster Yokai

Distinct Hunter

2,350 Points
  • Dressed Up 200
  • Hygienic 200
  • Treasure Hunter 100
Reply
③ || Approval Area

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