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Posted: Mon Feb 16, 2009 12:17 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.71 Hp. 142/142 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Discharge, 78 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.) Thunderbolt, 79 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 77 dmg Slam, 80 dmg
Kyubii(F)
ability:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.65 hp. 129/129 Attacks Flamethrower, 75 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 69 dmg. (Goes first.) Payback, 67 dmg. (Does 45 dmg if the foe's last move inflicted dmg.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Gym Badges:
Items Pokeballs: 126 (-/5) Greatballs: 56 (-/12) Ultraballs: 27 (-/25) Masterballs 13 (-/50) Potions: 131 (-/5)
[5/5]
PP: 5,000
LEVEL UP!!
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Posted: Mon Feb 16, 2009 12:18 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.71 Hp. 142/142 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Discharge, 78 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.) Thunderbolt, 79 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 77 dmg Slam, 80 dmg
Kyubii(F)
ability:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.65 hp. 129/129 Attacks Flamethrower, 75 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 69 dmg. (Goes first.) Payback, 67 dmg. (Does 45 dmg if the foe's last move inflicted dmg.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Gym Badges:
Items Pokeballs: 126 (-/5) Greatballs: 56 (-/12) Ultraballs: 27 (-/25) Masterballs 13 (-/50) Potions: 131 (-/5)
[1/5]
PP: 5,000
[Waiting for a Grass pokemon too??]
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Posted: Mon Feb 16, 2009 12:20 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.71 Hp. 142/142 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Discharge, 78 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.) Thunderbolt, 79 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 77 dmg Slam, 80 dmg
Kyubii(F)
ability:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.65 hp. 129/129 Attacks Flamethrower, 75 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 69 dmg. (Goes first.) Payback, 67 dmg. (Does 45 dmg if the foe's last move inflicted dmg.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Gym Badges:
Items Pokeballs: 126 (-/5) Greatballs: 56 (-/12) Ultraballs: 27 (-/25) Masterballs 13 (-/50) Potions: 131 (-/5)
[2/5]
PP: 5,000
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Posted: Mon Feb 16, 2009 12:21 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.71 Hp. 142/142 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Discharge, 78 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.) Thunderbolt, 79 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 77 dmg Slam, 80 dmg
Kyubii(F)
ability:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.65 hp. 129/129 Attacks Flamethrower, 75 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 69 dmg. (Goes first.) Payback, 67 dmg. (Does 45 dmg if the foe's last move inflicted dmg.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Gym Badges:
Items Pokeballs: 126 (-/5) Greatballs: 56 (-/12) Ultraballs: 27 (-/25) Masterballs 13 (-/50) Potions: 131 (-/5)
[3/5]
PP: 5,000
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Posted: Mon Feb 16, 2009 12:22 pm
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Shon - 15
Rookie Trainer
[M]Turtle Lv.30 Hp.68/68 Overgrow When this Pkmn's hp is 1/3 of it's max it's grass moves do 30% more dmg Attacks: Tackle, 38 dmg Bite, waiting for mod+8 Absorb, 34 Heals user by half the damage target receives Razor Leaf, 40 Has an increased chance for a critical hit.
[F]Light Lv.30 Hp.67/67 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks: Tackle, 37 dmg Tail Whip, Lowers the target's Defense. [takes 1 more damage] Confusion, 47 Random#1-10 if 5 target is confused Quick attack, waiting for mod+8
[M]Shadow Lv.30 Hp.71/71 Synchronize When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. Attacks: Tackle, 41 dmg Tail Whip, Lowers the target's Defense. [takes 1 more damage] Pursuit, 43 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. Quick attack, waiting for mod+8
[M]Rage Ability Blaze When this Pkmn's hp is 1/3 of it's max it's fire moves do 30% more dmg. Lv.30 Hp.69/69 Attacks: Tackle, 39 dmg Flame Wheel, waiting for mod +10 Ember, 39 Random# 1-10 if 5 target is burned Quick attack, 37
[M]King Lv.30 Hp.70/70 Poison Point Enemy Pokémon have a 30% chance of becoming Poisoned every time they touch this Pokémon.Random# 1-10 if 1-3 attacker is poisoned. Attacks: Tackle, 40 Peck, 40 Double Kick, 39 Hits twice in one turn Poison Sting, 38 Random#1-10 if 1-3 target is poisoned ( Fury attack???, waiting for mod +10 )
[M]Pillan Lv.30 Hp.77/77 Keen Eye Opponent cannot lower this Pokémon’s accuracy Attacks: Gust, 36 dmg Sand Attack, 36 dmg Quick Attack, 39 dmg
Items : 15 (1/12) : 7 (19/25) : 3 (43/50) : 3 : 16 (1/12)
x2 x10 2900 PP ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Training:
Whole team: 1/5 [yup]
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