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Posted: Sat Apr 25, 2009 8:10 pm
bahaha no way, its so embarassing but so so funny i make them talk really fast and kind of asian (not to be rude or anything, it just comes out that way ._.)
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Posted: Sat Apr 25, 2009 8:36 pm
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Posted: Sat Apr 25, 2009 8:41 pm
Howdy hey, Z! How are you?
Man I had a grand laugh after seeing episode 8 of one piece on animeseason.
Luffy kicked Buggy in the Buggy Balls, just like in the manga! rofl
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Posted: Sat Apr 25, 2009 8:47 pm
TtheHero Howdy hey, Z! How are you?
Man I had a grand laugh after seeing episode 8 of one piece on animeseason.
Luffy kicked Buggy in the Buggy Balls, just like in the manga! rofl I'm doing well. I don't even remember that. I read the manga a couple years ago. sweatdrop
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Posted: Sat Apr 25, 2009 9:27 pm
I just made the Choa Garden thread in the Gallery. 8D
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Posted: Sat Apr 25, 2009 9:42 pm
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Posted: Sat Apr 25, 2009 9:48 pm
We are ALL Badass Normals. cool
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Posted: Sat Apr 25, 2009 9:55 pm
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Posted: Sat Apr 25, 2009 9:56 pm
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Posted: Sat Apr 25, 2009 9:57 pm
Quote: Random Number God: Character generation, which is especially weird thanks to requiring two players to generate a new one, each from a distinct half of the player base. Their stats are used as a basis for the new character, but with some mediocrely-coded randomization in choosing whose stats to use for the new character (and there are a LOT of stats!). Some other tiny random changes are also implemented, giving unique new values for stats, but a lot of the time these either have no effect on gameplay or actually hinder the new character. A good number of new characters are also deleted before gameplay really begins due to a poor stat roll or problems during the later stages of character generation. All in all, Real Life character generation is really fun at first, but becomes highly inconvenient later on, and downright painful at the end.XD
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Posted: Sat Apr 25, 2009 9:58 pm
Zephyrkitty Quote: Random Number God: Character generation, which is especially weird thanks to requiring two players to generate a new one, each from a distinct half of the player base. Their stats are used as a basis for the new character, but with some mediocrely-coded randomization in choosing whose stats to use for the new character (and there are a LOT of stats!). Some other tiny random changes are also implemented, giving unique new values for stats, but a lot of the time these either have no effect on gameplay or actually hinder the new character. A good number of new characters are also deleted before gameplay really begins due to a poor stat roll or problems during the later stages of character generation. All in all, Real Life character generation is really fun at first, but becomes highly inconvenient later on, and downright painful at the end.XD xd
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Posted: Sat Apr 25, 2009 9:59 pm
Quote: Reclusive Artist: So reclusive that there have been thousands of opinions about the artist: Some consider there to only be one artist, some consider there to be multiple artists, and some think it's all a big conspiracy and the work was produced without any artist. Quote: Save Scumming: Cruelly averted; you only get one save, and nobody's found a way around it. Try not to screw up.
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Posted: Sat Apr 25, 2009 10:03 pm
Quote: It's Easy, So It Sucks: Prominiscuous women, also known as My Girl Is Not A Slut. xd
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Posted: Sat Apr 25, 2009 10:07 pm
TtheHero Quote: It's Easy, So It Sucks: Prominiscuous women, also known as My Girl Is Not A Slut. xd XD I'm tempted to make a thread for this page. I figure other Culties might enjoy reading through it.
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Posted: Sat Apr 25, 2009 10:10 pm
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