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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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quite uneventful rolled 1 4-sided dice: 2 Total: 2 (1-4)

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175
PostPosted: Sat Mar 25, 2017 8:32 pm
Forera was PUMPED. She slammed the ball at Hemera, grinning like a madwoman and feeling her veins flow with energy.

FORERA: 3
HEMERA: 2

NPC 1: 2
NPC 2: 4

ROUND 1
BUMP: 4 (miss)
SET: 3 (success)
SPIKE: 1 (POINT!)

ROUND 2
BUMP: 2 (success) (boost: reroll)
SET:
SPIKE:
 
zeflamigo rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Sat Mar 25, 2017 8:34 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Stemma Morgen
My team is: Purple
My cup formation is:
1: Y/T (Newt Puke) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
2: Y/O (Extract of Llama) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round.
3: Y/P (Brimstone Brew) +4 PP. The pourer can manually choose which cup their ball lands in next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture)
4: O/P (The Curse) +5 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture)
5: P/P (Crow’s Milk) +7 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score).
6: O/O (Kiss Elixir) +3 PP. The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
7: Y/T (Newt Puke) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
8: O/P (The Curse) +5 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture)
9: Y/T (Newt Puke) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
10: T/T (Essence of Slug) 1 PP. The drinker has to skip the next round.

Potty Points: 2/10
Total Cups Consumed: 1


"Miss Aiguma!" Stemma giggled at her opponent, hands held to her cheeks. "I did not think we would be on opposite sides of this conflict today!" She smiled with a hint of competition. "Let us drink to the success of our fellow highbloods!"  

zeflamigo

Interstellar Astronaut


Taki-di

PostPosted: Sat Mar 25, 2017 8:35 pm
Quote:
turn being skipped, post for showing drink change


Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Tsarzi Ameroc
My team is: Blue
My cup formation is:
1: NEW MOON(Yellow/Yellow) : +1 PP. The pourer can manually choose which cup their ball lands in next round
2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
6: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)

Potty Points: 3
Total Cups Consumed: 1


Maybe it made it take longer for Tsarzi to play the game, but she was glad to have a break. Her stomach was in no way happy about more soda. It was almost guaranteed she was going to be sick. Bored faced as ever though, she switched out drinks, handing off the extra to her lusus who decided he wanted to taste what his charge was up to.

purplerosesbeauty
 
PostPosted: Sat Mar 25, 2017 8:37 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Xionek Heronn
My team is: Orange
My cup formation is:
1: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.
2: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.
3: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.
4: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.
5: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.
6: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.
7: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.
8: "Rite of Judgement" (Orange and Yellow): +1 pp, Pourer can choose which cup their ball lands in next round, and can add or subtract one point from the drinker's next roll
9: "Trial of Valor" (Teal + Blue) : +2 pp, the drinker can switch out one drink on pourer's side with a new mixture (must use the sodas they selected initially) and the drinker must also skip the next round.
10: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.

Potty Points: 8/10
Total Cups Consumed: 6


Keionx chose a delicious drink - nearly flamelike in it's saccharine dyed glow. She had her pick of the drinks - she might as well make the most of it.

blackbird cake
Manual pick: Lantern Glow (R+Y) +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round
 

DraconicFeline

Hilarious Genius

9,175 Points
  • Autobiographer 200
  • Brandisher 100
  • Timid 100
DraconicFeline generated a random number between 1 and 10 ... 5!

DraconicFeline

Hilarious Genius

9,175 Points
  • Autobiographer 200
  • Brandisher 100
  • Timid 100
PostPosted: Sat Mar 25, 2017 8:38 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Xionek Heronn
My team is: Orange
My cup formation is:
1: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.
2: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.
3: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.
4: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.
5: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.
6: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.
7: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.
8: "Rite of Judgement" (Orange and Yellow): +1 pp, Pourer can choose which cup their ball lands in next round, and can add or subtract one point from the drinker's next roll
9: "Trial of Valor" (Teal + Blue) : +2 pp, the drinker can switch out one drink on pourer's side with a new mixture (must use the sodas they selected initially) and the drinker must also skip the next round.
10: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.

Potty Points: MAXED/10
Total Cups Consumed: 7


(Next turn because Elidae had to skip)

Keionx batted her ping-pong ball expertly into a cup, any cup really. She knew she was at her limit - already, yes - and she was just trying to make the most of it while she could.

"I be done. Good luck to ye..." Keionx said, leaning back and trying to not throw up all the soda or let on that she was feeling... awful.

In the spirit of competition.

blackbird cake
5: Sour Pucker Drops (Y+B) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
 
Unaru rolled 3 4-sided dice: 1, 2, 2 Total: 5 (3-12)
PostPosted: Sat Mar 25, 2017 8:38 pm
Serima laughed at Amonee's returned praise, he sure was an aesthetic based troll. She could appreciate that. "Thanks!" She gave Amonee a competitive wink as she spiked his splendid setup. The witch scrunched her sniffer as her spike was deflected by one of the opponents.

Amonee: 3
Serima: 2

Round 1: 1 point
Round 2: Miss

Yamashii
 

Unaru

Destitute Gawker

purplerosesbeauty rolled 1 10-sided dice: 1 Total: 1 (1-10)

purplerosesbeauty

Springtime Spirit

PostPosted: Sat Mar 25, 2017 8:39 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Eostre Diazzi
My team is: Blue
My cup formation is:
1: "LEMONGRASS BLITZ" (Yellow + Teal) +1 PP. The pourer can manually choose which cup their ball lands in next round AND The drinker has to skip the next round.
2: "BUNNY HOPS" (Teal + Blue) +3 PP. The drinker has to skip the next round AND The drinker can switch out one drink on pourer’s side with a new mixture .
3: "CITRUS STING" (Yellow + Yellow) +1 PP. IThe pourer can manually choose which cup their ball lands in next round.
4: "LEMONGRASS BLITZ" (Yellow + Teal) +1 PP. The pourer can manually choose which cup their ball lands in next round AND The drinker has to skip the next round.
5: "BLOODY NOSE" (Redx2) +5 PP. If the drinker’s potty points do not max out, counts as 4 cups
6: "BAY BOMB" (Yellow + Blue) +3 PP, the drinker can switch out one drink on the pourer's side with a new mixture AND the pourer can manually choose which cup their ball lands in next round.
7: "BUNNY HOPS" (Teal + Blue) +3 PP. The drinker has to skip the next round AND the drinker can switch out one drink on pourer’s side with a new mixture .
8: "MANGO PUNCH" (Yellow + Red) +3 PP. The pourer can manually choose which cup their ball lands in next round AND If the drinker’s potty points do not max out, counts as 2 cups.
9: "MANGO PUNCH" (Yellow + Red) +3 PP. The pourer can manually choose which cup their ball lands in next round AND If the drinker’s potty points do not max out, counts as 2 cups.
10: "BUNNY HOPS" (Teal + Blue) +3 PP. The drinker has to skip the next round AND the drinker can switch out one drink on pourer’s side with a new mixture.

Potty Points: 10/10 outiee
Total Cups Consumed: 3


Eostre gave her pong a gentle toss into a cup. What would she have to drink... She took a swig of the soda and smiled. She was definitely done!

Taki-di*
<3
roll moved to a 2
 
Gl!tch~ rolled 1 4-sided dice: 3 Total: 3 (1-4)
PostPosted: Sat Mar 25, 2017 8:39 pm
"Yes, quite." The sets were very easy. Perhaps too much so? Hmm.

FORERA: 3
HEMERA: 2

NPC 1: 2
NPC 2: 4

ROUND 1
BUMP: 4 (miss)
SET: 3 (success, boost: double roll)
SPIKE: 1 (POINT!)

ROUND 2
BUMP: (success)
SET: (success, boost: double points)
SPIKE:  

Gl!tch~

Fashionable Genius

4,475 Points
  • Full closet 200
  • Signature Look 250
  • Hygienic 200

Sypon
Vice Captain

PostPosted: Sat Mar 25, 2017 8:40 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Tamiya Aiguma
My team is: Purple
My cup formation is:
1: Blue/Green (AQUAPISS) +4 PP – the pourer can switch out one drink on their side with a new mixture, and the drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas originally selected, 5 shot limit ignored)
2: Orange/Blue (NASTYASS) +4 PP The drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas they selected initially, 5 shot limit ignored), and the pourer can add or subtract one point from the drinker’s next roll
3: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round.
4: Yellow/Orange (DAYSAUCE) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round.
5: Green/Yellow (********) +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), AND the pourer can manually choose which cup their ball lands in next round.
6: Blue/Green (AQUAPISS) +4 PP – the pourer can switch out one drink on their side with a new mixture, and the drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas originally selected, 5 shot limit ignored)
7: Yellow/Orange (DAYSAUCE) ) +2 PP The pourer can add or subtract one point from the drinker’s next roll, and the pourer can manually choose which cup their ball lands in next round.
8: Blue/Green (AQUAPISS) +4 PP – the pourer can switch out one drink on their side with a new mixture, and the drinker can switch out one drink on the pourer’s side with a new mixture (must use sodas originally selected, 5 shot limit ignored)
9: Orange/Green (VIELLI SPECIAL) +3 PP The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
10:Blue/Yellow (MOON MIST) +3 PP - The drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), AND the pourer can manually choose which cup their ball lands in next round

Potty Points:1
Total Cups Consumed: 1



"Ahaha! Yesss." Tamiya watched as Stemma consumed the Daysauce. She flipped her ball into one of the cups, reveling her choice. "I choose...! Essense of Slug."

Tamiya tossed back the greenish liquid with vigor. "I skip my next turn."  
Yamashii rolled 1 4-sided dice: 3 Total: 3 (1-4)
PostPosted: Sat Mar 25, 2017 8:44 pm
let's go to VOLLEYWOOD
BUMP

Green Dream Team
Amonee: spot 4
Serima: spot 2
Enemies
NPC1: spot ?
NPC2: spot ?
Points: 1

"Don't mind it. Here we go! Hup!" Amonee tried to reassure his partner before bumping the ball to her again. They had a good chance of winning this thing back in his opinion!

Too bad he fumbled the bump!


Unaru
 

Yamashii

zeflamigo rolled 1 10-sided dice: 8 Total: 8 (1-10)

zeflamigo

Interstellar Astronaut

PostPosted: Sat Mar 25, 2017 8:44 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Stemma Morgen
My team is: Purple
My cup formation is:
1: Y/T (Newt Puke) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
2: Y/O (Extract of Llama) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round.
3: Y/P (Brimstone Brew) +4 PP. The pourer can manually choose which cup their ball lands in next round, and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture)
4: O/P (The Curse) +5 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture)
5: P/P (Crow’s Milk) +7 PP. If the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score).
6: O/O (Kiss Elixir) +3 PP. The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
7: Y/T (Newt Puke) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
8: O/P (The Curse) +5 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and if the drinker’s potty points do not max out, the pourer has to have a cup of this mixture as well (not counted towards pourers score). (italicized effect does not affect the pourer when they drink the mixture)
9: Y/T (Newt Puke) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
10: T/T (Essence of Slug) 1 PP. The drinker has to skip the next round.

Potty Points: 5/10
Total Cups Consumed: 2


"Aww, bummer," Stemma took the strange bubbly drink and downed it in a quick chug. The flavor combinations were a little much for her palette. She looked forward to washing out the taste with some fried foods later.

"Essence of Slug is so simple!" Odette remarked, "Surely you should try something more refined." She giggled to herself, readying another throw.  
cashmeresky rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Sat Mar 25, 2017 8:45 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Invira Gujing
My team is: Teal
My cup formation is:
1:Murky water (Teal + Red)+3PP The drinker has to skip the next round and if the drinker’s potty points do not max out, counts as 2 cups

2: Bad Sun (Red + Red) +5PP if the drinker’s potty points do not max out, counts as 4 cups

3: Tree Goo (Green + Green)+3PP The pourer can switch out two drinks on their side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)

4: Strange Slush (Teal + Orange)+3PP The drinker has to skip the next round and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

5: Bad Sun (Red + Red) +5PP if the drinker’s potty points do not max out, counts as 4 cups

6: Strange Slush (Teal + Orange)+3PP The drinker has to skip the next round and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

7: Weird Nature (Green + Orange) +3PP The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

8: Strange Slush (Teal + Orange)+3PP The drinker has to skip the next round and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

9: Strange Slush (Teal + Orange)+3PP The drinker has to skip the next round and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

10: Tree Goo (Green + Green)+3PP The pourer can switch out two drinks on their side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)

Potty Points: 9
Total Cups Consumed: 3


Effects:

Change cup 1 and 7 to T+T  

cashmeresky

Dangerous Citizen

quite uneventful rolled 1 4-sided dice: 3 Total: 3 (1-4)

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175
PostPosted: Sat Mar 25, 2017 8:45 pm
Forera was boosted by the strength of a thousand musclebeasts. And with a STRONG YELL, FORERA SLAMMED THAT s**t INTO THE OTHER TROLLS'S SIDE!! FORERA LET OUT A ROAR!!!

FORERA: 3
HEMERA: 2

NPC 1: 2
NPC 2: 4

ROUND 1
BUMP: 4 (miss)
SET: 3 (success, boost: reroll)
SPIKE: 1 (POINT!)

ROUND 2
BUMP: 2 (success) (boost: reroll)
SET: 3 (success, boost: double points)
SPIKE: 3 (2 POINTS!!!)
 
Unaru rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Sat Mar 25, 2017 8:48 pm
There was a noticeable shift in Serima's demeanor. They had started off strong, but they were starting to flub a bit, and that was just not how the greenblood played. She played to win. Her competitive spirit taking the helm, she did her best at her set up.
That determination paid off as Serima pulled off a flawless set up.

Amonee: 4
Serima: 2

Round 1: 1 point
Round 2: Miss

BONUS: Reroll for the spike.

Yamashii
 

Unaru

Destitute Gawker

quite uneventful rolled 1 4-sided dice: 4 Total: 4 (1-4)

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175
PostPosted: Sat Mar 25, 2017 8:50 pm
SHE WAS READY!!! Forera was so pumped and riding that high for all it was worth. She was into it, and committed. "MERA, YOU GOT THIS!"

FORERA: 3
HEMERA: 2

NPC 1: 2
NPC 2: 4

ROUND 1
BUMP: 4 (miss)
SET: 3 (success, boost: reroll)
SPIKE: 1 (POINT!)

ROUND 2
BUMP: 2 (success) (boost: reroll)
SET: 3 (success, boost: double points)
SPIKE: 3 (2 POINTS!!!)

ROUND 3
BUMP: 4 (miss)
SET:
SPIKE:
 
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