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Posted: Thu Jan 18, 2007 2:47 pm
Ah, yes, that's one of the custom characters from SC3. They have one of the collest arsenals, because their weapon literally comes out of nowhere.
Meh, each system has its perks. Xbox360 went traditional, Wii went far out, PS3 went diving.
Nintendo has been wise by not relying do heavily on Mario. That was what was leading to their almost-downfall in the lull between the Gamecube and Wii. Full-size discs are another good improvement.
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Posted: Thu Jan 18, 2007 2:52 pm
Wii took a risk, and it paid off. I'm happy with how the new controllers came out, even though I was skeptical at first.
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Posted: Thu Jan 18, 2007 3:06 pm
Yeah, unfortunately, stupid people are not gripping the remotes well enough, not tightening he wrist straps, and flinging ti way too hard. So, the result is a bunch of n00bs complaing about how they broke their TV, and somehow it's Nintendo's fault for their retarded-ness.
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Posted: Thu Jan 18, 2007 3:12 pm
I know, I was wondering how the heck Nintendo could be getting blamed for the controllers. I can see it now... "OMG let'z swing teh cuntrolerz on teh strapz, itz funz!"
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Posted: Thu Jan 18, 2007 3:16 pm
Those little plastic things were never meant to stand up against serious centrifugal force. Of course, it only happened with the remotes that came with the systems.
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Posted: Thu Jan 18, 2007 3:24 pm
I expect a lot of them broke it on purpose after losing to an opponent, then blamed the straps. wink
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Posted: Thu Jan 18, 2007 4:34 pm
Yeah. *Can't wait until SSB: Brawl comes out so he can play it at his friend's place.*
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Posted: Thu Jan 18, 2007 4:37 pm
*can't wait until SSBB comes out because he's in a group that is going to be challenging others together, and because it's just awesome*
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Posted: Thu Jan 18, 2007 4:44 pm
I hear that the remote will be used like a controller and not utilize the motion-sensing capabilities at all. cry
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Posted: Thu Jan 18, 2007 4:46 pm
I really didn't see how it's possable to use the motion in Brawl at all. Maybe as a menu selection, but other than that... Well, we'll wait to see how they do with it. Maybe they'll require the retro controller plug-in or something. confused
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Posted: Thu Jan 18, 2007 7:26 pm
Well, you might have to oit it left or right to move and jerk it up to jump. pressing either a or b while doing a certain motion could unleash different attacks. Those are just ideas.
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Posted: Fri Jan 19, 2007 6:33 am
Ah yes, it was a custom character, now that I think about it. It's been a while. sweatdrop
If Nintendo is creative enough to make the Wii, they're creative enough to find ways to incorporate their new technology into their SSB series.
I love playing SSBM.... though I tend to play Link a lot....
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Eloquent Conversationalist
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Posted: Fri Jan 19, 2007 7:16 am
*is so not following all this gaming talk*
I'm not a gamer... well Flyff is the only exception really.
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Posted: Fri Jan 19, 2007 7:40 am
Haha, I'm more of a wanna-be gamer. I don't own any games myself, I just mooch gametime from my friends every once in a while. sweatdrop
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Posted: Fri Jan 19, 2007 9:08 am
Yeah. Zleda: Twilight Princess is so awesome-looking. The lava level really shows thier expertise, because they incorporated that wave-like distortion caused whne in a very hot area.
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