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Posted: Tue Jul 31, 2007 4:25 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 101 (4/5) Greatballs: 46 (1/12) Ultraballs: 22 (7/25) Masterballs 11 (7/50) Potions: 106 (4/5)
[4/15]
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Posted: Tue Jul 31, 2007 4:28 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 102 (5/5) Greatballs: 46 (2/12) Ultraballs: 22 (8/25) Masterballs 11 (8/50) Potions: 107 (5/5)
[5/15]
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Posted: Tue Jul 31, 2007 4:34 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 102 (1/5) Greatballs: 46 (3/12) Ultraballs: 22 (9/25) Masterballs 11 (9/50) Potions: 107 (1/5)
[6/15]
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Posted: Tue Jul 31, 2007 4:36 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 102 (2/5) Greatballs: 46 (4/12) Ultraballs: 22 (10/25) Masterballs 11 (10/50) Potions: 107 (2/5)
[7/15]
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Posted: Tue Jul 31, 2007 4:39 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 102 (3/5) Greatballs: 46 (5/12) Ultraballs: 22 (11/25) Masterballs 11 (11/50) Potions: 107 (3/5)
[8/15]
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Posted: Tue Jul 31, 2007 4:40 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 102 (4/5) Greatballs: 46 (6/12) Ultraballs: 22 (12/25) Masterballs 11 (12/50) Potions: 107 (4/5)
[9/15]
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Posted: Tue Jul 31, 2007 4:41 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 103 (5/5) Greatballs: 46 (7/12) Ultraballs: 22 (13/25) Masterballs 11 (13/50) Potions: 108 (5/5)
[10/15]
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Posted: Tue Jul 31, 2007 4:44 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 103 (1/5) Greatballs: 46 (8/12) Ultraballs: 22 (14/25) Masterballs 11 (14/50) Potions: 108 (1/5)
[11/15]
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Posted: Tue Jul 31, 2007 4:46 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 103 (2/5) Greatballs: 46 (9/12) Ultraballs: 22 (15/25) Masterballs 11 (15/50) Potions: 108 (2/5)
[12/15]
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Posted: Tue Jul 31, 2007 4:50 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 103 (3/5) Greatballs: 46 (10/12) Ultraballs: 22 (16/25) Masterballs 11 (16/50) Potions: 108 (3/5)
[13/15]
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Posted: Tue Jul 31, 2007 4:52 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.40 Hp. 96/96 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 44 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 49 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 47 dmg Slam, 50 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.40 Hp.87/87 Attacks Bubblebeam, 48 dmg Twister 46 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 49 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 46 dmg
Steel
Lv.38 Hp.91/91 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 48 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 50 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.35 hp. 83/83 Attacks Flamethrower, 45 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 39 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.34 Hp.83/83 Attacks Air Cutter, 40 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 38 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 37 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 41 Dmg (Never misses.)
Items Pokeballs: 103 (4/5) Greatballs: 46 (11/12) Ultraballs: 22 (17/25) Masterballs 11 (17/50) Potions: 108 (4/5)
[14/15]
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Posted: Tue Jul 31, 2007 4:55 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.41 Hp. 98/98 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 45 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 50 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 48 dmg Slam, 51 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.41 Hp.89/89 Attacks Bubblebeam, 49 dmg Twister 47 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 50 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 47 dmg
Steel
Lv.39 Hp.93/93 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 49 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 51 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.36 hp. 85/85 Attacks Flamethrower, 46 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 40 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.35 Hp.85/85 Attacks Air Cutter, 41 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 39 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 38 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 42 Dmg (Never misses.)
Items Pokeballs: 104 (5/5) Greatballs: 47 (12/12) Ultraballs: 22 (18/25) Masterballs 11 (18/50) Potions: 109 (5/5)
[15/15]
LEVEL UP!!
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Posted: Tue Jul 31, 2007 5:05 pm
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.41 Hp. 98/98 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 45 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 50 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 48 dmg Slam, 51 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.41 Hp.89/89 Attacks Bubblebeam, 49 dmg Twister 47 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 50 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 47 dmg
Steel
Lv.39 Hp.93/93 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 49 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 51 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.36 hp. 85/85 Attacks Flamethrower, 46 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 40 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.35 Hp.85/85 Attacks Air Cutter, 41 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 39 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 38 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 42 Dmg (Never misses.)
Items Pokeballs: 104 (1/5) Greatballs: 47 (1/12) Ultraballs: 22 (19/25) Masterballs 11 (19/50) Potions: 109 (1/5)
[1/15]
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Posted: Wed Aug 01, 2007 9:21 am
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.41 Hp. 98/98 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 45 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 50 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 48 dmg Slam, 51 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.41 Hp.89/89 Attacks Bubblebeam, 49 dmg Twister 47 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 50 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 47 dmg
Steel
Lv.39 Hp.93/93 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 49 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 51 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.36 hp. 85/85 Attacks Flamethrower, 46 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 40 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.35 Hp.85/85 Attacks Air Cutter, 41 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 39 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 38 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 42 Dmg (Never misses.)
Items Pokeballs: 104 (2/5) Greatballs: 47 (2/12) Ultraballs: 22 (20/25) Masterballs 11 (20/50) Potions: 109 (2/5)
[2/15]
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Posted: Wed Aug 01, 2007 9:31 am
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Trainer Name- Satoshi Takeda Age- 13 Volt (M)
Lv.41 Hp. 98/98 -Static- Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed. Attacks Feint, 45 dmg (Only works if foe uses detect or protect this turn.) Thunderbolt, 50 dmg. (Generate a random number, 1-10. If 10, foe is paralized.) Quick Attack, 48 dmg Slam, 51 dmg
Kahuna(M)
Ability: Swift Swim This Pkmn goes first in battle during Rain Dance. Lv.41 Hp.89/89 Attacks Bubblebeam, 49 dmg Twister 47 dmg. (Generate a random number 1-10. If 5, foe flinches.) Brine, 50 dmg. (If foe has less then there max hp left, this move does double dmg.) Water Gun, 47 dmg
Steel
Lv.39 Hp.93/93 Ability -Heat Proof- Fire moves do 1/2 their normal damage to this Pkmn. Attacks Confusion, 49 dmg (Generate a number 1-10. If 10 foe is confused.) Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.) Hypnosis, No dmg (Puts for asleep for 2-5 turns.) Extrasensory 51 dmg (Generate a random number 1-10. If 10, foe flinches.)
Kyubii(F)
abilite:Flash fire If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle. lv.36 hp. 85/85 Attacks Flamethrower, 46 dmg. (Generate a random number, 1-10. If 10, foe is burned.) Quick attack, 40 dmg. (Goes first.) Will-o-wisp. (Burns foe.) Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
Sky(F) abilite: keen eye This pkm cannot miss. Lv.35 Hp.85/85 Attacks Air Cutter, 41 Dmg (Generate a number 1-10. If 8-10 it does double damage.) Knock Off, 39 Dmg (Knocks the item the foe is holding off.) Fury Cutter, 38 dmg. (The power for this move doubles next turn if used in succesion.) Aerial Ace, 42 Dmg (Never misses.)
Items Pokeballs: 104 (3/5) Greatballs: 47 (3/12) Ultraballs: 22 (21/25) Masterballs 11 (21/50) Potions: 109 (3/5)
[3/15]
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