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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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Taki-di rolled 1 10-sided dice: 4 Total: 4 (1-10)

Taki-di

PostPosted: Sat Mar 25, 2017 8:52 pm
Quote:
"LEMONGRASS BLITZ" (Yellow + Teal) +1 PP. The pourer can manually choose which cup their ball lands in next round AND The drinker has to skip the next round.


Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Tsarzi Ameroc
My team is: Blue
My cup formation is:
1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)
2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
6: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)

Potty Points: 4
Total Cups Consumed: 2


Looks like the older blueblood hit her limit pretty quick, but some of these sodas were pretty strong. It felt like the sugar was starting to burn her nose a bit. She tossed her ball and it was another drink down the hatch.  
blackbird cake rolled 1 10-sided dice: 3 Total: 3 (1-10)
PostPosted: Sat Mar 25, 2017 8:52 pm
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Elidae Bonbon
My team is: Yellow!
My cup formation is:

1: Glitter Glitz (R+B) +5PP: If the drinker’s potty points do not max out, counts as 2 cups, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
2: Staying Sharp (Y+T) +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker has to skip the next round.
3: Lantern Glow (R+Y) +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round
4: Seasalt Spritz (T+B) 3 PP. The drinker has to skip the next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
5: Sour Pucker Drops (Y+B) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
6: Buttercream Truffle (Y+T) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
7: Licorice Lace (R+T) +3PP. If the drinker’s potty points do not max out, counts as 2 cups, and the drinker has to skip the next round
8: Fresh Cut (R+R) +5 PP. If the drinker’s potty points do not max out, counts as 4 cups.
9: Razzleberry Lemonade (Y+T) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
10: Style Savvy (B+B) 5 PP. The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)


Potty Points: 2
Total Cups Consumed: 2


Quote:
7: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.


 

blackbird cake

Adorable Gekko

Yamashii rolled 3 4-sided dice: 3, 2, 2 Total: 7 (3-12)

Yamashii

PostPosted: Sat Mar 25, 2017 8:52 pm
let's go to VOLLEYWOOD
SPIKE

Green Dream Team
Amonee: spot 4
Serima: spot 2
Enemies
NPC1: spot 3
NPC2: spot 2
Points: 1

"Whoa, nice set!" He cheered as he jumped at the ball to spike it. Serima had really prepped a good shot for him!


Unaru
 
Gl!tch~ rolled 1 4-sided dice: 3 Total: 3 (1-4)
PostPosted: Sat Mar 25, 2017 8:53 pm
"I appreciate the enthusiasm, but focus that on the other team more."

FORERA: 3
HEMERA: 2

NPC 1: 2
NPC 2: 4

ROUND 1
BUMP: 4 (miss)
SET: 3 (success, boost: reroll)
SPIKE: 1 (POINT!)

ROUND 2
BUMP: 2 (success) (boost: reroll)
SET: 3 (success, boost: double points)
SPIKE: 3 (2 POINTS!!!)

ROUND 3
BUMP: (miss)
SET: (success)
SPIKE:  

Gl!tch~

Fashionable Genius

4,475 Points
  • Full closet 200
  • Signature Look 250
  • Hygienic 200
Blasphemoose rolled 1 10-sided dice: 5 Total: 5 (1-10)

Blasphemoose

Sugary Trash

18,300 Points
  • Rebel Spark 50
  • Frozen Sleuth 100
  • Egg Collector 100
PostPosted: Sat Mar 25, 2017 8:54 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Calida Opalus
My team is: Green
My cup formation is:
1: T+T: (Turbo Turbulence) 1 PP. The drinker has to skip the next round.

2: Y+B: (Baker's gift) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)

3: Y+G: (Key lime rufflepuff) +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)

4: G+B: (Gobstopper grenade) +3 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored).

5: Y+G: (Key lime rufflepuff) +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)

6: Y+B: (Baker's gift) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)

7: T+T: (Turbo Turbulence) 1 PP. The drinker has to skip the next round.

8: O+G: (candy cake surprise) +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)

9:O+G: (candy cake surprise) +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)

10: O+Y(Fire delight blush): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round.


Potty Points:10
Total Cups Consumed:5



cashmeresky
 
quite uneventful rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sat Mar 25, 2017 8:55 pm
And she did GET IT!! Forera's feet slammed to the ground and in a rush of energy, she leapt, and... GOAL!!!!!!! FORERA SLAMMED THAT RIGHT IN. RIIIGHHTT IN!!

FORERA: 3
HEMERA: 2

NPC 1: 2
NPC 2: 4

ROUND 1
BUMP: 4 (miss)
SET: 3 (success, boost: reroll)
SPIKE: 1 (POINT!)

ROUND 2
BUMP: 2 (success) (boost: reroll)
SET: 3 (success, boost: double points)
SPIKE: 3 (2 POINTS!!!)

ROUND 3
BUMP: 4 (miss)
SET: 3 (success, boost: double points)
SPIKE: 1 (POINT!)
 

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175
cashmeresky rolled 1 10-sided dice: 7 Total: 7 (1-10)

cashmeresky

Dangerous Citizen

PostPosted: Sat Mar 25, 2017 8:56 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Invira Gujing
My team is: Teal
My cup formation is:
1:Murky water (Teal + Red)+3PP The drinker has to skip the next round and if the drinker’s potty points do not max out, counts as 2 cups

2: Bad Sun (Red + Red) +5PP if the drinker’s potty points do not max out, counts as 4 cups

3: Tree Goo (Green + Green)+3PP The pourer can switch out two drinks on their side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)

4: Strange Slush (Teal + Orange)+3PP The drinker has to skip the next round and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

5: Bad Sun (Red + Red) +5PP if the drinker’s potty points do not max out, counts as 4 cups

6: Strange Slush (Teal + Orange)+3PP The drinker has to skip the next round and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

7: Weird Nature (Green + Orange) +3PP The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

8: Strange Slush (Teal + Orange)+3PP The drinker has to skip the next round and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

9: Strange Slush (Teal + Orange)+3PP The drinker has to skip the next round and the pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa)

10: Tree Goo (Green + Green)+3PP The pourer can switch out two drinks on their side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)

Potty Points: MAX'D
Total Cups Consumed: 4
 
Taki-di rolled 1 10-sided dice: 4 Total: 4 (1-10)
PostPosted: Sat Mar 25, 2017 8:57 pm
Quote:
"LEMONGRASS BLITZ" (Yellow + Teal) +1 PP. The pourer can manually choose which cup their ball lands in next round AND The drinker has to skip the next round.


Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Tsarzi Ameroc
My team is: Blue
My cup formation is:
1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)
2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
6: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)

Potty Points: 5
Total Cups Consumed: 3


Tsarzi's opponent was already done, so skipping her turn was a whole round of nothing and lasted about five seconds while Tsarzi grabbed another ball to toss. And it was the same cup. What a pain.  

Taki-di

Yamashii rolled 1 4-sided dice: 4 Total: 4 (1-4)

Yamashii

PostPosted: Sat Mar 25, 2017 8:58 pm
let's go to VOLLEYWOOD
SPIKE

Green Dream Team
Amonee: spot 4
Serima: spot 2
Enemies
NPC1: spot 3
NPC2: spot 2
Points: 2

"Come onnnn!" Amonee pleaded with the ball as he smashed it across the net. He really really wanted to impress this girl, she was so strong and pretty and nice! The trolls on the other side almost reached it but just barely- by a tiny bit- he managed to score a point!

"Did you see?!" He hugged Serima, jumping in excitement as he did!


Unaru
USING REROLL FROM SET ROUND
 
zeflamigo rolled 1 10-sided dice: 6 Total: 6 (1-10)
PostPosted: Sat Mar 25, 2017 8:58 pm
Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Froggy Friend
My team is: Green
My cup formation is:
1: O/G (orange gruice) +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
2: O/O (orange u glad) +3 PP. The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
3: O/Y (walking on sunshine) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round.
4: Y/T (fizzy lifting drinks) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
5: B/B (berry blooberry) +5 PP. The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)
6: B/B (berry blooberry) +5 PP. The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)
7: B/Y (byellow) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
8: G/Y (slime time) +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
9: G/G (lean green bean machine) +3 PP. The pourer can switch out two drinks on their side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)
10: O/G (orange gruice) +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)

Potty Points: 1/10
Total Cups Consumed: 1


Froggy Friend stumbled onto the scene, greeting his opponent with a happy ribbit. He bounced the ping pong ball into a fairly innocuous looking drink, and took it in his froggy hands with glee. He took the drink through his morph suit, the color leaving a distinct stain on his mouth. It made him laugh.  

zeflamigo

Interstellar Astronaut

blackbird cake rolled 1 10-sided dice: 10 Total: 10 (1-10)

blackbird cake

Adorable Gekko

PostPosted: Sat Mar 25, 2017 9:00 pm
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Elidae Bonbon
My team is: Yellow!
My cup formation is:

1: Glitter Glitz (R+B) +5PP: If the drinker’s potty points do not max out, counts as 2 cups, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
2: Staying Sharp (Y+T) +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker has to skip the next round.
3: Lantern Glow (R+Y) +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round
4: Seasalt Spritz (T+B) 3 PP. The drinker has to skip the next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
5: Sour Pucker Drops (Y+B) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
6: Buttercream Truffle (Y+T) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
7: Licorice Lace (R+T) +3PP. If the drinker’s potty points do not max out, counts as 2 cups, and the drinker has to skip the next round
8: Fresh Cut (R+R) +5 PP. If the drinker’s potty points do not max out, counts as 4 cups.
9: Razzleberry Lemonade (Y+T) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round
10: Style Savvy (B+B) 5 PP. The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)


Potty Points: 5
Total Cups Consumed: 3


Quote:
10: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.


Elidae is switching out Xionek's 4: "Resolver of Conflict" (Orange + Blue) with a (Teal + Teal) mixture!


 
quite uneventful rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Sat Mar 25, 2017 9:02 pm
Forera threw a fist into the air, grinning and giggling. "YOU GOT IT MERA!!"

FORERA: 3
HEMERA: 2

NPC 1: 2
NPC 2: 4

ROUND 1
BUMP: 4 (miss)
SET: 3 (success, boost: reroll)
SPIKE: 1 (POINT!)

ROUND 2
BUMP: 2 (success) (boost: reroll)
SET: 3 (success, boost: double points)
SPIKE: 3 (2 POINTS!!!)

ROUND 3
BUMP: 4 (miss)
SET: 3 (success, boost: double points)
SPIKE: 1 (POINT!)

ROUND 4
BUMP: 1 (miss)
SET:
SPIKE:
 

quite uneventful

Kawaii Garbage

18,425 Points
  • Magical Girl 50
  • Elocutionist 200
  • Unfortunate Abductee 175
Unaru rolled 1 4-sided dice: 2 Total: 2 (1-4)

Unaru

Destitute Gawker

PostPosted: Sat Mar 25, 2017 9:02 pm
"Nice one!" Serima called, her voice had a bit more of an edge to it this time around. She had her eyes on the prize now, and she was determined to keep up with the jadeblood. She needed to pull her weight. She took a deep breath before bumping up the ball.

Amonee: 2
Serima: 1

Round 1: 1 point
Round 2: miss
Round 3: 1 point

BONUS: 2x on spike

Yamashii
 
Taki-di rolled 1 10-sided dice: 5 Total: 5 (1-10)
PostPosted: Sat Mar 25, 2017 9:03 pm
Quote:
"BLOODY NOSE" (Redx2) +5 PP. If the drinker’s potty points do not max out, counts as 4 cups


Hivestuck
User Image - Blocked by "Display Image" Settings. Click to show.

My name is: Tsarzi Ameroc
My team is: Blue
My cup formation is:
1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)
2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
6: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa)
9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)

Potty Points: 10
Total Cups Consumed: 4


Tsarzi could still drink more which means here she stayed, tossing another dumb hollow ball into an overly sweetened mouth rotting drink. Lupos wasn't interested in trying them anymore, deeming them terrible and bad for you and watching in disgusted fascination as his pup, knowing full well that this was terrible for her, downed another cup out of sheer stubbornness. Seems that that would be her last because her eye twinged and her jaw tightened and nope, she was done.  

Taki-di

Yamashii rolled 3 4-sided dice: 1, 3, 4 Total: 8 (3-12)

Yamashii

PostPosted: Sat Mar 25, 2017 9:07 pm
Quote:
VOID I SCREWED UP


Amonee got totally distracted by a furry squirrel running across the volleyball court. That squirrel looked kind of familiar.

Green Minuet
 
Reply
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