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Taki-di rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Sat Mar 25, 2017 8:52 pm
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Quote: "LEMONGRASS BLITZ" (Yellow + Teal) +1 PP. The pourer can manually choose which cup their ball lands in next round AND The drinker has to skip the next round.
Hivestuck My name is: Tsarzi Ameroc My team is: Blue My cup formation is:1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)Potty Points: 4 Total Cups Consumed: 2
Looks like the older blueblood hit her limit pretty quick, but some of these sodas were pretty strong. It felt like the sugar was starting to burn her nose a bit. She tossed her ball and it was another drink down the hatch.
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blackbird cake rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Sat Mar 25, 2017 8:52 pm
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My name is: Elidae Bonbon My team is: Yellow! My cup formation is:
1: Glitter Glitz (R+B) +5PP: If the drinker’s potty points do not max out, counts as 2 cups, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 2: Staying Sharp (Y+T) +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker has to skip the next round. 3: Lantern Glow (R+Y) +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round 4: Seasalt Spritz (T+B) 3 PP. The drinker has to skip the next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: Sour Pucker Drops (Y+B) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 6: Buttercream Truffle (Y+T) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 7: Licorice Lace (R+T) +3PP. If the drinker’s potty points do not max out, counts as 2 cups, and the drinker has to skip the next round 8: Fresh Cut (R+R) +5 PP. If the drinker’s potty points do not max out, counts as 4 cups. 9: Razzleberry Lemonade (Y+T) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 10: Style Savvy (B+B) 5 PP. The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)
Potty Points: 2 Total Cups Consumed: 2
Quote: 7: "Tale of Morality" (Yellow + Teal): 1 pp, The Pourer can manually choose which cup their ball lands in next round and the Drinker has to skip the next round.
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Yamashii rolled 3 4-sided dice:
3, 2, 2
Total: 7 (3-12)
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Gl!tch~ rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Sat Mar 25, 2017 8:53 pm
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Blasphemoose rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Sat Mar 25, 2017 8:54 pm
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Hivestuck My name is: Calida Opalus My team is: Green My cup formation is:1: T+T: (Turbo Turbulence) 1 PP. The drinker has to skip the next round.
2: Y+B: (Baker's gift) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
3: Y+G: (Key lime rufflepuff) +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
4: G+B: (Gobstopper grenade) +3 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored).
5: Y+G: (Key lime rufflepuff) +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
6: Y+B: (Baker's gift) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
7: T+T: (Turbo Turbulence) 1 PP. The drinker has to skip the next round.
8: O+G: (candy cake surprise) +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
9:O+G: (candy cake surprise) +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored)
10: O+Y(Fire delight blush): +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round.
Potty Points:10 Total Cups Consumed:5
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quite uneventful rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Sat Mar 25, 2017 8:55 pm
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cashmeresky rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Sat Mar 25, 2017 8:56 pm
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Taki-di rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Sat Mar 25, 2017 8:57 pm
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Quote: "LEMONGRASS BLITZ" (Yellow + Teal) +1 PP. The pourer can manually choose which cup their ball lands in next round AND The drinker has to skip the next round.
Hivestuck My name is: Tsarzi Ameroc My team is: Blue My cup formation is:1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)Potty Points: 5 Total Cups Consumed: 3
Tsarzi's opponent was already done, so skipping her turn was a whole round of nothing and lasted about five seconds while Tsarzi grabbed another ball to toss. And it was the same cup. What a pain.
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Yamashii rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Sat Mar 25, 2017 8:58 pm
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zeflamigo rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Sat Mar 25, 2017 8:58 pm
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Hivestuck My name is: Froggy Friend My team is: Green My cup formation is:1: O/G (orange gruice) +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 2: O/O (orange u glad) +3 PP. The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 3: O/Y (walking on sunshine) +2 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can manually choose which cup their ball lands in next round. 4: Y/T (fizzy lifting drinks) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 5: B/B (berry blooberry) +5 PP. The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 6: B/B (berry blooberry) +5 PP. The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 7: B/Y (byellow) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: G/Y (slime time) +2 PP. The pourer can manually choose which cup their ball lands in next round, and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 9: G/G (lean green bean machine) +3 PP. The pourer can switch out two drinks on their side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 10: O/G (orange gruice) +3 PP. The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa), and the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) Potty Points: 1/10 Total Cups Consumed: 1
Froggy Friend stumbled onto the scene, greeting his opponent with a happy ribbit. He bounced the ping pong ball into a fairly innocuous looking drink, and took it in his froggy hands with glee. He took the drink through his morph suit, the color leaving a distinct stain on his mouth. It made him laugh.
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blackbird cake rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Sat Mar 25, 2017 9:00 pm
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My name is: Elidae Bonbon My team is: Yellow! My cup formation is:
1: Glitter Glitz (R+B) +5PP: If the drinker’s potty points do not max out, counts as 2 cups, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 2: Staying Sharp (Y+T) +2 PP. The pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored), and the drinker has to skip the next round. 3: Lantern Glow (R+Y) +3 PP. If the drinker’s potty points do not max out, counts as 2 cups, and the pourer can manually choose which cup their ball lands in next round 4: Seasalt Spritz (T+B) 3 PP. The drinker has to skip the next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: Sour Pucker Drops (Y+B) +3 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 6: Buttercream Truffle (Y+T) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 7: Licorice Lace (R+T) +3PP. If the drinker’s potty points do not max out, counts as 2 cups, and the drinker has to skip the next round 8: Fresh Cut (R+R) +5 PP. If the drinker’s potty points do not max out, counts as 4 cups. 9: Razzleberry Lemonade (Y+T) +1 PP. The pourer can manually choose which cup their ball lands in next round, and the drinker has to skip the next round 10: Style Savvy (B+B) 5 PP. The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)
Potty Points: 5 Total Cups Consumed: 3
Quote: 10: "Resolver of Conflict" (Orange + Blue) : +3 pp, the pourer can add or subtract one point from the drinker's next roll, the drinker can switch out one drink on the pourer's side with a new mixture.
Elidae is switching out Xionek's 4: "Resolver of Conflict" (Orange + Blue) with a (Teal + Teal) mixture!
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quite uneventful rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Sat Mar 25, 2017 9:02 pm
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Unaru rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Taki-di rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Sat Mar 25, 2017 9:03 pm
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Quote: "BLOODY NOSE" (Redx2) +5 PP. If the drinker’s potty points do not max out, counts as 4 cups
Hivestuck My name is: Tsarzi Ameroc My team is: Blue My cup formation is:1: THE HOWLER(Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored) 2: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 3: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 4: COMPLIMENTARY CHAOS (Orange/Blue) : +4, The pourer can add or subtract one point from the drinkers’ next roll (cannot loop from 1-10 or vice versa) & the drinker can switch out one drink on pourer’s side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 5: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 6: SUCKER PUNCH (Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 7: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 8: BACKSTABBER (Orange/Orange) : +3 PP, The pourer can add or subtract up to two points from the drinkers’ next roll (cannot loop from 1-10 or vice versa) 9: SUCKER PUNCH(Yellow/Green} : +2 PP, The pourer can manually choose which cup their ball lands in next round & the pourer can switch out one drink on their side with a new mixture (must use the sodas they selected initially, 5 shot limit ignored) 10: THE HOWLER (Blue/Blue) : +5 PP, The drinker can switch out two drinks on pourer’s side with new mixtures (must use the sodas they selected initially, 5 shot limit ignored)Potty Points: 10 Total Cups Consumed: 4
Tsarzi could still drink more which means here she stayed, tossing another dumb hollow ball into an overly sweetened mouth rotting drink. Lupos wasn't interested in trying them anymore, deeming them terrible and bad for you and watching in disgusted fascination as his pup, knowing full well that this was terrible for her, downed another cup out of sheer stubbornness. Seems that that would be her last because her eye twinged and her jaw tightened and nope, she was done.
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Yamashii rolled 3 4-sided dice:
1, 3, 4
Total: 8 (3-12)
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