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dark_fox9

PostPosted: Tue Aug 07, 2007 8:02 am
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Trainer Name- Satoshi Takeda
Age- 13

Volt (M)
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Lv.54
Hp. 117/117
-Static-
Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed.
Attacks
Discharge, 62 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.)
Thunderbolt, 63 dmg. (Generate a random number, 1-10. If 10, foe is paralized.)
Quick Attack, 61 dmg
Slam, 64 dmg
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Kahuna(M)
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Ability: Swift Swim
This Pkmn goes first in battle during Rain Dance.
Lv.54
Hp.108/108
Attacks
Hydro Pump, 66 dmg.
Twister 60 dmg. (Generate a random number 1-10. If 5, foe flinches.)
Brine, 63 dmg. (If foe has less then there max hp left, this move does double dmg.)
Water Gun, 60 dmg
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Steel
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Lv.52
Hp.112/112
Ability
-Heat Proof-
Fire moves do 1/2 their normal damage to this Pkmn.
Attacks
Confusion, 62 dmg (Generate a number 1-10. If 10 foe is confused.)
Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.)
Hypnosis, No dmg (Puts for asleep for 2-5 turns.)
Extrasensory 64 dmg (Generate a random number 1-10. If 10, foe flinches.)
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Kyubii(F)
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abilite:Flash fire
If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle.
lv.49
hp. 104/104
Attacks
Flamethrower, 59 dmg. (Generate a random number, 1-10. If 10, foe is burned.)
Quick attack, 53 dmg. (Goes first.)
Payback, 52 dmg. (Does 45 dmg if the foe's last move inflicted dmg.)
Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
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Sky(F)
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abilite: keen eye
This pkm cannot miss.
Lv.48
Hp.104/104
Attacks
Air Cutter, 54 Dmg (Generate a number 1-10. If 8-10 it does double damage.)
Night slash, 54 dmg. (Generate a random number, 1-10. If 10, move is a critical hit.)
Fury Cutter, 51 dmg. (The power for this move doubles next turn if used in succesion.)
Aerial Ace, 55 Dmg (Never misses.)
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Gym Badges: User Image

Items
Pokeballs: 123 (5/5)
Greatballs: 54 (10/12)
Ultraballs: 26 (12/25)
Masterballs 13 (12/50)
Potions: 128 (5/5)

[5/15]

 
PostPosted: Tue Aug 07, 2007 8:18 am
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Trainer Name- Satoshi Takeda
Age- 13

Volt (M)
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Lv.54
Hp. 117/117
-Static-
Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed.
Attacks
Discharge, 62 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.)
Thunderbolt, 63 dmg. (Generate a random number, 1-10. If 10, foe is paralized.)
Quick Attack, 61 dmg
Slam, 64 dmg
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Kahuna(M)
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Ability: Swift Swim
This Pkmn goes first in battle during Rain Dance.
Lv.54
Hp.108/108
Attacks
Hydro Pump, 66 dmg.
Twister 60 dmg. (Generate a random number 1-10. If 5, foe flinches.)
Brine, 63 dmg. (If foe has less then there max hp left, this move does double dmg.)
Water Gun, 60 dmg
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Steel
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Lv.52
Hp.112/112
Ability
-Heat Proof-
Fire moves do 1/2 their normal damage to this Pkmn.
Attacks
Confusion, 62 dmg (Generate a number 1-10. If 10 foe is confused.)
Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.)
Hypnosis, No dmg (Puts for asleep for 2-5 turns.)
Extrasensory 64 dmg (Generate a random number 1-10. If 10, foe flinches.)
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Kyubii(F)
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abilite:Flash fire
If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle.
lv.49
hp. 104/104
Attacks
Flamethrower, 59 dmg. (Generate a random number, 1-10. If 10, foe is burned.)
Quick attack, 53 dmg. (Goes first.)
Payback, 52 dmg. (Does 45 dmg if the foe's last move inflicted dmg.)
Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
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Sky(F)
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abilite: keen eye
This pkm cannot miss.
Lv.48
Hp.104/104
Attacks
Air Cutter, 54 Dmg (Generate a number 1-10. If 8-10 it does double damage.)
Night slash, 54 dmg. (Generate a random number, 1-10. If 10, move is a critical hit.)
Fury Cutter, 51 dmg. (The power for this move doubles next turn if used in succesion.)
Aerial Ace, 55 Dmg (Never misses.)
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Gym Badges: User Image

Items
Pokeballs: 123 (1/5)
Greatballs: 54 (11/12)
Ultraballs: 26 (13/25)
Masterballs 13 (13/50)
Potions: 128 (1/5)

[6/15]

 

dark_fox9


dark_fox9

PostPosted: Tue Aug 07, 2007 8:32 am
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Trainer Name- Satoshi Takeda
Age- 13

Volt (M)
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Lv.54
Hp. 117/117
-Static-
Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed.
Attacks
Discharge, 62 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.)
Thunderbolt, 63 dmg. (Generate a random number, 1-10. If 10, foe is paralized.)
Quick Attack, 61 dmg
Slam, 64 dmg
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Kahuna(M)
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Ability: Swift Swim
This Pkmn goes first in battle during Rain Dance.
Lv.54
Hp.108/108
Attacks
Hydro Pump, 66 dmg.
Twister 60 dmg. (Generate a random number 1-10. If 5, foe flinches.)
Brine, 63 dmg. (If foe has less then there max hp left, this move does double dmg.)
Water Gun, 60 dmg
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Steel
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Lv.52
Hp.112/112
Ability
-Heat Proof-
Fire moves do 1/2 their normal damage to this Pkmn.
Attacks
Confusion, 62 dmg (Generate a number 1-10. If 10 foe is confused.)
Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.)
Hypnosis, No dmg (Puts for asleep for 2-5 turns.)
Extrasensory 64 dmg (Generate a random number 1-10. If 10, foe flinches.)
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Kyubii(F)
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abilite:Flash fire
If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle.
lv.49
hp. 104/104
Attacks
Flamethrower, 59 dmg. (Generate a random number, 1-10. If 10, foe is burned.)
Quick attack, 53 dmg. (Goes first.)
Payback, 52 dmg. (Does 45 dmg if the foe's last move inflicted dmg.)
Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
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Sky(F)
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abilite: keen eye
This pkm cannot miss.
Lv.48
Hp.104/104
Attacks
Air Cutter, 54 Dmg (Generate a number 1-10. If 8-10 it does double damage.)
Night slash, 54 dmg. (Generate a random number, 1-10. If 10, move is a critical hit.)
Fury Cutter, 51 dmg. (The power for this move doubles next turn if used in succesion.)
Aerial Ace, 55 Dmg (Never misses.)
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Gym Badges: User Image

Items
Pokeballs: 123 (2/5)
Greatballs: 55 (12/12)
Ultraballs: 26 (14/25)
Masterballs 13 (14/50)
Potions: 128 (2/5)

[7/15]

 
PostPosted: Tue Aug 07, 2007 8:38 am
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Trainer Name- Satoshi Takeda
Age- 13

Volt (M)
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Lv.54
Hp. 117/117
-Static-
Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed.
Attacks
Discharge, 62 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.)
Thunderbolt, 63 dmg. (Generate a random number, 1-10. If 10, foe is paralized.)
Quick Attack, 61 dmg
Slam, 64 dmg
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Kahuna(M)
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Ability: Swift Swim
This Pkmn goes first in battle during Rain Dance.
Lv.54
Hp.108/108
Attacks
Hydro Pump, 66 dmg.
Twister 60 dmg. (Generate a random number 1-10. If 5, foe flinches.)
Brine, 63 dmg. (If foe has less then there max hp left, this move does double dmg.)
Water Gun, 60 dmg
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Steel
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Lv.52
Hp.112/112
Ability
-Heat Proof-
Fire moves do 1/2 their normal damage to this Pkmn.
Attacks
Confusion, 62 dmg (Generate a number 1-10. If 10 foe is confused.)
Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.)
Hypnosis, No dmg (Puts for asleep for 2-5 turns.)
Extrasensory 64 dmg (Generate a random number 1-10. If 10, foe flinches.)
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Kyubii(F)
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abilite:Flash fire
If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle.
lv.49
hp. 104/104
Attacks
Flamethrower, 59 dmg. (Generate a random number, 1-10. If 10, foe is burned.)
Quick attack, 53 dmg. (Goes first.)
Payback, 52 dmg. (Does 45 dmg if the foe's last move inflicted dmg.)
Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
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Sky(F)
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abilite: keen eye
This pkm cannot miss.
Lv.48
Hp.104/104
Attacks
Air Cutter, 54 Dmg (Generate a number 1-10. If 8-10 it does double damage.)
Night slash, 54 dmg. (Generate a random number, 1-10. If 10, move is a critical hit.)
Fury Cutter, 51 dmg. (The power for this move doubles next turn if used in succesion.)
Aerial Ace, 55 Dmg (Never misses.)
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Gym Badges: User Image

Items
Pokeballs: 123 (3/5)
Greatballs: 55 (1/12)
Ultraballs: 26 (15/25)
Masterballs 13 (15/50)
Potions: 128 (3/5)

[8/15]

 

dark_fox9


dark_fox9

PostPosted: Tue Aug 07, 2007 8:42 am
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Trainer Name- Satoshi Takeda
Age- 13

Volt (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Lv.54
Hp. 117/117
-Static-
Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed.
Attacks
Discharge, 62 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.)
Thunderbolt, 63 dmg. (Generate a random number, 1-10. If 10, foe is paralized.)
Quick Attack, 61 dmg
Slam, 64 dmg
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Kahuna(M)
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Ability: Swift Swim
This Pkmn goes first in battle during Rain Dance.
Lv.54
Hp.108/108
Attacks
Hydro Pump, 66 dmg.
Twister 60 dmg. (Generate a random number 1-10. If 5, foe flinches.)
Brine, 63 dmg. (If foe has less then there max hp left, this move does double dmg.)
Water Gun, 60 dmg
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Steel
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Lv.52
Hp.112/112
Ability
-Heat Proof-
Fire moves do 1/2 their normal damage to this Pkmn.
Attacks
Confusion, 62 dmg (Generate a number 1-10. If 10 foe is confused.)
Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.)
Hypnosis, No dmg (Puts for asleep for 2-5 turns.)
Extrasensory 64 dmg (Generate a random number 1-10. If 10, foe flinches.)
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Kyubii(F)
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abilite:Flash fire
If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle.
lv.49
hp. 104/104
Attacks
Flamethrower, 59 dmg. (Generate a random number, 1-10. If 10, foe is burned.)
Quick attack, 53 dmg. (Goes first.)
Payback, 52 dmg. (Does 45 dmg if the foe's last move inflicted dmg.)
Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
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Sky(F)
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abilite: keen eye
This pkm cannot miss.
Lv.48
Hp.104/104
Attacks
Air Cutter, 54 Dmg (Generate a number 1-10. If 8-10 it does double damage.)
Night slash, 54 dmg. (Generate a random number, 1-10. If 10, move is a critical hit.)
Fury Cutter, 51 dmg. (The power for this move doubles next turn if used in succesion.)
Aerial Ace, 55 Dmg (Never misses.)
User Image - Blocked by "Display Image" Settings. Click to show.

Gym Badges: User Image

Items
Pokeballs: 123 (4/5)
Greatballs: 55 (2/12)
Ultraballs: 26 (16/25)
Masterballs 13 (16/50)
Potions: 128 (4/5)

[9/15]

 
PostPosted: Tue Aug 07, 2007 8:58 am
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Trainer Name- Satoshi Takeda
Age- 13

Volt (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Lv.54
Hp. 117/117
-Static-
Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed.
Attacks
Discharge, 62 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.)
Thunderbolt, 63 dmg. (Generate a random number, 1-10. If 10, foe is paralized.)
Quick Attack, 61 dmg
Slam, 64 dmg
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Kahuna(M)
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Ability: Swift Swim
This Pkmn goes first in battle during Rain Dance.
Lv.54
Hp.108/108
Attacks
Hydro Pump, 66 dmg.
Twister 60 dmg. (Generate a random number 1-10. If 5, foe flinches.)
Brine, 63 dmg. (If foe has less then there max hp left, this move does double dmg.)
Water Gun, 60 dmg
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Steel
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Lv.52
Hp.112/112
Ability
-Heat Proof-
Fire moves do 1/2 their normal damage to this Pkmn.
Attacks
Confusion, 62 dmg (Generate a number 1-10. If 10 foe is confused.)
Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.)
Hypnosis, No dmg (Puts for asleep for 2-5 turns.)
Extrasensory 64 dmg (Generate a random number 1-10. If 10, foe flinches.)
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Kyubii(F)
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abilite:Flash fire
If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle.
lv.49
hp. 104/104
Attacks
Flamethrower, 59 dmg. (Generate a random number, 1-10. If 10, foe is burned.)
Quick attack, 53 dmg. (Goes first.)
Payback, 52 dmg. (Does 45 dmg if the foe's last move inflicted dmg.)
Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
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Sky(F)
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abilite: keen eye
This pkm cannot miss.
Lv.48
Hp.104/104
Attacks
Air Cutter, 54 Dmg (Generate a number 1-10. If 8-10 it does double damage.)
Night slash, 54 dmg. (Generate a random number, 1-10. If 10, move is a critical hit.)
Fury Cutter, 51 dmg. (The power for this move doubles next turn if used in succesion.)
Aerial Ace, 55 Dmg (Never misses.)
User Image - Blocked by "Display Image" Settings. Click to show.

Gym Badges: User Image

Items
Pokeballs: 124 (5/5)
Greatballs: 55 (3/12)
Ultraballs: 26 (17/25)
Masterballs 13 (17/50)
Potions: 129 (5/5)

[10/15]

 

dark_fox9


dark_fox9

PostPosted: Tue Aug 07, 2007 9:30 am
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Trainer Name- Satoshi Takeda
Age- 13

Volt (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Lv.54
Hp. 117/117
-Static-
Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed.
Attacks
Discharge, 62 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.)
Thunderbolt, 63 dmg. (Generate a random number, 1-10. If 10, foe is paralized.)
Quick Attack, 61 dmg
Slam, 64 dmg
User Image - Blocked by "Display Image" Settings. Click to show.

Kahuna(M)
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Ability: Swift Swim
This Pkmn goes first in battle during Rain Dance.
Lv.54
Hp.108/108
Attacks
Hydro Pump, 66 dmg.
Twister 60 dmg. (Generate a random number 1-10. If 5, foe flinches.)
Brine, 63 dmg. (If foe has less then there max hp left, this move does double dmg.)
Water Gun, 60 dmg
User Image - Blocked by "Display Image" Settings. Click to show.

Steel
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Lv.52
Hp.112/112
Ability
-Heat Proof-
Fire moves do 1/2 their normal damage to this Pkmn.
Attacks
Confusion, 62 dmg (Generate a number 1-10. If 10 foe is confused.)
Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.)
Hypnosis, No dmg (Puts for asleep for 2-5 turns.)
Extrasensory 64 dmg (Generate a random number 1-10. If 10, foe flinches.)
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Kyubii(F)
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abilite:Flash fire
If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle.
lv.49
hp. 104/104
Attacks
Flamethrower, 59 dmg. (Generate a random number, 1-10. If 10, foe is burned.)
Quick attack, 53 dmg. (Goes first.)
Payback, 52 dmg. (Does 45 dmg if the foe's last move inflicted dmg.)
Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
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Sky(F)
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abilite: keen eye
This pkm cannot miss.
Lv.48
Hp.104/104
Attacks
Air Cutter, 54 Dmg (Generate a number 1-10. If 8-10 it does double damage.)
Night slash, 54 dmg. (Generate a random number, 1-10. If 10, move is a critical hit.)
Fury Cutter, 51 dmg. (The power for this move doubles next turn if used in succesion.)
Aerial Ace, 55 Dmg (Never misses.)
User Image - Blocked by "Display Image" Settings. Click to show.

Gym Badges: User Image

Items
Pokeballs: 124 (1/5)
Greatballs: 55 (4/12)
Ultraballs: 26 (18/25)
Masterballs 13 (18/50)
Potions: 129 (1/5)

[11/15]

 
PostPosted: Tue Aug 07, 2007 9:47 am
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Trainer Name- Satoshi Takeda
Age- 13

Volt (M)
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Lv.54
Hp. 117/117
-Static-
Each time the foe attacks this Pkmn it has a 30% chance of being paralyzed.
Attacks
Discharge, 62 dmg. (Generate a random number, 1-10. If 7-10, foe is paralized.)
Thunderbolt, 63 dmg. (Generate a random number, 1-10. If 10, foe is paralized.)
Quick Attack, 61 dmg
Slam, 64 dmg
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Kahuna(M)
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Ability: Swift Swim
This Pkmn goes first in battle during Rain Dance.
Lv.54
Hp.108/108
Attacks
Hydro Pump, 66 dmg.
Twister 60 dmg. (Generate a random number 1-10. If 5, foe flinches.)
Brine, 63 dmg. (If foe has less then there max hp left, this move does double dmg.)
Water Gun, 60 dmg
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Steel
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Lv.52
Hp.112/112
Ability
-Heat Proof-
Fire moves do 1/2 their normal damage to this Pkmn.
Attacks
Confusion, 62 dmg (Generate a number 1-10. If 10 foe is confused.)
Safeguard. (Protects the user's filed from encountereing any status problems, [Confusion, burn, poison, sleep, and paralisis.] for 5 turns.)
Hypnosis, No dmg (Puts for asleep for 2-5 turns.)
Extrasensory 64 dmg (Generate a random number 1-10. If 10, foe flinches.)
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Kyubii(F)
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abilite:Flash fire
If this Pkmn is hit by a fire move it's fire moves increase by 10% for this battle.
lv.49
hp. 104/104
Attacks
Flamethrower, 59 dmg. (Generate a random number, 1-10. If 10, foe is burned.)
Quick attack, 53 dmg. (Goes first.)
Payback, 52 dmg. (Does 45 dmg if the foe's last move inflicted dmg.)
Confues ray. (Confuses foe. Generate a random number 2-5. This is how long the foe is confused. Whenever the foe attacks, he/she generates a random number 1-10. If odd, foe may attack. If even, foe takes 1/4 there average attack power )
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Sky(F)
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abilite: keen eye
This pkm cannot miss.
Lv.48
Hp.104/104
Attacks
Air Cutter, 54 Dmg (Generate a number 1-10. If 8-10 it does double damage.)
Night slash, 54 dmg. (Generate a random number, 1-10. If 10, move is a critical hit.)
Fury Cutter, 51 dmg. (The power for this move doubles next turn if used in succesion.)
Aerial Ace, 55 Dmg (Never misses.)
User Image - Blocked by "Display Image" Settings. Click to show.

Gym Badges: User Image

Items
Pokeballs: 124 (2/5)
Greatballs: 55 (5/12)
Ultraballs: 26 (19/25)
Masterballs 13 (19/50)
Potions: 129 (2/5)

[12/15]

 

dark_fox9


karama_the_fox_demon

Shy Healer

PostPosted: Wed Aug 08, 2007 12:41 pm
Trainer Name- Dash
Age- 17
User Image
DuskUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Adaptibility
If this Pkmn uses a normal attack it does 10% more damage.
Lv.13
Hp. 50/50
Attacks
Tackle, 20 dmg
Growl, 20 dmg

PachirisuUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Pickup
After a battle this Pkmn picks up a potion.
Lv.13
Hp.52/52
Attacks
Bide, cannot attack for 2 turns and unleashes double damage taken on third turn
Growl, 22 dmg
Quick Attack, 22 dmg (goes first)

Eclips (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Ability: super luck
For each of this Pkmn's attacks, they have a 20% chance of critical hit.
lv.13
hp. 52/52
Attacks
Scratch, 26 dmg.
Leer, 26 dmg.

Items
Pokeballs 7 (0/5)
Greatballs 2 (9/12)
Ultra Balls 0 (0/25)
Master balls 1 (0/50)
Potions 1 (0/5)
PP 300
7/15  
PostPosted: Wed Aug 08, 2007 12:42 pm
Trainer Name- Dash
Age- 17
User Image
DuskUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Adaptibility
If this Pkmn uses a normal attack it does 10% more damage.
Lv.13
Hp. 50/50
Attacks
Tackle, 20 dmg
Growl, 20 dmg

PachirisuUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Pickup
After a battle this Pkmn picks up a potion.
Lv.13
Hp.52/52
Attacks
Bide, cannot attack for 2 turns and unleashes double damage taken on third turn
Growl, 22 dmg
Quick Attack, 22 dmg (goes first)

Eclips (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Ability: super luck
For each of this Pkmn's attacks, they have a 20% chance of critical hit.
lv.13
hp. 52/52
Attacks
Scratch, 26 dmg.
Leer, 26 dmg.

Items
Pokeballs 7 (0/5)
Greatballs 2 (10/12)
Ultra Balls 0 (0/25)
Master balls 1 (0/50)
Potions 1 (0/5)
PP 300
8/15  

karama_the_fox_demon

Shy Healer


karama_the_fox_demon

Shy Healer

PostPosted: Wed Aug 08, 2007 12:43 pm
Trainer Name- Dash
Age- 17
User Image
DuskUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Adaptibility
If this Pkmn uses a normal attack it does 10% more damage.
Lv.13
Hp. 50/50
Attacks
Tackle, 20 dmg
Growl, 20 dmg

PachirisuUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Pickup
After a battle this Pkmn picks up a potion.
Lv.13
Hp.52/52
Attacks
Bide, cannot attack for 2 turns and unleashes double damage taken on third turn
Growl, 22 dmg
Quick Attack, 22 dmg (goes first)

Eclips (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Ability: super luck
For each of this Pkmn's attacks, they have a 20% chance of critical hit.
lv.13
hp. 52/52
Attacks
Scratch, 26 dmg.
Leer, 26 dmg.

Items
Pokeballs 7 (0/5)
Greatballs 2 (11/12)
Ultra Balls 0 (0/25)
Master balls 1 (0/50)
Potions 1 (0/5)
PP 300
9/15  
PostPosted: Wed Aug 08, 2007 12:44 pm
Trainer Name- Dash
Age- 17
User Image
DuskUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Adaptibility
If this Pkmn uses a normal attack it does 10% more damage.
Lv.13
Hp. 50/50
Attacks
Tackle, 20 dmg
Growl, 20 dmg

PachirisuUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Pickup
After a battle this Pkmn picks up a potion.
Lv.13
Hp.52/52
Attacks
Bide, cannot attack for 2 turns and unleashes double damage taken on third turn
Growl, 22 dmg
Quick Attack, 22 dmg (goes first)

Eclips (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Ability: super luck
For each of this Pkmn's attacks, they have a 20% chance of critical hit.
lv.13
hp. 52/52
Attacks
Scratch, 26 dmg.
Leer, 26 dmg.

Items
Pokeballs 7 (0/5)
Greatballs 2 (12/12)
Ultra Balls 0 (0/25)
Master balls 1 (0/50)
Potions 1 (0/5)
PP 300
10/15  

karama_the_fox_demon

Shy Healer


karama_the_fox_demon

Shy Healer

PostPosted: Wed Aug 08, 2007 12:45 pm
Trainer Name- Dash
Age- 17
User Image
DuskUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Adaptibility
If this Pkmn uses a normal attack it does 10% more damage.
Lv.13
Hp. 50/50
Attacks
Tackle, 20 dmg
Growl, 20 dmg

PachirisuUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Pickup
After a battle this Pkmn picks up a potion.
Lv.13
Hp.52/52
Attacks
Bide, cannot attack for 2 turns and unleashes double damage taken on third turn
Growl, 22 dmg
Quick Attack, 22 dmg (goes first)

Eclips (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Ability: super luck
For each of this Pkmn's attacks, they have a 20% chance of critical hit.
lv.13
hp. 52/52
Attacks
Scratch, 26 dmg.
Leer, 26 dmg.

Items
Pokeballs 7 (0/5)
Greatballs 3 (1/12)
Ultra Balls 0 (0/25)
Master balls 1 (0/50)
Potions 1 (0/5)
PP 300
11/15  
PostPosted: Wed Aug 08, 2007 12:46 pm
Trainer Name- Dash
Age- 17
User Image
DuskUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Adaptibility
If this Pkmn uses a normal attack it does 10% more damage.
Lv.13
Hp. 50/50
Attacks
Tackle, 20 dmg
Growl, 20 dmg

PachirisuUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Pickup
After a battle this Pkmn picks up a potion.
Lv.13
Hp.52/52
Attacks
Bide, cannot attack for 2 turns and unleashes double damage taken on third turn
Growl, 22 dmg
Quick Attack, 22 dmg (goes first)

Eclips (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Ability: super luck
For each of this Pkmn's attacks, they have a 20% chance of critical hit.
lv.13
hp. 52/52
Attacks
Scratch, 26 dmg.
Leer, 26 dmg.

Items
Pokeballs 7 (0/5)
Greatballs 3 (2/12)
Ultra Balls 0 (0/25)
Master balls 1 (0/50)
Potions 1 (0/5)
PP 300
12/15  

karama_the_fox_demon

Shy Healer


karama_the_fox_demon

Shy Healer

PostPosted: Wed Aug 08, 2007 12:46 pm
Trainer Name- Dash
Age- 17
User Image
DuskUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Adaptibility
If this Pkmn uses a normal attack it does 10% more damage.
Lv.13
Hp. 50/50
Attacks
Tackle, 20 dmg
Growl, 20 dmg

PachirisuUser Image - Blocked by "Display Image" Settings. Click to show.(F)
Ability: Pickup
After a battle this Pkmn picks up a potion.
Lv.13
Hp.52/52
Attacks
Bide, cannot attack for 2 turns and unleashes double damage taken on third turn
Growl, 22 dmg
Quick Attack, 22 dmg (goes first)

Eclips (M)
User Image - Blocked by "Display Image" Settings. Click to show.
Ability: super luck
For each of this Pkmn's attacks, they have a 20% chance of critical hit.
lv.13
hp. 52/52
Attacks
Scratch, 26 dmg.
Leer, 26 dmg.

Items
Pokeballs 7 (0/5)
Greatballs 3 (3/12)
Ultra Balls 0 (0/25)
Master balls 1 (0/50)
Potions 1 (0/5)
PP 300
13/15  
Reply
Graveyard

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