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Electric Kool-Aid

PostPosted: Sat Aug 11, 2007 6:45 am


Yay! The creepy people in the upper left hand corner are gone! They were so...like undress you with their eyes...and just plain creepy. This is much better, and I like the idea for Daily Chance too.
PostPosted: Sat Aug 11, 2007 8:25 am


xD
I had mine on random, so I could figure out which one I got for each page >>

Disturbing Tale Teller

Fuzzy Lunatic

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Gale OverDrive

PostPosted: Sat Aug 11, 2007 4:32 pm


Hmmm . . . what do people say about getting War of Emperium back up on its feet again?
PostPosted: Sat Aug 11, 2007 7:08 pm


Welcome, new people I haven't greeted yet!

I'm up for it, Gale, but you'll be hard put to get all the old members back in the mix.


Yoder


Invisible Phantom

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Gale OverDrive

PostPosted: Sat Aug 11, 2007 10:16 pm


Yesh, you're right. I'm actually thinking about a reset . . . >.>

Taking out the old members who are deemed non-active and restarting from the beginning, hopefully with new members.
PostPosted: Sun Aug 12, 2007 12:42 pm


Now that's an idea!
This time though, please give the description of any monsters we face before we actually engage them in combat.


Yoder


Invisible Phantom

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Gale OverDrive

PostPosted: Sun Aug 12, 2007 1:34 pm


I actually wanna recreate the story, but this time, set it in a Futuristic/Medieval sort of area, with monster information ala Pokedex/Digivice.

And I think we'll just skip ahead to second job levels, if people want it of course. >.> That would give more options open, and I would take out come of the skills, and let people create their own within the class.
PostPosted: Sun Aug 12, 2007 8:11 pm


I think a WoE reset would work. I like my character, but I think I'd like to try something different. My idea of apothecary seems to be too different from RO's apothecary. sweatdrop I'm too much into making stuff up left and right, and I don't know enough about RO to make stuff up within the proper context. Maybe I'll just alter her a bit. We'll see.

Besides, we can get new characters in to replace those who haven't been around for a while.

Cobalt


FallenAngel0127

PostPosted: Sun Aug 12, 2007 8:31 pm


Whoops didn't go here first... um hi.. and um yeah.
PostPosted: Sun Aug 12, 2007 9:40 pm


Cobalt
I think a WoE reset would work. I like my character, but I think I'd like to try something different. My idea of apothecary seems to be too different from RO's apothecary. sweatdrop I'm too much into making stuff up left and right, and I don't know enough about RO to make stuff up within the proper context. Maybe I'll just alter her a bit. We'll see.

Besides, we can get new characters in to replace those who haven't been around for a while.


Yes, I think a reset is in order. And actually, we'll skip the story ahead, so you don't have to make different characters, we'll just . . . "evolve" them.

Permission to take your characters and put them in a fanfiction? <- by this I mean the new storyline for the WoE reset.

Gale OverDrive


Cobalt

PostPosted: Mon Aug 13, 2007 8:54 am


Permission granted. :3

Welcome, FallenAngel!
PostPosted: Mon Aug 13, 2007 8:58 am


Agreed. Do what you will with my character.

Welcome, FA!


Yoder


Invisible Phantom

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Gale OverDrive

PostPosted: Mon Aug 13, 2007 9:52 am


Awesome, I'm gonna get on it right away!

Now, for my shameless plug:

Everyone! Watch out for the reset of War of Emperium!

EDIT: Cobalt, Yoder, I need to know what second job class your characters would like to be.

Cobalt: You were a thief, so that means you get choose between:

Assassin - a master of quick killing, their moves are so lethal and fast that death quickly greets their enemies.

Rogue - a master thief, they are sneaky and will not be found when they do not want to be. Their stealing skills are also top-notch.

Yoder: You were a One-Handed swordsman, so unless you would like to switch to different type of swordsman early on, your choices are:

One-Handed Sword Knight - Without any buffs or skills, they are quick to attack and are well-defended knights, but lack of new useable skills make them a very hard choice. Prontera employs these types of Knights the most and mounts them on a PecoPeco. (Not recommended)

One-Handed Sword Crusader - These well-defended bastions of the Church are great on the battlefield; tossing their shields like boomerangs at an enemy, while attacking with their swords. They can also support allies with buffs and minor healing. Crusaders may also mount a Grand Peco if they wish.

I'll send you guys pictures of them later.
PostPosted: Mon Aug 13, 2007 11:33 am


1. I think I'm going to start posting in this thread, I'm not very active here except in my own RP, and I want people to actually know I'm here.

2. I'm all in favor of a WoE restart, and I'd like to stay in it, if I could.

3. If you want me in the storyline somewhere, feel free to do so. You can keep my person the same as it always was.

4. Your thief evolution idea is reminding me a lot of Fire Emblem. mrgreen

MasterDream


Gale OverDrive

PostPosted: Mon Aug 13, 2007 12:01 pm


Sure, people are always welcome in WoE. And if I remember correctly Dream, your character is an acolyte, full-support if I might add.
And you are right, but that system was only implemented in FE10, or English 2, if I remember my FE history right. Ragnarok has always (well, not always) had choices for class levels. I daresay that maplestory got the idea from it as well.

The logical choice for you would be a full-support priest, but I'll let you choose for yourself:

Battle Priest - A priest more able to exorcise and defeat demonic, shadow and undead entities, they are quite helpful when dealing against these types of monsters, but their narrow specialty make their versatility against anything else incredibly low. Still, their holy books/staves can deal enough support damage on their own, and they are still able to support their allies with healing and buffs.

Full-Support Priest - The Acolyte's recuperative and supporting abilities are even more strengthened with the advancement in class. From resurrection of downed allies, to the greater prevention and healing of damage, FS Priests are a great asset to have in battle.
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