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Posted: Wed Jul 14, 2010 7:18 am
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Posted: Wed Jul 14, 2010 7:20 am
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Posted: Wed Jul 14, 2010 7:22 am
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Posted: Wed Jul 14, 2010 7:33 am
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Posted: Wed Jul 14, 2010 7:38 am
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Posted: Wed Jul 14, 2010 7:39 am
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Her neck is a long, slender column, her head swaying almost limply in the breeze. As the sun rises, her eyes open: slowly, she lifts her chin, blinking into the light, all of her sighing and leaning into the warmth. The morning sunshine washes over her, and under its tender care she thrives -- her color only waning as noon passes and the shadows begin to lengthen. Night comes creeping up, the golden halo of sun dipping below the horizon, and her head has already begun to droop, eyes falling closed.
As the last light dies, so does she.
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Personality
She burns hot and fast: all passions and high emotions and too much energy until she runs out.
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Pets and Familiars
None.
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Posted: Wed Jul 14, 2010 7:40 am
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Posted: Wed Jul 14, 2010 7:41 am
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Wandering Bluff [Drifter] // mato.pe link
His dream is weeks, months, years in the making, as the logic of dreams will dictate. It is a study in repetition, the same scene played out over and over again.
He wakes at dawn, with the heat of a high-summer sun beating down on him, the feel of it like a hand against his flank, driving him out of his cool night's protection. His path is winding and rocky, hooves clattering against loose stones, strong legs weakening as he works to crest the rise.
Beneath him, the earth falls away, a straight drop down, far enough to kill him ten times over. He is able to look out over the swamp, over the plains, over the desert or perhaps even the snowy tundra. He can see shapes below, moving about their business, too far too reach.
He backs up slowly, the movements heavy, unable to help himself, and takes three running steps that turn to a leap off the edge of the bluff —
Only to land on solid ground as it shifts under him, rising to meet his feet.
And slowly, inch by inch, foot by foot, the scenery changes...
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Personality
Wandering Bluff is basically a craggy sheriff, sharp-eyed and, while not cruel, very rough around the edges. He takes the law into his own hands, as the equivalent of a self-appointed police officer. He is strong and heavy-footed and very still.
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Pets and Familiars
None.
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Posted: Wed Jul 14, 2010 7:43 am
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Lizard's Tail // mato.pe link
She is split in half, two pieces that wriggle and writhe in contrast with another, without rhythm or intent. Each half moves in a different directions, each strives toward a different goal — and as they get closer, each slowly sprouts anew, regrowing its missing half the way a lizard does its tail.
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Personality
Lizard's tail is somewhat detached, low-emotion, able to compartmentalize to an almost unhealthy degree. She can ignore things that are bothering her and, more or less, forget kin who aren't of interest to her. What bonds she forms are strong, but rarely does she form them.
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Pets and Familiars
None.
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Posted: Wed Jul 14, 2010 7:43 am
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Posted: Wed Jul 14, 2010 7:44 am
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Posted: Wed Jul 14, 2010 7:46 am
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Posted: Wed Jul 14, 2010 7:46 am
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Posted: Wed Jul 14, 2010 7:48 am
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Posted: Wed Jul 14, 2010 7:49 am
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Lost Sounds // mato.pe link
It's a familiar song that hums, in the distance, just at the edge of hearing: it's a song she recognizes but can't quite remember, a song she can almost sing along to, can almost remember the words to -- but not quite. She is haunted by her inability to remember, at first, but this haunted feeling slowly swells to frustration, to anger, to determination, and she turns toward the sound, wading into the muck, to search for the source.
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Personality
Lost Sounds is wide-eyed and a bit wild, a bit paranoid, certain that there is trouble all around her. Sometimes she hears things that aren't there, or sees ghost shapes in the darkness. Sometimes she is completely lucid. It depends on the day.
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Pets and Familiars
None!
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