|
|
|
|
|
|
Posted: Sat Feb 06, 2010 10:59 am
|
|
|
|
|
|
|
Posted: Sat Feb 06, 2010 1:55 pm
|
|
|
|
Trenn Flashkill Dino Pakkun Trenn Flashkill There is a difference between in-game graphics and gameplay footage. None of that really looked like gameplay. That doesn't change s**t. If it's in-game graphics then it's still being run on the Wii. No. It's called pre-render. you didn't say pre-render. You said in-game. But uh nice try
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Trenn Flashkill Vice Captain
|
Posted: Sat Feb 06, 2010 3:26 pm
|
|
|
|
Dino Pakkun Trenn Flashkill Dino Pakkun Trenn Flashkill There is a difference between in-game graphics and gameplay footage. None of that really looked like gameplay. That doesn't change s**t. If it's in-game graphics then it's still being run on the Wii. No. It's called pre-render. you didn't say pre-render. You said in-game. But uh nice try You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand.
The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 06, 2010 3:43 pm
|
|
|
|
Trenn Flashkill Dino Pakkun Trenn Flashkill Dino Pakkun Trenn Flashkill There is a difference between in-game graphics and gameplay footage. None of that really looked like gameplay. That doesn't change s**t. If it's in-game graphics then it's still being run on the Wii. No. It's called pre-render. you didn't say pre-render. You said in-game. But uh nice try You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand. The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers. I have come to understand pre-rendered to mean s**t like CG, where-as in-game refers to s**t rendered by the actual game engine. I can't say I get what you're trying to say because those are two different things...
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 06, 2010 3:53 pm
|
|
|
|
Dino Pakkun Trenn Flashkill Dino Pakkun Trenn Flashkill Dino Pakkun Trenn Flashkill There is a difference between in-game graphics and gameplay footage. None of that really looked like gameplay. That doesn't change s**t. If it's in-game graphics then it's still being run on the Wii. No. It's called pre-render. you didn't say pre-render. You said in-game. But uh nice try You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand. The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers. I have come to understand pre-rendered to mean s**t like CG, where-as in-game refers to s**t rendered by the actual game engine. I can't say I get what you're trying to say because those are two different things... He is saying that those look like a cutscene kind of deal, not a real in-game footage kind of deal.
edit: I think.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 06, 2010 3:59 pm
|
|
|
|
The Betman Dino Pakkun Trenn Flashkill Dino Pakkun Trenn Flashkill No. It's called pre-render. you didn't say pre-render. You said in-game. But uh nice try You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand. The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers. I have come to understand pre-rendered to mean s**t like CG, where-as in-game refers to s**t rendered by the actual game engine. I can't say I get what you're trying to say because those are two different things... He is saying that those look like a cutscene kind of deal, not a real in-game footage kind of deal.
edit: I think. but he said there is a difference between in-game and gameplay... which would have nothing to do with it being a cutscene @_@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 06, 2010 4:27 pm
|
|
|
|
|
|
|
Posted: Sat Feb 06, 2010 6:14 pm
|
|
|
|
Dino Pakkun The Betman Dino Pakkun Trenn Flashkill Dino Pakkun Trenn Flashkill No. It's called pre-render. you didn't say pre-render. You said in-game. But uh nice try You can pre-render in-game graphics. Either the assets are rendered live or rendered beforehand. The only reason I say it is because there's no aliasing at all. It's not a big deal since it's common practice to use pre-rendered footage in trailers. I have come to understand pre-rendered to mean s**t like CG, where-as in-game refers to s**t rendered by the actual game engine. I can't say I get what you're trying to say because those are two different things... He is saying that those look like a cutscene kind of deal, not a real in-game footage kind of deal.
edit: I think.but he said there is a difference between in-game and gameplay... which would have nothing to do with it being a cutscene @_@ Ha, that's my fault. What I meant was that in-game graphics doesn't always mean gameplay graphics. There can be a difference. Just because game assets are being displayed doesn't mean it's being rendered live.
|
|
|
|
|
|
|
|
|
|
Trenn Flashkill Vice Captain
|
|
|
|
|
|
|
|
Posted: Sun Feb 07, 2010 12:37 am
|
|
|
|
|
|
|
Posted: Sun Feb 07, 2010 1:12 pm
|
Trenn Flashkill Vice Captain
|
|
|
|
|
|
|
|
|
|
|