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Naruto: Ultimate Roleplaying (NUR) [CLOSED]

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A long-lived guild, filled with memories of a time long-gone. RIP NUR. 

Tags: naruto, roleplaying, jutsu, fantasy, discussion 

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riku254

PostPosted: Thu Feb 25, 2010 6:34 pm
Full Name: Rakogi Kyou
Nicknames: Kogi
Age: 15
Birth Date: August 29
Gender: male
Race: Japanese
Rank: Academy Student
Ninja Type/class: Ninjutsu

Favorite
Animal: Wolf
Color: Black
Number: 5
2 Elements: Wind, Lightning
Weapon of choice: sword
Strength: Long/mid range attacks
Weakness: his emotions
Jutsu List:
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-
-
Taijutsu:
-

Summoning: not yet
Bloodline:
Clan:

Character Description
Personality: cocky, friendly,
Background:
Village: The hidden sand village
Family: mom and younger brother

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture: User Image  
PostPosted: Tue Mar 02, 2010 2:28 pm
Renzo Uchiha

User Image -----------------------------------------------------------------------------------------



╫Main Information╫


Full Name: Renzo Uchiha
Nicknames: Ren, Rey
Age: 14
Birthdate: June 12
Gender: Male
Village Sand
Race: Mix
Rank: A-ranked Missing Nin
Shinobi Profession: Hunting
Ninja Type/Class: Assassin

-----------------------------------------------------------------------------------------


╫Major Infomation╫



Bloodline/ Or Soul Demon: Sharingan/Konpaikken
Chaos Curse Mark Lvl2
Current Bloodline Stage: Kakashi's Mangekeyou Sharingan
Kakashi Hatake develops his own version of the Mangekyo Sharingan during the timeskip. Kakashi masters a technique that creates a localized interdimensional space-time ninjutsu called Kamui, allowing him to target any object and send it to another dimension. The attack requires considerable effort to aim precisely and appears to leave Kakashi's chakra significantly drained; he collapses after using the technique three times even at full strength in a single day. It is not known how he awakens his Mangekyo Sharingan, as he states long before he acquires it that everyone close to him was dead.

Chakra Color: Dark blue
Chakra Level: High
Chakra Element:Fire and Lightning

Battle Strength: Ninjutsu and Taijutsu
Battle Weakness: Coop with genJutsu, and making friends


Fights Won: 1
Fights Lost: 2

Shinobi Special Skills:
1.
2.
3.

-Completed Missions-
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Organizations:
Millefiore-----------------------------------------------------------------------------------------


╫Summoning infomation╫


Summoning Type:
Boss Summoning:

-----------------------------------------------------------------------------------------

╫Shinobi Equipment Information:╫
-Senbon
-Tags
-Shuriken
Headband Location: Left arm
Headband Style:
Headband Color: Black
Flack Jacket Style:
Flak Jacket Color: Silver

Weapon Class:Sword

Name of Weapon: Heiwa
Weapon Range: 6 feet
Special Abilities:
Weapon Location: Waist

Exploding Smoke Grenade=2
Makibishi= 0
Shuriken= 123
Light Bombs=15


Kunai Holster Location: Right leg
Kunai Holster Color: Silver
Shuriken and Bomb Holster Location: Right arm
Shuriken and Bomb Holster Color: Silver
Backpack Style: pouch
Backpack Color: silver
Summoning Scroll Holster Location: N/A
Summoning Scroll Holster Color: N/A


-----------------------------------------------------------------------------------------

╫Technique List╫

Ninjutsu
•Henge no Jutsu (Transformation Jutsu)
•Kawarimi no Jutsu (Substitution Jutsu)
•Bushin no Jutsu (Clone Jutsu)
*Bunshin Bakuha - Shadow Clone Explosion
*Sharingan Soufuusha Sannotachi - Sharingan Windmill Triple Blade
-Kamui (God's Majesty)
Character Use: Hatake Kakashi
Rank: -
Note: Special Bloodline Technique
Range: Far (10m+)
Type: Attack, Supplementary
This doujutsu is a Ninjutsu technique which uses the Mangekyou Sharingan eye to generate an imploding transportation vortex. To begin Kakashi forms a handseal to change his normal three tomoe Sharingan into a new Mangekyou form. He then focuses on an area of his target. The surrounding area will then warp and collapse in on itself, quickly reducing the surrounding area to nothingness. The technique will transport the focused area away to another location. The technique caused a huge strain on Kakashi, utilizing a great deal of chakra. He was able to use the technique twice in succession and then revert back to three tomoe. It is unknown how many times he could use it before total exertion.
*Only people with Kakashi's Mangekyou Sharingan can use this technique*

Konpaikken Flames:

--D Rank Techniques--

Katon Taijutsu Style: Blazing Fist The user channels chakra into their hands and legs which blue flame surrounds it, giving their taijutsu a stronger edge and burns upon impact. This lasts depending on rank.

Genin: 10 posts
Chunin: 20 posts
Jonin: 30 posts
Sannin/Kage: 40 posts

Katon Style: Flaming Bullet Strike The user holds his hands out infront of a direction they desire and focuses their chakra into them. Small balls of fire the size of your small pinky nail and fires out bullets of small blue fire which burns upon impact.

Katon
• Fire release: Fireball Jutsu
• Fire release: Phoenix flower Jutsu
• Fire release: cinder technique
• Katon: Ni (Fire Release: Two)
• Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
*Katon: Go (Fire Release: Five)
*Katon Hidora no Jutsu (Fire Release: Hydra Technique)
*Katon: Kudakasei no Jutsu (Fire Release: Shatterforce Technique)
*Katon: Gouka Hataka no Jutsu (Fire Release: Hellfire Clap)
*Katon: Ketatamashi Makai (Fire Release: Piercing Hellstrike)
*Moushou Kaseiken (Fierce Flame Fist)
*Katon: Shinhidora no Jutsu (Fire Release: True Hydra Technique)
*Ryuuka no Jutsu - Dragon Fire Technique
* Katon: Homura Bunshin no Jutsu (Fire Release: Blazing Clone Technique)
*Katon: Shunshin no Jutsu (Fire Release: Fire Transport Technique)
*Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon)
*Fuuinka Koui (Highest Ranking Fire Sealing)
*Katon: Daikonran (Fire Release: Pandemonium)



Raiton
• Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)
*Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique)
*Dendou Kariyou no Jutsu (Electric Overdose Technique)
*Kumo Tate no Jutsu (Cloud Shield Technique)
*Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique)
*Kanri Soushitsu no Jutsu (Control Loss Technique)
*Hikuhiku Eda no Jutsu (Twitching Limb Technique)
*Dendou Hari Hirogari no Jutsu (Electric Needle Spread Technique)
*Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique)
*Dendou Bakuhatsu no Jutsu (Electric Detonation Technique)
*Denki Hifu no Jutsu (Electric Skin Technique)
*Teikou no Kuntou (Electricity Resistance Training)
*Raiton: Jiten Rakou Dangan (Lightning Release: Spinning Lightning Shot)
*Chidori
*Rensa Raikou no Jutsu (Chain Lightning Technique)
*Raiton: Rairyu Rendan no Jutsu (Lightning Release: Lightning Dragon Attack)
*Shina's Touch
*Shina no Kourin (The Descent of Shina)
*Hando no Semeku (Hands of Torture)
*Raiden no Moui (Raiden's Fury)
*Raiton: Ryouken (Lightning Hound)




Genjutsu
*Magen • Kyouten Chiten - Demonic Illusion • Mirror Heaven and Earth Change
-----------------------------------------------------------------------------------------


╫Character Description╫


Personality: Calm, cool, quiet
Nindo: Never hesitate when you know your going to act
Height: 5' 6"
Weight: 142
Original Eye Color: Dark blue

-----------------------------------------------------------------------------------------


╫Background Information╫
Renzo is from a country not to far away from Suna. He and his fellow villagers where caught in between a war and suffered as his family, friends and everyone who was important to him. He saw bloodshed for the first time and decided he never wanted to see the again. Renzo traveled to sand to become a ninja so he can protect the one's he cares for. Or maybe the event of the past caused Renzo come to hated for his answer on life. Only time will tell.


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Rahenno

Unsealed Rogue


Kyuubi34

PostPosted: Mon Mar 08, 2010 2:54 pm
Basic Info
Full Name: Cyrus Leontios
Nicknames:Cy, Leon
Age:17
Birth Date: 9/12/1992
Gender: Male
Village: Sand
Race:Human
Rank: Genin
Ninja Type/Class:[must pick 1] Ninjutsu Class

Favorites
Animal(s) : Hawk
Color(s) : Blue
Number(s) : 14
2 Elements: Wind and Lightning
Weapon of choice: Raiper
Strength: Speed, Chakra Manipulation
Weakness: Earth style ninjutsu
Jutsu List:
[These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT ]
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-
-

Summoning: (Chuunin+)
Bloodline: (Must Purchase One To Have One)
Clan: (Must Purchase One To Have One)

Character Description
Personality: Quiet when with strangers, outgoing with friends, very protective of the one's he loves
Background: Cyrus was raised as an orphan since he was only 5. He saw his parents brutally murdered before his eyes. Ever since then he has vowed to protect his friends and loved ones. He's kind of a loner but once you get to know him he's much more outgoing.
Village:
Family: Orphaned

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture:
User Image
 
PostPosted: Sat Mar 13, 2010 12:44 am

Basic Info
Full Name: Edgar
Nicknames:
Age: 19
Birth date: march 2, 1991
Gender: male
Race: human
Rank: chuunin
Ninja Type/class: student

Favorite
Animal(s) : Wolf Dog
Colour(s) : red and black
Number(s) : 18
2 Elements: fire and lightning
Weapon of choice: Katana, head cutter sword, staff
Strength: aim and teamwork
Weakness: writing
Jutsu List:
- Henge no Jutsu (Transformation Jutsu)
-The Art of Water Walking
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)

Katon
- Katon Goukakyuu no Jutsu
- Burning Palm Jutsu
- Ember Clone Jutsu


Taijutsu
- Dynamic Entry (Katsuro)
-Kaimon: Kai = Initial Gate: Release
-Scorpid third strike (Taijutsu)
- Konoha Senpuu


Scorpid stricker Jutsu
- glass scorpion jutsu
- Poison'd Crackle


Medical ninjutsu
- diagnosis jutsu
- cleanse jutsu

- Sunagakure (Hidden Sand)

Sand Jutsu
-Suna Tsue = Sand Staff
-Muki Suna Kaishin = Inorganic Sand Conversion
-Daisan no Mei = Third Eye jutsu
- Katon Ichi (Fire release one)
- Katon: Ni (Fire Release: Two)
- Katon: San (Fire Release: Three)
- Sand Shark Jutsu


Summoning:
Bloodline: Scorpion Strikers
Clan:

Character Description
Looks: black clothing with white hair and white ragged drench coat
Personality: arrogant, nice, dedicated
Background: Was the son of a ninja but was orphaned so is not sure who or what he is.
Village: Sunagakure
Family: none

Missions Done
S Rank: 0
A Rank: 0
B Rank: 0
C Rank: 0
D Rank: 0

Picture:
 

Metal_Edge91


ryoproducer

PostPosted: Sat Mar 20, 2010 1:57 pm
size=9]Basic Info
Full Name: Ryoga X Renkin
Nicknames: Ryo
Age: 12
Birth Date: April 5
Gender: Male
Rank: Academy Student
Ninja Type/Class:[ Taijutsu ]

Favorites
Animal(s) : wolf
Color(s) : white/black
Number(s) : 9
2 Elements: Fire, Wind
Weapon of choice: Twin Daggers
Strength: Close Combat, Hate, Quick Thinking
Weakness: Fearless
Jutsu List:
[These are what Basic Shinobi Know. DO NOT ADD ANY JUTSU UNLESS TAUGHT ]
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)

Summoning: (Chuunin+)
Bloodline: (Must Purchase One To Have One)
Clan: (Must Purchase One To Have One)

Character Description
Looks: Long white hair, black skin, murky black eyes, physically fit body. 5'7".
Personality: Doesn't like anybody but two people. Doesn't care about others' lives.
Background: Parents died in their own exploding jutsu while fighting 50 Hidden Leaf anbu in a little farm village. The explosion destroyed everything in a 1 mile radius leaving only floating ash and small embers. Ryo was outside of the village one day later.
Village: Hidden Sand Village
Family: Don't have any

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture:
[User Image]  
PostPosted: Sat Mar 20, 2010 7:26 pm
Main Information╫
User Image

Full Name: aro uchiha
Nicknames: none
Age: 15
Birthdate: 6/30
Gender: Male
Village Sand
Race: Human, White
Rank: chunin
Shinobi Profession:none
Ninja Type/Class: ninjutsu user
-----------------------------------------------------------------------------------------

╫Major Infomation╫



Bloodline/ Or Soul Demon: Sharingan
Current Bloodline Stage: three toma
Chakra Color: green
Chakra Level: mid
Chakra Element: fire earth sand wind lighting

Battle Strength: when enemy is injuered or water
Battle Weakness: taijutsu users


Fights Won: 17
Fights Lost: 0

Shinobi Special Skills:
1. fire user
2. as a lot speed
3. thinks about the steps to his next moves

-Completed Missions-
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Organizations:

-----------------------------------------------------------------------------------------

╫Summoning infomation╫


Summoning Type:none
Boss Summoning:none

-----------------------------------------------------------------------------------------

╫Shinobi Equipment Information:╫

Headband Location: Head
Headband Style: across 4 head
Headband Color: red with black sown on it
Flack Jacket Style: normal
Flak Jacket Color: green

Weapon Class:swords man

Name of Weapon: howling fang
Weapon Range: 2 to 5 feet
Special Abilities: none relley
Weapon Location: sword case traped on his back with sword of corse

Exploding Smoke Grenade= 11
Makibishi= 8
Shuriken= 20
Light Bombs= 17


Kunai Holster Location: Right leg
Kunai Holster Color: Black
Shuriken and Bomb Holster Location: Lower back pouch
Shuriken and Bomb Holster Color: Black
Backpack Style:back
Backpack Color: red
Summoning Scroll Holster Location: noware
Summoning Scroll Holster Color: noware


-----------------------------------------------------------------------------------------

╫Technique List╫


•Henge no Jutsu (Transformation Jutsu)
•Kawarimi no Jutsu (Substitution Jutsu)
•Bushin no Jutsu (Clone Jutsu)




Ninjutsu
Henge no Jutsu (Transformation Jutsu)
Kawarimi no Jutsu (Substitution Jutsu)
fire balljutsu
Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
phinex flower jutsu
Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
water windmill shurican
Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)
Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
Katon: Go (Fire Release: Five)
chidori
Name: Hitoshirenu Shin'i no Jutsu (Hidden Mind Technique)
Kumo Tate no Jutsu (Cloud Shield Technique)
Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique)
Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
chidori ceretn
chidori senbon
chidori strem
thunder clap
*Magen • Kyouten Chiten - Demonic Illusion • Mirror Heaven and Earth Change
Katon: Daitou no Jutsu (Fire Release: Longsword Technique)
Description: Similarly performed as compared to the Katon Kyuuka, the user instead focuses all heat around them onto their skin. Then, by molding chakra in the most precise manner they are able to turn their entire arm, the most dominant usually, into a long, flaming sword. It shoots out from the arm and remains there for a few moments, incinerating anything it touches. Comprised of the same sort of heat given off by the Kyuuka, it is basically amplified to the point where it can be used offensively.
Katon: Neshou Bunshin (Fire Release: Burning Clone)
Description: Welling chakra up, the user releases it into the air around them after a series of hand-seals. This creates clones of fire, disguised to look exactly like the user. The clones have the user’s stats. When destroyed, the clones burst into flame, capable of creating first degree burns and lighting clothing/leaves/paper/etc on fire.

Katon: Kudakasei no Jutsu (Fire Release: Shatterforce Technique)
Descriptions: Built upon the principles of Katon: Myaku Hitofuki no Jutsu, this technique instead acts as a much more powerful, centralized version. Gathering heat in between both hands the user focuses it until it cannot be condensed further. Manifested as a sphere of raw, glowing energy it is at first held at bay as if only for show. Then, given any cue, the user slams the sphere into the ground, causing it to explode with the power of pure heat behind it. The user is unaffected by this burst of power, but anyone within the radius of the blast suffers some unsettling consequences alongside the devastating concussive force it sends forth. This technique, by sheer strength alone, has even been known to crack boulders.
Note: The base radius of this attack is 5 meters. Separate effects of the jutsu are that the intense heat dehydrates any opponents caught within the radius of the blast, drawing them closer to fatigue, blurring their vision and causing mild headaches all the while. Minor, first-degree burns may also result from this technique.

Katon: Karyuu Endan (Fire Release: Fire Dragon Blast)
Description: A jutsu that sends a stream of fire towards the opponent in the shape of a large dragon from the users mouth. The intensity of the flame is enough to completely melt stone and the end result of this techniques rampage is an explosion enough to send an entire mountain aquiver

Katon: Ketatamashi Makai (Fire Release: Piercing Hellstrike)
Description: By using both hands instead of just one, the user can turn a Katon: Housenka no Jutsu into a thin compressed spear of heat and flame. The user then grabs the spear from his mouth and hurdles it towards the opponent, hopefully impaling it through their body. Even if it misses, this spear will cause the opponent to lose their breath because of the heat, and may cause 2nd degree burns and dehydration. This will also evaporate any water it comes within 2 feet of.

Haisekishou (Burning Ash Accumulation)
Description: Haisekishou is a Ninjutsu technique utilizing the Fire Element. After forming the needed handseals, Asuma will expel an ash from his mouth. This large cloud begin to envelope his foe and when Asuma clicks his teeth, the cloud will ignite in an explosion.

Doton: Doryu Taiga (Earth Release: Mud River)
Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take himher

Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu.

Doton: Doryuudan no Jutsu (Earth Release: Earth Dragon Blast)
Description: In this jutsu, a large mudstone structure appears from the ground in the shape of a dragon’s face. The dragon then shoots many earthmud “cannon balls” which hit the enemy with great speed.

Doton: Ishi no Yari (Earth Release: Stone Spear)
Description: By using chakra to basically control the earth below and around them, the user turns it into sharp spears. This jutsu can be used both offensively and defensively. The user can either create a spear to block an opponent's movement, or they can hurl the spear at their opponent using chakra. The drawback here is, unless chakra is used, the spears cannot be pulled out of the ground manually; they are always set in place.

Iwa no Yoroi (Shield of Stone)
Description: A thin layer of protective mixture of stone and clay that covers a user's body. Since it makes the user cover him with hard stone and clay, this jutsu causes the user's body to weigh more and stamina usage is increased. Very similar to the armor of sand (Suna no Yoroi).

Doton: Doryu Heki (Earth Release: Mud Slide Barrier)
Description: A defensive jutsu in which the user creates a thick wall of mud and earth to defend against an attack. For every rank, the wall of mud is twenty feet wide and fifteen feet high.

Sekkai Senbon Hada (Stone Needle Skin)
Description: The Stone-nin’s body becomes entirely covered by earthen armor that has very sharp and durable needles. The armor itself isn’t very thick, but it still is highly discouraging to any taijutsu user to hit someone using this technique. While using this jutsu, the mobility of the performer is highly limited.

Sekkai Saka (Rock Hill Creation)
Description: A large hill made of rock is created. The slope is very steep and made of slippery shale rock. It is useful as a defensible platform to perform other techniques from. For every rank, the hill goes up 15 feet.

Doton: Iwa no Doomu (Earth Release: Earth dome)
Description: An elaboration of Doton Doryu Heki (Earth Element Mud Slide Barrier), this jutsu retains its predecessor's characteristics and more. Instead of forming a single, straight wall which can protect the user from only one angle, this jutsu enables the user to create a wall not just all around him, but from above him as well. If the technique is successful, the user should be inside a thick dome of stone which is quite difficult to destroy. The disadvantages are obvious- one cannot see outside the dome, and an opponent would have time to prepare an attack the user won't be aware of. Furthermore, holding the dome together requires a great deal of chakra, and the jutsu can only be active for a few minutes, and after that it will simply crash.

Doton Bakudan (Earth Release Bomb)
Description: By shifting the earth around and moving deep chemicals up to the outer layer of earth the user will be able to explode the earth out of the most simplest compounds.

Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast)
Description: In this more advanced jutsu, the user slaps their open palm into the ground and it begins to shake. A large, bronze dragon head peaks out of the ground and roars to reveal its lengthy stone body. Then it dives back under, traveling to the opponent through the ground. When it finally reaches the opponent it shoots up in full dragon form and smashes into them with an enormous force, exploding on contact. The explosion causes the dragon's bronze body to move outward with immense force

Devils Flame: Mashin Kouen
Rank: Jounin
Description: The user makes a series of handseals and slaps one hand upon the ground (their earth affinity hand) this summons up a giant sculpture from deep within the earth made of the hardest materials possible. This statue represents that of a demon or tengu. Once the statue arrises the user slaps their other hand against it which causes the whole thing to erupt in flames. once done, this statue comes to life and abides by its masters (the summoners) will.

Name: Suna Tsuka (Sand Mound)
Description: Forming a single seal, the user changes their body into a pool of sand which is quite small in mass, smaller than the user originally was. While in this form, the user may move, albeit very slowly, as such it is not a good technique for a heated battle. The user may maintain this form for a considerable length of time, though any direct attacks at the sand puddle will result in the jutsu dispelling, and the user potentially suffering injuries as a result.

Name: Sunagakure (Hidden Sand) (personal favorite)
Description: The user must be around a lot of sand to do this. By pulling the users body into the sand slowly the user is able to move around underneath the sand undetected and able to breath. Additionally this same jutsu may be used to move beneath normal earth, but the user will not be able to move as fast as if they were underground.

Name: Suna Shunshin (Sand Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another in a gust of sand. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. Not to be used for combat purposes. This jutsu can only be used to escape combat, and may not be used if the shinobi is attacking or has been attacked.

Name: Sabaku Bakuhatsu (Desert Explosion),
Description: After charging a fist with chakra, the user slams his knuckles into the sand, sending what looks like a shockwave of sand at his enemy. In reality, he is delaying the force of the punch and making it travel beneath the desert at his opponent. Once the force has reached the desired place, the ninja can make it explode. Even if the hit does not connect, the flying streams of sand in the air afterwards can make for a good distraction for a different attack. The range of the blast is comparable to that of an exploding note.

Name: Gakidou Sabaku (Hungry Desert)
Description: Basically quicksand, it will slowly draw the opponent into the sand under the ground. Takes a considerable amount of time to pull them under, around five minutes to pull the full body underneath. It may take another five minutes until they suffocate. This jutsu is mostly used to immobilize the target, since it takes a lot of chakra to continue to pull the opponent under. This jutsu starts by pulling all the sand around the opponents feet and then slowly begins swirling, pulling them gradually into the sand. It is large enough to easily consume up to 3 people, and due to its nature as quicksand, movements such as attempting to jump or wade out of it will only serve to force those caught in it down further. The only sure way to escape is via the user of an anchor attached to something not caught in the sand, such as a kunai with a string tied to it embedded in a tree. As such this can be quite a dangerous jutsu in the right hands.

Name: Suna Futoiude (Great Arm of Sand)
Description: A huge arm forms from the sand, and tries to grab the enemy with it's large clawed hand. This jutsu usually forms an intro to Sabaku Kyuu, but can also be used as a shield or powerful punch. The arm can be guided, and stretch easily beyond 50 feet in length.



Arashi (Storm)
Symbolic element: Fire
Used for: Multiple enemy and ranged attacks
Height: 8m
Weakness: Strategy battles
User Image
Arashi is the falcon of fire, and the second largest of the falcons. He is the most hot-headed and will rush into battle without thinking twice. With a flap of his wings he can shoot out multiple fireballs at the enemy, and he can spit streams of fire at the enemy. He is most often summoned for stopping large numbers of enemies, or for distraction.


Katon: Daikonran (Fire Release: Pandemonium)
Description: Very few people have seen this technique in action and even less have ever spoken of it. And yet as cliché as that sounds, it is most definitely a truth that cannot be denied. During the course of a battle, the user carefully sets different parts of the battlefield on fire and then sets this very special technique to use. Drawing upon the heat energy from all the surrounding flames, the user transforms them into spheres of purely charged heat through the use of very particular seals. Then, as the seals are completed, the balls begin to surround the opponent. Finally, they close in on the enemy at incredible speeds and the heat is completely absorbed into their bodies… causing them to explode from all the internal pressures and other biological processes which have failed due to the intense rise in temperature. The user can, also, delay this process by mentally dragging each sphere through the air and disabling an opponent’s appendages one by one before finishing them off.

Kouseitan Kawa (Element Skin)
Description: A jutsu that allows the user to transform their skin into one of the users elements. The user takes a fourth of their elemental chakra and stores it all over there body. However, this must be the useres main element inorder to do it.

Fuuton: Rasen Shuriken (Spiral Shuriken)
Original User: ---
Description: Fuuton: Rasen Shuriken is a Ninjutsu technique utilizing the Wind Element. Rasen Shuriken was developed by Uzumaki Naruto out of the original Fuuton: Rasengan. This spiraling Wind attack has only been seen in a half completed state. But even in this incomplete form, it has wrought massive destruction. With the aid of clones Naruto will form Rasengan and add the Wind Element. Though called "shuriken" the attack is not thrown. The trick name along with the aid of clones who act as a feint allow Naruto to get in close and strike his opponent. The attack itself can only be maintained in his hands for a few seconds time.

Name of Jutsu: Muscle Brace Armor
Rank of Jutsu: Sannin
Range of Jutsu: Muscles on user
Jutsu's Element: N/A
Description: This is a very powerful jutsu that require the user to have extremly strong physcal ability and may olny be learned by ninja who wieght train. The user pumps mass amounts of chakra into thier muscle and creates an armor around the users nerves. When this happen's the user can withstand mass amoutns of damage but the draw back is after the jutsu is finished the user is extremly tired and takes twice the damage form attacks. The user first takes a stance then begins to flex and creates an armor after that the users attacks can bend metal. the user can also take damage sense the nerves are amored by muscle the user won't feel pain. other downsides is the speed of the user decreases but all taijutsu become godly. The users can also olny do this once every 24 hours. The user may also have the justsu active for 5 posts and when it's active the user may not use genjutsu or ninjutsu.

Gotai Habamu no Jutsu (Body Stop Technique)
Prerequisite: Suguni Ouda (Instant Strike)
Description: The first primitive version of Leaf’s Kishibari no Jutsu. After forming the proper seals, the user seems to swirl and vanish into thin air. Instead of using a tree to trap the victim, it seems as though the user has appeared behind the enemy like a solid ghost, gripping the back of his neck with one arm. The victim feels a sense of paralysis settle over his body, and the user is free to do to his captive what he wants. The technique lasts two posts: in the first, the user disappears (and the victim can still move), in the second the user re-appears and paralysis takes hold, but it wears off after that one post of being unable to move.
Base Duration: 2 posts

Seibai no Shinigami (Death God’s Judgement)
Special: Admin approval
Description: A technique that can literally scare an opponent to death. First everything becomes black around the victim and he/she can only see his/her own body. Suddenly a large spirit emerges in front of him/her… the Death God himself! The sight of the God of Death paralyzes most victims in fear. The Death God moves his clawed arm into the chest of the victim without causing any physical wounds and starts to slowly pull out the victim’s soul. The victim does not feel any physical pain, but still screams as the very essence of life leaves him/her and then has to watch as the Death God devours the soul. The technique can leave psychological damage on the victim and can only be restored by a skilled jounin healer.
Stage One: No Rank Requirement

Power:
At this stage the user can strike slighter stronger than an untrained shinobi, a solid hit causes minor pain and possibly bruising but not much more than that.
Movements:
Movements are awkward at this stage, lacking the fluid motion that masters of Pi Qua Quan possess. The user is still unsure of their stance and move with a bit of difficulty, making each strike rough and slow. Arm movements are difficult to control as the user hasn't learned to keep their arms properly relaxed, and have a tendency to form their hands into fists, which slow down their movements.
Flexibility:
Having just begun training their arms and legs to be flexible, they are slightly more flexible than the average taijutsu user, though not by a lot.
Reflexes:
No real advantage for the users reflexes at this stage.

Basic Techniques

Name: Seiryu-Kasho
Description: A simple move done will facing away from the opponent. When the opponent is close. The user begins the move by starting to spin on one foot while at the same time swinging their arms downward in front of them, using the momentum from the spin to bring their arms up such that their hands strike the opponent typically below the chin making for a strong blow that is difficult to defend against.

Name: Bokuho
Description: A basic stance that takes advantage of the user’s flexibility; the user crouches down with one leg bent, the other extended slightly. The arms are held out wide and outstretched high above their head, but loose and relaxed at the same time. This allows for the user to be able to target any part of the opponent’s body, whether it be their head or their feet.

Stage Two: Genin

Power:
A solid strike at this stage can cause a painful bruise, though more significant damage would necessitate multiple focused strikes.
Movements:
Movements are a bit more sophisticated, the user now able to perform the up and down movements of Pi Qua Quan with greater accuracy and speed. The motions are still stiff however when compared to a master of this style.
Flexibility:
At this stage the user is showing greater levels of flexibility, now able to bend backwards to a greater extent than normal, useful for dodging some attacks.
Reflexes:
The user is just starting to make use of their chakra control to better improve their reflexes, however at this stage any improvement is so slight as to be unnoticeable.

Basic Techniques

Name: Fukanro
Description: Catching the opponents kick, the user holds it high while bending down low to quickly grab the opponents other foot, and in one swift movement they wrench the opponents other foot up high while pushing the other down low, the movement typically taking the opponent clear off the ground, causing them to spin in mid air before collapsing on the ground. Though this counter is not particularly damaging, it can provide an opening for additional attacks, making it quite useful in the right hands.

Name: Teishitsu-Jouhai-Sho
Description: A move performed while the user is facing the enemy. Bending down slightly, the user executes a perfect 360 degree spin, striking upwards as they do so resulting in a powerful uppercut that at higher levels can easily lift an opponent off the ground.

Stage Three: Genin

Power:
At this stage the users hands, held fairly loose can be used to break wooden panels without significant difficulty, making them rather more formidable at this stage.
Movements:
Movements are less rigid than in the previous stage, as the user is beginning to learn how to make each move flow more into the other. Additionally they are more adept at keeping their arms relaxed, allowing them to whip them around with greater accuracy and speed.
Flexibility:
Having practiced more advanced forms of stretching, the user is flexible enough to allow their body to twist and bend into the moves more easily; the user has no problem holding a crouch or other such positions for hours at a time without their legs cramping.
Reflexes:
Only now does the users reflex training start to pay off. Though the difference is only slight, it is enough to allow them to move to lessen the impact of blows that would have otherwise been quite harmful, or dodge blows that would have only just previously found purchase.

Basic Techniques

Name: Kasui-Sho
Description: When an opponent attempts to kick the user while in their Bokuho stance, the user slides extended leg forward while crossing their arms over their head to defend against the kick. With the opponents leg pressed against their arms, the users then swiftly pushes themselves upward forcing the opponents leg high upwards and sweeps their other foot through the opponents other leg, causing them to fall onto their back or neck. This is typically followed with a sharp kick to a vital area and can be devastating against ill prepared opponents.

Stage Four: Chunin

Power:
With the users continued focus, their attacks can now fracture bones, with repeated strikes typically breaking them. As such, combined with their speed at this stage they are becoming very dangerous to face.
Movements:
The whip-like form of the arm becomes more pronounced, though the user doesn't have quite enough skill to move around nearly as fast or fluidly as higher stages. Offenses are still a bit slow and unwieldy, but are far less jerky than in the previous stage.
Flexibility:
At this stage the user's flexibility and agility allows them to duck in and out of a slower opponent's blows, bending their bodies to dodge attacks. While this is extremely handy against taijutsu users that specialize in slow, powerful moves faster opponents still prove to be a problem.
Reflexes:
The user is showing real improvement in their reflexes, such that they are now not only better able to dodge attacks, but they are now more often able to catch and block direct attacks, a particularly important part of the style.

Basic Techniques

Name: Tenshin-Bansa
Description: A deceptively simple counter in which the user catches the opponents punch with both hands, then pulling the opponent forward and turning such that they are behind the opponent, the user then leans forward, forcing the opponent to the ground, while still holding onto their arm, typically resulting in the arm breaking or being dislocated at least.

Name: Koran
Description: Another quite simple but powerful move. Quickly catching an opponents kick, the user immediately lashes out with a kick of their own to the opponents groin, and stepping forward as they do that, they finish it off with a kick to the opponents other foot, typically leaving them face down on the ground struggling to stand.

Stage Five: Chunin

Power:
At this stage a single solid strike from the user can break bones.
Movements:
The elegant fluidity of the style is beginning to become apparent at this point. Stiffness is still an issue, but only a minor one as the user becomes more conscious of relaxing their arms and hands properly. Attacks are performed much quicker and flow together better, though they still suffer from a bit of hesitation and awkwardness.
Flexibility:
Now having quite an exceptional degree of balance as well as flexibility, the user is now adept at keeping their positions whilst trying to move the opponent off of theirs. The user's ability to weave through an opponent's attacks is improved at this point.
Reflexes:
The users reflexes are now at a stage where striking them seems an exercise in futility. Only very carefully planned combinations of attacks, or attacks by multiple people will have much chance of striking.

Basic Techniques

Name: Uryu-Banda
Description: One of Pi Qua Quan’s signature moves, it is essentially a very fast spin in which both the users body and their arms spin rapidly, though their arms are focused in one direction making them appear much like the sails on a windmill. The speed and fluidity of this move is easily the most impressive part, and due to the swiftness with which the move can be started it is a very dangerous move to anyone foolish enough to get too close. Lastly the move provides an ideal opportunity to move into the Bokuho stance, allowing the user to press the offensive further afterwards.

Stage Six: Jonin

Power:
At this stage a solid strike can dent, sometimes crack a tree, naturally making their attacks against an unarmored opponent very punishing.
Movements:
The user’s movements take on a more graceful appearance with each move, as the technique now becomes almost second nature. The arms are for the most part properly relaxed, though the user still has a tendency to move a bit more rigidly than a master of this style. Lower level shinobi may find their movements difficult to anticipate and counter due to their speed and focused nature.
Flexibility:
Now able to bend their bodies in ways most normal people can't even imagine, shinobi of this level are almost more of a gymnast than a taijutsu user. Not only can they weave through slow opponents attacks relatively easy, but they can often find ways to sweep the opponent off their feet while keeping their own easily.
Reflexes:
No significant improvement is seen at this stage in terms of the users reflexes.



Hyoukai Nikutai no Jutsu (Melting Flesh Skill)
Description: Upon watching the user form the necessary hand seals, the victim will see many chains suddenly surround and bind him to the ground, upright. Slowly, he will feel the flesh on his bones melt and drip to the floor, all over, on his limbs and torso and face. There is a great deal of illusionary pain involved, of course… Even after the effects are over, the victim feels compelled to pat himself, just to make sure he isn’t really melting.

Jissei Muma no Jutsu (True Nightmare Technique)
Prerequisite: Nemuri (Sleep)
Description: This technique requires physical contact with the victim before it can take hold, and even then, it will only show itself after the victim has fallen asleep, whether by force of jutsu or naturally. In this nightmare, he dreams of being attacked and shredded by wild beasts, monsters, demons, perhaps all three, and amazingly, he can feel the pain from his injuries but will not wake up. The screams from this sleeping torture are chilling to hear. After waking up, he may be afraid to sleep for several weeks.


Heal Gate (Chuunin minimum)
Effect: 1/8 Speed, Taijutsu, and Strength
Description: Releases the brains limit on body stamina thus a tired person will seem like he was miraculously starting off again.

Life Gate (Chuunin minimum)
Effect: 1/6 Speed, Taijutsu, and Strength
Description: Located near the throat on the spinal cord. Releases the limit of electrical functions on the nervous system, thus transmitting more information at a higher rate and sends signals to the cells to produce more stamina at a faster rate.

Pain Gate (Chuunin minimum)
Effect: 1/5 Speed, Taijutsu, and Strength
Description: Located in between the lungs. Releases the limit of oxygen intake and thus makes circulatory systems work at a faster rate and produces more energy for the body to use. Causes the user to pass out when jutsu is released.

Limit Gate (Chuunin minimum)
Effect: 1/4 Speed, Taijutsu, and Strength
Description: Located in the upper abdomen area. Releases the limit on how much chakra is stored and sent to body since this is the point where chakra is stored before consumption to other body parts or jutsu.

Great Gate (Chuunin minimum)
Effect: 1/3 Speed, Taijutsu, and Strength
Description: Located near the intestine area. This gate removes the limit in the intestines to consume food that gives energy to the body, with this gate released the fat tissues or other useless energy source from the body will be consumed to give even more power to the user.

Omote Renge (Front Lotus)
Description: Omote Renge is a Taijutsu technique which was forbidden due to the strain it puts on a ninja's body. By opening the first of the Celestial Gates, the Initial Gate, the ninja is able to release the restraints in the brain and push the body farther. With a quick dash they are suddenly below the target and a quick upward kick sends the opponent skyward. The user then jumps into the air to place their chest to the back of their opponent. They then wrap their arms around the opponent. As the pair begin their fall back to earth, the user begins to spin downwards at a high rate of speed, driving the opponent head first into the ground. At the last moment, the user releases and jumps to the clear. Though the technique injures the opponent, it also takes its toll on the user's body as well.

To utilize the Ura Renge, the user will open the first three Celestial Gates. Then, like Omote Renge, they quickly move beneath the target and kicks them upwards. While in the air, the user will then pummel the opponent throughout the air with high speed Taijutsu attacks to weaken them. Then at the apex of attack they will strike their opponent in the chest towards the ground. The user then moves in close to their opponent, but still allow his opponent to get some distance. They then pull the target back to their body and does a hard downward palm strike to their chest causing them to crash into the ground with massive damage.

Name: Earth/Lightning Dragon Projectile: Tsuchi/Raikou Doragon Projectile
Rank: Jounin
Description: A more deadly and evolved form of Doryuudan(earth dragon projectile). A Ninjutsu technique utilizing the Earth and Lightning Elements. The ninja will do the necessary hand seals and create a dragon from the earth This dragon will then spew lightning projectiles from its mouth.
Type: Long range offense

Earth Cluster bomb: Tsuchi ichigun bakudan no jutsu
Lightning/Earth
Rank: Jounin
Description: Using the rock throw technique or boulder throw the user hides lightning chakra "pockets" within the rocks so that they explode when the user makes the boar handsign this can be done to multiple rocks or in multiple "pockets" inside the same rock for several explosions.

Earth Clone Speed: Tsuchi Bunshin haya no jutsu
Lightning/Earth
Rank: Chuunin
Description: Using Lightning chakra in the earth clones feet will cause it to speed up and thus be more effective.

Earth Totem Sacrifice: Tsuchi hashira gesei no jutsu
Lightning/Earth
Rank: Jounin
Description: the user makes the earth pillar like usual. except for that the spikes that normally shoot from the pillar are charged with lightning. Every so often there is a spot in the pillar where lightning beams will shoot from for the interior of this pillar is pure lightning.

Atomic Blast: genshi bakuhatsu no jutsu
Lightning/Fire
Rank: Kage/Sannin (Kinjutsu)
Description: the user must concentrate hard on this jutsu. Seperating electrons in a firestorm that was made earlier causes a giant explosion enough to wipe out nearly a whole village. This jutsu drains almost all of the users chakra.

Blinding Blast: kuramasu bakuhatsu no jutsu
Lightning/Fire
Rank: Jounin
Description: After making the handsigns and slapping ones hands against the ground. A blinding blast of electricity which surrounds the actualy fire blast explodes outward blinding enemies then following up immediatly with an explosion of fire. making this jutus extremely dangerous for the obvious effect of blinding followed abruptly with a fire blast. The blast originates from the user, causing them no harm in the process.



Katon: Go (Fire Release: Five)
Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced.

Doton: Retsudo Tenshou (Earth Release: Splitting earth force)
Description: This causes a violent earth rift to be sent towards an opponent by slamming one’s open palms on the ground and sending chakra deep in. The earth rifting force can cause unstable grounds to completely collapse, and basically crack open the ground ahead and causes changes to the landscape as well as cause some severe damage. Best used along with other shinobis to cause a large scale destructive force.
Kaseiken (Flame Fist)
Description: Kaiseken, essentially, is an attack that causes an intense explosion by transferring all heat from the user’s hand into the object it makes contact with. From the outside, it looks like the flame enveloping the user’s hand is also enveloping the object in question and it is the force of the punch that causes the explosion. If this were the case, this technique would clearly be much more taijutsu-oriented than ninjutsu. But it’s not so simple, really. There are obvious drawbacks to this transfer of chakra-gone-flame, such as being so close to explosion itself. Although the technique is easily able to destroy massive boulders and cliff sides upon contact, the danger presents itself in the rubble and shock to the arm from such devastation. Because of this, the technique can only be used twice a day for even the most gifted jounin. If used any more, the bones of the user’s arm will shatter from internal pressures caused by the technique.



Shogiyomi (Underworld Spears)
Prerequisites: Togeyomi
Description: An upgraded version of the Togeyomi, this version instead creates long sharp spears of hair that extend to about double the arm’s length of the user. Not as fragile as the Togeyomi, the spears can both absorb one attack or make one. But after that, they break down and revert back to their original form.

Katon: Rasengan
Prerequisites: Rasengan(Spiraling Sphere), Kage Busin no Jutsu(Shadow Clone Jutsu)
Description This jutsu combines the user's fire-based chakra with the Spiraling Sphere, maintaining the stability of the previous version while increasing its power by a significant degree. During his training, the user is able to create a massive crater in the ground. Unlike the regular Spiraling Sphere, which requires a single clone fire-based chakra. Despite the damage it can currently cause, the technique is still only half complete.

Hiritsuku Kasumi no Jutsu (Stinging Mist Technique)
Description: The ninja inhales and sends out a spray of stinging substance from his mouth. The technique itself looks like the fine spray from a hose, with the droplets being a slightly yellowish color. However, anyone who is hit by this technique will feel as though the exposed parts of their skin has been rubbed with a powerful irritant.

Name of Jutsu: Smoker's Coffin of Delight
Rank of Jutsu: Jounin/ANBU (A)
Range of Jutsu: 10 meters
Jutsu's Element: None
Description: This jutsu is only obtainable by someone who has been smoking recently. It uses the tar from the users lungs and removes it, completely cleansing their lungs. The tar then meets with the chakra built up in the trachea, and shoots out as a thick smoke. The smoke is then so thick, it seems to grab onto anyone in the dome of smoke, except someone with a lit cigarette. The smoke will cling on tightly, until it turns back into tar, completely holding the person in place, just like a Desert Coffin.
Moushou Kaseiken (Fierce Flame Fist)
Description: A fabled level of mastery, this version of the Kaseiken almost completely revolutionizes the previous. Rather than flames wrapping around a users fist, the fire instead engulfs the user completely and generally makes the user look imposing, even demonic. But these flames are much more than show. Now that the flame that was previously surrounding only the fist is available in such large amounts through the entire body, the destruction of the attack is also multiplied five-fold. However, this is a make or break technique. At this stage of mastery, the explosion itself can be controlled enough so that the user is not harmed, but the amount of chakra it takes to both control and create such force immediately user to fight at his limits
Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)
Description: This jutsu creates electrical clouds around the area that attract metal, any metal projectiles thrown will be altered because of the clouds. This can be dangerous for both parties.

Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)
Description: After the hand seals are completed, a crackling, sparking sphere of yellow electricity appears in the user's hands. The user can than toss this forward, where it will hit the target and electrocute them. Being a lightning Jutsu, it is quite powerful for its rank. However, it swerves as it flies through the air, making it difficult to aim and making it more likely to miss the farther the user is from the target. It is a very basic Jutsu.

Dendou Kariyou no Jutsu (Electric Overdose Technique)
Description: The user takes one post to channel a large amount of electricity into a limb, making the chakra visible. Upon contact with the opponent, the electricity is shot into him and the target’s weight almost doubles, making it harder for the victim to move.

Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique)
Description: An upgraded version of Lightning Bolt, this jutsu works the same way except now it is a continuous blast of electricity. The blast can be ended prematurely by the user. A target hit by this technique will experience quite painful electric shocks, however they are still relatively minor.

Junsei Raikou Kunai no Jutsu (Pure Lightning Kunai Technique
Descriptions: As the user flashes a number hand seals the shinobi begins to develop 4 kunai between his fingers that he can throw at his opponent. Many people often see elemental techniques that take the form of throwing weapons as low grade techniques, and as such enemy shinobi often scoff when they see this technique occurr. However this technique is not the same as any traditional element technique. The kunai that are developed are made of pure, concentrated lightning, heated to the point that with the amount of power that they are thrown it it could go through most forms of metal and still do some damage.

Dendou Kaitengi no Jutsu (Electric Gyroscope Technique)
Description: This technique offers the user both offensive and defensive capabilities, presenting some interesting strategic options. The user forms the necessary handseals and, by focusing his chakra, creates a pair of rings of electricity around himself, that spin about like a gyroscope, maintaining a constant electric field throughout its radius, which is half a meter from the user. If anything from outside attempts to enter this radius, the rings will shoot a blast of electricity potent enough to knock back a person and completely deflect any projectile. The shield will effectively block any taijutsu weaker attacks, and any weaker ninjutsu attacks. An attacker using a strong taijutsu will be able to enter the radius of the gyroscope, but will still suffer an electric shock as he enters. The user is able to move around while the shield is active, however at a slightly slower speed.

Kyuutai Tate no Jutsu (Sphere Shield Technique)
Description: Circulating electrically charged chakra around the entire area of the body the user is now able to push this chakra out of their body forming a personal-range electric sphere of defense that covers all angles and even overhead. Anyone who is attempting to break the shield with a taijutsu attack will be given a shock capable of leaving a third degree-burn and pushed back, any type of thrown weapon is immediately blocked as well. The shield can also deflect most ninjutsu attacks. The downside of this is that the user is unable to move while the shield is active.

Raiton: Shichū Shibari (Lightning Release: Four Pillar Bind)
Description: Four giant rock pillars are summoned around the enemy, then shoot bolts of lightning, immobilizing the target and possibly doing damage to them

Inbikiri Ekido no Jutsu (Lightning Rage Technique)
Description: After making the necessary handseals the user slap the ground (as many times as one wants) for everytime they slap the ground a blast wave of lightning radiates outwards 50ft. (75ft. for anbu)(100ft. for Kage/sannin)

Inbikiri Seeji no Jutsu (Lightning Sage Technique)
Description: The user must be completely still for a minute (1 post) as user concentrates on sending electricity through their own muscles thus stimulating themselves to become stronger, faster and more flexible.






Genjutsu
Bushin no Jutsu (Clone Jutsu)
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╫Character Description╫


Personality: calm mean short fuse
Nindo: the road of ninja life has 2 choices good or evil
Height: 5`8
Weight: 120
Original Eye Color: green

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╫Background Information╫
he came into the world as a sand shinobi with hopes and dreams to become a great ninja.  

Aro97


zephyer55

4,050 Points
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PostPosted: Sat Apr 03, 2010 2:18 pm
Basic Info
Full Name: Zephyer Nara
Nicknames: zep
Age: 14
Birth Date: March 15, 1996
Gender: Male
Race: Japanese
Rank: Genin
Ninja Type/Class: ninjutsu

Ninjutsu Class

These ninjas are truly ones to be feared, and in a Ninjutsu against Ninjutsu fight, the sounds of their jutsus can often be seen and heard within miles. These ninjas have the power to deal a lot of damage using their own elements, and are often very creative in their ways of fighting.

Strengths
-Highest chakra reserve: These ninjas have the largest amount of chakra within their own rank, only surpassed by bijuu hosts. With this amount of chakra they can deal a large number of devastating attacks.
-Mastery of elements: Ninjas of the Ninjutsu class are the only class that can completely master two types of elements (learn jutsus from both elements to the highest rank)

Weaknesses
-Vulnerability to opponents: If the opponent has elements which can counter theirs, these ninjas would be rendered useless in combat. In harsher words, they would be "sitting ducks".

Bonuses:
-Complete mastery of 2 elements (once you reach Chuunin level, you can learn jutsus of 2 elements up to your rank. Kage or Sannin can learn a 3rd element but it will be weaker, only up to Jounin rank.)
-Can learn Ninjutsu in 1 less post than required.
-Ninjutsu power will be increased by 1 rank.
-No limit to ninjutsu knowlage

Limitations:
-Can only learn a limited number of Genjutsu and Taijutsu
(Genin can learn 5, Chuunin 10 and Jounin 25, Kage or Sannin can learn 30)
-1 more post than required to learn Genjutsu and Taijutsu.
-Cannot learn Medical Ninjutsu (Kage or Sannin can learn up to Chuunin level)


Gennin Can perform: 30 jutsu + 10 (monthly bonuses)
30 Academy Level Jutsu
20 Gennin Jutsu
5 Chuunin Jutsu
1 Jounin Jutsu


Favorites
Animal(s) : wolf
Color(s) : blue, grey
Number(s) : 867-5309
2 Elements: fire, lighting
Weapon of choice: Staff
Strength: Friends
Weakness: Trusting the wrong people
Jutsu List:

Taijutsu

DESERT FIST STYLE

Stage One

Amount of Sand: 1.5 Gallons
Weight: 30 pounds each set (60 with both arm and leg weights)

The sand is unable to move much on its own, seeing that the user's "control" of it is not very skilled. The sand instead covers the limbs for extra power. The sand cannot leave the user's body.

The user must be like sand to be able to control it properly, so the user must learn to be as flexible as the sand, for without the flexibility, they cannot control the actual flexibility of the sand itself, and is also the reasoning behind their poor ability with sand. For the moment, the user can only bend their back to the point in which they are nearly level with their waist.

Stage Two

Amount of Sand: 3 Gallons
Weight: 60 pounds each set (120 with both arm and leg weights)

The user's control over the sand increases only a small bit, but enough for a piece of the style's original purpose is made. The sand is able to separate from the user's body, but only for about an inch, which isn't enough for the desired effect. The user's attack would be executed in a fashion that would give extra damage, and more of a stinging sensation with the hit as the sand's physical properties apply to attacks at this point.

The practitioner gains a little something at this stage. With more control over the sand, the flexibility is something that the user now quickly catches onto. The level that they have reached is rather superb, especially for a Genin-level practitionists. With this, they have been able to move their back all the way until their head reaches the ground and pull themselves back up. This comes in handy when using the Taijutsu as a practitioner can easily perform maneuvers that would help them dodge.


Stage Three

Amount of Sand: 4 Gallons
Weight: 80 pounds (160 pounds total for both arms and legs)

The "control" over the sand is what is focused in this stage, the reason why the amount of sand carried in the weight didn't increase at the same rate as before. The sand ability has been developed well here, as the user of this style can now separate the sand from their body for up to 3 inches, enough for the first AND second hits to occur beautifully in cooperation. The sand's stinging sensation becomes multiplied once the user gets their hit off.

The practitioners of this style now can perform on the streets like it was nearly nothing. Their flexibility training is to dance, to tell the truth. The user can easily perform a stationary backhand spring, and can spin their body on their heel while changing the body's position, such as leaning back. This is preparation for the next level.


PI QUA QUAN

Stage One

Power:
At this stage the user can strike slighter stronger than an untrained shinobi, a solid hit causes minor pain and possibly bruising but not much more than that.
Movements:
Movements are awkward at this stage, lacking the fluid motion that masters of Pi Qua Quan possess. The user is still unsure of their stance and move with a bit of difficulty, making each strike rough and slow. Arm movements are difficult to control as the user hasn't learned to keep their arms properly relaxed, and have a tendency to form their hands into fists, which slow down their movements.
Flexibility:
Having just begun training their arms and legs to be flexible, they are slightly more flexible than the average taijutsu user, though not by a lot.
Reflexes:
No real advantage for the users reflexes at this stage.

Basic Techniques

Name: Seiryu-Kasho
Description: A simple move done will facing away from the opponent. When the opponent is close. The user begins the move by starting to spin on one foot while at the same time swinging their arms downward in front of them, using the momentum from the spin to bring their arms up such that their hands strike the opponent typically below the chin making for a strong blow that is difficult to defend against.

Name: Bokuho
Description: A basic stance that takes advantage of the user’s flexibility; the user crouches down with one leg bent, the other extended slightly. The arms are held out wide and outstretched high above their head, but loose and relaxed at the same time. This allows for the user to be able to target any part of the opponent’s body, whether it be their head or their feet.

Stage Two

Power:
A solid strike at this stage can cause a painful bruise, though more significant damage would necessitate multiple focused strikes.
Movements:
Movements are a bit more sophisticated, the user now able to perform the up and down movements of Pi Qua Quan with greater accuracy and speed. The motions are still stiff however when compared to a master of this style.
Flexibility:
At this stage the user is showing greater levels of flexibility, now able to bend backwards to a greater extent than normal, useful for dodging some attacks.
Reflexes:
The user is just starting to make use of their chakra control to better improve their reflexes, however at this stage any improvement is so slight as to be unnoticeable.

Basic Techniques

Name: Fukanro
Description: Catching the opponents kick, the user holds it high while bending down low to quickly grab the opponents other foot, and in one swift movement they wrench the opponents other foot up high while pushing the other down low, the movement typically taking the opponent clear off the ground, causing them to spin in mid air before collapsing on the ground. Though this counter is not particularly damaging, it can provide an opening for additional attacks, making it quite useful in the right hands.

Name: Teishitsu-Jouhai-Sho
Description: A move performed while the user is facing the enemy. Bending down slightly, the user executes a perfect 360 degree spin, striking upwards as they do so resulting in a powerful uppercut that at higher levels can easily lift an opponent off the ground.


Universal Jutsu

Academy Student

Henge No Jutsu (Transformation Technique)
Description: A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

Kawarimi No Jutsu (Body Switch Technique)
Description: A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.

Bunshin No Jutsu (Clone Technique)
Description: A jutsu that creates an illusionary clone of the user, in numbers of one or more. The clone disappears after being struck with an attack, and can deal no damage. This jutsu is one of the basics, and required to pass the shinobi academy.

Genin

Chakra Hikari no Jutsu (Chakra Light Technique)
Description: This jutsu allows the user to make a ball of chakra that produces light. Although it can’t harm anyone it’s useful for when going in dark areas and good for letting your comrades know where you are if you get lost in a foggy place.

Kinobori no Jutsu (Tree Walking Technique)
Kabenobori no Jutsu (Wall Walking Technique)
Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.

Chunnin

Suimen Hokou no Gyou (The Art of Water Walking)
Prerequisites: Kinobori no Jutsu
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.


Sand Jutsu



Academy Student


Name: Suna Bunshin no Jutsu (Sand Clone Technique)
Description: Creates clones out of the sand. Uses small amount of chakra and requires the presence of sand to perform. It is fully functional, meaning it can attack and be attacked but it has the appearance of sand so it's useless to use as a distraction. Due to it’s nature of being formed out of sand this bunshin is more solid than most, meaning things such as explosive tags can be put on them.

Name: Muki Suna Kaishin (Inorganic Sand Conversion)
Description: By placing their hand against a solid object, the user of this technique can convert it to sand. Generally only inorganic objects may be converted, but at a higher rank, the user may also convert minor organic objects such as plants and tree's as well, though people and animals are obviously out of the question. The main purpose of this technique is to allow the user to completely destroy an object; once it has been turned into sand it cannot be returned to it’s normal state. The size of the object that may be transformed is dependant upon the user. While with low levels only fairly small objects could be converted to sand with any reasonable degree of speed, anything around the size of the users fist essentially, but at higher levels entire walls could be transformed to sand in an instant. Additionally, the hardness of the material being converted affects the time needed to convert it, as such while simple stones could be converted extremely quickly, metal would require a longer period of contact, making it typically unsuitable for use on weapons except in special circumstances.


Genin

Name: Saboten Uchinuku Meimu (Cactus Punch Illusion)
Description: An illusion that makes the target believe that the user’s exposed skin are covered with hundreds of pointed spines, like a cactus. When the user punches the target, their brain is fooled into thinking that the spines are digging into the opponent’s flesh, stimulating the pain receptors more than usual. In reality, the punch is still the same strength. Additionally the opposite is true if the enemy tries to strike the opponent.


Bouzenjishitsu no Jutsu (Stupification Technique)
Description: The user locks eyes with the target and forces a hand seal. For as long as the two can keep looking at each other without being distracted or obstructed, both cannot move. When the user blinks, it's also over.





Suna Bakudan no Jutsu (Sand bomb jutsu)
Description: The sand bomb jutsu is a unique jutsu. The user first gathers a ball of sand into their hand about the size of a pear. The then compact it and force chakra into it. They can then decide weather to throw it or set it as a trap. The bomb is set off by performing a single handseal. When it detonates it will send sharp sand shards the size of a sewing needle in every direction. These needles will travel for about 25 feet till they deteriorate. The downside of this jutsu is that if it is stricken before detonation then it will deteriorate. Only Zephyer and those he teaches it to can use this.


Name: Suna Shuriken (Sand Shuriken Technique)
Description: Creates shuriken out of sand. Uses a small amount of chakra and uses sand and hardens it to pose as a shuriken. The sand shuriken may be created from any source of sand and launched to an opponent by the user. Requires extra chakra to "throw" the shuriken if you do not throw it yourself.

Name: Suna Nawa (Sand Rope)
Description: Makes a thin rope of sand that the user can propel from his or her sand source towards his or her opponent. The rope wraps around the user and tightens itself firmly. Of course as the sand rope has the same durability as a normal rope, if the rope does not bind the targets hand, then it may be possible for them to cut themselves free.

Name: Suna Same (Sand Shark)
Description: Forming the necessary seals, the user channels chakra into the sand beneath them, forming it into a small shark, about the length of the users arm. The shark is capable of swimming beneath the sand at considerable speed, and leaping out at will to bite at an opponent. Given the overall size of the shark, it is not capable of inflicting serious injury unless it is able to latch on and the opponent is unable to remove it. Several sharks can be created with this technique.

Name: Suna Tsume (Sand Claws)
Description: Coating their hands and forearms with sand, the user expels chakra to harden and lengthen the sand to create claw like gauntlets on each arm. They make good offensive weapons as they allow the user to make swiping attacks towards an enemy, or try and disarm a weapon wielding foe, while at the same time providing excellent protection for the hands and upper arm against bladed weaponry.

Name: Daisan no Me (The Third Eye)
Description: A Ninjutsu technique where the ninja uses sand to create an eye through which they can clearly see without fear of being seen. Perfect for spying or collecting information, or targeting an opponent while guarding himself with a wall-defense.

Name: Suna no Yoroi (Sand Armour)
Description: The user creates a thin, although durable, armour of sand around the their body by making the sand stick to their skin and clothes and then hardening it. How long the user can remain with the Sand Armour depends on their chakra strength. The strength also depends on the user's abilities, and can eventually be as strong as steel.

Name: Suna Hogo Sochi no Jutsu (Sand Shield)
Description: Extending their arm in a specific direction, the user forces sand in the area into a circular shield that hovers just in front of their palm. The shield may be moved so long as the user keeps their palm flat, making it a useful defensive jutsu, though the moment the users hand starts to close, the shield will collapse. However, at a higher rank, the shield may be frozen in place, allowing the user to use their hands to form seals for other jutsu’s.

Name: Suna Ouchi (Sand Pit)
Description: With this technique a user creates a circle of soft sand with them in the center. The user remains above the sand by having two solid masses of it just beneath the feet. Anyone who steps in to the circle will sink almost immediately up to their waist, making it difficult to move around freely. The user of this technique then has the option to make the sand pull people under completely, hold them in place, or simply do another technique. Victim’s arms will typically remain above the sand and they are far from helpless. If the user moves from where they stand, the sand will return to its normal state, or alternately the user may force it to return to normal whenever they wish.

Name: Tsuitou Suna (Tracking Sand)
Description: Perhaps one of the most subtle and difficult forms of tracking ever conceived, tracking sand allows the user to follow anyone who has even a small amount of the sand on them. The sand is not sticky or particularly noticeable in any way but a doujutsu that can see chakra emissions might be able to spot the sand with close examination. The only trick to this technique is somehow getting some of the sand on the person or persons you want to track. The sand can be intermingled with another technique or it can simply be left on the ground, leafs, and branches to brush off on passers by. Even if the sand is stuck inside something, like a pocket or shoe, if it is submerged in water it becomes useless. The length the charge on the sand remains for is dependent on their abilities.


Chunnin


Name of Jutsu: Garasu Katana no Jutsu (glass sword jutsu)
Description: The user performs the necessary hand seals then stick his hand into some sand. He forces chakra into the sand, focusing on the shape of his sword. When he pulls it out, the sand will be formed into the desired sword. Then the user will force fire chakra into the weapon. The weapon will solidify and harden, then become translucent. This jutsu can be performed by a genin but it will take one post to harden the weapon. The sword is weaker than a normal sword and can be broken by just about any attack to it. How ever when the sword is broken it sends glass shards flying every where.


Name: Suna no Kyuutai (Sand Sphere)
Description: The user slams his hands down on the ground, bringing up a large amount of sand around him that will form a thick, powerful sphere around him, protecting him from all incoming attacks for a short remainder of time. This sphere will withstand almost any attack. While inside the sand sphere, the user is unable to perform any technique that requires the use of their hands and unless they use daisan no me, are not able to see outside of the sphere.

Name:Suna Shigure (Sand Shower)
Description: The user lifts a considerable amount of sand into the air and rains it down upon his enemy. However, the sand will clump together, resulting in each drop being about the size of an average hailstone. If the enemy does not get out of the area affected the bombarding hailstone shaped sand can cause serious bruising and be quite painful.Jonin

Name: Suna Futoiude (Great Arm of Sand)
Description: A huge arm forms from the sand, and tries to grab the enemy with it's large clawed hand. This jutsu usually forms an intro to Sabaku Kyuu, but can also be used as a shield or powerful punch. The arm can be guided, and stretch easily beyond 50 feet in length.

Name: Suna Taihou (Sand Cannon Technique)
Description: Channelling chakra up their throat, the user forms a great deal of chakra in their mouth that they can then expel forcibly from their mouth at a target. The stream of sand is strong enough to knock down an enemy if they catch the brunt of it, and if the target in question is unfortunate enough to be pinned in place by it, serious injury can result due to the pressure, and even glancing strikes can have effects similar to a solid punch.

Name: Sunagakure (Hidden Sand)
Description: The user must be around a lot of sand to do this. By pulling the users body into the sand slowly the user is able to move around underneath the sand undetected and able to breath. Additionally this same jutsu may be used to move beneath normal earth, but the user will not be able to move as fast as if they were underground.

Name: Suna Shunshin (Sand Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another in a gust of sand. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. Not to be used for combat purposes. This jutsu can only be used to escape combat, and may not be used if the shinobi is attacking or has been attacked.

Name: Suna no Uzu (Sand Swirl)
Description: This technique is actually a highly advanced version of the sand shield. The user creates what appears to be a whirlwind of sand around them but in truth no wind is actually involved in this technique, it is simply sand swirling around the user in a funnel shape. The sand somewhat obscures the user but if something tries to penetrate the funnel it becomes thicker at that point for a few moments. The effect of this technique is that not only are the grains of sand moving rapidly, they have been sharpened with chakra to cut like tiny knives. Flesh, cloth, or wood is ripped apart while stone and metal objects are pulled with the sand for a moment before being spat back out, worse for the wear.
jonin

Name: Suna Arashi Bunshin (Sandstorm Clone)
Description: A special sand clone on par with the famed kage bunshin technique from leaf, in which the user draws elements from both the sand beneath them and the wind in the air with chakra to form a clone of themselves. The sand keeps the bunshin solid while the absorbed wind creates a chakra circulatory system, which allows these bunshins to attack and use jutsus. Essentially they have the same power and durability as a normal kage bunshin clone and can be defeated in the same way.


Fire Jutsu

Academy Student

Katon: Ichi (Fire Release: One)
Description: The basic building block of a great many techniques down the line, this is presumably the very same skill that began the study of Katons. Molding their chakra through a simple seal of any choice, the user is able to focus it onto the tip of their index finger in the form of heat. With this, they can cut through things such as glass and rope with some difficulty. However, at this stage, control of one’s chakra is so minimal that this technique can only be used by one finger and essentially has no combat use.

Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)
Description: By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds.

Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)
Description: A relatively basic katon, this one uses chakra to coat a metal shuriken or a kunai with fire. It is done so that the user first throws the shuriken, then exhales from his or her mouth a small flame that ignites the chakra-coated projectile. If the attack succeeds, not only will your opponent be hurt by the shuriken or kunai, but he will also suffer from burns.
Note: Only one projectile at a time.

Katon: Fukumen no Jutsu (Fire Release: Veil Technique)
Description: A stall technique which really only helps genins in this stage of learning accustom themselves to the less subtle methods of Katons. Performing the necessary seals, the user claps their hand in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again.

Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)
Description: Basic to all Katon users is the ability to set thing things on fire, obviously. This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple cinder and no more, this jutsu is used mostly in pranks and the like.

Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)
Description: A more advanced version of the Katon: Tanebi no Jutsu, this jutsu allows the user to hold the make spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, the push the flame into their opponent, causing clothes to light, or minor burns on the body.


Genin


Katon: Ni (Fire Release: Two)
Description: This technique makes it so that after a user has molded enough chakra to gather heat into their finger they can now distribute it to both the index and middle finger (one hand), making it a somewhat viable option in combat now. However, jabs and strikes made through this method would simply burn through clothing and wouldn’t cause any substantial thereafter. In terms of raw searing strength, though, it allows the user to cut through even metallic string now.


Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.


Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique)
Description: A fairly simple jutsu, the user breaths in a fair amount of air while performing the necessary handseals and breaths it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique amongst shinobi who like to build into their attacks. The range of this flame, however, is about 3m and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other jutsus, but it does serve its purposes since only three handseals are needed to perform this technique.


Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
Description: A basic bunshin wherein the user will call forth through in corporeal form a clone of themselves, crafted from flame. At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous.
Note: The clone only has 1/10 the ability of the original user.


Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)
Description: This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword.

Chunnin

Katon: San (Fire Release: Three)
Description: At this stage of learning, users of this technique are expected to be quite adept at controlling the flow of chakra in their body. It is by this that they are now able to both create ample amounts of chakra and distribute to both hands (still only two fingers per hand). The actual heat effect of this technique, though, still hasn’t changed much from Katon: Ni. Also, awkwardly enough, the user is still unable to have the technique travel throughout one whole hand.

Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma.
Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating.

Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique)
Description: Quite different from the other various other Katons in Leaf’s arsenal, this one instead is a defensive jutsu. Quite easy to learn, it is also performed much differently from other jutsus. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and takes on a red, spherical shape. This shield is used as a defense against both ninjutsus and taijutsus. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels.
Note: The user must remain still while using this technique.



Pet:


Pet Name: Rai
Type of Pet: Rp
Special abilities: Telepathic Comunication
Description: Rai Is a Large Dog that has the ability to communicate telapathicly with zephyer. This only works with in a 100 yard radius. He is large enough that zephyer can ride on him for medium distances At mediocre speeds. He has a large pouch on his side for carriying anything it can hold.

Picture(optional): User Image

Reason: So zephyer can have a friend to play, carry messages, and help Zephyer pick up chicks.

Summoning: (Chuunin+)
Bloodline:
Oragami No Dara
Description:This Kekkai Genkai has just recently shown itself amoungst the villages.It is known to be only in the Konan family.This bloodline gives the user control of paper.They can shift, move,and control the shape and density of paper. This does become stronger over time,training,and rank.Children,usually genin and academy students can only make small things using the paper,such as shuriken,or knives as sharp as razors.Full adults such as chunin or jonin can disperse themselves into paper,or trun themselves into paper butterflys to escape battle.They also can use bomb tags.


パルプ果肉を押す芸術作品 (Art of Pressing Pulp)
Type:Kekkeu Genkai Special
Rank: E
Element: none
Description: The user can replenish his supply of paper from any tree. Using his chakra, The user turns the wood into pulp and forms it into paper. Once the second stage is reached the user can also create paper meshay from trees as their is already the needed water

Kimitate-assembly
Type:kekkei genkai special
Rank: E
Element: None
Effect:Charging a Mimiscule amount of Chakra,The user can use it’s crumpling Effect to fold paper into any shape they desire,the more paper and chakra avilible the stronger it will become.

Chou Tokkoutai-Butterfly Kamikaze unit
Type:ninjutsu
Rank biggrin
Element:none
Effect:Trough KumitateThe user folds paper into pure white butterflies. These butterflies are besed use for tracking,though in a minor variation ot the technique the butterflies cruple further into paper Shuriken.Which are as sharp as any standered Shuriken.The butterflies are able to change directionat the users whim,yet one they are formed into their shuriken versions they gain speed and lose manuverability.

Chou tokkoutai-butterfly kamikaze unit(part two)
Type:ninjutsu
Rank:B
Element:none
Effect:Using Kumitate the paper butterlies will be made of exploding tags.In which the butterflies will be able to explode at the users whim.Making them great for assassination attempts.

爆発性のトルネード ( Explosive tornado)
Type: Ninjutsu
Rank: A
Element:none
Effect: the Oragami user controls their explosive tags and creates a massive tornado out of them, this jutsu can be escaped by jumping straight up, but trying to jump through the sides will result in cuts and the sticking of the tags, the user sets on tag off for a longer explosion with less power, or all of them at once for a more powerful and immediate explosion

ペーパー翼 ( paper wings)
Type: Ninjutsu
Rank: A
Element: none
Effect: The Oragami user manipulates paper into their backs ( harmlessly) and creates massive wings allowing for long flights, the wings are strong and durable, they are also razor sharp, strong enough to even cut through some trees

爆発を削減する芸術作品 (Art of Cutting blast)
Type: Ninjutsu
Rank: C
Element: none
Description: The user forms a well-sized bird or animal out of solid paper. Upon the will of the user, the animal will explode releasing needles, kunai, or shurikin made out of formed paper. The weapons can be made out of normal paper or exploding tags. Used as an attack or quick escape method. The blast radius depends on the size and amount of chakra put into the creature. It can also be left behind as a trap but this use requires a larger amount of chakra if you wish it to be an effective means of hindering an opponent long enough for you to gain more ground in fleeing.

Owners Of This Bloodline
Head of Kekkei Genkai:
1. Katsuro Hitokage [Arata Myouji]
2. zephyer55 [Zephyer]
3.
4.
5.



Stage 2


Oragami No Dara Suiton

Description: In this stage, The Kekkei genkai has reached a new level. This was reached by Konan during battle when she had become so strong in her paper using she had been able to manipulate it with water. The user has invented another method of, a better method of paper jutsu. Using Paper Meshay which is strong and more powerful than just normal paper the user can create larger and strong attacks, and also have paper that is no longer destroyed by water techniques. These jutsu also may last longer, and in harsher conditions making them even more formidable than the previous stage.

紙転換換算 ( paper conversion)
Type: Ninjutsu
Rank: A
Element: none
Description: Allows the user to convert any of the perviously learned jutsu into Paper meshay jutsu, making them stronger and more effective, also more costing of chakra but due to the users extensive training it will more likely be unnoticeable.

紙爆弾 ( Paper bomb)
Type: Ninjutsu
Rank: A
Element: none
Description: The user compiles tons of paper meshay creating a massive explosion, close to the size of the larger clay bombs, but they are made of more composite materials thusly they are not as strong. Also allows for the use of explosive notes in paper meshay techniques without them disintegrating

Paper Steel
Type:Ninjutsu (forbiden)
Rank: A
Element: None
Description: Usually used to gain power from opponet, but can be used as any possible weapon. User causes him/her self to disperse into many pieces of paper, as tough as steel, and sharper than shrurikens, To either form into weapons or simply all fly at opponet. Only forbiden if user uses all of body, causing him to to kill both his opponet adn himself.

Owners Of This Bloodline
Head of Kekkei Genkai:
1.
2.
3.
4.
5.


Clan: Nara clan

Character Description
Looks: 5 feet 8 inches
Personality: An outgoing prankster and good personality
Background: grew up as a poor child with barley enough food to survive.
Village: Sand
Family: A mom and a dad

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture:  
PostPosted: Mon Apr 05, 2010 10:25 am
Basic Info
Full Name: Kenji Nagimara
Nicknames: Ken
Age: 16
Birth Date: August 15
Gender: Male
Race: Human
Rank: Academy Student
Ninja Type/Class: Ninjutsu

Favorites
Animal(s) : Snake, Tiger, Wolf
Color(s) : Green, Blue
Number(s) : 7, 15
2 Elements: Doton (Earth) Suiton (Water)
Weapon of choice: Scythe
Strength: Ninjutsu, Weaponry
Weakness: Taijutsu
Jutsu List:

- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
-
-

Doton:
-
-
-
-
-
-

Suiton:
-
-
-
-
-
-

Summoning:
Bloodline:
Clan:

Character Description
Looks: Short brown hair, blue eyes, skinny, tan
Personality: Calm, Intelligent, acts like he doesn't care sometimes
Background:
Village: Sunagakure
Family: Unknown

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture:  

Shadow81598

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Ice-White-Polar-Bear

Desirable Lover

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PostPosted: Sat Apr 10, 2010 3:53 pm
Basic Info
Full Name: Tenkai Haku Kaguya
Nicknames: Haku
Age: 18
Birth Date:4/15
Gender:Male
Race: Japanese
Rank: Academy Student Genin Chuunin Jounin/Anbu Black Ops
Ninja Type/Class: Taijutsu

Favorites
Animal(s) : Wolf
Color(s) : Silver
Number(s) : 7
2 Elements: Raiton/Suiton
Weapon of choice: Katana/Setsuka
Strength: Speed and power
Weakness: ???

Bone Equipment:
Dark Matter-
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Shadow-
User Image - Blocked by "Display Image" Settings. Click to show.
Grim-
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Blood-
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Light-
User Image - Blocked by "Display Image" Settings. Click to show.


Jutsu List:
>Basic<
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)
- Wall Walking
- Water Walking
- Body Flicker Technique
- Chidori(One Thousand Birds)
- Chidori Nagashi(One Thousand Birds Current)
- Chidori Senbon
- Chidori Sharp Spear
- Raikiri (Lightning Cutter)
-Shukuchi (Reduced Earth)
- Kirin
-Tsukuyomi


>Raiton<
--Academy--
-Yurayura Ranpu no Jutsu (Flickering Light Technique)
-Raikou Bunshin no Jutsu (Lightning Clone Technique)
-Seiteki Suji no Jutsu (Static Strings Technique)-Teikou no Kuntou (Electricity Resistance Training
--Genin--
-Heki no Jutsu (Burst Technique)
-Kumo Keba no Jutsu (Cloud Wisp Technique)
-Nagare Isou no Jutsu (Current Transfer Skill)
-Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
-Raikou Henge no Jutsu (Lightning Transformation Technique)
-Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)
-Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)
-Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)
--Chuunin--
-Lightning Release Armor
-Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique)
-Dendou Kariyou no Jutsu (Electric Overdose Technique)
-Kumo Tate no Jutsu (Cloud Shield Technique)
-Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique)
-Kanri Soushitsu no Jutsu (Control Loss Technique)
-Raiton: Raikou Shunshin (Lightning Release: Lightning Instantaneous)
-Hikuhiku Eda no Jutsu (Twitching Limb Technique)
-Dendou Hari Hirogari no Jutsu (Electric Needle Spread Technique)
-Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Beam Technique)
-Dendou Bakuhatsu no Jutsu (Electric Detonation Technique)
-Raiton: Yusuburu Kasugai no Jutsu (Lightning Release: Jolt Clamp)
-Denki Hifu no Jutsu (Electric Skin Technique)
--Jounin--
-Kyuutai Tate no Jutsu (Sphere Shield Technique)
-Dendou Enmu no Jutsu (Electric Fog Technique)
-Inbikiri Ekido no Jutsu (Lightning Rage Technique)
-Inbikiri Seeji no Jutsu (Lightning Sage Technique)


>Suiton<
--Academy--
-Mizu no Waruasobi (Trick of Water)
-Mizu Kagami no Jutsu (Water Mirror Technique)
-Uo Tsuba (Fish Spit)
-Mizu Bunshin no Jutsu (Water Clone Technique)
-Mizu Soujuu (Water Manipulation)
--Genin--
-Mizu Peretto (Water Pellet)
-Mizutamari no Jutsu (Water Puddle Technique)
-Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
-Isonagi no Jutsu (Beach Crab)
-Mizu Tate no Jutsu (Water Shield Technique)
-Suiton: Abura Bushin no Jutsu (Water Release: Oil Clone Technique)
--Chuunin--
-Water Release: Violent Water Wave
-Mizu no Yaiba (Water Sword)
-Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
-Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
-Mizu no Yoroi (Water Armor)
-Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken)
-Deido Tama (Mud Ball)
-Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill)
-Suikusari no Jutsu (Water Chains Technique)
-Suimenka no Kisoku ( Breathing underwater Technique)
-Kirigakure no Jutsu (Hidden Mist Technique)
--Jounin--
-Thousand Flying Water Needles of Death
-Kiri Shikaku no Jutsu (Mist Vision Technique)
-Mizuhada Bunshin No Jutsu (Water Body Clone Technique)
-Suirou no Jutsu (Water Prison Technique)
-Suiton: Suijinheki (Water Release: Water Barrier)
-Suiton: Nenshou Ame (Water Release: Burning Rain)



>Nara Jutsu<
-Kage Mane no Jutsu (Shadow Imitation Technique)
-Kage Kubi Shibari no Jutsu (Shadow Neck Bind Technique)
-Kage Mane Shuriken no Jutsu (Shadow Imitation Shuriken Technique)
-Kage Nui (Shadow Sewing)
-Kage Yose no Jutsu (Shadow Gathering Technique)


>Kaguya Jutsu<
-Karamatsu no Mai (Dance of the Larch)
-Sawarabi no Mai (Dance of the Young Ferns)
-Teshi Sendan (Ten Finger Drilling Bullets)
-Tessenka no Mai (Dance of the Clematis)
-Tessenka no Mai: Hana (Dance of the Clematis: Flower)
-Tessenka no Mai: Tsuru (Dance of the Clematis: Vine)
-Tsubaki no Mai (Dance of the Camellia)
-Yanagi no Mai (Dance of the Willows)


>Taijutsu<

~Leaf Village~
---Leaf Style---
--Academy--
-Sennen Goroshi [One Thousand Years of Pain]
-Dainamikku-Entori [Dynamic Entry]
-Youjitsuba [Spitting Toothpick]
--Genin--
-Asshou [Pressure Palm]
-Fuma Kage Shuriken no Jutsu [Wind Shuriken Shadow Windmill]
-Haridoku [Poison Needles]
-Harisuzu [Bell Needles]
-Hayabusa Otoshi [Peregrine Falcon Drop]
-Houshou [Crushing Fist]
-Kage Buyou [Leaf Shadow Dance]
-Konoha Daisenpu [Leaf Great Whirlwind]
-Konoha Reppuu [Leaf Violent Wind]
-Konoha Senpuu [Leaf Spinning Wind]
-Renge Lotus
-Shou-Geki-Shou [Rising Impact Palm]
-Shoushitsu [Knee Strike]
-Tokken [Tackle Charge]
-Tsutenkyaku [Painful Sky Leg]
--Chuunin--
-Haritsuba [Spitting Needles]
-Hien [Flying Swallow]
-Konoha Gouriki Senpuu [Leaf Herculean Whirlwind]
-Konoha Shofu [Leaf Rising Wind]
-Sakura Fubuki no Jutsu [Sakura Blizzard Technique]
-Shishi Rendan [Lion Combo]
-Yanagi no Mai [Dance of the Willow]
--Jounin--
-Isshi Resshin [One-fingered Earthquake]

---Drunken Fist---
--Stage One Mastered--
-Drunken Stumble
-Stumbling Counter
--Stage Two Mastered--
-Sleep
-Play Dead
--Stage Three Mastered--
-Rising Trip kick
-Rising Trip Fall
--Stage Four Mastered--
-Speed of the Drunkard
--Stage Five Mastered--


~Sand Village~
---Pai Qua Quan---
--Stage One Mastered--
-Seiryu-Kasho
-Bokuho
--Stage Two Mastered--
-Fukanro
-Teishitsu-Jouhai-Sho
--Stage Three Mastered--
-Kasui-Sho
--Stage Four Mastered--
-Tenshin-Bansa
-Koran
--Stage Five Mastered--
-Uryu-Banda
--Stage Six Mastered--
--Stage Seven Mastered--


~Mist Village~
---Mist Style Stance---
--Stage One Mastered--
--Stage Two Mastered--
-Flash Foward
-Center Shift
--Stage Three Mastered--
-Jump Start
--Stage Four Mastered--
-Second Strike
-Kai Resistance
--Stage Five Mastered--
-Bird Watching
-Reject
--Stage Six Mastered--
-Fast Learner
--Stage Seven Mastered--
-Crater Fist

---Akuma Haraise-Devil's Retaliation---
--Stage One Mastered--
-Akuma Sutansu
-Kuro Tsume
--Stage Two Mastered--
-Akuma Kamu
-Jinsoku Biribiri
--Stage Three mastered--
-Akuma Ataru
-Akuma Sutansu Ni
--Stage Four mastered--
-Akuma Mochi
-Kuro Shippuu


~Rain Village~
---Mirror Image Style---
--Stage One Mastered--
-Side Step
-Delayed Punch
--Stage Two Mastered--
-Triple Kick
-Block and Double Kick
--Stage Three Mastered--
-Rising Punch
-Risisng Repeated Punch
--Stage Four Mastered--
--Stage Five Mastered--
-descending Kicks
--Stage Six Mastered--
-Mutli Tap
-Multi tap pressure
--Stage Seven Mastered--

---Tame Za Kyokudo Style---
--Stage One Mastered--
-Resu Tame Taibu
-Rosutoai
--Stage Two Mastered--
-Tsuyoi Senkou
--Stage Three Mastered--
-Kire Ono
--Stage Four Mastered--
-Hyoushi Tentou
-Assai Hiza
--Stage Five Mastered--
-Rinten Atemi
-Rokettokobushi
--Satge Six Mastered--
-Saidohandou
-Kouki Roketto
--Stage Seven Mastered--


~Cloud Village~
---Shuurai Tekken Do-Way of the Lightning Strike Fist---
--Stage One Mastered--
--Stage Two Mastered--
--Stage Three Mastered--
--Stage Four Mastered--
--Stage Five Mastered--

---Rokushiki-Six Powers---
--Stage One Mastered--
-Rankyaku-Sen(Stomg Leg Line)
--Stage Two Mastered--
-Shigan(Finger Gun)
--Stage Three Mastered--
-Tekkai - Gou (Iron Mass - Strength)
--Stage 4 Mastered--
-Soru (Shave)
-Geppou (Moon Step)


~Grass Village~
---The Rare and Beautiful Art of A Controled Disaster---
--Stage One Mastered--
--Stage Two Mastered--
--Stage Three Mastered--
--Stage Four Mastered--
--Stage Five Mastered--
--Stage Six Mastered--
--Stage Seven mastered--


~Sound Village~
---Daidoumyaku – Great Pulse Fist---
--Stage One Mastered
-Hakike no Tsuki (Nausea Thrust)
--Stage Two Mastered
-Daidoumyaku – Mimi Senshi (Ear Stab)
--Stage Three Mastered--
-Daidoumyaku – Saidan Assaiki (Altar Crusher)
--Stage Four Mastered--
-Daidoumyaku – Ibukuro Gusarito (Stomach Thrust)
--Stage Five Mastered--
-Daidoumyaku – Juushin Tomosen (Brutal Heart Stopper)
--Stage Six Mastered--
-Daidoumyaku – Parusuha Saiganki (Pulse Rock Crusher)
--Stage Seven Mastered--
-Daidoumyaku – Manako Oshi (Eye Push)


~Rock Village~
---Ishi no Karada Taijutsu (Stone Body Taijutsu)---
--Stage One Mastered--
-Tsuruhashihijishou (Pickaxe Elbow)
-Shoushitsu (Rising Knee)
-Hourakushou (Cave-in Palm)
--Stage Two Mastered--
-Hasai Houyou (Crushing hug)
-Kannyuu Tanima (Collapsing Valley)
-Doton Gurabo (Earth Element Stone Gloves)
-Kuma Kobushi (Bear Fist)
--Stage Three Mastered--
-Axe Kick
-Mountain Rising
-Double Rock Swing
--Stage Four Mastered--
-Shougekishou (Rising Impact Palm)
-Tokken (Tackle Charge)
-Yamayagi Mozou (Mountain Goat Mimic)
--Stage Five Mastered--
-Elbow Smash
-Stone Floor Sweep
-Steady Mountain Palm
--Stage Six Mastered--
-Gangeki (Boulder Strike)
-Sledgehammer Heel impact (Hanmahirushou)
-Flying boulder (Hishoumaruishi)


---Eternal Style of the Broken Sword [Hateshiganai-ryu no Kujikeruken]---
--Stage One Mastered--
--Stage Two Mastered--
--Stage Three Mastered--
--Stage Four Mastered--
--Stage Five Mastered--
--Stage Six Mastered--
--Stage Seven Mastered--
--Stage Eight Mastered--


---8 Celestial Gates---
--Initial Gate--
--Heal Gate--
--Life Gate--
--Pain Gate--
--Limit Gate--
--Great Gate--
--Shock Gate--


>Weapon<
---Stolen Salvation: Style of the Drawing Sword [Tsukyuusei-ryu Battoujutsu]---
--Stage One Mastered--
-The Art of the Drawing Sword [Battoujutsu]
-Umbrella Shield [Tate no Kasa]
--Stage Two Mastered--
-One for the Win [Ichi Shouri]
-As the Edge of thy Blade [Mamaha]
--Stage Three Mastered--
-Glides Across thy Opponent [Kassou Juudan Hantaisha]
--Stage Four Mastered--
-The Snow Grows Red [Yuki Hayasu Akaaka]


---Shigure Souen Style---
--Stage One Mastered--
-Kensho
-Shajiku no Ame [Torrential Rain]
--Stage Two Mastered--
-Reinkazu
-Henjiboshi [Endless Fate]
-Attacco Di Squalo [Shark Attack]
--Stage Three Mastered--
--Stage Four Mastered--
-Shinjikazu
--Stage Five Mastered--


Genjutsu
-Kai(Release)
-Nemuri - Sleep Copied
-Mujuuryoku no Jutsu (Zero Gravity Technique) Copied
-Gotai Habamu no Jutsu (Body Stop Technique)Copied
-Muhen Ishi no Jutsu (Infinite Stone Technique)Copied
-Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique) Copied
-Hitokiri Jutsu: Tsuuda Tsuchi (Assassination Technique: Crushing Earth) Copied
-Nehan Shouja No Jutsu (Salvation Temple Technique)Copied
-
-
-
-

Summoning: (Chuunin+)
Bloodline: Shikotsumyaku
Clan: Nara
Implant:Mangekyou Sharingan

Character Description
Looks: Pic
Personality: Brave,bloddthirsy,anxious
Background: Doesnt remember any of his past.
Village: Rain Missing-nin Cloud Rock Sand
Family: None

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture:
User Image

User Image - Blocked by "Display Image" Settings. Click to show.

User Image - Blocked by "Display Image" Settings. Click to show.  
PostPosted: Wed Apr 14, 2010 2:52 pm
Basic Info

Transfer from Sound

Full Name: Aki Nara
Nicknames: Aki
Age: 18
Birth Date: 9/9/1991
Gender: Male
Race: Caucasian
Rank: Chuunin
Ninja Type/Class: Ninjutsu

Aki can perform:
45 Academy Jutsu
35 Gennin Jutsu
25 Chuunin Jutsu
10 Jounin Jutsu
1 S-Ranked Jutsu

Favorites
Animal(s) : Salamander
Color(s) : Green, Black
Number(s) : 2,4,13
2 Elements: Katon, Raiton
Weapon of choice: Arm Cannon
Strengths: Intelligent, Observant
Weakness: Lazy
Jutsu List:

Nara Clan Jutsu
- Kage Mane no Jutsu (Shadow Imitation Technique)
- Kage Kubi Shibari no Jutsu (Shadow Neck Bind Technique)
- Kage Mane Shuriken no Jutsu (Shadow Imitation Shuriken Technique)
- Kage Nui (Shadow Sewing)


Universal Jutsu
Academy
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)

Genin
- Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)

Chuunin
- Suimen Hokou no Gyou (The Art of Water Walking)

Jounin
- Kage Bushin No Jutsu (Shadow Clone Technique)

Kage
- Rasengan (Spiraling Sphere)

Sound Jutsu
Academy
- Yobiko (Whistle)
- Myaku (Pulse)
- Hibiki no Jutsu (Noise Technique)
- Issei no Jutsu (Shout Technique)

Genin
- Kaze Senbon no Jutsu (Wind Needles Technique)
- Kinsei Hakai (Balance destroy)
- Kaze no Sen (Wind harpoon)
- Zankuuha (Air Cutter)

Chuunin
- Zankuukyokuha (Ultimate Air Cutter)
- Kyokuchoutanpa (UHF – Ultra High Frequency Waves)
- Kyoumeisen (Vibrating Sound Drill) learned


Raiton Jutsu
Academy
- Teikou no Kuntou (Electricity Resistance Training)

Genin
- Nagare Isou no Jutsu (Current Transfer Skill)
- Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)

Chuunin
- Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique)

Jounin
- Kyuutai Tate no Jutsu (Sphere Shield Technique)


Katon Jutsu
Academy
- Katon: Ichi (Fire Release: One)
- Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)
- Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)
- Katon: Fukumen no Jutsu (Fire Release: Veil Technique)
- Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)
- Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique)

Genin
- Katon: Ni (Fire Release: Two)
- Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
- Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique)
- Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)
- Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
- Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique)

Chuunin
- Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
- Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
- Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
- Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)

Genjutsu
Genin
- The Burning Planes (Custom)

Custom

Name of Jutsu: Boiling Point
Rank of Jutsu: Chuunin
Range of Jutsu:
Jutsu's Element: Katon
Jutsu Type: Ninjutsu
Description: Gathering chakra around themselves the ninja will begin to sweat if they haven't already during the course of the battle. They will then compress their sweat into layers using their Katon chakra to increase the temperature of the sweat bringing it to boiling point very rapidly. On command the jutsu will be released and torrents of boiling steam will explode outwards knocking back taijutsu and thrown weapons along with blocking most jutsu. The exception is Raiton which just flows through the superheated steam with ease.


Summoning: Toad Summons
Bloodline: Bloodline Crusher (Kekkai Genkai Destroyer)
Clan: Nara Clan
Implant: Sharingan (3 tomoe ((trained to achieve)) Stage 1 Retrieved from Narkosa2512
Implanted By Katsuro Hitokage

Character Description
Looks: Shoulder length bright red hair. A white kimono with and open chest that stops at mid thigh. Black pants with a white cloth at the bottom closing them off. White socks and sandals. A Tattoo on his chest of a musical note.
Personality: Aki is has changed since becoming a chuunin. Having dealt with more he is no longer a slacker and more driven in his pursuit to become a respectable sound shinobi.

Background: Born in sound to the noble Nara family he has been raised by two loving if sometimes overbearing parents. He has two sisters twins who are 3 years old that he dotes and often carves wooden toys for. He spent many of his childhood years wandering the streets befriending vagrants and merchants with his calm manner. He was enrolled into the academy at birth and has just reached the age where he can no longer procrastinate become a shinobi any longer.
Village: Sound
Family: Father: Amiki Nara, Mother: Shino Nara, Twin Sisters: Ina and Misa Nara

Missions Completed
S Rank:
A Rank:
B Rank: 1
C Rank:
D Rank:

Scrolls:
5 Scrolls each filled with a different level of Katon Justu
[[Academy- Kage]] Acquired from Perkydemonofdoom

5 Scrolls each filled with a diffrent level of Raiton Jutsu Raito.
[[Academy-Kage]] Acquired from Fenrir Graveheart at Cloud Archives

1 Scroll Of all Nara Jutsu. Acquired from Malgar - Soul Hunter

Custom Weapons:
Name: Arm Cannon
Description: A thin tube of metal implanted into Aki's arm that can allow him to shoot out blasts of compressed sound acting much like a physical attack.

Pet Name: Hachi
Type of Pet: RP
Special abilities: Can change his size from hand held to about 12 feet long making him ride able by Aki. Also has a small scroll case around his neck for messages.
Description: A bright green spotted salamander, that in his normal state is about 5 inches long plus a 8 inch tail with a soft fleshy feeling despite his scales. 3 toes on each foot with sticky pads allowing him to clamber over walls and other obstacles

Picture:User Image
 

tc_pistols

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Eris5

PostPosted: Wed Apr 14, 2010 3:43 pm

Basic Info
Full Name: Yume Nara
Nicknames: may
Age: 14
Birth date: September 29th
Gender:Female
Race:Mix
Rank:Gennin
Ninja Type/class: Genjutsu

Favorite
Animal(s) :Butterfly
Colour(s) : Yellow
Number(s) :23
2 Elements: Earth and Wind
Weapon of choice: Undecided
Strength:Highly intellectual, quick to make decisions and plans
Weakness: body strength

Jutsu List:

- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)

Genjutsu
Fukushi no Jutsu (Double Vision Technique)
Ikamono Chishio (Fake blood)
Suiganmourou no Jutsu (Drunken Sight Technique)
Bouzenjishitsu no Jutsu (Stupification Technique)
--
Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)
Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique)

Sand Genjutsu:
Suna Arashi no Shinto (Deadly Sand Storm)
Hada no Kamereon (Chameleon Skin)
Suna Arashi no Odokemono (Trickster’s Sand Storm)
Ussou Kabe (Impenetrable Wall)


Clan jutsu:
-Kage mane no jutsu.

Summoning: (Chuunin+)
Bloodline: Katon Blood Artistry
Clan: Nara

Character Description
Looks:Cute, frail, and yet in her own way powerfully graceful
Personality: Energetic, decisive, Outgoing, fun to be around, slightly twisted.
Background: Yume was born to a loving family which over time accepted the fact that no matter how hard they tried they will not talk Yume out of becoming a Ninja. All her life she had been told about how inferior she was and how little she could actually accomplish if she were even to try and become a ninja. This coupled with an abusive childhood made her life a living hell. Having wake up everyday and go to sleep every night hearing through the paper thin walls your mom being beaten mercilessly by your father. This life in a small flat on the bad end of town was just too much for Yume. She needed a way to overcome to rise up out of this poverty. She needs to show the world she is special. Who she is meant to be. She had attended all required schooling to move on to a lovely higher education exceeding in all her classes with the highest grades of all. She threw her parents for a loop by suddenly deciding to run off into the shinobi part of town and start her lfie as a ninja.
Village: Sunagakure (sand village)
Family: Does not talk to father; yet father. mother and brother still all live together

Missions Done
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

User Image
 
PostPosted: Sun Apr 18, 2010 8:52 pm
Basic Info
Full Name: Kamisama Sojiro
Nicknames: Soji
Age: 12
Birth Date: October 31st
Gender: Male
Race: Japanese
Rank: Genin
Ninja Type/Class: Ninjutsu

Favorites
Animal(s) : Shark
Color(s) : Red
Number(s) : 3
2 Elements: Water and Lightning
Weapon of choice: Knifes
Strength:
-Highest chakra reserve: These ninjas have the largest amount of chakra within their own rank, only surpassed by bijuu hosts. With this amount of chakra they can deal a large number of devastating attacks.
-Mastery of elements: Ninjas of the Ninjutsu class are the only class that can completely master two types of elements (learn jutsus from both elements to the highest rank)
Weakness:
-Vulnerability to opponents: If the opponent has elements which can counter theirs, these ninjas would be rendered useless in combat. In harsher words, they would be "sitting ducks".
Jutsu List:

Clan
The first stage kamisama members have white or red wings. They have the ability to fly
but only for a limited time because their beginners (5 posts per fight)
They only have four jutsus at their disposal at this point in time.

Hane no jutsu(FEATHER CLONE):The user can use his feathers to make a clone of themself.
(The downside is that the clone is only feathers and can be defeated easily.)

WINGS OF TRUTH: the user grows wings and is able to use them to fly.
(The downside is that the user can only fly for a little amount of time<5 posts> and are awkward when fighting with afterwards.)

JUDGEMENT STRIKE: The user is able to fly down and strike the opponent with wings of steel.
(The downside is that it uses alot of chakra for a beginner and if they miss they'll probably get stuck in the ground.)

JUDGEMENT GLARE: The user stares into the eyes of the opponent and brings up all the sins of their past
and if this jutsu is used on others the user can make the opponent feel as if they have done the thing
another person has done(ie killed,lied,something bad,etc.).
(The upside is that if it is used alot the user can beat an opponent senceless if they are truly stunned.)
(The downside is that if the opponent has a dark soul or is evil, the jutsu won't work or if the target looks away it won't work aswell.)

No Element
- Henge no Jutsu (Transformation Jutsu) : Academy Teacher
~ Academy Jutsu

- Bushin no Jutsu (Clone Jutsu) : Academy Teacher
~ Academy Jutsu

- Kawarimi no Jutsu (Substitution Jutsu) : Academy Teacher
~ Academy Jutsu

- Kinobori no Jutsu (Tree Walking Technique) : Scroll;Kazekage
~ Genin Jutsu
-
-
-

[uVillage Jutsu:[/u
- Suna Bushin no Jutsu (Sand Clone Techinque) : Academy Teacher
~ Academy Jutsu

Water
Mizu no Waruasobi (Trick of Water) : Academy Teacher
~ Academy Jutsu

Mizu Bunshin no Jutsu (Water Clone Technique) : Academy Teacher
~ Academy Jutsu

- Mizutamari no Jutsu (Water Puddle Technique) : Academy Teacher
~ Academy Jutsu

- Mizu Kagami no Jutsu (Water Mirror Technique) : Academy Teacher
~ Genin Jutsu

- Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique) : Scroll;kazekage
~ Chunin Jutsu

Lightning
-
-

Summoning: (Chuunin+)
Bloodline:
Clan: Kamisama

Character Description
Looks: He has dark hair and sharp eyes. He is rather slim yet strong.
Personality: Cold and calculative. He enjoys to torture others and he enjoys the rush of the fight. He isn't to be trusted and is a vicious opponent. He sees it as his way or the high way.
Background: Growing up he has been a very skilled fighter. Beating other kids in fights and defeating anyone who stands in his way of life. He never really got to sharing, seeing as he never cared about the others since they were just in the way. He enjoys privacy yet being a feared name. His family always thought there was something different about him, that he was special. His parents aren't his real parents and they aren't ninja, he doesn't know who his real parents are or anything. He hates them however for abandoning them and he takes this anger out on the world.
Village: Sunagakure
Family: None that he knows of.

Missions Completed
S Rank: 0
A Rank: 0
B Rank: 0
C Rank: 0
D Rank: 0

Picture:
http://img2.ak.crunchyroll.com/i/spire4/07302008/3/a/e/2/3ae2885d108970_full.jpg
 

Samael KOT

8,300 Points
  • Invisibility 100
  • Signature Look 250
  • Peoplewatcher 100

Nebulosis

PostPosted: Wed Apr 21, 2010 6:39 pm
Basic Info
Full Name: Kai Hatake
Nicknames: That kid
Age: 12
Birth Date: 8/16
Gender: Male
Race: White
Rank: Academy Student
Ninja Type/Class: Bounty Hunter [Genjutsu User]

Favorites
Animal(s) : Dragons
Color(s) : Orange
Number(s) : 8
2 Elements: Fire and Lightning
Weapon of choice: Katana
Strength: - His speed due to his clan, along with his higher amount of chakra.

Weakness: - Thinking out everything and being a bit too cocky sometimes.
Jutsu List:
- Henge no Jutsu (Transformation Jutsu)
- Bushin no Jutsu (Clone Jutsu)
- Kawarimi no Jutsu (Substitution Jutsu)

Katon:
- Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique)

Summoning:
Bloodline: Hatake
Clan:

Character Description
Looks: A short, skinny white haired boy, who weighs 98lbs and has a determined look in his light blue eyes who is constantly seen wearing t-shirts and shorts no matter what the weather is. He also seems to constantly wear slim wrist bands on his right arm, with all sorts of slogans and words on them like, "Friendship, pass it on." and "Determination wins the prize.". Another common accesory he is seen wearing is large headphones which he wears around his neck, even if he doesn't have a music player of some sorts on him.
Personality: Friendly, outgoing kid who seems too naive for his age. Very loud and annoying most likely to most people, he seems to be a very trustworthy friend in the end if you get close to him.
Background: Born in the Sand Village with a loving family, he enjoyed playing games with the other children and was very popular for most of his life. He has rarely had any pressure on him to do anything great with his life, although he did seem to be very determined to make something of it. His parents never seemed to approve of him being a ninja, but since he has finally set his mind on it, they decided to support him one hundred percent.
Village: Sand
Family: Kari Hatake [Mother]

Kenji Hatake [Father]

Missions Completed
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Picture: User Image
 
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