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Posted: Tue Feb 16, 2010 3:56 pm
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Posted: Tue Feb 16, 2010 3:57 pm
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Posted: Tue Feb 16, 2010 3:59 pm
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Posted: Tue Feb 16, 2010 3:59 pm
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Posted: Tue Feb 16, 2010 4:01 pm
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Posted: Tue Feb 16, 2010 4:08 pm
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Posted: Tue Feb 16, 2010 4:11 pm
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Waynebrizzle Nomega A good Sonic game!? That hasn't happened since like, 2001! Since it's not a lot of footage, I really can't say much. I just hope it gets more creative, because while we did want that old school game-play, remaking Sonic 1 isn't what we had in mind. They ALWAYS have Green Hill or some lookalike tropical level. I'm sure they'll be more creative later. This has me a bit worried about creativity too. A casino level? A labyrinth level? An industrial level? I hope you're right, for Sega's sake.
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Posted: Tue Feb 16, 2010 4:16 pm
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Nomega Waynebrizzle Nomega A good Sonic game!? That hasn't happened since like, 2001! Since it's not a lot of footage, I really can't say much. I just hope it gets more creative, because while we did want that old school game-play, remaking Sonic 1 isn't what we had in mind. They ALWAYS have Green Hill or some lookalike tropical level. I'm sure they'll be more creative later. This has me a bit worried about creativity too. A casino level? A labyrinth level? An industrial level? I hope you're right, for Sega's sake.
Oh, I didn't even see those.
Well, I guess they'd be doing that just for fanservice and whatnot. Honestly, I don't mind that the levels are visually unoriginal as long as they're designed well, and not just straight up clones of previous levels.
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Posted: Tue Feb 16, 2010 4:19 pm
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Posted: Tue Feb 16, 2010 4:45 pm
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Posted: Tue Feb 16, 2010 4:54 pm
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Posted: Tue Feb 16, 2010 4:59 pm
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Posted: Tue Feb 16, 2010 5:04 pm
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Posted: Tue Feb 16, 2010 5:17 pm
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