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Posted: Fri Jan 07, 2011 9:16 am
Cheesio's skills: Playing on your awesome map.
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Posted: Fri Jan 07, 2011 9:18 am
I'm pretty good at bitching about how maps are too friendly for Scouts and Snipers and unfriendly towards Pyros.
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Posted: Fri Jan 07, 2011 9:29 am
Can there be moving platforms in source? Can you even put them in a TF2 map?
When I think of chemical plant zone, I think of those circular metal platforms.
And pipes... blue pipes everywhere.
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Posted: Fri Jan 07, 2011 7:50 pm
i dunno if i want to put in moving platforms, i might have some moving backgrounds that make it reminiscent of the game.
i'm definently gonna add some pyro choke points, blowback into acid, bridge area.
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Posted: Sun Jan 09, 2011 11:29 pm
gettin some ideas for the map layout drawn on paper, wont be updating much until i get a layout and description put on it, then i'll update the first post with the image, and then we can run a differential.
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