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Posted: Fri May 06, 2011 3:56 pm
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Posted: Fri May 06, 2011 10:24 pm
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I don't think movie to game translations have to be bad, which is the biggest problem. They could be so good.
A movie tells a well thought-out story, and games... generally don't do as great a job of that, but games have so many more advantages over movies to get a person to really experience what the characters in a movie go through. You can't just translate a movie into a game without thinking about the differences in both mediums, and how each one works for it.
Imagine a Zelda movie. It sounds like it would be great in theory, right? Seeing Link battle Ganon, while you get to sit back and experience everything before your own eyes, with a more comprehensive plot. But so much of the Zelda experience comes from adventuring across large distances and stopping to enjoy the sight of something, a clever puzzle here, an interesting enemy there. This stuff is a lot harder to put through in movies, and most of the time, you just want to skip it. Resident Evil did a good job with this transition, but that's because Resident Evil is pretty cinematic in its presentation anyway.
A movie-based video game like, say, Lord of the Rings, could really help show the journey in another way. Yeah, I know, the movies are about nine hours total, but it works well as a game because it's a movie about the journey, and in video games, you are largely taking a journey, exploring things and whatnot.
A game like Scott Pilgrim, while fun, doesn't really represent what the movie is about, which is fine. Sure, you fight the evil exes, and you see the locations and characters from the movie/comic, but in the actual story, Ramona, Stills and Kim don't really fight, and Scott doesn't fight off henchman, other than a couple of times. I know it seems nitpicky, but Scott Pilgrim is more old-fashioned story with boss fights thrown in. That doesn't translate well to a game, and I understand why they made it a team beat-em-up instead, but video game translations lose a lot of their potency when they have to stray a lot from the movie to become a video game. SP covered that well with making it entirely video gamey, marketing to their obvious demographic, and no one really minded, but a game like Spiderman 2, which was not much like the movie at all, didn't do as well because it didn't represent the movie, nor video games. lol i lost my point
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Posted: Fri May 06, 2011 10:27 pm
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Posted: Fri May 06, 2011 10:57 pm
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Posted: Fri May 06, 2011 11:00 pm
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Posted: Fri May 06, 2011 11:24 pm
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Posted: Wed May 18, 2011 12:35 am
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Posted: Thu May 19, 2011 5:07 pm
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Posted: Fri May 20, 2011 10:45 pm
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Posted: Sat May 21, 2011 1:15 am
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Posted: Wed May 25, 2011 3:58 pm
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Posted: Fri Jun 10, 2011 10:32 am
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Posted: Sat Jun 11, 2011 6:43 pm
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Posted: Thu Aug 25, 2011 12:20 pm
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Posted: Thu Sep 08, 2011 8:48 pm
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