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Posted: Wed Sep 28, 2011 11:48 pm
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Posted: Thu Sep 29, 2011 11:04 am
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Posted: Thu Sep 29, 2011 11:15 am
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Posted: Thu Sep 29, 2011 11:30 am
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Posted: Thu Sep 29, 2011 12:14 pm
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Posted: Thu Sep 29, 2011 12:42 pm
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Posted: Thu Sep 29, 2011 1:11 pm
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Posted: Thu Sep 29, 2011 2:35 pm
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Fear Addition Request Character Name: Ren. Character Race: Monster. Character Subspecies: Gryphon. Character's Current Natural Ability/Abilities: As a Gryphon, Ren can shapeshift into his real form - a creature with the head of an eagle, and the body of a lion. His hands also extend to become bird-like talons when he wants them to. What Year Is Your Character Now?: Y2. Fear Ability Request: Y1 (already approved): When he wants it to, Ren's voice has a special tone to it that can send even the most active, awake person into the throes of sleep. Another tone of his voice can cause them to start hallucinating and having delusions. However, the tones only last for a certain amount of time, depending on how energetic Ren is, and how energetic his opponent is. A more active person will awaken faster than a sleepy person.
Y2: At this point, Ren's FEAR has evolved in that he can cause physical damage with his voice. A certain tone of his voice can cause gusts of air to slice towards his opponent. It's more powerful when his opponent is within visual and vocal range, but again depends on how energetic the both of them are. Proposed School Category the Fear is: Y1: The Chill | Y2: The Battle Cry
Fear Addition Request Character Name: Sparrow Heartreed. Character Race: Reaper. Character Subspecies: Grim. Character's Current Natural Ability/Abilities: For a few crucial seconds, Grim Reapers can shift into a shadowy, wispy intangible substance. They cannot sadly, pass through walls this way. What Year Is Your Character Now?: Y1. Fear Ability Request: Shadow Scythe: Sparrow's scythe, like all reapers, is the most important aspect of his FEAR. He can use it to "pin" his opponents by their shadows. Proposed School Category the Fear is: The Tainted Fang.
Reposting this w/ Zoo's approval~
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Posted: Thu Sep 29, 2011 3:10 pm
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Posted: Thu Sep 29, 2011 3:22 pm
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Posted: Thu Sep 29, 2011 5:04 pm
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Posted: Thu Sep 29, 2011 5:07 pm
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Posted: Thu Sep 29, 2011 5:21 pm
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Fear Addition Request Character Name: Arcadia Character Race: Monster Character Subspecie: Manticore Character's Current Natural Ability/Abilities: Manticore have evolved to swallow their prey whole, posessions and all. They have a jaw that unhinges like a snake, and a complex digestive system that can handle metal and most foreign objects. Modern materials like plastic, however, can sometimes cause problems. What Year Is Your Character Now?: Y1 Fear Ability Request: Slow Strike (Y1) - A touch based attack, if she breaks skin with her tail stinger, she has a chance of inflicting a poison that slows the target, causing them to skip a turn. Proposed School Category the Fear is: Headlights
Fear Addition Request Character Name: Johnny Danger Character Race: Demon Character Subspecie: Midas Character's Current Natural Ability/Abilities: You've got the touch, you've got the power- and it's not just a saying. Midas demons are gifted with golden hands. Unlike the Midas of legend, they can't turn EVERYTHING they touch into gold- at least, not permanently. Things they are touching or holding, however, temporarily gain a golden veneer. This effect is non-permanent, and illusory. What Year Is Your Character Now?: Y1 Fear Ability Request: The Power to Move You (Y1) - Johnny doesn't need a microphone. His voice is too powerful. Although he can sometimes be a crooner, this boil can belt it out when he needs to, with enough force to knock things over. At the moment, he's not TOO much of a danger to a crowd- especially if you like the windblown hair look. However, if nurtured, this talent could easily be turned into a weapon.
Proposed School Category the Fear is: Battle Cry
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Posted: Thu Sep 29, 2011 5:48 pm
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Posted: Thu Sep 29, 2011 6:01 pm
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