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Ryuto Asamiya
Captain

PostPosted: Sat Apr 15, 2006 11:37 am
No problem, I've beaten that game both versions. sweatdrop  
PostPosted: Sun May 28, 2006 11:27 am
hi. i was woundering if anyone knows wear all the hp memories are.  

despairs-life-loli


Ryuto Asamiya
Captain

PostPosted: Sun May 28, 2006 12:10 pm
Specify which version.  
PostPosted: Sun May 28, 2006 1:32 pm
Has anybody gotten past Nebula2 in BN5TC?  

SwordMan.EXE


despairs-life-loli

PostPosted: Sun May 28, 2006 1:36 pm
owlloli15
hi. i was woundering if anyone knows wear all the hp memories are.


sorry! to megaman battle net. 3 white.  
PostPosted: Sun May 28, 2006 4:43 pm
SwordMan.EXE
Has anybody gotten past Nebula2 in BN5TC?
What do you need to know about it?  

Ryuto Asamiya
Captain


SwordMan.EXE

PostPosted: Sun May 28, 2006 5:14 pm
I need help with locations for chips so I can open the gate that requires 140 Standard Chips.  
PostPosted: Sun May 28, 2006 7:55 pm
Once you open first Nebula gate, all navis everywhere else will become V2, bust them and get the V2 chips. Don't have the V1s? Close gate and get them.  

Ryuto Asamiya
Captain


SwordMan.EXE

PostPosted: Sun May 28, 2006 10:31 pm
Even with the virus chips, it's not enough. I'm gonna need chips not coming from viruses. I've only got like a hundred somethin... I know the first numbers are 11... and I'm almost out of virus chips to get.  
PostPosted: Sun May 28, 2006 10:34 pm
Get every virus chip possible, then open some nebula gates and then do some chip trading from the machine, then check every shop. rolleyes  

Ryuto Asamiya
Captain


SwordMan.EXE

PostPosted: Mon May 29, 2006 12:19 am
Shoot... Now of all times to need money and chips... which I don't have... because I always run... -_-  
PostPosted: Mon May 29, 2006 12:23 am
Use collector's eye program, and in End Area2 liberation, you can you whatever navi it is that can go over dark panels to collect money.  

Ryuto Asamiya
Captain


Fiyun

PostPosted: Mon May 29, 2006 12:29 am
Nova Wave Assassin
Use collector's eye program, and in End Area2 liberation, you can you whatever navi it is that can go over dark panels to collect money.

A tip is using NumberMan's ability in Team Colonel to quickly get that zenny in The CosmoMan mission(1800/mission)

And NapalmMan's Vulcan in battle for Team ProtoMan.

HP memories for MMBN 3: White
http://www.rpgclassics.com/shrines/gba/mmbn3/powerups.shtml  
PostPosted: Mon May 29, 2006 2:32 am
End Area right in the beginning send Shadow or Gyro man to the right side of the liberation area, 2400 zenny each time. Just pack your Folder2 full of strong chips for 1turn liberations so you can get another chip as well.  

Ryuto Asamiya
Captain

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Megaman Battle Network GUILD

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