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Amorpheous
Crew

Human Human

PostPosted: Wed Oct 01, 2014 6:10 pm
User Image - Blocked by "Display Image" Settings. Click to show.WALKING ON EGGSHELLS

PERSONALITY l Even keeled and cautious, but unafraid, Tiptoe is observant and highly attuned to the Swamp. He thinks carefully before he acts, but once he has made a decision, he has no trouble following through. He’s not the dreamer his mother hoped her children would be, but he lost the fear that crippled her so in the process. He is caring, but perhaps not all that loving. He is gentle with everything and everyone, stoic, but not cold. He is naturally a caretaker, but not because he cares, but because he is good at it. It comes to him easily and he finds satisfaction in a job well done and contributing to the balance of the Swamp. He takes on responsibility well and feels no stress from having expectations placed on him.
NAMING DREAM l Walking on Eggshells

ROLE PLAYS
[GIFT] Birds, Birds, Birds
[FIN] Tiptoe Summer

OBTAINED l I Fall Awake x Light Steps CC Breeding


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PostPosted: Wed Oct 01, 2014 6:20 pm
User Image - Blocked by "Display Image" Settings. Click to show.HOOVES ON FIRE

PERSONALITY l From a fierce, militaristic tribe of Totoma, she earned her name by acting without orders and stamping out a fire that was killing plants and animals. She is not attracted to danger and does not act rashly. Honorable and stolid, she tends toward watching rather than acting except when something wholly unusual spurs her into action, then she is brave and fierce, acting without fear of pain or death. Although she now drifts away from her tribe for some extended time, she always heads back. She still remains disciplined and hard, but she is not without empathy. She can recognize the suffering of others though she has a hard to acting in a way that would be considered caring or compassionate. That is simply not the way of the tribe that she came from and how she was raise.
NAMING STORY l
Totoma had come with the rest of her tribe, a group of fierce militaristic warriors. She had started the journey in the hopes that she would earn her name on the trip down, but while many of her unnamed friends earned theirs through various feats, she remained without a name. She did deliberately search for dangerous situations to throw herself into; that was against her nature, but when her hooves touched the fertile swamp and she was still only Totoma, she found herself wishing that she had earned the honor so that all the new kin she met here would know her by name.

Instead, she had to dip her head and say that she had no name when asked, hooves sinking into the swamp with uncomfortable unfamiliarity. It wasn't until one day when she was walking along with her tribe, amongst totoma unnamed and named alike, that she would earn her name.

Each strange step on damp ground led them further into the swamp, and along the way they began to smell a strange scent in the air, Totoma didn't know what it was and though there were murmurs at the front to the group from the elders of something called fire. But surely, it couldn't be fire, the swamp was so wet. Totoma herself had never experienced this phenomenon, but she had heard the stories. It burned more and more as they continued to walk until suddenly they happened upon what looked like the sun was eating up the ground and Totoma knew: this was fire. It was raging and when she looked deep into the fire, she could see plants being snatched up and worse, small creatures. It was not in a totoma's nature to care for those who don't have the facilities to survive, but in that very moment, Totoma had to wonder how any creature, especially ones so small, could withstand the sudden strike of the strange ground stars.

It was with this thought that Totoma pushed forward, her eyes on the eating force. She did not think beyond the knowledge that her hooves had served her in the past to push down other enemies. She could do the same. She began to stamp out the fire with powerful steps and as the fire got small and smaller, licking at her hooves at she crushed it down, and even as the other totoma of her tribe milled around her and stomped on the fire as well, the elders whispered, "Look at that doe with hooves on fire."


ROLE PLAYS
None

OBTAINED l Semi-custom bribe
 

Amorpheous
Crew

Human Human


Amorpheous
Crew

Human Human

PostPosted: Sat Oct 04, 2014 9:51 am
User Image - Blocked by "Display Image" Settings. Click to show.STRANGER IN A STRANGE LAND

PERSONALITY l An observant doe with eidetic memory, Stranger in a Strange Land walks the Swamp collecting life stories, biographies, the figments of the now. Living by a philosophy of non-judgement, she hears all stories with out forming an opinion about the kin featured within them or the kin telling them. Concerned with the loss of stories as they get changed or forgotten by the passing of word of mouth, she seeks to find a better way to record the stories of kin and their histories so that future generations might be able to discover the stories that she hears in the exact words of their creators, the very kin that lived these stories. While she searches, she listens and she collects the stories in her mind, keeping them pristine to hopefully one day be recorded for eternity.
NAMING DREAM l Stranger in a Strange Land

ROLE PLAYS
None

OBTAINED l Gift from Ruriska
 
PostPosted: Sat Oct 04, 2014 10:10 am
User Image - Blocked by "Display Image" Settings. Click to show.MISTAKEN FOR CLOSENESS

PERSONALITY l She doesn't believe that kin are capable of closeness, at least not true closeness, and that what kin mistake to be love, friendship, relationships is just mere delusion. She believes that the only truth is in distance and that being aloof is the only way to live truthfully. Those who are too emotional receive her disdain because she prides herself in being absolutely honest with herself and they are lying to themselves about what can and cannot be achieved by the living. She thinks that all kin should live like she does, closed off and distant, with the sure knowledge that to be otherwise is to delude oneself into thinking that there is meaning in the chance collisions of kin to kin, the delude oneself into thinking that any of this could have any real impact.
NAMING DREAM l Mistaken for Closeness

ROLE PLAYS
* [IN PROGRESS] Making Monsters
* [IN PROGRESS] Closeness in Death

OBTAINED l Mistaking Clouds for Mountains x Wallow CC Breeding
 

Amorpheous
Crew

Human Human


Amorpheous
Crew

Human Human

PostPosted: Sat Oct 04, 2014 10:29 am
User Image - Blocked by "Display Image" Settings. Click to show.TEMPTING FATE

PERSONALITY l A sly half of a prankster pair, she indulges in her brother whims. She has confidence in spades and is capable of great playfulness, but projects an air of seriousness to contrast with his obvious rambunctiousness. She has a devious side she only likes to share with her brother. She plans elaborate pranks with him, but will let him pull them off while she plays disapproving sister even though she is inwardly smirking. She will clean up the messes and apologize, but really, she had just as much fun as her brother did. With her other siblings, more of her mischievousness will show, almost a rambunctiousness since she believes her amusements should be contagious, but it comes at the price that she's not very in tune with their needs and feelings, much too caught up in the fun of being a twin to realize that they might not feel the same as her.
NAMING DREAM l Tempting Fate

ROLE PLAYS
[IN PROGRESS] Fair Warning

OBTAINED l Gift from Ruriska and Vesperiie
 
PostPosted: Sat Oct 04, 2014 10:40 am
User Image - Blocked by "Display Image" Settings. Click to show.LIGHT ON THE WATER

PERSONALITY l She can be whoever you want her to be, whoever you need her to be. She's good at reading kin and reflecting a kin's wants and desires without ever seeming to express any of her own. She doesn't do this out of empathy or caring though, she simply doesn't know how to act any other way and doesn't really care enough to learn. She never puts her heart into any relationship, she can't seem to find her heart to do so and is secretly laughing at the kin who thinks that she is the perfect doe for them, but she doesn't laugh too long because soon she has moved on and forgotten all about it. Interactions mean very little to her, their just amusing ways to pass the time as she goes through life knowing very little about herself or anyone else, unless you ask her about their desires.
NAMING DREAM l Light on the Water

ROLE PLAYS
None

OBTAINED l Rolling in the Deep Riddle Contest
 

Amorpheous
Crew

Human Human


Amorpheous
Crew

Human Human

PostPosted: Sat Oct 04, 2014 11:11 am
User Image - Blocked by "Display Image" Settings. Click to show.COLD WAS THE GROUND

PERSONALITY l He is the epitome of loneliness and that is all he seems capable of feeling. He embodies that feeling of wishing for companionship in the dark, and thus, makes mass sacrifices of living creatures to the Swamp in the hopes of meeting his perfect companion. Strangely though, he seems to actively avoid kin which would seem counterproductive to his goal. However, because of this reclusive behavior, any kin that happens upon him and isn't immediately put off by his strange, stilted behavior becomes the object of his obsession. Usually, this fixation is short lived for the reality of situations never seems to live up to the ideal that he has built up in his mind during his lonely nights.
NAMING DREAM l Cold was the Ground

ROLE PLAYS
* [IN PROGRESS] With this Sacrifice

OBTAINED l I Fall Awake x Dark was the Night Bribe Breeding
 
PostPosted: Sat Oct 04, 2014 11:25 am
User Image - Blocked by "Display Image" Settings. Click to show.THE FELLED HEART

PERSONALITY l Fallen is in love, she is always in love, every kin she meets she falls in love with. She'll act however her current paramour wants her to act, she'll be anything and everything because she loves them. Strangely though, she doesn't ever have her heart broken, she's already loving someone else when you try and break her heart. Her natural state is all sweetness and gentleness, spring frost, gentle and beautiful, a little bit unattainable in her distant beauty, but always open to companionship. She finds beauty in all thing, all kin, and cannot be persuaded otherwise.
NAMING DREAM l The Felled Heart

ROLE PLAYS
[IN PROGRESS] When Love Stories Come True
* [FIN] The Cleverness of Me
[FIN] All About Heart
* [IN PROGRESS] When You Fell

OBTAINED l Gift from Blinded by Silence
 

Amorpheous
Crew

Human Human


Amorpheous
Crew

Human Human

PostPosted: Sat Oct 04, 2014 4:07 pm
User Image - Blocked by "Display Image" Settings. Click to show.RIFT IN STONE

PERSONALITY l Aloof and haughty, Chasm has no respect for the weak. When he encounters physical or mental weakness, he has an acid tongue and will not hold back his opinions on the value of weak kin in the Swamp. He is especially critical when he meets weak kin who are not kimeti. They do not deserve the ground they stand upon. He can just barely tolerate the existence of non-kimeti in the swamp, and cannot tolerate weakness in any kin, not even in kimeti, so he absolutely believes that he is in the right to drive weak non-kimeti out of the Swamp. In contrast, he can be extremely respectful when he witnesses examples of mental or physical prowess in a kimeti, though there is still something of distance in his countenance even then. He hasn’t learned to love deeply, though perhaps he is capable.
NAMING DREAM l Rift in Stone

ROLE PLAYS
[ORP] The Moon Rises
[WP02] A Real Hunt
* [IN PROGRESS] In Your Jaws

OBTAINED l The Moon Rises Westfen Pilgrimage Contest


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PostPosted: Sat Oct 04, 2014 7:50 pm
User Image - Blocked by "Display Image" Settings. Click to show.LIE TO ME

PERSONALITY l A compulsive liar who never gives away her real name, Lie to Me is cold and uncaring, lying because it amuses her that other kin tend to believe what they are told. She never takes another kin's words at face value because she knows the deceit that colors her own words. She gives away just enough to make her lies believable but never gives anyone the the full truth, so much so that she never gives her real name to anyone. For her, the entire Swamp is just a play-place where she can muck up kins' lives with her lies and machinations. To ask her to speak the truth is to ask her to do the impossible. Having never spoken it, truth is a foreign concept and she finds it difficult to accept it in others.
NAMING DREAM l Lie to Me

ROLE PLAYS
None

OBTAINED l Treacherous Snow x And the Plains Sang to Me Breeding
 

Amorpheous
Crew

Human Human


Amorpheous
Crew

Human Human

PostPosted: Thu Oct 16, 2014 6:45 pm
User Image - Blocked by "Display Image" Settings. Click to show.THROUGH YOUR EYES

PERSONALITY l Certain in her own strength and abilities, Through Your Eyes is a hunter who fails to feel afraid; she tends to find others amusing and is not kind in the normal sense of the word. She is fair, but her definition of fair may be very different from another kin's definition. She believes that the strong will be strong and the weak are not worth her time except as prey. If you cannot rely on your own strength then it is not her concern to make sure that you are not preyed upon. In her interactions with other kin, she is generally sarcastic, mocking, or teasing, and rarely feels anything akin to soft affection. This is a truthful representation of who she is, but it was a conscious decision to become this type of kin. Her naming dream is one of vulnerability and she woke up knowing that she did not need to be vulnerable, that she was more than capable of being strong enough to overcome vulnerability and so she did so.

NAMING DREAM l Through Your Eyes

ROLE PLAYS
* [IN PROGRESS] If You Howled, I Would Answer - Winter's Kiss/Through Your Eyes - On the nature of being prey and being hunter
* [IN PROGRESS] Inopportune Meetings - One hunter mocking another because a lack of competency in one area must translate to all areas
[WP01] Ungraciously Helpful - Through Your Eyes/Left Behind/The Crocodile Seeks Her Prey - One can't be too helpful, especially not to a crotchety, old stag.
[WP01] Not Too Helpful - Wolf Dream/Through Your Eyes - A large boulder, a large branch, and a wolf dreamer who might be able to get into her head...
[WP05] Far From Home - Feral Storm/Through Your Eyes - The hunt and the fight, why we do either are reasons that have meaning only to ourselves
[WP06] Return - Through Your Eyes - Curiosity and the thirst for the unknown for there is more than just physical strength
[GAME] Predator and Prey - An exercise in frustration and amusement...
[IN PROGRESS] The Winged One - Starlit Vow/Through Your Eyes - Twelve stars form a constellation you've never seen before.
[CYOA] Checkmate - A poem, a journey, and a crown...
[SOLO] The Twins - The birds are out and curious despite the cold.
[IN PROGRESS] In the Eyes - Wolf Dreams/Through Your Eyes - Do you see what I see?

[DAILY DRABBLES] Starving, Are you there?, Forever and a Day, The Path Less Traveled, Misery Loves Company
[DAILY DRABBLES] Holiday, Silk, Over the Rainbow, Spiritual, Winter
[DAILY DRABBLES] So Far Away, Happiness, 31 Flavors, Smile, In the Moonlight

OBTAINED l Gift from Vesperiie


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PostPosted: Thu Dec 25, 2014 11:32 pm
User Image - Blocked by "Display Image" Settings. Click to show.EYES UNCLOUDED

PERSONALITY l He is strong and even, but filled with a sense of tragedy, hate, and violence that has no source, these dark influences war with his true, inner nature which is to protect and to serve. Spurred on by this unfathomable trauma that was inflicted upon him before his birth and his naming dream, he feels as if he is on a quest for the answers to his feelings. Therefore, he seeks to understand how darkness invades all life and find the origins of hate. With that done, he believes he can, as his naming dream instructed him to, see with eyes unclouded by hate.
NAMING DREAM l Eyes Unclouded

ROLE PLAYS
None

OBTAINED l Gift from Vesperiie
 

Amorpheous
Crew

Human Human


Amorpheous
Crew

Human Human

PostPosted: Thu Dec 25, 2014 11:58 pm
User Image - Blocked by "Display Image" Settings. Click to show.WOLF HUNTER

PERSONALITY l The child of two totoma from the mountains and born in the snow, Wolf Hunter has, from the beginner, been raised in a life of physical strength. He is, very clearly, the child of his two parents and takes his realism and stoicism from his father and a patient serenity from his mother, though they wear these traits differently from him. He, against the wishes of his father, shows a deep affinity to the wolves that grew up by his side and considers himself a creature of the pack rather than of a tribe or the life of a vagabond. Like wolves, he hunts efficiently and quickly and also like them, he is loyal and steadfast. Not quick to anger or particularly vicious, his violence is pointed and practical rather than an action touched by emotion.
NAMING STORY l
In some ways, one might call his name inevitable, with his soft wolf pelt fur that had covered him since birth with none of the warmth of the sun that had blessed his mother and none of the blood that adorned his father, blood that suited his father’s name and reputation. But despite his appearance, he had taken after both his parents very clearly with the stoic realism that translated to cynicism and gruffness in his father and what could be called serenity when seen in this buck, but was steadfastness and perseverance in his mother. As a lamb, it could almost be said that he looked like the wolf pups that had been curled at his and his siblings’ sides.

So, despite his father’s warnings, he grew close with the wolves and even as they left for different companions, still he had an affinity for wolves. Not prone to the violence of one of his brothers, nor the passivity of one of his sisters, he seemed destined to be a quiet, unnamed thing, strong of will and body, protector when needed, but with no exceptional quality by which to name him. He hunted well enough, but there was nothing spectacular about the kills he brought back from his trips. This remained true until the day he brought home a giant crocodile, large even compared to a totoma’s might. When asked how he managed to kill the beast, he responded calmly that he had been helped by a wolf. In disgust, but also resignation, his father said, “You are a wolf hunter.”

The totoma understood what his father meant, he hunted with wolves, he was their hunter, and though the comment hadn’t been meant as a compliment, the name stuck.


ROLE PLAYS
None

OBTAINED l Gift from thyPOPE and Minsuil
 
PostPosted: Fri Dec 26, 2014 12:07 am
User Image - Blocked by "Display Image" Settings. Click to show.FALLING LIMBS

PERSONALITY l She is a help-mate, a kin who does not mind scouring the swamp for that one elusive plant you're looking for and certainly not when you're looking for somekin to meticulously help you set up a prank. Oh no, she would be delighted to help you with that. Before Knotted Smile she thought that she had to do something magnificent, one brilliant show of all her hard work culminating in, well, something so that she would matter. It had to be great, but she didn't know what it would be, so she had worked day in and day out to try and discover that one moment of her greatness. Then she met Knotted Smile and she found that she didn't need one moment, not when she could have as many as there are stars in the sky, building one on top of the next.
NAMING DREAM l Falling Limbs

ROLE PLAYS
[ENTRY] The Ill-Fated Prank
[IN PROGRESS] Lay Laughing

OBTAINED l Famous Duo's Valentine's Nightmare Before Christmas Contest
 

Amorpheous
Crew

Human Human


Amorpheous
Crew

Human Human

PostPosted: Fri Dec 26, 2014 12:12 am
User Image - Blocked by "Display Image" Settings. Click to show.NEVER MISSES

PERSONALITY l You will not be the one to save her; she might need help, but she doesn't need you to be her hero. She is a hunter and a warrior, a fighter rather than a racer like many of her kin, and she does not tolerate those who presume that her careful appearance precludes her from physical might. She has no qualms about making her personal opinions known and refuses to accept that her physical beauty should be an attribute that others can judge her by nor is she willing to use her appearance to deceive others. She is proud of who she is and what she can do, and when she strikes, she never misses.
NAMING DREAM l Never Misses

ROLE PLAYS
[ENTRY] The Tumble

OBTAINED l Famous Duo's Valentine's Star Wars Contest
 
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