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Naruto: Ultimate Roleplaying (NUR) [CLOSED]

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A long-lived guild, filled with memories of a time long-gone. RIP NUR. 

Tags: naruto, roleplaying, jutsu, fantasy, discussion 

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Ningishzida

Demonic Gatekeeper

PostPosted: Tue Dec 29, 2015 7:43 pm
Your Rank: Jounin
Ninja Class: Taijutsu
Name of Jutsu: Genjutsu Multiplication
Rank of Jutsu: Passive
Jutsu's Element: None
Jutsu Type: Genjutsu
Do you want you Jutsu added to the Guild List: No.
Description: Using the fine chakra control of the Hyuuga and the versatility from Senju, Nobuyuki is capable of placing multiple people under a Genjutsu at once, this is limited to a max of five people; however the drawback is you must pay 50% of the chakra cost as an extra to do this. Meaning a 30 chakra Jutsu would become a 45, a 50 would be a 75, etc.
RP Sample:


(If requested)
 
PostPosted: Sun Sep 18, 2016 10:02 pm
Your Rank: Gennin
Ninja Class: Sage
Name of Jutsu: The Magician's Hat
Rank of Jutsu: A Rank
Jutsu's Element: Magic
Jutsu Type: Ninjutsu
Do you want you Jutsu added to the Guild List: Maybe
Description: The Magician will take off their Hat, tossing it onto the ground upside down. The brim of the hat will enlarge rapidly, forming a hole in the ground with a staircase inside. The stairs lead to a large chamber inside the hat that exists inside of a pocket dimension within the hat. It serves as a personal home and a place to store objects. If the hat is destroyed while someone is inside of it, the person will be spit out of the hat forcibly with mild injuries. The Hat will then slowly reform, like any magical artifact.

Passively, the Hat serves as a glorified backpack, allowing the Magician to pull out a near infinite amount of objects as long as they placed them inside the hat before hand.
RP Sample:
(If requested)



((More of a cheese tech then a combat tech))  

Somnus Aeternam

Adorable Trendsetter

11,875 Points
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  • Ultimate Player 200

Somnus Aeternam

Adorable Trendsetter

11,875 Points
  • Angelic Alliance 100
  • Party Animal 100
  • Ultimate Player 200
PostPosted: Mon Sep 19, 2016 7:18 pm
Supreme Leader Aaron
Your Rank: Gennin
Ninja Class: Sage
Name of Jutsu: The Magician's Hat
Rank of Jutsu: A Rank
Jutsu's Element: Magic
Jutsu Type: Ninjutsu
Do you want you Jutsu added to the Guild List: Maybe
Description: The Magician will take off their Hat, tossing it onto the ground upside down. The brim of the hat will enlarge rapidly, forming a hole in the ground with a staircase inside. The stairs lead to a large chamber inside the hat that exists inside of a pocket dimension within the hat. It serves as a personal home and a place to store objects. If the hat is destroyed while someone is inside of it, the person will be spit out of the hat forcibly with mild injuries. The Hat will then slowly reform, like any magical artifact.

Passively, the Hat serves as a glorified backpack, allowing the Magician to pull out a near infinite amount of objects as long as they placed them inside the hat before hand.
RP Sample:
(If requested)



((More of a cheese tech then a combat tech))


Approved by maffens  
PostPosted: Fri Sep 23, 2016 12:07 am
Your Rank: Gennin
Ninja Class: Sage
Name of Jutsu: I command you to... Dance!
Rank of Jutsu: Varies
Jutsu's Element: Magic
Jutsu Type: Ninjutsu
Do you want you Jutsu added to the Guild List: I could be persuaded too
Description: The Magician will raise their wand or other rudimentary magic stick into the air, pointing it at inanimate objects, shooting them with a quick blast of magic. The objects will then take on a life of their own, acting as the magician's servants. Small things like silverware costs smaller amounts while things like trees or even entire buildings costs much more. The sky is the limit when animating objects with life, but they are still limited by their size and materials. A jutsu of equal rank will cause them to revert to their previous state. The animated objects remain until destroyed.

For sizing purposes, certain things simply require more chakra. Simple things like kunai and weapons can be animated for Academy chakra, larger things like the random table or set of chairs can be animated for Gennin. Whole suits of armor are Chuunin, and small trees and natural land formations can be animated for Jounin chakra. At S and SS even entire buildings can be animated and brought to life, serving as moving fortresses or walls. Most objects will sprout arms and legs upon being animated. Kunai will simply sprout legs and try to ram stuff with their heads, while buildings will appear to be like centipedes with dozens of legs to support their weight. While the process of animating a structure does allow it free range of motion, it does have limits. A kunai will not bend like rubber, nor will a concrete building, but a sheet of paper can still fold. They retain most of their original properties. The creator can choose to give their animated objects arms, but they cannot be longer than the object is tall (or wide, whichever is greater).
RP Sample:


(If requested)
 

Somnus Aeternam

Adorable Trendsetter

11,875 Points
  • Angelic Alliance 100
  • Party Animal 100
  • Ultimate Player 200

Sergeant Bloodhound

Distinct Lunatic

6,500 Points
  • Peoplewatcher 100
  • Brandisher 100
  • Survivor 150
PostPosted: Fri Sep 23, 2016 12:30 am
Your Rank: Genin
Ninja Class: Weapon
Name of Jutsu: Barrier Technique
Rank of Jutsu: C-Rank
Jutsu's Element: N/A
Jutsu Type: Sealing
Do you want you Jutsu added to the Guild List: Sure
Description: This technique is simple, but is praised for its general versatility. In short, it creates a chakra-based barrier between placed seals [paper or tagged by touch]. If two are placed, it can create a wall or surface which can be used quick shield. If three or four are placed, it creates a prism, either as a cage or for protection. Techniques hitting this barrier are stalled for a number of seconds depending on rank [SS-Rank: 0.5, S-Rank: 1, A-Rank: 2, B-Rank: 4, C-Rank: 8, D-Rank: 16]. While not orthodox in the way of being able to completely repel attacks, the hope is that the techniques may end before ever reaching the Sealer. The barrier takes 0.5 seconds to form.
RP Sample:
 
PostPosted: Fri Sep 23, 2016 12:42 am
Supreme Leader Aaron


Hi yes I'd like an RP sample with this please ( ͡° ͜ʖ ͡°)  

Ningishzida

Demonic Gatekeeper


Sorgaren
Vice Captain

Enduring Receiver

9,700 Points
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  • Marathon 300
PostPosted: Fri Sep 23, 2016 8:25 am
Sergeant Bloodhound
Your Rank: Genin
Ninja Class: Weapon
Name of Jutsu: Barrier Technique
Rank of Jutsu: C-Rank
Jutsu's Element: N/A
Jutsu Type: Sealing
Do you want you Jutsu added to the Guild List: Sure
Description: This technique is simple, but is praised for its general versatility. In short, it creates a chakra-based barrier between placed seals [paper or tagged by touch]. If two are placed, it can create a wall or surface which can be used quick shield. If three or four are placed, it creates a prism, either as a cage or for protection. Techniques hitting this barrier are stalled for a number of seconds depending on rank [SS-Rank: 0.5, S-Rank: 1, A-Rank: 2, B-Rank: 4, C-Rank: 8, D-Rank: 16]. While not orthodox in the way of being able to completely repel attacks, the hope is that the techniques may end before ever reaching the Sealer. The barrier takes 0.5 seconds to form.
RP Sample:
Do you have a bloodline or clan that gives you access to sealing techniques?  
PostPosted: Fri Sep 23, 2016 8:57 am
Sovngarde Awaits
Sergeant Bloodhound
Your Rank: Genin
Ninja Class: Weapon
Name of Jutsu: Barrier Technique
Rank of Jutsu: C-Rank
Jutsu's Element: N/A
Jutsu Type: Sealing
Do you want you Jutsu added to the Guild List: Sure
Description: This technique is simple, but is praised for its general versatility. In short, it creates a chakra-based barrier between placed seals [paper or tagged by touch]. If two are placed, it can create a wall or surface which can be used quick shield. If three or four are placed, it creates a prism, either as a cage or for protection. Techniques hitting this barrier are stalled for a number of seconds depending on rank [SS-Rank: 0.5, S-Rank: 1, A-Rank: 2, B-Rank: 4, C-Rank: 8, D-Rank: 16]. While not orthodox in the way of being able to completely repel attacks, the hope is that the techniques may end before ever reaching the Sealer. The barrier takes 0.5 seconds to form.
RP Sample:
Do you have a bloodline or clan that gives you access to sealing techniques?
Yeah, Yamanaka Clan.  

Sergeant Bloodhound

Distinct Lunatic

6,500 Points
  • Peoplewatcher 100
  • Brandisher 100
  • Survivor 150

Ningishzida

Demonic Gatekeeper

PostPosted: Fri Sep 23, 2016 10:22 pm
Supreme Leader Aaron


Approved unless Alex has any other complaints.  
PostPosted: Fri Sep 23, 2016 10:28 pm
Sergeant Bloodhound
Sovngarde Awaits
Sergeant Bloodhound
Your Rank: Genin
Ninja Class: Weapon
Name of Jutsu: Barrier Technique
Rank of Jutsu: C-Rank
Jutsu's Element: N/A
Jutsu Type: Sealing
Do you want you Jutsu added to the Guild List: Sure
Description: This technique is simple, but is praised for its general versatility. In short, it creates a chakra-based barrier between placed seals [paper or tagged by touch]. If two are placed, it can create a wall or surface which can be used quick shield. If three or four are placed, it creates a prism, either as a cage or for protection. Techniques hitting this barrier are stalled for a number of seconds depending on rank [SS-Rank: 0.5, S-Rank: 1, A-Rank: 2, B-Rank: 4, C-Rank: 8, D-Rank: 16]. While not orthodox in the way of being able to completely repel attacks, the hope is that the techniques may end before ever reaching the Sealer. The barrier takes 0.5 seconds to form.
RP Sample:
Do you have a bloodline or clan that gives you access to sealing techniques?

Yeah, Yamanaka Clan.Approved.  

Sorgaren
Vice Captain

Enduring Receiver

9,700 Points
  • Gaian 50
  • Dressed Up 200
  • Marathon 300

Somnus Aeternam

Adorable Trendsetter

11,875 Points
  • Angelic Alliance 100
  • Party Animal 100
  • Ultimate Player 200
PostPosted: Sat Sep 24, 2016 1:36 am
Your Rank: Gennin
Ninja Class: Sage
Name of Jutsu: Magician Sage Mode
Rank of Jutsu: N/A
Jutsu's Element: Magical Natural Energy
Jutsu Type: Sage Mode
Do you want you Jutsu added to the Guild List: No
Description: Harumi's super fantastic magical sage mode... with stickers.

Imperfect Sage Mode

Cost: 100NE to Enter, 5 NE Lost per Post. 6 Post Max Duration
Description: While most sage modes empower both the Sage and their creature of choice, Harumi forgoes all statistical upgrades in favor of empowering Bebe's own physical stats.

Abilities:

Rage 25NE - +5NE per post after initial to maintain - Bebe enters into a blind rage, greatly increasing his physical strength and damage resistance. Attacks of Academy and Genin rank are ignored and Chuunin attacks do greatly reduced damage. Bebe's stats increase by +1 Speed and +2 Strength as well, and he gains the ability to leap vast distances to close on his target.
Harumi and the Disappearing Monkey 10NE - The properties of the disappearing act are now extended to Bebe, allowing him to be placed and withdrawn from the battlefield during combat. This can be used twice per battle.
Stickers! Free - Harumi and Bebe both earn the power to place chakra stickers on their targets, serving as homing beacons for all of the Magician's techniques. Each sticker lasts 3 posts and cannot be removed once physically placed on the body of the target.

Perfect Sage Mode

Cost: 150NE to Enter, No NE Lost per Post, 8 Post Duration
Description: The pinnacle of magical showmanship! A stupendous display of monkey acrobats and high flying destruction! This mode is far more improved over the previous display. It also comes with free lollipops.

Abilities

New and Improved Theatrical Rage 30NE + 5NE Per Post after Initial - Bebe's new and improved rage routine now increases his stats to +1 Speed and +3 Strength for even more area wide destructive power. He also becomes immune to any Genjutsu or Stunning effects whilst in this state. Attacks below his rank do significantly less damage.
Step Onto the Stage 50NE - This technique takes the magician's illusions to all new heights, creating an illusionary stage for the Magician and her opponent to do battle upon, complete with seating for an audience. Whilst on the stage, the Magician's abilities receive a one rank cost reduction and the ability to teleport anywhere inside the room. The room itself is fairly easy to escape, as the target can either completely destroy it, or walk out of any of the clearly marked emergency exits.
Lollipops! 1NE - Harumi gains one final ability. She can pull used lollipops out of thin air and throw them at her target. As they have been previously used, they are rather sticky, and can quickly attach and clump up on the target. Once a lollipop makes contact with a target, it first places a Sticker! on them and then begins to rapidly increase in weight, slowing down the targeted shinobi by 1 Speed for the initial lollipop and another speed every 3rd lollipop.

 
PostPosted: Sat Sep 24, 2016 3:41 am
[Note: Eiji forgoes the ability to summon anything in order to have a stronger sage mode.]

Your Rank: S-rank
Ninja Class: Ninjutsu
Name of Jutsu: Uchiha Sage Mode
Rank of Jutsu: N/A
Jutsu's Element: Uchiha Natural Energy
Jutsu Type: Senjutsu
Do you want you Jutsu added to the Guild List: No, this is a personal sage mode for Eiji
Description: The sage mode employed by Eiji is one that's been developed since he observed other shinobi using it with their summons. Having never been proficient in the art of summoning, Eiji merely learned how to tap into natural energy from one of his close acquaintances, employing sage energy without ever learning how to summon a creature. Because of this lack of focus on synergy with an animal or companion, Eiji is capable of drawing much more power out of the air and thusly, activates the sage mode with increased returns compared to other shinobi.


Uchiha Sage Mode

Cost: 100 NE to enter [Charged in one post], no drain, lasts 5 Posts.
Description: Harnessing sage energy designed to coincide with the abilities of his bloodline, Eiji becomes a true force to be reckoned with when using this bloodline sage mode. When entering sage mode, Eiji is capable of detecting movements around him via the movement of natural energy in the air. The range of this detection extends for quite some distance, so far as 50 feet out.

Abilities
Ninjutsu, Made Better Passive - While in sage mode, Eiji's Jutsu become much more potent. Wider spread and faster speeds make his ninjutsu even more potent, and extremely difficult to dodge while his sage mode is active. As though to add insult to injury, Eiji is able to manipulate his techniques for one post after he casts them, adding moreso to the scary efficiency of caster-type shinobi.



(If requested)
 

Sorgaren
Vice Captain

Enduring Receiver

9,700 Points
  • Gaian 50
  • Dressed Up 200
  • Marathon 300

Sergeant Bloodhound

Distinct Lunatic

6,500 Points
  • Peoplewatcher 100
  • Brandisher 100
  • Survivor 150
PostPosted: Sat Sep 24, 2016 3:41 am
Your Rank: Raikage/S-Rank
Ninja Class: Taijutsu
Name of Jutsu: Missile Step
Rank of Jutsu: C~S-Rank
Jutsu's Element: Explosion/Bakuton
Jutsu Type: Nintaijutsu
Do you want you Jutsu added to the Guild List:
Description: A technique which releases an explosion from beneath the feet of the user to propel him in a direction. The purpose of this technique changes with the chakra put into it. C-Rank Missile Step can be used to temperarily increase the speed [+1, ignores cap] of the user on the ground for a single movement, good for closing the distance in a fight or landing a single hit. Alternatively, however, the user can utilize this to "step" or jump in mid-air, using the explosions as a stepping stone. This will be instead of the speed boost. This technique is unique, however, in that it doesn't require handseals and can stack atop itself. A single-charged Missile Step costs C-Rank and increases speed by 1, while a double-charged Missile Step costs twice as much and increases by 2. There is no limit to the maximum charge one can stack this to, but remember that the speed increase is only for a single movement and doesn't necessarily have breaks.

Alternatively, with S-Rank chakra, one can use the Missile Step offensively, creating a focused explosion which not only blasts away the ground to leave a 20 foot wide crater, but also sends the user off in one direction faster than sound. To compensate, the chakra barrier normally surrounding Bakuton users becomes harder. If the user slams into something at this point, it'd be enough force to tear through a mountain.

Weakness, of course, is predictability as the explosion only sends the user in a single, linear direction [though one could use external or synergetic techniques to alter course]. Strength is raw speed and force, which may make prediction worthless to stop it.  
PostPosted: Sun Sep 25, 2016 3:19 am
Sovngarde Awaits


K.  

Ningishzida

Demonic Gatekeeper

Reply
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