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Posted: Tue May 03, 2011 10:29 pm
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Posted: Tue May 03, 2011 10:32 pm
i will eventually try it alright you god damn.... maplestory monster
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Posted: Tue May 03, 2011 10:35 pm
i'm a level 15 blue slime monster :J *squishy sound*
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Posted: Tue May 03, 2011 10:37 pm
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Posted: Tue May 03, 2011 10:38 pm
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Posted: Tue May 03, 2011 10:40 pm
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Posted: Tue May 03, 2011 10:42 pm
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Posted: Tue May 03, 2011 10:43 pm
I'm glad because I'm done with my classes.
I'm sad because I know no one's ever on during the day, either because they're working/in school or are just sleeping.
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Posted: Tue May 03, 2011 10:46 pm
argh f work. D: at least there's still the weekends
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Posted: Tue May 03, 2011 10:47 pm
no one really gets on then either
It's like everyone only wants to get on at 12 am.
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Posted: Tue May 03, 2011 10:53 pm
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Posted: Tue May 03, 2011 11:52 pm
maple story is gay
too much grinding
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Posted: Wed May 04, 2011 1:01 am
Super Paper Mario ruled; I really don't get why so many people didn't like it. I guess everyone is just too fond of turn-based RPGs because they don't have any platforming skills and would rather just sit in a basement and play slow games forever. ******** yeah Yamauchi.
Paper Mario is pretty great. I really like the action elements that it adds, but Mario & Luigi takes it to another level. The first M&L game got a little ridiculous, because they expected your timing to get ridiculously good at the end, and I never ended up beating the final boss. The other games were pretty great too, and I have a hard time picking a favorite. I think I liked Partners in Time a lot because it was neat to have two sets of Mario Brothers to play with. They really think of neat concepts for Mario RPGs.
Maplestory is alright, but I agree with David. It gets old fast once you get to the teens in leveling.
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Posted: Wed May 04, 2011 1:04 am
All Mario RPGs have some platforming elements, but SPM really did it best, being a platformer primarily, with RPG elements like leveling, damage counters and stuff like that. I think it also had one of the most entertaining storylines in the Mario RPG games, with a lot of memorable characters.
Nintendo is pretty good at creating great game characters though; so much so in fact, that they can just throw them away after one game, like Bleck, O'Chunks, the yellow ball guide in M&L, Prince Peasley, etc. Damn them.
I think Fawful is the only one that came back.
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Posted: Wed May 04, 2011 1:06 am
It takes so ******** long to level in that game. And you see all these people with bad-a** s**t and you're like oh what level is he to get that? and you look at his little card and it's like LEVEL 156 and you're like aw jeez I am level 16 emo
and you just use the same attack over and over until all the enemies are dead and ugh it just gets so boring after a while. and by a while i mean 20 levels in
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