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Posted: Sat Jan 26, 2013 1:19 pm
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Posted: Sat Jan 26, 2013 1:43 pm
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Posted: Sat Jan 26, 2013 1:51 pm
Yeah, cause I like 'em... HUSKY emotion_awesome
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Posted: Sat Jan 26, 2013 1:58 pm
Apparently Canada is going to ditch the penny and make all prices end in 5 or 0. I hope it happens soon!
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Posted: Sat Jan 26, 2013 2:11 pm
Well, if it makes CENTS to them. emotion_awesome
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Posted: Sat Jan 26, 2013 3:09 pm
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Posted: Sat Jan 26, 2013 3:20 pm
No way, apparently Sailor Moon was dubbed/localized to be aired on YTV! It came here before it went to the states! That's like, unheard of.
I miss when YTV used to be even half-decent. They used to show all kinds of anime, even stuff like Power Stone, and now nothing but the new Pokemon and Beyblade. Everything else is like, iCarly and s**t. Kids these days are so deprived. crying
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Posted: Sat Jan 26, 2013 3:25 pm
I heard they're re-mastering or re-making Sailor Moon. One of the two.
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Posted: Sat Jan 26, 2013 4:28 pm
Yeah, apparently that's coming this summer. I HEARD it's going to follow the original comics more closely.
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Posted: Sat Jan 26, 2013 4:37 pm
watching katamari gameplay videos I feel like I keep seeing the one room where you start off on a table. that is in like every katamari game.
They don't really mix up the gameplay, and I understand that, because they've got an uncomplicated but deep gameplay mechanic. All they really need to do is take the action to new and interesting places, and it doesn't really seem like they're even doing that.
But hey, who knows? a few minutes of gameplay footage isn't usually a complete picture of a game.
Still...
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Posted: Sat Jan 26, 2013 4:46 pm
Katamari is like Sonic from what I've seen. It's a game about rolling a ball and collecting stuff in the area to make it bigger and bigger right? Sonic is a game about running from point A to Point B, simple as that.
If they try to switch it up like some of the new Sonic games did, do you really think it may satisfy that change or advancement you want?
Maybe it's just reached it's peak.
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Posted: Sat Jan 26, 2013 8:25 pm
never played katamari myself either, but from the sound of the concept, theres not much else you could do to it unless you had like, Kratos hunting you down while you rolled the ball.
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Posted: Sat Jan 26, 2013 9:11 pm
If you saw some of the stuff they had you do it We <3 Katamari you might think otherwise. I still like the level where you fatten up a sumo wrestler from a tiny man into a giant devourer of worlds!
I got way too good at that level. I kinda hit the ceiling.
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Posted: Sun Jan 27, 2013 1:51 am
i heard it was the best in the series, but where do you go from there? latley its either HD or HD and 3D for some people.
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Posted: Sun Jan 27, 2013 8:46 am
Where is your creative brain? There is so much I haven't rolled up. And there are things I haven't done on grander scales.
I'm not sure how much they really worked on the competitive multiplayer mode from the second game. I am not sure that ever got network play, and if it did I'd still like to see it on a console I own.
There's just so much you can do to just improve the presentation alone(To make it more GRAND), like you could start out INSIDE an ant hill(Or a dung beetle hole!), and work your way out. You could get a weird katamari that moves in 3 dimensions, powered by birds in the air, or fish under water.
Who knows?!
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