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Posted: Sun Apr 28, 2013 12:36 pm
I mean, it might be plausible. Have you seen how they pass Mario at the end of every level?
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Posted: Sun Apr 28, 2013 12:49 pm
i say they should spike him like they do in football.
"hey yoshi pass that bundle of joy to me!"
OK SURE! *SPIKE* *wah wah wah wah wah*
"WTF MAN?!"
"enjoy your bundle of joy while trying to avoid getting hit by bullet bills."
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Posted: Sun Apr 28, 2013 3:42 pm
went and bought poker night 2. http://store.steampowered.com/app/234710/much more fun than the first one. they added omaha rules. and theres those TF2 and borderlands 2 unlockables too. as well as the hillarity from the banter between players. i got me brocks knife and the pyro hat for TF2 (knife is vanity but oh well.) and got the brock style and some other thing from ash for borderlands.
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Posted: Sun Apr 28, 2013 4:05 pm
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Posted: Sun Apr 28, 2013 11:51 pm
indeed...
On an unrelated note. I'm pretty saddened by how the quality of "The Adventures of Dr. McNinja" has really taken a turn for the worse. I used to really like it, but these days... ehhh.
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Posted: Mon Apr 29, 2013 9:42 am
Web comic? Never heard of it.
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Posted: Mon Apr 29, 2013 2:22 pm
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Posted: Mon Apr 29, 2013 3:58 pm
[Kegan] indeed... On an unrelated note. I'm pretty saddened by how the quality of "The Adventures of Dr. McNinja" has really taken a turn for the worse. I used to really like it, but these days... ehhh. Aw. I used to love Dr. McNinja.
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Trenn Flashkill Vice Captain
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Posted: Mon Apr 29, 2013 5:22 pm
Yoshi's Island is ******** great in my book. Baby Mario's crying never bothered me that much because it's a pretty easy game for the most part.
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Posted: Mon Apr 29, 2013 7:24 pm
...Please don't tell me I'm the only one who had a hard time with Yoshi's Island
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Posted: Mon Apr 29, 2013 7:54 pm
Friends With Bacon ...Please don't tell me I'm the only one who had a hard time with Yoshi's Island I'd hope not, considering some of the level design is just plain unfair. Every level either seems to have unfair traps, way too many endless pits, or a lot of enemies placed in awkward places. I think the bosses in the game, as well as the original concept, are both awesome, but some parts of it are just so frustrating. There's one level that literally had a big pit you had to fall down with enemies in it, and when you got hit, you'd have to race all the way back up and get Baby Mario. That's not good level design OR fun.
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Posted: Mon Apr 29, 2013 7:57 pm
the planet core in the world mario resides on is a black hole somehow made dormant so the whole thing doesn't just implode.
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Posted: Tue Apr 30, 2013 7:25 pm
I had some moments in Yoshi's Island where I was like where do I go?? And it's not like I never die or get hit, but overall it's one of the easier (non-Kirby) platformers I've played. I don't think it ever pissed me off and that's saying something. Of course, I never tried to 100% it. That would probably get pretty annoying.
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Posted: Tue Apr 30, 2013 9:40 pm
The crying never made me want to stop playing. It just added a sense of urgency and made me care about baby Mario more. Which is probably the only maternal extinct I've had in my life!
I can verify that it got pretty annoying. Can't really think of a time when trying to 100% something wasn't pretty annoying, though.
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Posted: Tue Apr 30, 2013 10:41 pm
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