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Posted: Wed May 29, 2013 5:54 pm
Yeah I noticed that but it still doesn't always work
They should have just made it so that she goes up when you press the A button. Period.
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Posted: Wed May 29, 2013 5:57 pm
It's another skill that you have to master. It's frustrating at first, but you learn how to use it, sort of like skills you've picked up from other games.
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Posted: Wed May 29, 2013 6:47 pm
theres basically a butter zone before it stops working when you drop for the next air jump, its hard to even tell there is such a thing though with that. 1 minute your humping the ceiling the next your dropping into the acid pit
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Posted: Wed May 29, 2013 6:54 pm
Butter/buffer, same thing.
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Posted: Wed May 29, 2013 8:11 pm
Been havin' a s**t day but dis made me smile.
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Posted: Wed May 29, 2013 8:30 pm
I literally JUST listened to that before I clicked your link. How weird is that?
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Posted: Wed May 29, 2013 8:37 pm
get out of my heeeeaaaaad
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Posted: Thu May 30, 2013 12:54 am
16-bit Jazzy I_love_Inuyasha1 16-bit Jazzy I really liked Super Metroid until the ******** shitty space jump and screw attack that don't work half the time were introduced. And there's just so much artificial difficulty in Ridley's lair. I can't stand bullshit like that, where once you overcome it you're just so pissed off at how unfair it was that you don't even feel good about it and are wondering why you're playing such an awful game. Oh, god, I'm right there with you on the space jump thing. I think I used save states a lot in Ridley's lair. That made it better. Where did you think the artificial difficulty was? Well you can't heal before the golden chozo boss, so I had to farm for health by exiting and re-entering a room for like ten minutes before fighting him, twice. Then, after you beat Ridley, I could be wrong but it seems like the only way to get back up to the rest of Norfair is to swim through a room of acid that constantly drains your health. Okay, not swim obviously - or even walk/run, but space jump. The door out is high up but still submerged in acid. If the space jump doesn't work properly, there goes all your health. There's also some of those enemies that are only weak to the screw attack in the acid to make it even shittier. Fun! Plus once you get out of this acid room and are low on health, there are a bunch of strong enemies to get by before you finally get out of Ridley's Lair. Someone on Miiverse said you didn't have to go back through the acid room but I wouldn't be surprised if he was wrong. People on Miiverse are wrong a lot. Plus Fish said he remembered the acid room from when he played many years ago - bullshit like that isn't easy to forget. Oh, yeah. I recall save stating that. I guess most people have a no save-state policy... or something... but if it fixes a game's problems why not use it? I'm definitely impressed by people who don't need save states but I dunno, I'm basically over the whole casual/hardcore debate. I just try to have fun. I'm not that great at Metroid games, clearly, so I used save states. And I used guides when I couldn't find some upgrades. Cheating, yeah. Made the game not hell for me? Yeah. Part of the reason I disliked Fusion? Probably. I still eventually beat Fusion, but there was a lot of bullshit bosses. A lot of frustration. Wasn't having fun. Only played it so I could say "YEAH ******** YOU FUSION I BEAT YOU, YOU ANNOYING c**t." Ahem. I don't know why people like Fusion. I'm glad I didn't have to buy that piece of s**t; thx Nintendo for the free games. Oh god. I am so sorry that happened to you. When I first got to Ridley's lair, I was doing it without a guide. I thought you had to backtrack through that lava room too (this was before Ridley, though, I just couldn't find out where the ******** to go.) There's an entrance to Norfair in Ridley's Lair in a room with metal s**t on the ceiling, You power bomb in that room, I think, and then there's some gold pirates in that room, and you can take the left door. It leads you back to the shaft near the bubble room in Norfair. That's a pretty shitty recollection but yeah, once you clear that lava/acid room there's no backtracking required. Yikes, that must have been crazy frustrating for you. D:
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Posted: Thu May 30, 2013 12:57 am
In SM, space jumping takes practice, but you use it a lot if you go upgrade huntin'. Eventually I got okay at it. Wall jumping though? PRETTY MUCH IMPOSSIBLE. I think I did it "successfully" once. And it led me no where.
Mmmm... Butter Zone. Is that a Kirby world? razz
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Posted: Thu May 30, 2013 1:37 am
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Posted: Thu May 30, 2013 1:50 am
Kirby superstar is now up there as one of my fav kirby games.
i dunno what it is but crystal shards i still like more. probably from the power combos you could do. i do like the varying stories of all stars though.
also beat quick draw on hardest difficulty. by .01 seconds i cut meat knight down.
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Posted: Thu May 30, 2013 4:06 am
I_love_Inuyasha1 16-bit Jazzy I_love_Inuyasha1 16-bit Jazzy I really liked Super Metroid until the ******** shitty space jump and screw attack that don't work half the time were introduced. And there's just so much artificial difficulty in Ridley's lair. I can't stand bullshit like that, where once you overcome it you're just so pissed off at how unfair it was that you don't even feel good about it and are wondering why you're playing such an awful game. Oh, god, I'm right there with you on the space jump thing. I think I used save states a lot in Ridley's lair. That made it better. Where did you think the artificial difficulty was? Well you can't heal before the golden chozo boss, so I had to farm for health by exiting and re-entering a room for like ten minutes before fighting him, twice. Then, after you beat Ridley, I could be wrong but it seems like the only way to get back up to the rest of Norfair is to swim through a room of acid that constantly drains your health. Okay, not swim obviously - or even walk/run, but space jump. The door out is high up but still submerged in acid. If the space jump doesn't work properly, there goes all your health. There's also some of those enemies that are only weak to the screw attack in the acid to make it even shittier. Fun! Plus once you get out of this acid room and are low on health, there are a bunch of strong enemies to get by before you finally get out of Ridley's Lair. Someone on Miiverse said you didn't have to go back through the acid room but I wouldn't be surprised if he was wrong. People on Miiverse are wrong a lot. Plus Fish said he remembered the acid room from when he played many years ago - bullshit like that isn't easy to forget. Oh, yeah. I recall save stating that. I guess most people have a no save-state policy... or something... but if it fixes a game's problems why not use it? I'm definitely impressed by people who don't need save states but I dunno, I'm basically over the whole casual/hardcore debate. I just try to have fun. I'm not that great at Metroid games, clearly, so I used save states. And I used guides when I couldn't find some upgrades. Cheating, yeah. Made the game not hell for me? Yeah. Part of the reason I disliked Fusion? Probably. I still eventually beat Fusion, but there was a lot of bullshit bosses. A lot of frustration. Wasn't having fun. Only played it so I could say "YEAH ******** YOU FUSION I BEAT YOU, YOU ANNOYING c**t." Ahem. I don't know why people like Fusion. I'm glad I didn't have to buy that piece of s**t; thx Nintendo for the free games. Oh god. I am so sorry that happened to you. When I first got to Ridley's lair, I was doing it without a guide. I thought you had to backtrack through that lava room too (this was before Ridley, though, I just couldn't find out where the ******** to go.) There's an entrance to Norfair in Ridley's Lair in a room with metal s**t on the ceiling, You power bomb in that room, I think, and then there's some gold pirates in that room, and you can take the left door. It leads you back to the shaft near the bubble room in Norfair. That's a pretty shitty recollection but yeah, once you clear that lava/acid room there's no backtracking required. Yikes, that must have been crazy frustrating for you. D: I used save states too at the beginning of the Ridley fight so I didn't have to travel all the way back to him from the save spot every time I died. SO NICE Save states are nice when a game it b***h-hard and you want to play it and experience it without dealing with BS. You know you can DO it, you just want to do it in a much less tedious way (though loading and saving can be tedious too). The only thing they are useless for is fighting Tyson/Mr. Dream in Punch-Out sad It doesn't matter if you use them, he's still just as impossible. Which proves my point that if you can do it with save states, you can do it without them too (you will just get more angry). But if you can't do it, period, save states are not going to help.
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Posted: Thu May 30, 2013 4:09 am
What's the hard way? I thought that was the only way.
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Posted: Thu May 30, 2013 5:31 am
16-bit Jazzy I_love_Inuyasha1 16-bit Jazzy I_love_Inuyasha1 16-bit Jazzy I really liked Super Metroid until the ******** shitty space jump and screw attack that don't work half the time were introduced. And there's just so much artificial difficulty in Ridley's lair. I can't stand bullshit like that, where once you overcome it you're just so pissed off at how unfair it was that you don't even feel good about it and are wondering why you're playing such an awful game. Oh, god, I'm right there with you on the space jump thing. I think I used save states a lot in Ridley's lair. That made it better. Where did you think the artificial difficulty was? Well you can't heal before the golden chozo boss, so I had to farm for health by exiting and re-entering a room for like ten minutes before fighting him, twice. Then, after you beat Ridley, I could be wrong but it seems like the only way to get back up to the rest of Norfair is to swim through a room of acid that constantly drains your health. Okay, not swim obviously - or even walk/run, but space jump. The door out is high up but still submerged in acid. If the space jump doesn't work properly, there goes all your health. There's also some of those enemies that are only weak to the screw attack in the acid to make it even shittier. Fun! Plus once you get out of this acid room and are low on health, there are a bunch of strong enemies to get by before you finally get out of Ridley's Lair. Someone on Miiverse said you didn't have to go back through the acid room but I wouldn't be surprised if he was wrong. People on Miiverse are wrong a lot. Plus Fish said he remembered the acid room from when he played many years ago - bullshit like that isn't easy to forget. Oh, yeah. I recall save stating that. I guess most people have a no save-state policy... or something... but if it fixes a game's problems why not use it? I'm definitely impressed by people who don't need save states but I dunno, I'm basically over the whole casual/hardcore debate. I just try to have fun. I'm not that great at Metroid games, clearly, so I used save states. And I used guides when I couldn't find some upgrades. Cheating, yeah. Made the game not hell for me? Yeah. Part of the reason I disliked Fusion? Probably. I still eventually beat Fusion, but there was a lot of bullshit bosses. A lot of frustration. Wasn't having fun. Only played it so I could say "YEAH ******** YOU FUSION I BEAT YOU, YOU ANNOYING c**t." Ahem. I don't know why people like Fusion. I'm glad I didn't have to buy that piece of s**t; thx Nintendo for the free games. Oh god. I am so sorry that happened to you. When I first got to Ridley's lair, I was doing it without a guide. I thought you had to backtrack through that lava room too (this was before Ridley, though, I just couldn't find out where the ******** to go.) There's an entrance to Norfair in Ridley's Lair in a room with metal s**t on the ceiling, You power bomb in that room, I think, and then there's some gold pirates in that room, and you can take the left door. It leads you back to the shaft near the bubble room in Norfair. That's a pretty shitty recollection but yeah, once you clear that lava/acid room there's no backtracking required. Yikes, that must have been crazy frustrating for you. D: I used save states too at the beginning of the Ridley fight so I didn't have to travel all the way back to him from the save spot every time I died. SO NICE Save states are nice when a game it b***h-hard and you want to play it and experience it without dealing with BS. You know you can DO it, you just want to do it in a much less tedious way (though loading and saving can be tedious too). The only thing they are useless for is fighting Tyson/Mr. Dream in Punch-Out sad It doesn't matter if you use them, he's still just as impossible. Which proves my point that if you can do it with save states, you can do it without them too (you will just get more angry). But if you can't do it, period, save states are not going to help. Yeah, they wouldn't help in Punch-Out. Yep. Not having to travel was rad. That's pretty much all you can do with save states in SM, but it makes things so much nicer.
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Posted: Thu May 30, 2013 5:36 am
What's the hard way? I thought that was the only way. Apparently you can also do it with super missiles. That's gotta be really tedious.
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