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I'm all alone |
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Total Votes : 26 |
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Posted: Sat Mar 03, 2012 11:57 am
The Wounded Lion
A poor girl got a job herding cows. One day, she heard a moan, and found a lion with a thorn in its paw. She pulled it out, and the lion thanked her by licking her face, but she could not find the cows again. Her master beat her and set her to herding donkeys. A year later, she found the lion wounded again, and when she aided it, the donkeys vanished. Her master beat her again and set to her to herding pigs. A year later, the lion appeared for a third time, wounded, she aided it, the pigs vanished, and she decided to wait and see if she could find them.
She climbed a tree and saw a man coming down a path and vanishing behind a rock at sunset. She decided to stay until she saw him come out. At dawn, a lion came out. She went down and behind the rock. A beautiful house stood there; she tidied it up and ate a meal before coming out to climb the same tree. The man came at the same time, and the next morning, the lion looked about before going on.
After three days of this, she could not discover his secret, so she descended and asked him. He told that he was enchanted by a giant into that form by day and was the lion she had helped; furthermore, the giant had stolen the cows, donkeys, and pigs in revenge for her aid. She wanted to free him. He told her that the only way was to get a lock of hair from the king's daughter and make a cloak from it for the giant.
The girl got the princess to hire her as a scullion. She dressed very neatly every day, and it came to the ears of the princess, who set her to comb her hair. The girl begged a lock of hair from her until she gave it. The girl wove a coat from it, but it was too small. She went back to the princess, who gave her another lock on the condition that she would find her a prince to marry. The girl said she had already found him, took the lock, and made the coat larger. The giant asked her what reward she wanted. She wanted to turn the lion back into a man. After some argument, the giant told her to kill the lion, cut him up into pieces, burn them, and throw the ash into water. The prince would arise from it a man.
She went away weeping, afraid that the giant had lied and she would kill the prince. The prince comforted her and told her to do it, and it worked. He said he would marry her. The girl told him she had promised the princess that she had found her a bridegroom. They went back to the princess, and her parents, the king and queen, knew him for their own son. So he married the girl who had saved him.
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Posted: Sat Mar 03, 2012 11:58 am
The Wonderful Wizard of Oz
Dorothy is a young orphaned girl raised by her Uncle Henry and Aunt Em in the bleak landscape of a Kansas farm. She has a little black dog Toto, who is her sole source of happiness on the dry, gray prairies. One day the farmhouse, with Dorothy and Toto inside, is caught up in a tornado and deposited in a field in Munchkin Country, the eastern quadrant of the Land of Oz. The falling house kills the evil ruler of the Munchkins, the Wicked Witch of the East.
The Good Witch of the North comes with the Munchkins to greet Dorothy and gives Dorothy the silver shoes (believed to have magical properties) that the Wicked Witch had been wearing when she was killed. In order to return to Kansas, the Good Witch of the North tells Dorothy that she will have to go to the "Emerald City" or "City of Emeralds" and ask the Wizard of Oz to help her. Before she leaves, the Good Witch of the North kisses her on the forehead, giving her magical protection from trouble.
On her way down the road of yellow bricks, Dorothy frees the Scarecrow from the pole he is hanging on, restores the movements of the rusted Tin Woodman with an oil can, and encourages them and the Cowardly Lion to journey with her and Toto to the Emerald City. The Scarecrow wants to get a brain, the Tin Woodman a heart, and the Cowardly Lion, courage. All four of the travelers believe that the Wizard can solve their troubles. The party finds many adventures on their journey together, including overcoming obstacles such as narrow pieces of the yellow brick road, vicious Kalidahs, a river, and the Deadly Poppies.
When the travelers arrive at the Emerald City, they are asked to wear green spectacles by the Guardian of the Gates as long as they remain in the city. The four are the first to ever successfully meet with the Wizard. When each traveler meets with the Wizard, he appears each time as someone or something different. To Dorothy, the Wizard is a giant head; the Scarecrow sees a beautiful woman; the Tin Woodman sees a ravenous beast; the Cowardly Lion sees a ball of fire. The Wizard agrees to help each of them--but only if one of them kills the Wicked Witch of the West who rules over the western Winkie Country. The Guardian of the Gates warns them that no one has ever managed to harm the very cunning and cruel Wicked Witch.
As the friends travel across the Winkie Country, the Wicked Witch sends wolves, crows, bees, and then her Winkie soldiers to attack them, but they manage to get past them all. Then, using the power of the Golden Cap, the Witch summons the Winged Monkeys to capture Dorothy, the Cowardly Lion and Toto, and to destroy the Scarecrow and the Tin Woodman. The Wicked Witch melts, from the W. W. Denslow illustration of the first edition (1900).
When the Wicked Witch gains one of Dorothy's silver shoes by trickery, Dorothy in anger grabs a bucket of water and throws it on the Wicked Witch. To her shock, this causes the Witch to melt away, allowing Dorothy to recover the shoe. The Winkies rejoice at being freed of the witch's tyranny, and they help to reassemble the Scarecrow and the Tin Woodman. The Winkies love the Tin Woodman, and they ask him to become their ruler, which he agrees to do after helping Dorothy return to Kansas.
Dorothy, after finding and learning how to use the Golden Cap, summons the Winged Monkeys to carry her and her companions back to the Emerald City. and the King of the Winged Monkeys tells how he and the other monkeys were bound by an enchantment to the cap by the sorceress Gayelette.
When Dorothy and her friends meet the Wizard of Oz again, he tries to put them off. Toto accidentally tips over a screen in a corner of the throne room, revealing the Wizard to be an ordinary old man who had journeyed to Oz from Omaha long ago in a hot air balloon. The Wizard has been longing to return to his home and be in a circus again ever since.
The Wizard provides the Scarecrow, the Tin Woodman, and the Cowardly Lion with a head full of bran, pins, and needles ("a lot of bran-new brains"), a silk heart stuffed with sawdust, and a potion of "courage", respectively. Because of their faith in the Wizard's power, these otherwise useless items provide a focus for their desires. In order to help Dorothy and Toto get home, the Wizard realizes that he will have to take them home with him in a new balloon, which he and Dorothy fashion from green silk. Revealing himself to the people of the Emerald City one last time, the Wizard appoints the Scarecrow, by virtue of his brains, to rule in his stead. Dorothy chases Toto after he runs after a kitten in the crowd, and before she can make it back to the balloon, the ropes break, leaving the Wizard to rise and float away alone.
Dorothy turns to the Winged Monkeys to carry her and Toto home, but they cannot cross the desert surrounding Oz, subsequently wasting her second wish. The Soldier with the Green Whiskers advises that Glinda, the Good Witch of the South, may be able to send Dorothy and Toto home. They, the Scarecrow, the Tin Woodman, and the Cowardly Lion journey to Glinda's palace in the Quadling Country. Together they escape the Fighting Trees, dodge the Hammer-Heads, and tread carefully through the china Country. The Cowardly Lion kills a giant spider, who is terrorizing the animals in a forest, and he agrees to return there to rule them after Dorothy returns to Kansas—the Hungry Tiger, the biggest of the tigers ruling in his stead as before. Dorothy uses her third wish to fly over the Hammer-Heads' mountain, almost losing Toto in the process.
At Glinda's palace, the travelers are greeted warmly, and it is revealed by Glinda that Dorothy had the power to go home all along. The Silver Shoes she wears can take her anywhere she wishes to go. She tearfully embraces her friends, all of whom will be returned, through Glinda's use of the Golden Cap, to their respective kingdoms: the Scarecrow to the Emerald City, the Tin Woodman to the Winkie Country, and the Cowardly Lion to the forest. Then she will give the Golden Cap to the king of the Winged Monkeys, so they will never be under its spell again. Having bid her friends farewell one final time, Dorothy knocks her heels together three times, and wishes to return home. When she opens her eyes, Dorothy and Toto have returned to Kansas to a joyful family reunion.
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Posted: Sat Mar 03, 2012 11:58 am
The Young King Of Easaidh Ruadh
The young king of Easaidh Ruadh decided to amuse himself by playing a game with the Gruagach. He sought advice from a Seanagal first. He did not take his advice to not go, but the Seanagal told him to ask for the prize, if he won, the cropped rough-skinned maid behind the door. He went and won at the game. When he would not be put off from his prize, they gave him the maid, and she turned into a beautiful woman. He married her. He went to play again, and his wife warned him that it was her father, and he should take only the dun shaggy filly that has the stick saddle on her. He won, and go the filly.
He went to play a third time, and this time he lost. The Gruagach set as the stakes that he must get the Glaive of Light of the king of the oak windows, or lose his head. He went back to his wife. She told him he had the best wife and the best horse and should not be afraid. She saddled the horse herself; the saddle looked like wood but was full of sparklings with gold and silver. She told him to listen to his horse.
The horse bore him to the castle of the king of the oak windows and sent him into the king's chambers while the king ate, warning him to take it softly. He made a soft sound, and the horse told him they must flee. They were chased by a swarm of brown horses, which they could outrun, and then by a swarm of black horses, one white-faced and with a rider. The horse told him that horse was its brother, and faster; he must cut off the head of the rider, the king. He did, and his horse had him ride the black horse home. He brought the sword to the Gruagach and, as his wife warned him to, stabbed him to death in a mole.
He came home to find a giant had stolen his wife and the two horses. He set out in search and met a cu seang, a dog. They greeted each other and the dog gave him meat. He thought he should go home, having no way to recover his wife and horses. The dog encouraged him and sent him on, promising to aid him. The next nights, he met a falcon and an otter as well, who did the same. Then he found a cave where his wife and the two horses were. She wept; he complained that he had journeyed hard to find her. The horses told her to hide him before them all.
The giant returned and the wife persuaded him that no one had come. He went to feed the horses, and they would not let him come near. He said if he had his soul in his body, they would have killed him. She asked where it was; he told her in the Bonnach stone, near the edge. When he left the next day, she pushed it so it was steady on the ledge, and told him she was afraid it would be hurt. He said his soul was in the threshold. She cleaned it, because his soul was in it, and he told her that a stone was under the threshold, and a sheep under it. The sheep held a duck, the duck held an egg, and the egg held his soul.
The king and queen moved the threshold and the stone. The sheep escaped, and the king called on the dog to catch it; the duck escaped, and the king called on the falcon to catch it; the egg rolled into the river, and the king called on the otter to retrieve it. The queen crushed it, killing the giant. They went home with the giant's gold and silver, visiting the otter, the falcon, and the dog on the way
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Posted: Sat Mar 03, 2012 11:59 am
The Young Slave
Girls competed to jump over a rose bush; at last Cilia, the baron's sister, did so, but she knocked off a rose petal. To pretend she had cleared it entirely, she swallowed the petal and became pregnant. She bore a daughter, named her Lisa, and gave her to fairies to raise. The fairies gave her gifts, but one twisted her ankle and cursed Lisa to die when she was seven, because her mother, combing her hair, forgot the comb in her hair. This happened, and the lamenting mother put her in seven crystal coffins and put them in a room. Her health failed. Before she died, she gave her brother the key to the room and make him promise not to open it.
He obeyed, but he married, and one day while he hunted, his wife opened the door. Jealous of the girl's beauty, she pulled her out by her hair, which knocked out the comb and brought her back to life. The woman beat her and made her a slave, telling her husband that her aunt had sent her a slave and warned her that stern measures were necessary with this perverse slave.
The baron went to the fair and asked everyone for what they wanted. Lisa asked for a doll, a knife, and some pumice-stone, and cursed him not be able to cross a river to return if he did not. He forgot them, but the river swelled, reminding him. Lisa took them to the kitchen and told her story to the doll, and then threatened to sharpen the knife on the stone and kill herself if the doll did not answer. The doll did.
After several days of this, the baron heard this and eavesdropped. When the girl began to whet the knife, he broke into the kitchen and took it from her. Then he put Lisa in the care of a relative, where she regained her health and beauty. The baron brought her to his own home, dismissed his wife back to her relatives, and in due course married off his niece.
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Posted: Sat Mar 03, 2012 12:00 pm
The Story of the Youth Who Went Forth to Learn What Fear Was
A father had two sons. The younger, when asked by his father what he would like to learn to support himself, said he would like to learn to shudder. A sexton told the father that he could teach the boy. After teaching him to ring the church bell, he sent him one midnight to ring it and came after him, dressed as a ghost. The boy demanded an explanation. When the sexton didn't answer, the boy, unafraid, pushed him down the stairs, breaking his leg.
His horrified father turned him out of house, so the boy set out to learn how to shudder. He complained whenever he could, "If only I could shudder!" One man advised him to stay the night beneath the gallows, where seven hanged men were still hanging. He did so, and set a fire for the night. When the hanged bodies shook in the wind, he thought they must be cold. He cut them down and, while doing so their clothing caught on fire. The boy, annoyed at their carelessness, hung them back up in the gallows.
After the incident at the gallows, he began traveling with a waggoner. When one night they arrived at an inn, the inn-keeper told him that, if he wanted to know how to shudder, he should visit the haunted castle nearby. If he could manage to stay there for three nights in a row, he could learn how to shudder, as well as win the king's daughter and all of the rich treasures of the castle. Many men had tried, but none had succeeded.
The boy accepted the challenge and went to the king. The king agreed, and told him that he may bring with him three non-living things into the castle. He asked for a fire, a lathe, and a cutting board with a knife.
The first night, as the boy sat in his room, two voices from the corner of the room moaned into the night, complaining about the cold. The boy, unafraid, claimed that the owners of the voices were stupid to not warm themselves with the fire. Suddenly, two black cats jumped out of the corner and, seeing the calm boy, proposed a card game. The boy tricked the cats and trapped them with the cutting board and knife. Black cats and dogs emerged from every patch of darkness in the room, and the boy fought and killed each of them with his knife. Then, from the darkness, a bed appeared. He lay down on it, preparing for sleep, but it began walking all over the castle. Still unafraid, the boy urged it to go faster. The bed turned upside down on him, but the boy, unfazed, just tossed the bed aside and slept next to the fire until morning.
As the boy settled in for his second night in the castle, half of a man fell down the chimney. The boy, again unafraid, shouted up the chimney that the other half was needed. The other half, hearing the boy, fell from the chimney and reunited with the rest. More men followed with human skulls and dead men's legs with which to play nine-pins. The amused boy sharpened the skulls into better balls with his lathe and joined the men until midnight, when they vanished into thin air.
On his third and final night in the castle, the boy heard a strange noise. Six men entered his room, carrying a coffin. The boy, unafraid but distraught, believed the body to be his own dead cousin. As he tried to warm the body, it reanimated, and, confused, threatened to strangle him. The boy, angry at his ingratitude, closed the coffin on top of the man again. An old man heard the noise and came to see the boy. He visits with the boy, bragging that he can knock an anvil straight to the ground. The old man brought him to the basement and, while showing the boy his trick, the boy split an anvil and trapped the old man's beard in it, and then proceeded to beat the man with an iron rod. The man, desperate for mercy, shows the boy all of the treasures in the castle.
When morning finally arrived the next day, the king told the boy that he could marry his lovely daughter. The boy agreed, though upset that he had still not learned how to shudder.
After being married, the boy's continuing complaints annoyed his wife to no end. Reaching her wits' end, she sent for a bucketfull of stream water, complete with gudgeons. She tossed the freezing water onto her husband as he slept. As he awoke, shuddering, he exclaimed that while he had finally learned to shudder, he still did not know what true fear was.
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Posted: Sat Mar 03, 2012 12:01 pm
Kancil Story
Kancil and the Farmer
One day, Kancil is trying to steal cucumbers from a farmer's field. At the first time, he succeed stealing some cucumbers. But then, he engages a scarecrow. He mocks the scarecrow because it cannot scare off Kancil. Kancil punches the scarecrow with his front leg, but his front leg sticks with the scarecrow. The scarecrow has been given glue by the farmer. Kancil forcefully pull his front leg, but it is useless, the glue is to strong. Then later on, the farmer come. He laughs at Kancil, who finally trapped by his plans. He put Kancil on the cage for the rest of the day. Later at night, the farmer's dog come and see Kancil. He mocks Kancil and says that Kancil will be cook at the next morning. Kancil, who hear that, stay calm and relax. The dog confused and ask Kancil why. Kancil says,"You were wrong, I'm not going to be cooked! I'm going to be a prince!" The dog become more confused. "I will marry the farmer's daughter and I will be come a prince. I feel sorry for you, all of your loyalties were paid just like this! You just become a dog! Look at me! Tomorrow I'll become a prince!" say Kancil proudly. The dog, who feel discriminated by his own master, ask Kancil to switch place. He thinks by switching place with Kancil he will become a prince, instead! So he open the cage and let Kancil free.The next morning, the farmer confused. Because he is not seeing Kancil anywhere, instead he only see his own dog in the cage waging his tail. kwkwkwkwkwkwkwkw (do ngguyu kabeh) [edit] Kancil and the Elephant
One day, Kancil is trapped in a hole made by the hunters. He scream for help but no one hears him. He think it is hopeless for him to escape from the trap. He wait and wait until an elephant come. He ask for help. But the elephant don't know what to do! Kancil has an idea. He said,"Hey, come down here! Come down to this hole so you can help me get out!" The elephant, foolishly follow Kancil's order and jump down to the hole. Quickly Kancil hop to the elephant's body and then hop out the hole. Leaving the elephant trapped in the hole, [edit] Kancil and the Crocodile
One day, Kancil want to cross a river. But the river is full of hungry crocodiles. The crocodiles will eat Kancil if Kancil cross the river. Eventually, Kancil has an idea. He said to the crocodiles," If you want to eat me, you must queue and make a row!" "Why must we do that?" reply one of the crocodile. "I want to test your toughness. I don't want to be eaten by weak crocodiles!"said Kancil. Taunted by Kancil's words, the crocodiles follow his order and make a row of crocodiles. Kancil quickly hops from on crocodile to another until he reaches the other side of the river, leaving the angry crocodiles far behind. [edit] Kancil Steals a Cucumber
The story tells of a deer who is hungry and thirsty. It then finds a farm from which it steals cucumbers. [edit] a mouse deer and the Tiger
One day,a mouse deer was drink at the river,suddenly the tiger who will eat him. mouse deer try to escape, but the tiger is faster than him. Cornered by the tiger,a mouse deer try to think how to escape the tiger. While thinking he praise the tiger, eaten by words the tiger begin to forget to eat mouse deer. Then, mouse deer said to the tiger,"Your mightiness and toughness were all great! But my king has a greater strength than yours! Nobody can match his powers!" Feel tormented, the tiger declares he will challenge the king. a mouse deer escorts him to the king. mouse deer ends the trip at a river, and says,"Look at the water and you will see my king" The tiger look in the river and see another tiger in the water. He growls, but the "king," his reflection, growls too. Then he jumps into the water, believing there is another tiger in the water. mouse deer take this opportunity to escape. After fighting with himself in the river, the tiger realized it's only his reflection! Fooled by mouse deer, the Tiger wants revenge and continues to hunt mouse deer down.
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Posted: Sat Mar 03, 2012 12:02 pm
The Story of Zoulvisia
In the middle of a wilderness, a beautiful mountain bore trees and waterfalls, but whoever left the road for it never returned.
A king advised his seven sons wisely, but no sooner had he died than his oldest son resolved to set out for the enchanted mountain. One after the other his sons departed for the mountain and never returned, until only the youngest remained, now king. Soon the craving to seek the mountain overcame him. The young king reached the mountain and was drawn away from his attendants by a deer which he could not catch; when he returned, he found all his men dead or dying of poison at their camp. He hid in the tree and saw a youth approaching. This youth had servants dispose of the bodies and lead off the horses, but realized that there were one more horses than bodies and asked who owned the final horse. The young king leaped down and claimed ownership of the horse, challenging the youth to battle in revenge for his fallen brothers and servants -- for surely this youth had caused his elder brothers to never return from the mountain.
The youth told the king he accepted the challenge and he was to follow him, Zoulvisia. When the youth mounted his horse and rode away, the young king realized that the youth had been a woman all along. He set out to find her house. He came to three cottages, in each of which a fairy lived with her son. They urged him not to pursue Zoulvisia. He gave them a mirror, a pair of scissors, and a razor, telling them that if blood appeared on them, they should come to his aid.
Upon finding Zoulvisia's palace, he found an old man trapped in a pit outside the palace walls, who told him that Zoulvisia kept him prisoner there. He told how Zoulvisia could look over all her lands at sunrise, but if he hid in a certain cave, protecting it with a stick, he would survive and could come out on her third cry, having broken her power. He did that, and Zoulvisia admitted he had defeated her. She became his wife, freed the old man, and gave him her magical fiery horse.
One day, he hunted, having received a case of pearls with one of Zoulvisia's hair, and a stag led him far, and he lost the case in a river without realizing it. It was swept downstream, and a watercarrier found it and brought it to the wicked king of that land. Struck by it's wealth and the beauty of the golden hair within the case, the wicked king demanded the chamberlain discover its secrets or the chamberlain would lose his head. In a fright, the chamberlain sought any who could explain the case and an old woman told the chamberlain that it belonged to a beautiful woman named Zoulvisia. The chamberlain told her that if she brought him Zoulvisia, he would give her more gold.
The old witch set off and arrived, on a raft, just as the king prepared to return to his wife from a day of hunting. He offered to help the old witch out of pity, but his horse would not let him take her up, for it sensed her wickedness; she guessed why and said she feared falling off, so she would walk. When they arrived at the palace, the witch ingratiated herself with Zoulvisia's servants until the young queen trusted her. The witch persuaded Zoulvisia that her husband must be keeping a secret from her, the secret of his strength, and that he did not love her unless he would share it. Zoulvisia believed, and plead with her husband to know his secret, so that she would be sure that he loved her. He confessed the secret of his strength, a sabre that never left his side.
To prove that her husband did indeed love her, Zoulvisia ran at once and confessed the secret to the witch, exactly as the witch had planned. The witch stole the sabre, struck the king down with poisonous snakes, and kidnapped Zoulvisia to sell the beautiful young queen to the wicked king.
The fairies' sons saw that something had happened to the young king. They went to his castle and could not find the sabre. They caught fish to eat, and a great fish thrashed in the water because it had eaten the sabre. They brought it to the king, who recovered. He set out on Zoulvisia's fiery horse. He found the place where the wicked king was going to marry Zoulvisia, though Zoulvisia greatly resisted him and wished to escape to her beloved husband. The young king had an old beggar woman bring his ring to Zoulvisia. She told the beggar woman to tell the wicked king that Zoulvisia had come to her senses and would marry him, and to tell the man who gave the ring to await her in a garden in three days.
The wicked king loosened the guard on her, and she went to the gardens on the day of her supposed wedding, unattended by the wicked king's guards. There, with a flash of fire and crack of thunder, the young king rode down on his fiery horse and rescued Zoulvisia, returning them both to her palace by the river to live happily ever after.
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Posted: Sat Mar 03, 2012 12:04 pm
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Posted: Sat Mar 03, 2012 12:04 pm
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Posted: Sat Mar 03, 2012 12:10 pm
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Posted: Sat Mar 03, 2012 12:11 pm
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Posted: Sat Mar 03, 2012 12:13 pm
~stays that way for a bit~
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Posted: Sat Mar 03, 2012 12:14 pm
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Posted: Sat Mar 03, 2012 12:14 pm
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Posted: Sat Mar 03, 2012 12:16 pm
http://news.yahoo.com/photos/national-geographic-reader-pics-slideshow/
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