|
|
|
|
|
|
Posted: Sun Feb 08, 2009 7:22 pm
|
|
|
|
|
|
|
Posted: Sun Feb 08, 2009 7:36 pm
|
|
|
|
|
|
|
|
|
Posted: Sun Feb 08, 2009 7:45 pm
|
|
|
|
|
|
|
Posted: Sun Feb 08, 2009 8:36 pm
|
|
|
|
|
|
|
|
|
Posted: Sun Feb 08, 2009 8:45 pm
|
|
|
|
|
|
|
Posted: Sun Feb 08, 2009 8:52 pm
|
|
|
|
|
|
|
|
|
Posted: Sun Feb 08, 2009 10:22 pm
|
|
|
|
|
|
|
Posted: Sun Feb 08, 2009 11:17 pm
|
|
|
|
|
|
|
|
|
Posted: Sun Feb 08, 2009 11:18 pm
|
|
|
|
|
|
|
Posted: Sun Feb 08, 2009 11:22 pm
|
|
|
|
|
|
|
|
|
Posted: Mon Feb 09, 2009 8:50 pm
|
|
|
|
|
|
|
Posted: Tue Feb 10, 2009 12:45 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Feb 10, 2009 1:04 pm
|
|
|
|
~Xiloscent~ Owwin ~Xiloscent~ actually i remeber seeing a japanese homebrew of a kirby RPG. I remember wanting to play that, now. we should find the video
To the gallery! Away!
Hmm, all those ideas sound pretty good.
What about an overlimit system?
Like a meter at the bottom, and when it gets topped off, Kirby could use a powerful attack that normally PWNS all in his range, like Mike, Crash, Cook, and Paint?
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Feb 10, 2009 1:21 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Feb 10, 2009 1:57 pm
|
|
|
|
|
|
|
|
|
|
|