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Posted: Thu May 27, 2010 5:54 pm
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Posted: Thu May 27, 2010 6:01 pm
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Posted: Thu May 27, 2010 6:35 pm
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Posted: Thu May 27, 2010 7:20 pm
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Eloquent Conversationalist
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Posted: Thu May 27, 2010 8:32 pm
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Posted: Fri May 28, 2010 10:34 am
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Eloquent Conversationalist
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Posted: Fri May 28, 2010 4:30 pm
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Allegro Xilo The Odd yes but what we're forgetting is, if blur is more like real life if you get mashed or fall off a cliff, wtf happens then? Dunno, but Split/Second works just like Mario Kart. If you get blown up, they just drop you back down in a new car a few seconds later. And you get blown up a LOT. I downloaded Split/Second because of you Allegro. The first demo race I did was ok. The second one was AWESOME! The floor blew up under me! Then I drove around in an underground parking garage! Wat!
It's a good concept and executed well. It reminds me of burnout, but with sucky crashes. Maybe rentable, I'm not one for racing games, but it was done well.
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Posted: Fri May 28, 2010 6:14 pm
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Trenn Flashkill Vice Captain
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Posted: Fri May 28, 2010 10:03 pm
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Posted: Sat May 29, 2010 10:20 am
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Trenn Flashkill Vice Captain
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Posted: Sat May 29, 2010 10:51 am
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Trenn Flashkill Waynebrizzle Trenn Flashkill Split/Second was cool for those first few races. But I can't help but feel it'd get old real fast. Like when that airplane comes crashing down. Man that was awesome the first time I saw it. Significantly less so the second time. It works for Excitebots. As long as there's solid racing behind it, it's probably got enough lasting appeal. Maybe, but I can't help but feel S/S is relying too much on its thrills. Blur looks fun, though. I'm not sure why that game is taking so much heat.
S/S Needs some goddamn spiderbots in it then.
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Posted: Sat May 29, 2010 4:31 pm
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Waynebrizzle Trenn Flashkill Waynebrizzle Trenn Flashkill Split/Second was cool for those first few races. But I can't help but feel it'd get old real fast. Like when that airplane comes crashing down. Man that was awesome the first time I saw it. Significantly less so the second time. It works for Excitebots. As long as there's solid racing behind it, it's probably got enough lasting appeal. Maybe, but I can't help but feel S/S is relying too much on its thrills. Blur looks fun, though. I'm not sure why that game is taking so much heat. S/S Needs some goddamn spiderbots in it then. I can't think of any game that couldn't be made better with spiderbots.
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Trenn Flashkill Vice Captain
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Posted: Tue Jun 01, 2010 3:23 pm
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Posted: Tue Jun 01, 2010 3:38 pm
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Trenn Flashkill Vice Captain
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Posted: Tue Jun 01, 2010 5:47 pm
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