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Posted: Fri Nov 25, 2011 1:29 pm
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Posted: Fri Nov 25, 2011 7:33 pm
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Posted: Fri Nov 25, 2011 10:36 pm
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Posted: Fri Nov 25, 2011 11:03 pm
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Nomega and your boat practically sailed itself. FUN TIMES.
Super Cheesio I hated the sea in Wind Waker. Found it boring as ********. I much prefer the sky, but a proper world like Ocarina of Time or Twilight Princess would be far far better. Also, I don't like the fact that there are pretty much only 3 areas. And yes, you keep having to go back to them. -.- That's my biggest gripe with the game. There were more islands in Windwaker, but there was a lot of dead sea, and just a lot of those pirate lookouts. I loved it when I was 12, but I don't have the time to waste sailing around. When I was 12, I LOVED sailing in Windwaker. Now, I don't think I would. I have a job, I have a life. It's not so much about exploration in the overworld, it's more about going to places and realizing there's a lot more to them than you'd thought. SS takes a page from Metroid by having you go back to places (spoiler), but unlike Metroid, it's not often that the first time you're somewhere you see things you can't do and places you can't access. You realize that stuff when you go back to those places with new items, and the places expand.
OoT's overworld sucked, if you really want to compare the games like that. And hey, so did LttP's and all the other games in comparison to Windwaker. Windwaker was about exploration. It was about Link being Columbus and discovering new places. I'd rather be able to get to where I want to go quickly as I can in this game than spend a long time either sailing across a whole ocean or riding my horse forever in a boring land.
That said, the places weren't that great. I'd come to places I couldn't do anything in, and realize I'd have to try to remember where it was, what I needed, and then eventually travel all the way back there. How long does it take to get from one end of Windwaker's map to the other? I don't remember. Too long. I personally prefer having things closer together with less filler. If I wanted filler I'd go play Majora's Mask's sidequests. Those are pretty much a game in and of themselves.
That all said, not everyone likes motion controls. I thought flying the bird was going to be a real pain for me, personally, but it gets a lot better the more you play it. It reminds me a little of Mario 64's flying, which is by far my favorite. And even so, you don't have to fly much.
Gah, I just love how little downtime there is in this game. The temples rock, the areas outside of the temples are like outdoor temples but not at all at the same time, and THEY rock, the boss fights are fun, and god damn the story rules.
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Posted: Sat Nov 26, 2011 3:03 pm
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Posted: Sat Nov 26, 2011 3:18 pm
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Posted: Sat Nov 26, 2011 3:32 pm
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Posted: Sat Nov 26, 2011 3:46 pm
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Nomega But other than Skyloft, every sky island thing is filler, practically. The sky is like 1/10 the size of the Wind Waker's ocean. It bothers me how you can't skydive onto skyloft, too. Stupid Loading screen. Another thing is that you can't just jump off anywhere and start flying, you need to jump from certain places for some reason. I just feel like flying could have been fun, but a lot of potential was wasted. You don't have to pass most of those dinky filler islands to get where you actually need to go, like in Wind Waker. If you go after the little filler islands it's optional. Aside from the drop into Faron, there's a handy speed boost that shoots you straight to Skyloft from anywhere you actually need to go.
As for ways it's objectively better than Twilight Princess? Well, that prompt was... unprompted by anything I'm reading, but I'll try to think of one.
Skyward Sword has no items in it that are almost useless in the dungeon after you get them. That's one, and it's not even a matter of opinion. It's a matter of good game design. The slingshot, for example, was still useful to me for stunning enemies after I got the bow. Did you ever use the slingshot in TP after getting the bow? Were you out of arrows, or something?
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Posted: Sat Nov 26, 2011 3:52 pm
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Posted: Sat Nov 26, 2011 3:56 pm
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Posted: Sat Nov 26, 2011 5:00 pm
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Posted: Sat Nov 26, 2011 5:03 pm
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Posted: Sat Nov 26, 2011 5:45 pm
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Posted: Sat Nov 26, 2011 5:59 pm
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Posted: Sat Nov 26, 2011 8:44 pm
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