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Jai Bait

Demonic Widow

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PostPosted: Sat Oct 04, 2014 2:12 pm
Zarud Helviiryn
Username: CPT-Fuzzle
RPC: Miku Minami
Rank: Genin

Puppet Name: Praetorian
Puppet Rank: C
Description: This puppet is made entirely from treated hardwood, making it more impervious to fire and small explosions, though enough of either will eventually destroy it. It resembles a basic human shape with two sets of arms and a three eyed skull for a head. It's primary weapons consist of;
- Hidden wrist knives.
- 2 Knives held in the primary arms.
- Kunia lauchers in all upper limbs (capacity of 3 kunia per arm)
- Senbon launcher in mouth (holds 12 senbon)
- 16 spikes across shoulders capable of firing out and attached to wire cables for retrieval.
-Any of its body parts are detachable for separate attacks.
- Large blades on the joints of his arms, legs and head.
- Capable of spitting Miku's explosive clay or shooting blobs of it from its hands.


The chest also contains a storage allowing Miku to place her exploding clay inside. If it is C2 clay, the moving variety, then it can exit the puppet through the mouth or hands. The downside of this puppet is the internal components, with all the joints and limbs hardened and reinforced to protect it from fire and Miku's explosives the internal parts are quite vunerable to most forms of attack such as sand, ice, water, etc. If one of her explosives was to go off inside the puppet the entire thing would be destroyed. It is also a high attack variety puppet meaning that its purpose is to go straight at the target, it therefore lacks any weapons on its back.

Weak Joint: Internal mechanisms.
Picture (not mandatory):


Approved. On half of all the crew, I apologize deeply for the wait.  
PostPosted: Sun Feb 22, 2015 11:20 pm
i hope i filled these out right.  

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Panthers7

PostPosted: Mon Feb 23, 2015 11:25 am
Username: Panthers7
RPC: Rose Allamora Liang
Rank: Jounin

Puppet Name: Anima
Puppet Rank: A
Description: Anima is a flying puppet that can go a maximum of 40 yards from Rose's location. The puppet has a mixture of surveillance tactics and an aerial barrage against grounded opponents. After all, if they are fighting his opponents on the ground, it would be very difficult to fight the puppet that hits from the obscure angles of the air. The puppet is mostly made up of fusion of light metals, clay, and rubber. Clay to diffuse it from being assaulted by those that wish to constantly barrage it with Raiton techniques simply because it is airborne.

Head: The head of the puppet has two functions. One is remedial... goring. There are two horns upon it's head about nine-inches apart from each other. Utilizing the speed from dropping from it's height to ram into the opponent can cause devastating damage; especially when those horns are hollowed out to inject Rose's specialized poison into the victim. But should Rose need to take matters more drastically, within the head is a one-gallon containment of his poison. Specially manufactured to explode and disperse about the area in an ordorless, colorless fashion. If the winds be strong enough it can cover and entire field.

Wings: These are the gift that brings this beast airborne. Because of the weight, despite the materials Rose utilized to make it, it still takes two sets of wings to keep it airborne. The first set are the larger and stronger set made for flight purposes. The inner set, is made purely for offensive with secondary flight abilities. The winds are supported by flexible bars that each hold an assorted 500 "feathers". These feathers are in reality custom made kunai that had been split, hollowed out, and inserted with fragments of metal and an explosive tag attuned to Rose's chakra. Should they hit an opponent, they would not only take the concussive explosive force of an explosive tag, they would additionally find shrapnel shredding and embedding itself into their stumped limb.

Even if the targeted "feather" misses, Rose would still be able to create damage by the flying shrapnel that would spray about.

Arms: The arms of the puppet are unique. They dangle because of the two hundred pound weights that hang from their hybrid metal chains. Given the height of the puppet and the weight of the chains, the height of the puppet, and the speed it would gather... the damage would be lethal to any opponent that it slings it's clawed arms against.

Tail: The tail has a less lethal approach. Should Rose need to take a victim alive, the tail is dosed with a paralyzing toxin that goes into effect within 5 posts. Lasting up to 5 posts or sooner if medical attention is made. The tail is malleable and can wrap around the opponent while the stinger distributes poison directly into the system of the victim.

Weak Joint: Chest cavity. Beyond the protective chest plate and rib cage there is the weakness of the gears that keep the puppet airborne as well as most of it's skeletal features.
Picture (not mandatory): User Image
 
PostPosted: Fri Feb 27, 2015 12:30 am
[bounty hunter]


Mitsuko The Maiko: Be more specific about the effects of the laced weapons. How much will they distort vision and or effect speed?

- Are the needles inside the arms the same poison as the "Drunken Sight" like poison described earlier. Also, how are the needles to be ejected from the arms?

- Same question as before with the poison spewed from the mouth. Is it the same?

Crawler: This is an interesting puppet concept but there are a few things to be gone over.

- First is the aspect that it can constantly assimilate itself with other body parts. This is an interesting idea but be aware of the costs. It can reduce if not make impossible the utilization of human puppets with this particular puppet. Additionally, for every additional part you add to it, you will need to get another approval for it which could be very mundane after a while. But if you are fine with those aspects, then more power to you =^.^=

- Although I can see how it can move, I don't quite see how it can climb. What is utilized to make the puppet be able to climb? Or at least, to what extent can it climb? Specifically so, the torso.

- Next is the number of heads. There needs to be a limit to how many heads can be on the puppet. Additionally, which head serves which purpose. ( i.e Head #1: Shoots out thread, Head #2: Smoke Bombs, etc. )

- How strong are the threads that this puppet can produce? From a strength level 1-10, how strong?

- The weak joint for this particular puppet doesn't seem to make too much sense. If you want to be specific I' d say somewhere along the stomach or the back.

As for the Hyuuga puppet, find/defeat/kill a Hyuuga Clan member and turn them into a human puppet. Given the strength that Human puppet's possess, they must be earned through rpc, not simply applied for.

But put in those edits and I'll review your puppets again! ^-^  

Panthers7


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PostPosted: Fri Feb 27, 2015 3:34 pm
Panthers7
[bounty hunter]


Mitsuko The Maiko: Be more specific about the effects of the laced weapons. How much will they distort vision and or effect speed?

the drug acts like being really drunk, swayed and double vision, loss of balance, speed is deminished only because of the loss of balance unless they know drunken fist taijutsu

- Are the needles inside the arms the same poison as the "Drunken Sight" like poison described earlier. Also, how are the needles to be ejected from the arms?

All weapons are laced with the same poison

- Same question as before with the poison spewed from the mouth. Is it the same?

same answer as question 2

Crawler: This is an interesting puppet concept but there are a few things to be gone over.

- First is the aspect that it can constantly assimilate itself with other body parts. This is an interesting idea but be aware of the costs. It can reduce if not make impossible the utilization of human puppets with this particular puppet. Additionally, for every additional part you add to it, you will need to get another approval for it which could be very mundane after a while. But if you are fine with those aspects, then more power to you =^.^=

the point of the puppet is to use the torso as a base to allow for multiple limbs making it more of a spider like puppet. as such even if parts are brokent, new parts can be made to replace said parts.

- Although I can see how it can move, I don't quite see how it can climb. What is utilized to make the puppet be able to climb? Or at least, to what extent can it climb? Specifically so, the torso.

because to put simple the puppet is mostly a torso and arms. Even the three heads are held up with an arm and hand. therefore its like a monkey climbing a tree, it just grabs on.

- Next is the number of heads. There needs to be a limit to how many heads can be on the puppet. Additionally, which head serves which purpose. ( i.e Head #1: Shoots out thread, Head #2: Smoke Bombs, etc. )

left- needles, right- smoke bombs, center- wire/threads or can be replaced with kunai and chain.

- How strong are the threads that this puppet can produce? From a strength level 1-10, how strong?

4

- The weak joint for this particular puppet doesn't seem to make too much sense. If you want to be specific I' d say somewhere along the stomach or the back.

crush the torso all the limbs are useless .

As for the Hyuuga puppet, find/defeat/kill a Hyuuga Clan member and turn them into a human puppet. Given the strength that Human puppet's possess, they must be earned through rpc, not simply applied for.

But put in those edits and I'll review your puppets again! ^-^



Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Chunin

Puppet Name:Mitsuko The Maiko
Puppet Rank: Chunin
Description:

A deadly puppet designs with various deceptive mechanics meant to suprise attack opponents. This Puppet unlike others is built out of tough laqoured wood with a latex finish to give it the appearance of real skin. Inside the puppet is set up with clockwork.

All the wapons of this particular puppet are laced with a drug meant to cause dizziness and blurred vision. (similar to being really drunk) It is laced in all the mechanisms so this puppet is designed to disorient the opponent.

The arms are fitted with 100 poison needles each which are spring loaded into a a dart gun like tubing in the arm which can be shot from both palms., the legs are build with metal ring linning for more powerful kicks. The mouth can spew poison gas for about 5 seconds in a 5 meter rage, and the chest is built with a clockwork chakra activatable explosive laced with 6 paperbomb tags, the elbows, wrists and knees have retractable blades, the fingernails are sharpened though disguised to look like nice manecure but if closely examined the tips are razor sharp.

Hidden weapons:

200x needles,
1x Canaster of poison gas
3x Blades
6x Paper Bombs


Weak Joint: Third vertebra from the hip
Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.

~~~~

Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Chunin

Puppet Name: Crawler
Puppet Rank: Chunin
Description:

This puppet is designed for stealth and terror tactics. It is also a scavenger Puppet. This puppet can assimilate almost any body part to itself making it a constantly changing weapon. Made of mostly a Torso and arms it can crawl and climb. Its main head can produce threads to tie or ensnare targets similar to a spider. It is often seen with several hands holding heads, However this puppet is esentially arms and a main body. Each head holds different weapons: Smoke bombs, needles, chained kunai, etc. The arms themselves are filled with darts.

This is a weapon type puppet that can constantly be rebuilt. Even if destroyed scavenged parts can easily remake this brand of puppet.

The left head is able to fire darts to stun an apponent with a drug which causes the area struck to go numb by temporarily incpacitating the muscles. The drug only lasts for a couple minutes.

The right head can spit out smoke bombs to attempt obscuring the enemie vision.

the middle head is filled with a spring loaded cannon which is filled with thread canisters with a rank 4 tinsle strength. The threads can be broken by anyone with moderatly good strength, or if successful with the rope escape jutsu.



Weak Joint: torso.
Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.

~~~
(oh hold till Jounin)
Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Jounin

Puppet Name:Senju of the divine Hands
Puppet Rank: Jounin
Description: Human puppet made from The parts of serveral Hyuga ninja. The pourpose of this Puppet is for ultimate hand to hand combat. The puppet is not only able to use the Hyuga style chakra strikes but is equipped with a multitude of mechanical weaponry. Each arm is fitted with needles. the joints are dislodge able for removal and extention of each arm giving a longer reach. The Puppet is able to weild up to a dozen weapons, 1 for each arm. The interior of the puppet is lined with metal framing to add endurance and potency in physical strikes. The eyes are mechanized to produce a powerful flash to temporarily blind an opponent for 1 post.

This puppet is often combined with armor made with Voldo's Lava Jutsu to protect itself making it a formidable combat type puppet.

Abilities:

Constant: all physical strikes reduce 10% chakra (64 palms deals 64chakra drain)






xxxxxTECHNIQUES


• Hakke Kuushou - Eight Divination Signs Air Palm Genin-Rank
Extending chakra from his body, the user will thrust his palm at his target. This will send out an invisible wave of chakra that can knock his opponent back. It is unknown if this wave can also collapse his target's tenketsu points.

• Hakke Rokujuuyonshou - Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Hakke Rokujuuyonshou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Rokujuuyonshou is a special technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to see the inner chakra coils system. Using the Jyuuken style, they can force their chakra through their hands into the tenketsu of the opponent's body through 126 strikes. First the clan member will strike 2 times, then 4, 8, 16, 32 and finally 64. This damage forceably closes 64 tenketsu, stopping the chakra flow of the opponent. This then limits their opponents ability to use jutsu.

• Hakke Hyakunijuuhachishou - Eight Divination Signs, One-Hundred and Twenty-Eight Palms of the Hand Jounin-rank
Hakke Hyakunijuuhachishou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Hyakunijuuhachishou is a variation of Hakke Rokujuuyonshou, a technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to make nearly double the normal 126 strikes, striking 254 times against their individual foe or opponents. First the clan member will strike 2 times, then 4, 8, 16, 32, 64 and finally 128 times.

• Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin Genin-rank
Hakkeshou Kaiten is a Taijutsu technique unique to the Byakugan bloodline using the Jyuuken. Kaiten is a special technique passed down through the main family line. Kaiten takes advantage of several of the unique abilities of the Byakugan eye. Byakugan gives the clan member an almost complete 360 degree view of their surroundings. This allows the member to see all angles of attack. This level of rotation will block all attacks of its rank or lower.

• Shugo Hakke Rokujuuyonshou - Guardian Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Utilizing the Hakke Rokujuuyonshou style, The user uses his/her natural flexibility and his/her precise chakra control to create an absolute defense.

The user will emit chakra from her palms and move her arms in sweeping pattern movements to provide a full 360 degree range of protection for her body. This chakra will be also be able to cut through most any target which dares penetrate the protective sphere. By expelling a more sharper, stronger and more flexible amount of chakra, he/she can increase it's effectiveness against more massive incoming objects.

• Hakke Shō Ranbu (Palm Dance of Divination) Jounin Rank
Requirements: Hakke Hyaku Nijuhachi Sho
The user traps the enemy in the zone of eight trigrams and delivers a series of palm attacks from Hakke Rokujuyon Sho to Hakke Hyaku Nijuhachi Sho. More skillful users may reach up to Hakke Sanbyaku Rokujuichi Shiki. This attack is too fast for the opponent to react to when it connects.


Weaknesses:

When equipped with armor puppet can no longer use Palm Dance Divination as it reduces speed slightly due to weight.


Weak Joint: sixth rib under third right arm is hooked to a framing hinge, causes the puppet to cripple removing its ability to move properly and makes the puppet useless until fixed.

Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.  
PostPosted: Mon Mar 02, 2015 10:41 am
[bounty hunter]
Panthers7
[bounty hunter]


Mitsuko The Maiko: Be more specific about the effects of the laced weapons. How much will they distort vision and or effect speed?

the drug acts like being really drunk, swayed and double vision, loss of balance, speed is deminished only because of the loss of balance unless they know drunken fist taijutsu

- Are the needles inside the arms the same poison as the "Drunken Sight" like poison described earlier. Also, how are the needles to be ejected from the arms?

All weapons are laced with the same poison


Alright add that to the form ^^.

- Same question as before with the poison spewed from the mouth. Is it the same?

same answer as question 2


Crawler: This is an interesting puppet concept but there are a few things to be gone over.

- First is the aspect that it can constantly assimilate itself with other body parts. This is an interesting idea but be aware of the costs. It can reduce if not make impossible the utilization of human puppets with this particular puppet. Additionally, for every additional part you add to it, you will need to get another approval for it which could be very mundane after a while. But if you are fine with those aspects, then more power to you =^.^=

the point of the puppet is to use the torso as a base to allow for multiple limbs making it more of a spider like puppet. as such even if parts are brokent, new parts can be made to replace said parts.


That could work to a certain extent. Seeing as the torso would have to be able to allow it to be that malleable. The only thing with that is, make sure that they are only puppet parts.

- Although I can see how it can move, I don't quite see how it can climb. What is utilized to make the puppet be able to climb? Or at least, to what extent can it climb? Specifically so, the torso.

because to put simple the puppet is mostly a torso and arms. Even the three heads are held up with an arm and hand. therefore its like a monkey climbing a tree, it just grabs on.


Okay cool.

- Next is the number of heads. There needs to be a limit to how many heads can be on the puppet. Additionally, which head serves which purpose. ( i.e Head #1: Shoots out thread, Head #2: Smoke Bombs, etc. )

left- needles, right- smoke bombs, center- wire/threads or can be replaced with kunai and chain.


Alright add that and be descriptive of what each head or limb has.

- How strong are the threads that this puppet can produce? From a strength level 1-10, how strong?

4


Alright add that to the form ^^.

- The weak joint for this particular puppet doesn't seem to make too much sense. If you want to be specific I' d say somewhere along the stomach or the back.

crush the torso all the limbs are useless .

As for the Hyuuga puppet, find/defeat/kill a Hyuuga Clan member and turn them into a human puppet. Given the strength that Human puppet's possess, they must be earned through rpc, not simply applied for.

But put in those edits and I'll review your puppets again! ^-^



Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Chunin

Puppet Name:Mitsuko The Maiko
Puppet Rank: Chunin
Description:

A deadly puppet designs with various deceptive mechanics meant to suprise attack opponents. This Puppet unlike others is built out of tough laqoured wood with a latex finish to give it the appearance of real skin. Inside the puppet is set up with clockwork.

All the wapons of this particular puppet are laced with a drug meant to cause dizziness and blurred vision. (similar to being really drunk) It is laced in all the mechanisms so this puppet is designed to disorient the opponent.

The arms are fitted with 100 poison needles each which are spring loaded into a a dart gun like tubing in the arm which can be shot from both palms., the legs are build with metal ring linning for more powerful kicks. The mouth can spew poison gas for about 5 seconds in a 5 meter rage, and the chest is built with a clockwork chakra activatable explosive laced with 6 paperbomb tags, the elbows, wrists and knees have retractable blades, the fingernails are sharpened though disguised to look like nice manecure but if closely examined the tips are razor sharp.

Hidden weapons:

200x needles,
1x Canaster of poison gas
3x Blades
6x Paper Bombs


Weak Joint: Third vertebra from the hip
Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.

~~~~

Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Chunin

Puppet Name: Crawler
Puppet Rank: Chunin
Description:

This puppet is designed for stealth and terror tactics. It is also a scavenger Puppet. This puppet can assimilate almost any body part to itself making it a constantly changing weapon. Made of mostly a Torso and arms it can crawl and climb. Its main head can produce threads to tie or ensnare targets similar to a spider. It is often seen with several hands holding heads, However this puppet is esentially arms and a main body. Each head holds different weapons: Smoke bombs, needles, chained kunai, etc. The arms themselves are filled with darts.

This is a weapon type puppet that can constantly be rebuilt. Even if destroyed scavenged parts can easily remake this brand of puppet.

The left head is able to fire darts to stun an apponent with a drug which causes the area struck to go numb by temporarily incpacitating the muscles. The drug only lasts for a couple minutes.

The right head can spit out smoke bombs to attempt obscuring the enemie vision.

the middle head is filled with a spring loaded cannon which is filled with thread canisters with a rank 4 tinsle strength. The threads can be broken by anyone with moderatly good strength, or if successful with the rope escape jutsu.



Weak Joint: torso.
Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.

~~~
(oh hold till Jounin)
Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Jounin

Puppet Name:Senju of the divine Hands
Puppet Rank: Jounin
Description: Human puppet made from The parts of serveral Hyuga ninja. The pourpose of this Puppet is for ultimate hand to hand combat. The puppet is not only able to use the Hyuga style chakra strikes but is equipped with a multitude of mechanical weaponry. Each arm is fitted with needles. the joints are dislodge able for removal and extention of each arm giving a longer reach. The Puppet is able to weild up to a dozen weapons, 1 for each arm. The interior of the puppet is lined with metal framing to add endurance and potency in physical strikes. The eyes are mechanized to produce a powerful flash to temporarily blind an opponent for 1 post.

This puppet is often combined with armor made with Voldo's Lava Jutsu to protect itself making it a formidable combat type puppet.

Abilities:

Constant: all physical strikes reduce 10% chakra (64 palms deals 64chakra drain)






xxxxxTECHNIQUES


• Hakke Kuushou - Eight Divination Signs Air Palm Genin-Rank
Extending chakra from his body, the user will thrust his palm at his target. This will send out an invisible wave of chakra that can knock his opponent back. It is unknown if this wave can also collapse his target's tenketsu points.

• Hakke Rokujuuyonshou - Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Hakke Rokujuuyonshou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Rokujuuyonshou is a special technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to see the inner chakra coils system. Using the Jyuuken style, they can force their chakra through their hands into the tenketsu of the opponent's body through 126 strikes. First the clan member will strike 2 times, then 4, 8, 16, 32 and finally 64. This damage forceably closes 64 tenketsu, stopping the chakra flow of the opponent. This then limits their opponents ability to use jutsu.

• Hakke Hyakunijuuhachishou - Eight Divination Signs, One-Hundred and Twenty-Eight Palms of the Hand Jounin-rank
Hakke Hyakunijuuhachishou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Hyakunijuuhachishou is a variation of Hakke Rokujuuyonshou, a technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to make nearly double the normal 126 strikes, striking 254 times against their individual foe or opponents. First the clan member will strike 2 times, then 4, 8, 16, 32, 64 and finally 128 times.

• Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin Genin-rank
Hakkeshou Kaiten is a Taijutsu technique unique to the Byakugan bloodline using the Jyuuken. Kaiten is a special technique passed down through the main family line. Kaiten takes advantage of several of the unique abilities of the Byakugan eye. Byakugan gives the clan member an almost complete 360 degree view of their surroundings. This allows the member to see all angles of attack. This level of rotation will block all attacks of its rank or lower.

• Shugo Hakke Rokujuuyonshou - Guardian Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Utilizing the Hakke Rokujuuyonshou style, The user uses his/her natural flexibility and his/her precise chakra control to create an absolute defense.

The user will emit chakra from her palms and move her arms in sweeping pattern movements to provide a full 360 degree range of protection for her body. This chakra will be also be able to cut through most any target which dares penetrate the protective sphere. By expelling a more sharper, stronger and more flexible amount of chakra, he/she can increase it's effectiveness against more massive incoming objects.

• Hakke Shō Ranbu (Palm Dance of Divination) Jounin Rank
Requirements: Hakke Hyaku Nijuhachi Sho
The user traps the enemy in the zone of eight trigrams and delivers a series of palm attacks from Hakke Rokujuyon Sho to Hakke Hyaku Nijuhachi Sho. More skillful users may reach up to Hakke Sanbyaku Rokujuichi Shiki. This attack is too fast for the opponent to react to when it connects.


Weaknesses:

When equipped with armor puppet can no longer use Palm Dance Divination as it reduces speed slightly due to weight.


Weak Joint: sixth rib under third right arm is hooked to a framing hinge, causes the puppet to cripple removing its ability to move properly and makes the puppet useless until fixed.

Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.
 

Panthers7


[bounty hunter]

Divine Vampire

8,025 Points
  • Hellraiser 500
  • Millionaire 200
  • Divine Donator 100
PostPosted: Mon Mar 02, 2015 3:55 pm
Panthers7
[bounty hunter]
Panthers7
[bounty hunter]


Mitsuko The Maiko: Be more specific about the effects of the laced weapons. How much will they distort vision and or effect speed?

the drug acts like being really drunk, swayed and double vision, loss of balance, speed is deminished only because of the loss of balance unless they know drunken fist taijutsu

- Are the needles inside the arms the same poison as the "Drunken Sight" like poison described earlier. Also, how are the needles to be ejected from the arms?

All weapons are laced with the same poison


Alright add that to the form ^^.

- Same question as before with the poison spewed from the mouth. Is it the same?

same answer as question 2


Crawler: This is an interesting puppet concept but there are a few things to be gone over.

- First is the aspect that it can constantly assimilate itself with other body parts. This is an interesting idea but be aware of the costs. It can reduce if not make impossible the utilization of human puppets with this particular puppet. Additionally, for every additional part you add to it, you will need to get another approval for it which could be very mundane after a while. But if you are fine with those aspects, then more power to you =^.^=

the point of the puppet is to use the torso as a base to allow for multiple limbs making it more of a spider like puppet. as such even if parts are brokent, new parts can be made to replace said parts.


That could work to a certain extent. Seeing as the torso would have to be able to allow it to be that malleable. The only thing with that is, make sure that they are only puppet parts.

- Although I can see how it can move, I don't quite see how it can climb. What is utilized to make the puppet be able to climb? Or at least, to what extent can it climb? Specifically so, the torso.

because to put simple the puppet is mostly a torso and arms. Even the three heads are held up with an arm and hand. therefore its like a monkey climbing a tree, it just grabs on.


Okay cool.

- Next is the number of heads. There needs to be a limit to how many heads can be on the puppet. Additionally, which head serves which purpose. ( i.e Head #1: Shoots out thread, Head #2: Smoke Bombs, etc. )

left- needles, right- smoke bombs, center- wire/threads or can be replaced with kunai and chain.


Alright add that and be descriptive of what each head or limb has.

- How strong are the threads that this puppet can produce? From a strength level 1-10, how strong?

4


Alright add that to the form ^^.

- The weak joint for this particular puppet doesn't seem to make too much sense. If you want to be specific I' d say somewhere along the stomach or the back.

crush the torso all the limbs are useless .

As for the Hyuuga puppet, find/defeat/kill a Hyuuga Clan member and turn them into a human puppet. Given the strength that Human puppet's possess, they must be earned through rpc, not simply applied for.

But put in those edits and I'll review your puppets again! ^-^



Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Chunin

Puppet Name:Mitsuko The Maiko
Puppet Rank: Chunin
Description:

A deadly puppet designs with various deceptive mechanics meant to suprise attack opponents. This Puppet unlike others is built out of tough laqoured wood with a latex finish to give it the appearance of real skin. Inside the puppet is set up with clockwork.

All the wapons of this particular puppet are laced with a drug meant to cause dizziness and blurred vision. (similar to being really drunk) It is laced in all the mechanisms so this puppet is designed to disorient the opponent.

The arms are fitted with 100 poison needles each which are spring loaded into a a dart gun like tubing in the arm which can be shot from both palms., the legs are build with metal ring linning for more powerful kicks. The mouth can spew poison gas for about 5 seconds in a 5 meter rage, and the chest is built with a clockwork chakra activatable explosive laced with 6 paperbomb tags, the elbows, wrists and knees have retractable blades, the fingernails are sharpened though disguised to look like nice manecure but if closely examined the tips are razor sharp.

Hidden weapons:

200x needles,
1x Canaster of poison gas
3x Blades
6x Paper Bombs


Weak Joint: Third vertebra from the hip
Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.

~~~~

Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Chunin

Puppet Name: Crawler
Puppet Rank: Chunin
Description:

This puppet is designed for stealth and terror tactics. It is also a scavenger Puppet. This puppet can assimilate almost any body part to itself making it a constantly changing weapon. Made of mostly a Torso and arms it can crawl and climb. Its main head can produce threads to tie or ensnare targets similar to a spider. It is often seen with several hands holding heads, However this puppet is esentially arms and a main body. Each head holds different weapons: Smoke bombs, needles, chained kunai, etc. The arms themselves are filled with darts.

This is a weapon type puppet that can constantly be rebuilt. Even if destroyed scavenged parts can easily remake this brand of puppet.

The left head is able to fire darts to stun an apponent with a drug which causes the area struck to go numb by temporarily incpacitating the muscles. The drug only lasts for a couple minutes.

The right head can spit out smoke bombs to attempt obscuring the enemie vision.

the middle head is filled with a spring loaded cannon which is filled with thread canisters with a rank 4 tinsle strength. The threads can be broken by anyone with moderatly good strength, or if successful with the rope escape jutsu.



Weak Joint: torso.
Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.

~~~
(oh hold till Jounin)
Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Jounin

Puppet Name:Senju of the divine Hands
Puppet Rank: Jounin
Description: Human puppet made from The parts of serveral Hyuga ninja. The pourpose of this Puppet is for ultimate hand to hand combat. The puppet is not only able to use the Hyuga style chakra strikes but is equipped with a multitude of mechanical weaponry. Each arm is fitted with needles. the joints are dislodge able for removal and extention of each arm giving a longer reach. The Puppet is able to weild up to a dozen weapons, 1 for each arm. The interior of the puppet is lined with metal framing to add endurance and potency in physical strikes. The eyes are mechanized to produce a powerful flash to temporarily blind an opponent for 1 post.

This puppet is often combined with armor made with Voldo's Lava Jutsu to protect itself making it a formidable combat type puppet.

Abilities:

Constant: all physical strikes reduce 10% chakra (64 palms deals 64chakra drain)






xxxxxTECHNIQUES


• Hakke Kuushou - Eight Divination Signs Air Palm Genin-Rank
Extending chakra from his body, the user will thrust his palm at his target. This will send out an invisible wave of chakra that can knock his opponent back. It is unknown if this wave can also collapse his target's tenketsu points.

• Hakke Rokujuuyonshou - Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Hakke Rokujuuyonshou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Rokujuuyonshou is a special technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to see the inner chakra coils system. Using the Jyuuken style, they can force their chakra through their hands into the tenketsu of the opponent's body through 126 strikes. First the clan member will strike 2 times, then 4, 8, 16, 32 and finally 64. This damage forceably closes 64 tenketsu, stopping the chakra flow of the opponent. This then limits their opponents ability to use jutsu.

• Hakke Hyakunijuuhachishou - Eight Divination Signs, One-Hundred and Twenty-Eight Palms of the Hand Jounin-rank
Hakke Hyakunijuuhachishou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Hyakunijuuhachishou is a variation of Hakke Rokujuuyonshou, a technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to make nearly double the normal 126 strikes, striking 254 times against their individual foe or opponents. First the clan member will strike 2 times, then 4, 8, 16, 32, 64 and finally 128 times.

• Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin Genin-rank
Hakkeshou Kaiten is a Taijutsu technique unique to the Byakugan bloodline using the Jyuuken. Kaiten is a special technique passed down through the main family line. Kaiten takes advantage of several of the unique abilities of the Byakugan eye. Byakugan gives the clan member an almost complete 360 degree view of their surroundings. This allows the member to see all angles of attack. This level of rotation will block all attacks of its rank or lower.

• Shugo Hakke Rokujuuyonshou - Guardian Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Utilizing the Hakke Rokujuuyonshou style, The user uses his/her natural flexibility and his/her precise chakra control to create an absolute defense.

The user will emit chakra from her palms and move her arms in sweeping pattern movements to provide a full 360 degree range of protection for her body. This chakra will be also be able to cut through most any target which dares penetrate the protective sphere. By expelling a more sharper, stronger and more flexible amount of chakra, he/she can increase it's effectiveness against more massive incoming objects.

• Hakke Shō Ranbu (Palm Dance of Divination) Jounin Rank
Requirements: Hakke Hyaku Nijuhachi Sho
The user traps the enemy in the zone of eight trigrams and delivers a series of palm attacks from Hakke Rokujuyon Sho to Hakke Hyaku Nijuhachi Sho. More skillful users may reach up to Hakke Sanbyaku Rokujuichi Shiki. This attack is too fast for the opponent to react to when it connects.


Weaknesses:

When equipped with armor puppet can no longer use Palm Dance Divination as it reduces speed slightly due to weight.


Weak Joint: sixth rib under third right arm is hooked to a framing hinge, causes the puppet to cripple removing its ability to move properly and makes the puppet useless until fixed.

Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.



((all the edits were done the first time you asked me to edit.... all the mechanics are listed in descriptions(drug info, how the needles are stored and fired, etc. Hyuga Puppet will not be usable till after i complete a mission and kill a hyuga ninja..... ))  
PostPosted: Mon Mar 02, 2015 5:18 pm
[bounty hunter]


Resubmit the completed version. Also, the 3rd one is "technically" denied until you kill a Hyuuga.  

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PostPosted: Mon Mar 02, 2015 7:20 pm
Kashensu
[bounty hunter]


Resubmit the completed version. Also, the 3rd one is "technically" denied until you kill a Hyuuga.


GUYS ITS RIGHT THERE IN THE QUOTE... THAT IS THE COMPLETED VERSION.

also i would end up putting as "on hold" for the hyuga puppet like i did with my jounin jutsu back in the day.

considering it would require an 8 post or higher mission to even successfully complete the quest of killing a hyuga, then of course another 4-6 posts on building the darn thing, all of which will be time consuming as it is with the exams coming up.... if you want to deny it thats fine despite the fact ive seen stronger puppets. The hyuga puppet is not poisoness, and its main function is hand to hand combat VIA Hyuga clan martial arts.

but the app is right there guys. all finished.  
PostPosted: Mon Mar 02, 2015 7:34 pm
Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Chunin

Puppet Name:Mitsuko The Maiko
Puppet Rank: Chunin
Description:

A deadly puppet designs with various deceptive mechanics meant to suprise attack opponents. This Puppet unlike others is built out of tough laqoured wood with a latex finish to give it the appearance of real skin. Inside the puppet is set up with clockwork.

All the wapons of this particular puppet are laced with a drug meant to cause dizziness and blurred vision. (similar to being really drunk) It is laced in all the mechanisms so this puppet is designed to disorient the opponent.

The arms are fitted with 100 poison needles each which are spring loaded into a a dart gun like tubing in the arm which can be shot from both palms., the legs are build with metal ring linning for more powerful kicks. The mouth can spew poison gas for about 5 seconds in a 5 meter rage, and the chest is built with a clockwork chakra activatable explosive laced with 6 paperbomb tags, the elbows, wrists and knees have retractable blades, the fingernails are sharpened though disguised to look like nice manecure but if closely examined the tips are razor sharp.

Hidden weapons:

200x needles,
1x Canaster of poison gas
3x Blades
6x Paper Bombs


Weak Joint: Third vertebra from the hip
Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.

~~~~

Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Chunin

Puppet Name: Crawler
Puppet Rank: Chunin
Description:

This puppet is designed for stealth and terror tactics. It is also a scavenger Puppet. This puppet can assimilate almost any body part to itself making it a constantly changing weapon. Made of mostly a Torso and arms it can crawl and climb. Its main head can produce threads to tie or ensnare targets similar to a spider. It is often seen with several hands holding heads, However this puppet is esentially arms and a main body. Each head holds different weapons: Smoke bombs, needles, chained kunai, etc. The arms themselves are filled with darts.

This is a weapon type puppet that can constantly be rebuilt. Even if destroyed scavenged parts can easily remake this brand of puppet.

The left head is able to fire darts to stun an apponent with a drug which causes the area struck to go numb by temporarily incpacitating the muscles. The drug only lasts for a couple minutes.

The right head can spit out smoke bombs to attempt obscuring the enemie vision.

the middle head is filled with a spring loaded cannon which is filled with thread canisters with a rank 4 tinsle strength. The threads can be broken by anyone with moderatly good strength, or if successful with the rope escape jutsu.



Weak Joint: torso.
Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.

~~~
(oh hold till Successful kill of Hyuga Ninja)
Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Jounin

Puppet Name:Senju of the divine Hands
Puppet Rank: Jounin
Description: Human puppet made from The parts of serveral Hyuga ninja. The pourpose of this Puppet is for ultimate hand to hand combat. The puppet is not only able to use the Hyuga style chakra strikes but is equipped with a multitude of mechanical weaponry. Each arm is fitted with needles. the joints are dislodge able for removal and extention of each arm giving a longer reach. The Puppet is able to weild up to a dozen weapons, 1 for each arm. The interior of the puppet is lined with metal framing to add endurance and potency in physical strikes. The eyes are mechanized to produce a powerful flash to temporarily blind an opponent for 1 post. However unlike other puppets poison is not it's function.

This puppet is often combined with armor made with Voldo's Lava Jutsu to protect itself making it a formidable combat type puppet.

Abilities:

Constant: all physical strikes reduce 10% chakra (64 palms deals 64chakra drain)






xxxxxTECHNIQUES


• Hakke Kuushou - Eight Divination Signs Air Palm Genin-Rank
Extending chakra from his body, the user will thrust his palm at his target. This will send out an invisible wave of chakra that can knock his opponent back. It is unknown if this wave can also collapse his target's tenketsu points.

• Hakke Rokujuuyonshou - Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Hakke Rokujuuyonshou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Rokujuuyonshou is a special technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to see the inner chakra coils system. Using the Jyuuken style, they can force their chakra through their hands into the tenketsu of the opponent's body through 126 strikes. First the clan member will strike 2 times, then 4, 8, 16, 32 and finally 64. This damage forceably closes 64 tenketsu, stopping the chakra flow of the opponent. This then limits their opponents ability to use jutsu.

• Hakke Hyakunijuuhachishou - Eight Divination Signs, One-Hundred and Twenty-Eight Palms of the Hand Jounin-rank
Hakke Hyakunijuuhachishou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Hyakunijuuhachishou is a variation of Hakke Rokujuuyonshou, a technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to make nearly double the normal 126 strikes, striking 254 times against their individual foe or opponents. First the clan member will strike 2 times, then 4, 8, 16, 32, 64 and finally 128 times.

• Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin Genin-rank
Hakkeshou Kaiten is a Taijutsu technique unique to the Byakugan bloodline using the Jyuuken. Kaiten is a special technique passed down through the main family line. Kaiten takes advantage of several of the unique abilities of the Byakugan eye. Byakugan gives the clan member an almost complete 360 degree view of their surroundings. This allows the member to see all angles of attack. This level of rotation will block all attacks of its rank or lower.

• Shugo Hakke Rokujuuyonshou - Guardian Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Utilizing the Hakke Rokujuuyonshou style, The user uses his/her natural flexibility and his/her precise chakra control to create an absolute defense.

The user will emit chakra from her palms and move her arms in sweeping pattern movements to provide a full 360 degree range of protection for her body. This chakra will be also be able to cut through most any target which dares penetrate the protective sphere. By expelling a more sharper, stronger and more flexible amount of chakra, he/she can increase it's effectiveness against more massive incoming objects.

• Hakke Shō Ranbu (Palm Dance of Divination) Jounin Rank
Requirements: Hakke Hyaku Nijuhachi Sho
The user traps the enemy in the zone of eight trigrams and delivers a series of palm attacks from Hakke Rokujuyon Sho to Hakke Hyaku Nijuhachi Sho. More skillful users may reach up to Hakke Sanbyaku Rokujuichi Shiki. This attack is too fast for the opponent to react to when it connects.


Weaknesses:

When equipped with armor puppet can no longer use Palm Dance Divination as it reduces speed slightly due to weight.


Weak Joint: sixth rib under third right arm is hooked to a framing hinge, causes the puppet to cripple removing its ability to move properly and makes the puppet useless until fixed.

Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.  

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PostPosted: Mon Mar 02, 2015 8:30 pm
[bounty hunter]


First, I don't hunt quotes for completed versions, especially when they are small updates, always re-post updates in any custom subforum. It took so long to get to this because we are going through a rough patch with crew and finally just assigned each person to specific areas. (And this isn't even normally my area, I'm just covering it for right now)

Second, the Hyuuga puppet would require you to kill an actual Hyuuga RPC is what I'm saying, not an NPC. Its not a matter of mission length, you need to kill someone. Given that I am the only Hyuuga RPer, you would have to track down my Jounin and kill him, which is easier said than done. I'm not saying its flat out denied, I'm saying resubmit your final puppet once you have killed an actual Hyuuga RPC.

Finally, the first 2 puppets are approved. You can either do a mission where you make them or you can just magically have them appear in front of you, enjoy.  
PostPosted: Mon Mar 02, 2015 9:09 pm
Kashensu
[bounty hunter]


First, I don't hunt quotes for completed versions, especially when they are small updates, always re-post updates in any custom subforum. It took so long to get to this because we are going through a rough patch with crew and finally just assigned each person to specific areas. (And this isn't even normally my area, I'm just covering it for right now)

Second, the Hyuuga puppet would require you to kill an actual Hyuuga RPC is what I'm saying, not an NPC. Its not a matter of mission length, you need to kill someone. Given that I am the only Hyuuga RPer, you would have to track down my Jounin and kill him, which is easier said than done. I'm not saying its flat out denied, I'm saying resubmit your final puppet once you have killed an actual Hyuuga RPC.

Finally, the first 2 puppets are approved. You can either do a mission where you make them or you can just magically have them appear in front of you, enjoy.


ok no worries ill re-apply the third one later....  

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PostPosted: Thu Mar 05, 2015 10:22 pm
Username: [bounty hunter]
RPC: Voldo HIabara
Rank: Jounin

Puppet Name:Senju of the divine Hands
Puppet Rank: Jounin
Description: Human puppet made from The parts of a Hyuga ninja. The pourpose of this Puppet is for ultimate hand to hand combat. The puppet is not only able to use the Hyuga style chakra strikes but is equipped with a multitude of mechanical weaponry. Each arm is fitted with needles. the joints are dislodge able for removal and extention of each arm giving a longer reach. The Puppet is able to weild up to a dozen weapons, 1 for each arm. The interior of the puppet is lined with metal framing to add endurance and potency in physical strikes. The eyes are mechanized to produce a powerful flash to temporarily blind an opponent for 1 post.

This puppet is often combined with armor made with Voldo's Lava Jutsu to protect itself making it a formidable combat type puppet.

Abilities:

Constant: all physical strikes reduce 10% chakra (64 palms deals 64chakra drain)






xxxxxTECHNIQUES


• Hakke Kuushou - Eight Divination Signs Air Palm Genin-Rank
Extending chakra from his body, the user will thrust his palm at his target. This will send out an invisible wave of chakra that can knock his opponent back. It is unknown if this wave can also collapse his target's tenketsu points.

• Hakke Rokujuuyonshou - Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Hakke Rokujuuyonshou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Rokujuuyonshou is a special technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to see the inner chakra coils system. Using the Jyuuken style, they can force their chakra through their hands into the tenketsu of the opponent's body through 126 strikes. First the clan member will strike 2 times, then 4, 8, 16, 32 and finally 64. This damage forceably closes 64 tenketsu, stopping the chakra flow of the opponent. This then limits their opponents ability to use jutsu.

• Hakke Hyakunijuuhachishou - Eight Divination Signs, One-Hundred and Twenty-Eight Palms of the Hand Jounin-rank
Hakke Hyakunijuuhachishou is a Taijutsu technique unique to the Byakugan bloodline. Hakke Hyakunijuuhachishou is a variation of Hakke Rokujuuyonshou, a technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to make nearly double the normal 126 strikes, striking 254 times against their individual foe or opponents. First the clan member will strike 2 times, then 4, 8, 16, 32, 64 and finally 128 times.

• Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin Genin-rank
Hakkeshou Kaiten is a Taijutsu technique unique to the Byakugan bloodline using the Jyuuken. Kaiten is a special technique passed down through the main family line. Kaiten takes advantage of several of the unique abilities of the Byakugan eye. Byakugan gives the clan member an almost complete 360 degree view of their surroundings. This allows the member to see all angles of attack. This level of rotation will block all attacks of its rank or lower.

• Shugo Hakke Rokujuuyonshou - Guardian Eight Divination Signs, Sixty-Four Palms of the Hand Chuunin-rank
Utilizing the Hakke Rokujuuyonshou style, The user uses his/her natural flexibility and his/her precise chakra control to create an absolute defense.

The user will emit chakra from her palms and move her arms in sweeping pattern movements to provide a full 360 degree range of protection for her body. This chakra will be also be able to cut through most any target which dares penetrate the protective sphere. By expelling a more sharper, stronger and more flexible amount of chakra, he/she can increase it's effectiveness against more massive incoming objects.

• Hakke Shō Ranbu (Palm Dance of Divination) Jounin Rank
Requirements: Hakke Hyaku Nijuhachi Sho
The user traps the enemy in the zone of eight trigrams and delivers a series of palm attacks from Hakke Rokujuyon Sho to Hakke Hyaku Nijuhachi Sho. More skillful users may reach up to Hakke Sanbyaku Rokujuichi Shiki. This attack is too fast for the opponent to react to when it connects.


Weaknesses:

When equipped with armor puppet can no longer use Palm Dance Divination as it reduces speed slightly due to weight.


Weak Joint: sixth rib under third right arm is hooked to a framing hinge, causes the puppet to cripple removing its ability to move properly and makes the puppet useless until fixed.

Picture (not mandatory):


User Image - Blocked by "Display Image" Settings. Click to show.


re-applying this puppet and as requested i have killed a shinobi with Byakugan.

Killed Byakugan Shinobi Link  
PostPosted: Fri Mar 06, 2015 12:54 pm
[bounty hunter]


Approved  

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