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Posted: Tue Nov 28, 2006 12:47 pm
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Icege IB: Fear? Never and nobody. Respect? Highly. Miyavi: d+3+4 hits mid first. It's Jin's low parry punisher. Whiffing is when you attack and it hits nothing but air. d/f+2 needs to be CH to launch, and chances of hitting that are slim. CDS+1 (electric version) is great for wake up since it's only jab punishable, which makes it a viable option as opposed to iWS+2. The axe kick launcher isn't a real launcher and kinda sucks. Let me take that back. It's not bad, but there are better options.
I know i know, but if its has Asuka's properties, it be great since her d+3+4 is like Jin's but her first hit is low. d/f+2 does need CH, but if you dont get a CH, go b~f+2,1 and it will launch. I tried it and works, and of course your right, chances are slim but if used properly (I cant explain) its pretty good. The axe kicklauncher isnt bad, not very decent damage (unless you go b/f+2,1,2~2(whiffed)2(if hit),3) but better then having an axe kick only
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Posted: Wed Nov 29, 2006 11:12 am
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Miyavi San Icege IB: Fear? Never and nobody. Respect? Highly. Miyavi: d+3+4 hits mid first. It's Jin's low parry punisher. Whiffing is when you attack and it hits nothing but air. d/f+2 needs to be CH to launch, and chances of hitting that are slim. CDS+1 (electric version) is great for wake up since it's only jab punishable, which makes it a viable option as opposed to iWS+2. The axe kick launcher isn't a real launcher and kinda sucks. Let me take that back. It's not bad, but there are better options. I know i know, but if its has Asuka's properties, it be great since her d+3+4 is like Jin's but her first hit is low. d/f+2 does need CH, but if you dont get a CH, go b~f+2,1 and it will launch. I tried it and works, and of course your right, chances are slim but if used properly (I cant explain) its pretty good. The axe kicklauncher isnt bad, not very decent damage (unless you go b/f+2,1,2~2(whiffed)2(if hit),3) but better then having an axe kick only
I think it'd be a little worse actually. Though Asuka's 1st hit is low, the 2nd hit is high and it is not an NC. That means Jin would have nothing off of a low parry. Even though it's mid, it's an NC. Asuka has to get a CH for a launch.
Plus, people that play against Asuka on the regular can duck the 2nd hit once they get hit by the 1st. Similar to how people playing against Hwoarang can duck the 2nd hit of d+4,4.
After ff+3,1, can't you get b,f+2,1,2 or d/b+2,2,3? Even with just the ff+3, Kaz still gets massive follow-ups and so does Heihachi.
Bait traps only work so many times. Plus, if you're getting bait traps with d/f+2, you're better off getting other things on CH (ie: d/f+3)
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Posted: Wed Nov 29, 2006 1:07 pm
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Icege Miyavi San Icege IB: Fear? Never and nobody. Respect? Highly. Miyavi: d+3+4 hits mid first. It's Jin's low parry punisher. Whiffing is when you attack and it hits nothing but air. d/f+2 needs to be CH to launch, and chances of hitting that are slim. CDS+1 (electric version) is great for wake up since it's only jab punishable, which makes it a viable option as opposed to iWS+2. The axe kick launcher isn't a real launcher and kinda sucks. Let me take that back. It's not bad, but there are better options. I know i know, but if its has Asuka's properties, it be great since her d+3+4 is like Jin's but her first hit is low. d/f+2 does need CH, but if you dont get a CH, go b~f+2,1 and it will launch. I tried it and works, and of course your right, chances are slim but if used properly (I cant explain) its pretty good. The axe kicklauncher isnt bad, not very decent damage (unless you go b/f+2,1,2~2(whiffed)2(if hit),3) but better then having an axe kick only I think it'd be a little worse actually. Though Asuka's 1st hit is low, the 2nd hit is high and it is not an NC. That means Jin would have nothing off of a low parry. Even though it's mid, it's an NC. Asuka has to get a CH for a launch. Plus, people that play against Asuka on the regular can duck the 2nd hit once they get hit by the 1st. Similar to how people playing against Hwoarang can duck the 2nd hit of d+4,4. After ff+3,1, can't you get b,f+2,1,2 or d/b+2,2,3? Even with just the ff+3, Kaz still gets massive follow-ups and so does Heihachi. Bait traps only work so many times. Plus, if you're getting bait traps with d/f+2, you're better off getting other things on CH (ie: d/f+3)
NC?
If the second hit is a mid...if you duck, wouldnt you get hit? since mid hits lows too.
you can get b,f+2,1,2 or d/b+2,2,3. I never tried finding ways with bf212 but as for d/b+2,2,3 you can ff+3,1~1,2~d/b+2,2,3 or perhaps more.
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Posted: Wed Nov 29, 2006 7:11 pm
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Miyavi San Icege Miyavi San Icege IB: Fear? Never and nobody. Respect? Highly. Miyavi: d+3+4 hits mid first. It's Jin's low parry punisher. Whiffing is when you attack and it hits nothing but air. d/f+2 needs to be CH to launch, and chances of hitting that are slim. CDS+1 (electric version) is great for wake up since it's only jab punishable, which makes it a viable option as opposed to iWS+2. The axe kick launcher isn't a real launcher and kinda sucks. Let me take that back. It's not bad, but there are better options. I know i know, but if its has Asuka's properties, it be great since her d+3+4 is like Jin's but her first hit is low. d/f+2 does need CH, but if you dont get a CH, go b~f+2,1 and it will launch. I tried it and works, and of course your right, chances are slim but if used properly (I cant explain) its pretty good. The axe kicklauncher isnt bad, not very decent damage (unless you go b/f+2,1,2~2(whiffed)2(if hit),3) but better then having an axe kick only I think it'd be a little worse actually. Though Asuka's 1st hit is low, the 2nd hit is high and it is not an NC. That means Jin would have nothing off of a low parry. Even though it's mid, it's an NC. Asuka has to get a CH for a launch. Plus, people that play against Asuka on the regular can duck the 2nd hit once they get hit by the 1st. Similar to how people playing against Hwoarang can duck the 2nd hit of d+4,4. After ff+3,1, can't you get b,f+2,1,2 or d/b+2,2,3? Even with just the ff+3, Kaz still gets massive follow-ups and so does Heihachi. Bait traps only work so many times. Plus, if you're getting bait traps with d/f+2, you're better off getting other things on CH (ie: d/f+3) NC? If the second hit is a mid...if you duck, wouldnt you get hit? since mid hits lows too. you can get b,f+2,1,2 or d/b+2,2,3. I never tried finding ways with bf212 but as for d/b+2,2,3 you can ff+3,1~1,2~d/b+2,2,3 or perhaps more.
Natural Combo.
The 2nd hit is high for both.
If you can ff+3,1, could you b,f+2,1, d/b+2,2,3? Or ff+3, b,f+2,1, d/b+2,2,3?
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Posted: Tue Dec 19, 2006 5:09 pm
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Posted: Wed Dec 20, 2006 7:42 am
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Posted: Wed Dec 20, 2006 7:46 am
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Posted: Wed Dec 20, 2006 8:45 am
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Posted: Thu Dec 21, 2006 3:10 pm
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Posted: Thu Dec 21, 2006 10:05 pm
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