SilverVixen
Alright. Here's my intense thoughts on this. biggrin
I went to a four year college and graduated with a degree in Art with a Concentration in Graphic Design. As I've been working, I've realized that to even be a valuable course of study, the GD program needs some help.
These are the classes my school has now ->
Digital Art - design and creation of art on a computer; Corel Draw and Photoshop
Intro to Web Design - Frontpage, Dreamweaver, learn about functions of websites
Intro to Computer Graphics - Graphics programs, design elements
Intro to Design - Organizing space
Advanced Studies - choose a program to learn about or a concept to develop, and meet once a week to discuss what you learned and created.
*These are taken in pretty much any order, and of the actual intro classes, I only took Intro to Design my freshman year! And I took 3 advanced studies classes (Flash, Bryce, Website design), and I didn't learn as much as I could have!! Its really easy to slack.
So I've been thinking about what I believe should be included. These are classes I suggest be available, possibly in this order.
1. Graphics Software Basics - explore the design and creation of art on a computer, and learn programs such as Photoshop, ImageReady, InDesign, Illustrator, and possibly Corel applications. Learn about file types, resolution, and the basics of scanning, importing, and using digital cameras.
2. Design Basics - learn about organizing space, design elements such as color, line, space, type, layout, as well as Contrast, Repitition, Alignment, and Proximity! Learn about the creative process; planning, conceptualizing, research, developing objectives for projects, and implement "progress books" that show each step you took along the way. Also incorporate a little about desktop publishing.
3. Graphic Design Basics - Web stuff section: learn about Frontpage, Dreamweaver, and basic Flash, learn about the functions of websites. Graphics section: more about graphic programs, DTP and design elements, and how they are applied to the web. Projects would include logos and brochures and other basic stuff.
4. Advanced Graphic Design - expand on all the other classes, add things like principles of color design, typography, the Graphic Design business, basic history of GD, and PORTFOLIOS.
5. (optional) Multimedia Class - advanced Flash, streaming video
So what do you think? Give me any feedback, and suggestions!!
The only stumbling block is the fact that there isn't a teacher that can teach these classes! Heck, if I had all the time in the world, I could write the syllabi and break them each down!!
But yes. Phew. sweatdrop
I went to a four year college and graduated with a degree in Art with a Concentration in Graphic Design. As I've been working, I've realized that to even be a valuable course of study, the GD program needs some help.
These are the classes my school has now ->
Digital Art - design and creation of art on a computer; Corel Draw and Photoshop
Intro to Web Design - Frontpage, Dreamweaver, learn about functions of websites
Intro to Computer Graphics - Graphics programs, design elements
Intro to Design - Organizing space
Advanced Studies - choose a program to learn about or a concept to develop, and meet once a week to discuss what you learned and created.
*These are taken in pretty much any order, and of the actual intro classes, I only took Intro to Design my freshman year! And I took 3 advanced studies classes (Flash, Bryce, Website design), and I didn't learn as much as I could have!! Its really easy to slack.
So I've been thinking about what I believe should be included. These are classes I suggest be available, possibly in this order.
1. Graphics Software Basics - explore the design and creation of art on a computer, and learn programs such as Photoshop, ImageReady, InDesign, Illustrator, and possibly Corel applications. Learn about file types, resolution, and the basics of scanning, importing, and using digital cameras.
2. Design Basics - learn about organizing space, design elements such as color, line, space, type, layout, as well as Contrast, Repitition, Alignment, and Proximity! Learn about the creative process; planning, conceptualizing, research, developing objectives for projects, and implement "progress books" that show each step you took along the way. Also incorporate a little about desktop publishing.
3. Graphic Design Basics - Web stuff section: learn about Frontpage, Dreamweaver, and basic Flash, learn about the functions of websites. Graphics section: more about graphic programs, DTP and design elements, and how they are applied to the web. Projects would include logos and brochures and other basic stuff.
4. Advanced Graphic Design - expand on all the other classes, add things like principles of color design, typography, the Graphic Design business, basic history of GD, and PORTFOLIOS.
5. (optional) Multimedia Class - advanced Flash, streaming video
So what do you think? Give me any feedback, and suggestions!!
The only stumbling block is the fact that there isn't a teacher that can teach these classes! Heck, if I had all the time in the world, I could write the syllabi and break them each down!!
But yes. Phew. sweatdrop
I think one of the most important things with design is a good foundation in typography. I'm a type whore. If something doesn't have good type, it will ruin the rest of the design. I think you need something in their for at least basic typography. I'm tired of seeing comic sans floating around. =D