|
|
|
|
|
|
Posted: Sat Dec 04, 2004 11:13 am
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 12:50 pm
|
|
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 1:00 pm
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 1:05 pm
|
|
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 1:21 pm
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 1:24 pm
|
|
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 1:56 pm
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 2:09 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
Every one has the same basic principle. Your character inherits a dilapidated old farm that you have to bring back. You plant, tend, harvest, and sell different crops throughout the different seasons, raise different animals, and meet and make friends with the villagers. They're all different, though. In HM 64, you can get married and raise a kid, and have to have a successful farm before Summer of the 3rd year, in HM: Save the Homeland, you have one year to find a way to save the village from being developed into a theme park, etc. They're really fun! 3nodding
|
![](//graphics.gaiaonline.com/images/posts/say/say_b3_p.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 2:28 pm
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 2:31 pm
|
|
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 2:38 pm
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 2:38 pm
|
|
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 2:39 pm
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 2:42 pm
|
|
|
|
|
|
|
|
|
Posted: Sat Dec 04, 2004 2:44 pm
|
|
|
|
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|