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Posted: Wed Nov 26, 2008 6:18 pm
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Posted: Wed Nov 26, 2008 6:22 pm
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Posted: Thu Nov 27, 2008 3:24 pm
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Posted: Fri Nov 28, 2008 2:55 am
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Posted: Thu Dec 11, 2008 7:09 pm
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Posted: Thu Dec 11, 2008 8:00 pm
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Posted: Sat Dec 13, 2008 10:23 pm
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Posted: Fri Dec 19, 2008 5:42 am
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Posted: Sat Dec 27, 2008 11:22 pm
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Posted: Tue Dec 30, 2008 1:57 pm
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Posted: Wed Dec 31, 2008 11:51 pm
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Posted: Mon Jan 12, 2009 12:04 am
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Christie hopped back a step, readjusting her balance and her two-handed grip on the sword before striking at Takamura, a slashing movement meant to cut diagonally from the shoulder to the waist on the opposite side.
Raul just stood there, stunned.
Meanwhile, the more injured of the twins stayed by the door and the other entered the room, making his way around to the opposite side from where Saito was, trying to come at whatever it was from a different angle so it hopefully wouldn't be able to attack both of them at once.
There was that sound again, like something moving. It was like some kind of faint rustling or sighing or sliding... but multiplied many times over, like a fountain of that indescribable little sound cascading into a pool.
((Okay, guys, the creature here is one for which I already have a profile made up, I swear I won't change it depending on your answers to the following question, but please answer it for me so that I have an idea how effective your weapons would be against this particular thing, okay? Please state a basic list of what kinds of materials your characters' swords would work best against, and what sorts of materials they wouldn't work well against. (such as flesh, thick hide/leather, cloth, stone/brick, wood, metal, glass, whatever) I ask because they might not be typical normal blades, and there might be things that they're better at cutting through than normal swords would be? Also a note of any special magical or other unusual properties they would have beyond the basics of if they're especially effective against something.))
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Posted: Tue Jan 13, 2009 2:36 pm
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Posted: Thu Jan 15, 2009 9:19 pm
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