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Posted: Sat Dec 17, 2011 4:39 pm
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Magni Prime HACKintoYOURmind though I could be, if required to. biggrin I beg to differ. wink You opened the door for negotiation with that comment. rolleyes Whatever hahahaha That was talking about how i could be a "dark and mysterious maiden" biggrin as in like~ for a role-play emotion_awesome
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Posted: Sat Dec 17, 2011 4:47 pm
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Eloquent Conversationalist
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Posted: Sat Dec 17, 2011 4:54 pm
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Magni Prime HACKintoYOURmind rolleyes Whatever hahahaha That was talking about how i could be a "dark and mysterious maiden" biggrin as in like~ for a role-play emotion_awesome Potato, po-tah-to . . . * playful smirk* Evil. gonk
well i'm attempting to resurrect the guild. With my rp that is..
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Posted: Sat Dec 17, 2011 4:55 pm
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Eloquent Conversationalist
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Posted: Sat Dec 17, 2011 5:03 pm
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Magni Prime HACKintoYOURmind Evil. gonk well i'm attempting to resurrect the guild. With my rp that is.. Lawful Evil, if you wish to quibble over semantics . . . but you have my attention. I love the idea of revitalizing the guild, as all my ideas have gone poorly. Huh. I see. Well, I posted one earlier today. biggrin
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Posted: Sat Dec 17, 2011 5:10 pm
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Eloquent Conversationalist
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Posted: Sat Dec 17, 2011 5:23 pm
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Posted: Sat Dec 17, 2011 5:41 pm
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Eloquent Conversationalist
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Posted: Sat Dec 17, 2011 5:48 pm
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Magni Prime HACKintoYOURmind Thanks. (I think) Not really anything specific. It helps when there's a complete mix ya know :3 what do you think of it story-wise? I think the story is open enough, mixing elements of post-apocalypse, govenrment rebellion, and alien invasion. Living in a world not unlike fallout 3 with the social guilt of your ancestors doing that to you. Characters would have to live with the issues of rebellion against their oppressors- and choosing whether their empowerers are among them. The only bit I question is the child-reversion. Why do that? I don't get that addition. Wow you actually understood! that's great! *wipes brow* whew! Oh that~ It's just an added twist~ Makes it a bit more interesting, no? I can op it out if need be, but i kinda like it~
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Posted: Sat Dec 17, 2011 6:02 pm
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Eloquent Conversationalist
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Posted: Sat Dec 17, 2011 6:02 pm
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HACKintoYOURmind Wow you actually understood! that's great! *wipes brow* whew! Oh that~ It's just an added twist~ Makes it a bit more interesting, no? I can op it out if need be, but i kinda like it~
I see it this as Fallout meets ID4 meets X-Men.
I don't have a specific issue with the child regression. I just don't know how well it would work. I would say the person should start as less than 20, to take advantage of the developing physical body. The younger candidates would take the powers easier, the older ones would be less likely to have nasty side effects. make it a balancing act for physical mutation beyond beneficial levels. Make it a choice.
For instance, take a 10yo is given the serum. He can become like Colossus from X-Men, but loses all sense of touch. The metal flesh can heal with heat, melting back into place, but has no ability to touch.
A 19yo takes the serum, and only is given the ability to translate any language he runs into, regardless of source. Vocal, written, computer . . . nothing is not decripted immediately. Mutation? His eyes change to an unnatural color- say blue.
Make the player trade off the severity of the power with the severity of the cost, using age as the barometer.
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Posted: Sat Dec 17, 2011 6:15 pm
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Magni Prime HACKintoYOURmind Wow you actually understood! that's great! *wipes brow* whew! Oh that~ It's just an added twist~ Makes it a bit more interesting, no? I can op it out if need be, but i kinda like it~ I see it this as Fallout meets ID4 meets X-Men. I don't have a specific issue with the child regression. I just don't know how well it would work. I would say the person should start as less than 20, to take advantage of the developing physical body. The younger candidates would take the powers easier, the older ones would be less likely to have nasty side effects. make it a balancing act for physical mutation beyond beneficial levels. Make it a choice. For instance, take a 10yo is given the serum. He can become like Colossus from X-Men, but loses all sense of touch. The metal flesh can heal with heat, melting back into place, but has no ability to touch. A 19yo takes the serum, and only is given the ability to translate any language he runs into, regardless of source. Vocal, written, computer . . . nothing is not decripted immediately. Mutation? His eyes change to an unnatural color- say blue. Make the player trade off the severity of the power with the severity of the cost, using age as the barometer. Huh. I see. I think that over a bit. One of the main reasons i like the reversion, is no on is left being really "better" or looked down over ages and what not. also they are all whaever real age. but the serum just shrinks, per say, them.
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Eloquent Conversationalist
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Posted: Sat Dec 17, 2011 6:21 pm
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Posted: Sat Dec 17, 2011 7:57 pm
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Magni Prime HACKintoYOURmind Huh. I see. I think that over a bit. One of the main reasons i like the reversion, is no on is left being really "better" or looked down over ages and what not. also they are all whaever real age. but the serum just shrinks, per say, them. I see your point . . . and perhaps there is some logic in that. But there are other ways to deal with that. Severity of powers, lack of rank, that sort of thing . . . I like it better that they are reverted in body, but not in mind. That might be interesting indeed! Magni likes. *nods* If you've ever read/watched Detective Conan, you can really imagine it
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Eloquent Conversationalist
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Posted: Sat Dec 17, 2011 8:02 pm
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